diff options
Diffstat (limited to 'src/core/hle/service/mii/types/char_info.cpp')
-rw-r--r-- | src/core/hle/service/mii/types/char_info.cpp | 482 |
1 files changed, 482 insertions, 0 deletions
diff --git a/src/core/hle/service/mii/types/char_info.cpp b/src/core/hle/service/mii/types/char_info.cpp new file mode 100644 index 000000000..e90124af4 --- /dev/null +++ b/src/core/hle/service/mii/types/char_info.cpp @@ -0,0 +1,482 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/hle/service/mii/types/char_info.h" +#include "core/hle/service/mii/types/store_data.h" + +namespace Service::Mii { + +void CharInfo::SetFromStoreData(const StoreData& store_data) { + name = store_data.GetNickname(); + null_terminator = '\0'; + create_id = store_data.GetCreateId(); + font_region = store_data.GetFontRegion(); + favorite_color = store_data.GetFavoriteColor(); + gender = store_data.GetGender(); + height = store_data.GetHeight(); + build = store_data.GetBuild(); + type = store_data.GetType(); + region_move = store_data.GetRegionMove(); + faceline_type = store_data.GetFacelineType(); + faceline_color = store_data.GetFacelineColor(); + faceline_wrinkle = store_data.GetFacelineWrinkle(); + faceline_make = store_data.GetFacelineMake(); + hair_type = store_data.GetHairType(); + hair_color = store_data.GetHairColor(); + hair_flip = store_data.GetHairFlip(); + eye_type = store_data.GetEyeType(); + eye_color = store_data.GetEyeColor(); + eye_scale = store_data.GetEyeScale(); + eye_aspect = store_data.GetEyeAspect(); + eye_rotate = store_data.GetEyeRotate(); + eye_x = store_data.GetEyeX(); + eye_y = store_data.GetEyeY(); + eyebrow_type = store_data.GetEyebrowType(); + eyebrow_color = store_data.GetEyebrowColor(); + eyebrow_scale = store_data.GetEyebrowScale(); + eyebrow_aspect = store_data.GetEyebrowAspect(); + eyebrow_rotate = store_data.GetEyebrowRotate(); + eyebrow_x = store_data.GetEyebrowX(); + eyebrow_y = store_data.GetEyebrowY() + 3; + nose_type = store_data.GetNoseType(); + nose_scale = store_data.GetNoseScale(); + nose_y = store_data.GetNoseY(); + mouth_type = store_data.GetMouthType(); + mouth_color = store_data.GetMouthColor(); + mouth_scale = store_data.GetMouthScale(); + mouth_aspect = store_data.GetMouthAspect(); + mouth_y = store_data.GetMouthY(); + beard_color = store_data.GetBeardColor(); + beard_type = store_data.GetBeardType(); + mustache_type = store_data.GetMustacheType(); + mustache_scale = store_data.GetMustacheScale(); + mustache_y = store_data.GetMustacheY(); + glass_type = store_data.GetGlassType(); + glass_color = store_data.GetGlassColor(); + glass_scale = store_data.GetGlassScale(); + glass_y = store_data.GetGlassY(); + mole_type = store_data.GetMoleType(); + mole_scale = store_data.GetMoleScale(); + mole_x = store_data.GetMoleX(); + mole_y = store_data.GetMoleY(); + padding = '\0'; +} + +ValidationResult CharInfo::Verify() const { + if (!create_id.IsValid()) { + return ValidationResult::InvalidCreateId; + } + if (!name.IsValid()) { + return ValidationResult::InvalidName; + } + if (font_region > FontRegion::Max) { + return ValidationResult::InvalidFont; + } + if (favorite_color > FavoriteColor::Max) { + return ValidationResult::InvalidColor; + } + if (gender > Gender::Max) { + return ValidationResult::InvalidGender; + } + if (height > MaxHeight) { + return ValidationResult::InvalidHeight; + } + if (build > MaxBuild) { + return ValidationResult::InvalidBuild; + } + if (type > MaxType) { + return ValidationResult::InvalidType; + } + if (region_move > MaxRegionMove) { + return ValidationResult::InvalidRegionMove; + } + if (faceline_type > FacelineType::Max) { + return ValidationResult::InvalidFacelineType; + } + if (faceline_color > FacelineColor::Max) { + return ValidationResult::InvalidFacelineColor; + } + if (faceline_wrinkle > FacelineWrinkle::Max) { + return ValidationResult::InvalidFacelineWrinkle; + } + if (faceline_make > FacelineMake::Max) { + return ValidationResult::InvalidFacelineMake; + } + if (hair_type > HairType::Max) { + return ValidationResult::InvalidHairType; + } + if (hair_color > CommonColor::Max) { + return ValidationResult::InvalidHairColor; + } + if (hair_flip > HairFlip::Max) { + return ValidationResult::InvalidHairFlip; + } + if (eye_type > EyeType::Max) { + return ValidationResult::InvalidEyeType; + } + if (eye_color > CommonColor::Max) { + return ValidationResult::InvalidEyeColor; + } + if (eye_scale > MaxEyeScale) { + return ValidationResult::InvalidEyeScale; + } + if (eye_aspect > MaxEyeAspect) { + return ValidationResult::InvalidEyeAspect; + } + if (eye_rotate > MaxEyeX) { + return ValidationResult::InvalidEyeRotate; + } + if (eye_x > MaxEyeX) { + return ValidationResult::InvalidEyeX; + } + if (eye_y > MaxEyeY) { + return ValidationResult::InvalidEyeY; + } + if (eyebrow_type > EyebrowType::Max) { + return ValidationResult::InvalidEyebrowType; + } + if (eyebrow_color > CommonColor::Max) { + return ValidationResult::InvalidEyebrowColor; + } + if (eyebrow_scale > MaxEyebrowScale) { + return ValidationResult::InvalidEyebrowScale; + } + if (eyebrow_aspect > MaxEyebrowAspect) { + return ValidationResult::InvalidEyebrowAspect; + } + if (eyebrow_rotate > MaxEyebrowRotate) { + return ValidationResult::InvalidEyebrowRotate; + } + if (eyebrow_x > MaxEyebrowX) { + return ValidationResult::InvalidEyebrowX; + } + if (eyebrow_y - 3 > MaxEyebrowY) { + return ValidationResult::InvalidEyebrowY; + } + if (nose_type > NoseType::Max) { + return ValidationResult::InvalidNoseType; + } + if (nose_scale > MaxNoseScale) { + return ValidationResult::InvalidNoseScale; + } + if (nose_y > MaxNoseY) { + return ValidationResult::InvalidNoseY; + } + if (mouth_type > MouthType::Max) { + return ValidationResult::InvalidMouthType; + } + if (mouth_color > CommonColor::Max) { + return ValidationResult::InvalidMouthColor; + } + if (mouth_scale > MaxMouthScale) { + return ValidationResult::InvalidMouthScale; + } + if (mouth_aspect > MaxMoutAspect) { + return ValidationResult::InvalidMouthAspect; + } + if (mouth_y > MaxMouthY) { + return ValidationResult::InvalidMoleY; + } + if (beard_color > CommonColor::Max) { + return ValidationResult::InvalidBeardColor; + } + if (beard_type > BeardType::Max) { + return ValidationResult::InvalidBeardType; + } + if (mustache_type > MustacheType::Max) { + return ValidationResult::InvalidMustacheType; + } + if (mustache_scale > MaxMustacheScale) { + return ValidationResult::InvalidMustacheScale; + } + if (mustache_y > MaxMustacheY) { + return ValidationResult::InvalidMustacheY; + } + if (glass_type > GlassType::Max) { + return ValidationResult::InvalidGlassType; + } + if (glass_color > CommonColor::Max) { + return ValidationResult::InvalidGlassColor; + } + if (glass_scale > MaxGlassScale) { + return