diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp | 153 |
1 files changed, 139 insertions, 14 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp index b39fb9ef9..ff6b1abae 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp @@ -7,14 +7,21 @@ #include "common/assert.h" #include "common/logging/log.h" +#include "core/core.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/devices/nvhost_ctrl.h" +#include "video_core/gpu.h" namespace Service::Nvidia::Devices { -nvhost_ctrl::nvhost_ctrl() = default; +nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface) + : nvdevice(system), events_interface{events_interface} {} nvhost_ctrl::~nvhost_ctrl() = default; -u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2, + std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl, + IoctlVersion version) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); @@ -22,11 +29,15 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector< case IoctlCommand::IocGetConfigCommand: return NvOsGetConfigU32(input, output); case IoctlCommand::IocCtrlEventWaitCommand: - return IocCtrlEventWait(input, output, false); + return IocCtrlEventWait(input, output, false, ctrl); case IoctlCommand::IocCtrlEventWaitAsyncCommand: - return IocCtrlEventWait(input, output, true); + return IocCtrlEventWait(input, output, true, ctrl); case IoctlCommand::IocCtrlEventRegisterCommand: return IocCtrlEventRegister(input, output); + case IoctlCommand::IocCtrlEventUnregisterCommand: + return IocCtrlEventUnregister(input, output); + case IoctlCommand::IocCtrlEventSignalCommand: + return IocCtrlEventSignal(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); return 0; @@ -41,23 +52,137 @@ u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& } u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, - bool is_async) { + bool is_async, IoctlCtrl& ctrl) { IocCtrlEventWaitParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); - LOG_WARNING(Service_NVDRV, - "(STUBBED) called, syncpt_id={}, threshold={}, timeout={}, is_async={}", - params.syncpt_id, params.threshold, params.timeout, is_async); + LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}", + params.syncpt_id, params.threshold, params.timeout, is_async); - // TODO(Subv): Implement actual syncpt waiting. - params.value = 0; + if (params.syncpt_id >= MaxSyncPoints) { + return NvResult::BadParameter; + } + + auto& gpu = system.GPU(); + // This is mostly to take into account unimplemented features. As synced + // gpu is always synced. + if (!gpu.IsAsync()) { + return NvResult::Success; + } + auto lock = gpu.LockSync(); + const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id); + const s32 diff = current_syncpoint_value - params.threshold; + if (diff >= 0) { + params.value = current_syncpoint_value; + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::Success; + } + const u32 target_value = current_syncpoint_value - diff; + + if (!is_async) { + params.value = 0; + } + + if (params.timeout == 0) { + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::Timeout; + } + + u32 event_id; + if (is_async) { + event_id = params.value & 0x00FF; + if (event_id >= MaxNvEvents) { + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::BadParameter; + } + } else { + if (ctrl.fresh_call) { + const auto result = events_interface.GetFreeEvent(); + if (result) { + event_id = *result; + } else { + LOG_CRITICAL(Service_NVDRV, "No Free Events available!"); + event_id = params.value & 0x00FF; + } + } else { + event_id = ctrl.event_id; + } + } + + EventState status = events_interface.status[event_id]; + if (event_id < MaxNvEvents || status == EventState::Free || status == EventState::Registered) { + events_interface.SetEventStatus(event_id, EventState::Waiting); + events_interface.assigned_syncpt[event_id] = params.syncpt_id; + events_interface.assigned_value[event_id] = target_value; + if (is_async) { + params.value = params.syncpt_id << 4; + } else { + params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000; + } + params.value |= event_id; + events_interface.events[event_id].writable->Clear(); + gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value); + if (!is_async && ctrl.fresh_call) { + ctrl.must_delay = true; + ctrl.timeout = params.timeout; + ctrl.event_id = event_id; + return NvResult::Timeout; + } + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::Timeout; + } std::memcpy(output.data(), ¶ms, sizeof(params)); - return 0; + return NvResult::BadParameter; } u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) { - LOG_WARNING(Service_NVDRV, "(STUBBED) called"); - // TODO(bunnei): Implement this. - return 0; + IocCtrlEventRegisterParams params{}; + std::memcpy(¶ms, input.data(), sizeof(params)); + const u32 event_id = params.user_event_id & 0x00FF; + LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id); + if (event_id >= MaxNvEvents) { + return NvResult::BadParameter; + } + if (events_interface.registered[event_id]) { + return NvResult::BadParameter; + } + events_interface.RegisterEvent(event_id); + return NvResult::Success; +} + +u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output) { + IocCtrlEventUnregisterParams params{}; + std::memcpy(¶ms, input.data(), sizeof(params)); + const u32 event_id = params.user_event_id & 0x00FF; + LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id); + if (event_id >= MaxNvEvents) { + return NvResult::BadParameter; + } + if (!events_interface.registered[event_id]) { + return NvResult::BadParameter; + } + events_interface.UnregisterEvent(event_id); + return NvResult::Success; +} + +u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output) { + IocCtrlEventSignalParams params{}; + std::memcpy(¶ms, input.data(), sizeof(params)); + // TODO(Blinkhawk): This is normally called when an NvEvents timeout on WaitSynchronization + // It is believed from RE to cancel the GPU Event. However, better research is required + u32 event_id = params.user_event_id & 0x00FF; + LOG_WARNING(Service_NVDRV, "(STUBBED) called, user_event_id: {:X}", event_id); + if (event_id >= MaxNvEvents) { + return NvResult::BadParameter; + } + if (events_interface.status[event_id] == EventState::Waiting) { + auto& gpu = system.GPU(); + if (gpu.CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id], + events_interface.assigned_value[event_id])) { + events_interface.LiberateEvent(event_id); + events_interface.events[event_id].writable->Signal(); + } + } + return NvResult::Success; } } // namespace Service::Nvidia::Devices |