ValidationResult::InvalidGlassScale; + } + if (glass_y > MaxGlassY) { + return ValidationResult::InvalidGlassY; + } + if (mole_type > MoleType::Max) { + return ValidationResult::InvalidMoleType; + } + if (mole_scale > MaxMoleScale) { + return ValidationResult::InvalidMoleScale; + } + if (mole_x > MaxMoleX) { + return ValidationResult::InvalidMoleX; + } + if (mole_y > MaxMoleY) { + return ValidationResult::InvalidMoleY; + } + return ValidationResult::NoErrors; +} + +Common::UUID CharInfo::GetCreateId() const { + return create_id; +} + +Nickname CharInfo::GetNickname() const { + return name; +} + +FontRegion CharInfo::GetFontRegion() const { + return font_region; +} + +FavoriteColor CharInfo::GetFavoriteColor() const { + return favorite_color; +} + +Gender CharInfo::GetGender() const { + return gender; +} + +u8 CharInfo::GetHeight() const { + return height; +} + +u8 CharInfo::GetBuild() const { + return build; +} + +u8 CharInfo::GetType() const { + return type; +} + +u8 CharInfo::GetRegionMove() const { + return region_move; +} + +FacelineType CharInfo::GetFacelineType() const { + return faceline_type; +} + +FacelineColor CharInfo::GetFacelineColor() const { + return faceline_color; +} + +FacelineWrinkle CharInfo::GetFacelineWrinkle() const { + return faceline_wrinkle; +} + +FacelineMake CharInfo::GetFacelineMake() const { + return faceline_make; +} + +HairType CharInfo::GetHairType() const { + return hair_type; +} + +CommonColor CharInfo::GetHairColor() const { + return hair_color; +} + +HairFlip CharInfo::GetHairFlip() const { + return hair_flip; +} + +EyeType CharInfo::GetEyeType() const { + return eye_type; +} + +CommonColor CharInfo::GetEyeColor() const { + return eye_color; +} + +u8 CharInfo::GetEyeScale() const { + return eye_scale; +} + +u8 CharInfo::GetEyeAspect() const { + return eye_aspect; +} + +u8 CharInfo::GetEyeRotate() const { + return eye_rotate; +} + +u8 CharInfo::GetEyeX() const { + return eye_x; +} + +u8 CharInfo::GetEyeY() const { + return eye_y; +} + +EyebrowType CharInfo::GetEyebrowType() const { + return eyebrow_type; +} + +CommonColor CharInfo::GetEyebrowColor() const { + return eyebrow_color; +} + +u8 CharInfo::GetEyebrowScale() const { + return eyebrow_scale; +} + +u8 CharInfo::GetEyebrowAspect() const { + return eyebrow_aspect; +} + +u8 CharInfo::GetEyebrowRotate() const { + return eyebrow_rotate; +} + +u8 CharInfo::GetEyebrowX() const { + return eyebrow_x; +} + +u8 CharInfo::GetEyebrowY() const { + return eyebrow_y; +} + +NoseType CharInfo::GetNoseType() const { + return nose_type; +} + +u8 CharInfo::GetNoseScale() const { + return nose_scale; +} + +u8 CharInfo::GetNoseY() const { + return nose_y; +} + +MouthType CharInfo::GetMouthType() const { + return mouth_type; +} + +CommonColor CharInfo::GetMouthColor() const { + return mouth_color; +} + +u8 CharInfo::GetMouthScale() const { + return mouth_scale; +} + +u8 CharInfo::GetMouthAspect() const { + return mouth_aspect; +} + +u8 CharInfo::GetMouthY() const { + return mouth_y; +} + +CommonColor CharInfo::GetBeardColor() const { + return beard_color; +} + +BeardType CharInfo::GetBeardType() const { + return beard_type; +} + +MustacheType CharInfo::GetMustacheType() const { + return mustache_type; +} + +u8 CharInfo::GetMustacheScale() const { + return mustache_scale; +} + +u8 CharInfo::GetMustacheY() const { + return mustache_y; +} + +GlassType CharInfo::GetGlassType() const { + return glass_type; +} + +CommonColor CharInfo::GetGlassColor() const { + return glass_color; +} + +u8 CharInfo::GetGlassScale() const { + return glass_scale; +} + +u8 CharInfo::GetGlassY() const { + return glass_y; +} + +MoleType CharInfo::GetMoleType() const { + return mole_type; +} + +u8 CharInfo::GetMoleScale() const { + return mole_scale; +} + +u8 CharInfo::GetMoleX() const { + return mole_x; +} + +u8 CharInfo::GetMoleY() const { + return mole_y; +} + +bool CharInfo::operator==(const CharInfo& info) { + bool is_identical = info.Verify() == ValidationResult::NoErrors; + is_identical &= name.data == info.GetNickname().data; + is_identical &= create_id == info.GetCreateId(); + is_identical &= font_region == info.GetFontRegion(); + is_identical &= favorite_color == info.GetFavoriteColor(); + is_identical &= gender == info.GetGender(); + is_identical &= height == info.GetHeight(); + is_identical &= build == info.GetBuild(); + is_identical &= type == info.GetType(); + is_identical &= region_move == info.GetRegionMove(); + is_identical &= faceline_type == info.GetFacelineType(); + is_identical &= faceline_color == info.GetFacelineColor(); + is_identical &= faceline_wrinkle == info.GetFacelineWrinkle(); + is_identical &= faceline_make == info.GetFacelineMake(); + is_identical &= hair_type == info.GetHairType(); + is_identical &= hair_color == info.GetHairColor(); + is_identical &= hair_flip == info.GetHairFlip(); + is_identical &= eye_type == info.GetEyeType(); + is_identical &= eye_color == info.GetEyeColor(); + is_identical &= eye_scale == info.GetEyeScale(); + is_identical &= eye_aspect == info.GetEyeAspect(); + is_identical &= eye_rotate == info.GetEyeRotate(); + is_identical &= eye_x == info.GetEyeX(); + is_identical &= eye_y == info.GetEyeY(); + is_identical &= eyebrow_type == info.GetEyebrowType(); + is_identical &= eyebrow_color == info.GetEyebrowColor(); + is_identical &= eyebrow_scale == info.GetEyebrowScale(); + is_identical &= eyebrow_aspect == info.GetEyebrowAspect(); + is_identical &= eyebrow_rotate == info.GetEyebrowRotate(); + is_identical &= eyebrow_x == info.GetEyebrowX(); + is_identical &= eyebrow_y == info.GetEyebrowY(); + is_identical &= nose_type == info.GetNoseType(); + is_identical &= nose_scale == info.GetNoseScale(); + is_identical &= nose_y == info.GetNoseY(); + is_identical &= mouth_type == info.GetMouthType(); + is_identical &= mouth_color == info.GetMouthColor(); + is_identical &= mouth_scale == info.GetMouthScale(); + is_identical &= mouth_aspect == info.GetMouthAspect(); + is_identical &= mouth_y == info.GetMouthY(); + is_identical &= beard_color == info.GetBeardColor(); + is_identical &= beard_type == info.GetBeardType(); + is_identical &= mustache_type == info.GetMustacheType(); + is_identical &= mustache_scale == info.GetMustacheScale(); + is_identical &= mustache_y == info.GetMustacheY(); + is_identical &= glass_type == info.GetGlassType(); + is_identical &= glass_color == info.GetGlassColor(); + is_identical &= glass_scale == info.GetGlassScale(); + is_identical &= glass_y == info.GetGlassY(); + is_identical &= mole_type == info.GetMoleType(); + is_identical &= mole_scale == info.GetMoleScale(); + is_identical &= mole_x == info.GetMoleX(); + is_identical &= mole_y == info.GetMoleY(); + return is_identical; +} + +} // namespace Service::Mii |