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-rw-r--r--src/core/hle/service/mii/manager.cpp483
1 files changed, 483 insertions, 0 deletions
diff --git a/src/core/hle/service/mii/manager.cpp b/src/core/hle/service/mii/manager.cpp
new file mode 100644
index 000000000..4a1d1182e
--- /dev/null
+++ b/src/core/hle/service/mii/manager.cpp
@@ -0,0 +1,483 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <random>
+
+#include "common/assert.h"
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+
+#include "core/hle/service/acc/profile_manager.h"
+#include "core/hle/service/mii/manager.h"
+#include "core/hle/service/mii/raw_data.h"
+#include "core/hle/service/mii/types.h"
+
+namespace Service::Mii {
+
+namespace {
+
+constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
+
+constexpr std::size_t DefaultMiiCount{sizeof(RawData::DefaultMii) / sizeof(DefaultMii)};
+
+constexpr MiiStoreData::Name DefaultMiiName{u'y', u'u', u'z', u'u'};
+constexpr std::array<u8, 8> HairColorLookup{8, 1, 2, 3, 4, 5, 6, 7};
+constexpr std::array<u8, 6> EyeColorLookup{8, 9, 10, 11, 12, 13};
+constexpr std::array<u8, 5> MouthColorLookup{19, 20, 21, 22, 23};
+constexpr std::array<u8, 7> GlassesColorLookup{8, 14, 15, 16, 17, 18, 0};
+constexpr std::array<u8, 62> EyeRotateLookup{
+ {0x03, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x04,
+ 0x04, 0x04, 0x03, 0x03, 0x04, 0x03, 0x04, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x03, 0x04, 0x04,
+ 0x04, 0x03, 0x03, 0x03, 0x04, 0x04, 0x03, 0x03, 0x03, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03, 0x03,
+ 0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x03, 0x04, 0x04}};
+constexpr std::array<u8, 24> EyebrowRotateLookup{{0x06, 0x06, 0x05, 0x07, 0x06, 0x07, 0x06, 0x07,
+ 0x04, 0x07, 0x06, 0x08, 0x05, 0x05, 0x06, 0x06,
+ 0x07, 0x07, 0x06, 0x06, 0x05, 0x06, 0x07, 0x05}};
+
+template <typename T, std::size_t SourceArraySize, std::size_t DestArraySize>
+std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& in) {
+ std::array<T, DestArraySize> out{};
+ std::memcpy(out.data(), in.data(), sizeof(T) * std::min(SourceArraySize, DestArraySize));
+ return out;
+}
+
+MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) {
+ MiiStoreBitFields bf;
+ std::memcpy(&bf, data.data.data.data(), sizeof(MiiStoreBitFields));
+ MiiInfo info{};
+ info.name = ResizeArray<char16_t, 10, 11>(data.data.name);
+ info.uuid = data.data.uuid;
+ info.font_region = static_cast<u8>(bf.font_region.Value());
+ info.favorite_color = static_cast<u8>(bf.favorite_color.Value());
+ info.gender = static_cast<u8>(bf.gender.Value());
+ info.height = static_cast<u8>(bf.height.Value());
+ info.build = static_cast<u8>(bf.build.Value());
+ info.type = static_cast<u8>(bf.type.Value());
+ info.region_move = static_cast<u8>(bf.region_move.Value());
+ info.faceline_type = static_cast<u8>(bf.faceline_type.Value());
+ info.faceline_color = static_cast<u8>(bf.faceline_color.Value());
+ info.faceline_wrinkle = static_cast<u8>(bf.faceline_wrinkle.Value());
+ info.faceline_make = static_cast<u8>(bf.faceline_makeup.Value());
+ info.hair_type = static_cast<u8>(bf.hair_type.Value());
+ info.hair_color = static_cast<u8>(bf.hair_color.Value());
+ info.hair_flip = static_cast<u8>(bf.hair_flip.Value());
+ info.eye_type = static_cast<u8>(bf.eye_type.Value());
+ info.eye_color = static_cast<u8>(bf.eye_color.Value());
+ info.eye_scale = static_cast<u8>(bf.eye_scale.Value());
+ info.eye_aspect = static_cast<u8>(bf.eye_aspect.Value());
+ info.eye_rotate = static_cast<u8>(bf.eye_rotate.Value());
+ info.eye_x = static_cast<u8>(bf.eye_x.Value());
+ info.eye_y = static_cast<u8>(bf.eye_y.Value());
+ info.eyebrow_type = static_cast<u8>(bf.eyebrow_type.Value());
+ info.eyebrow_color = static_cast<u8>(bf.eyebrow_color.Value());
+ info.eyebrow_scale = static_cast<u8>(bf.eyebrow_scale.Value());
+ info.eyebrow_aspect = static_cast<u8>(bf.eyebrow_aspect.Value());
+ info.eyebrow_rotate = static_cast<u8>(bf.eyebrow_rotate.Value());
+ info.eyebrow_x = static_cast<u8>(bf.eyebrow_x.Value());
+ info.eyebrow_y = static_cast<u8>(bf.eyebrow_y.Value() + 3);
+ info.nose_type = static_cast<u8>(bf.nose_type.Value());
+ info.nose_scale = static_cast<u8>(bf.nose_scale.Value());
+ info.nose_y = static_cast<u8>(bf.nose_y.Value());
+ info.mouth_type = static_cast<u8>(bf.mouth_type.Value());
+ info.mouth_color = static_cast<u8>(bf.mouth_color.Value());
+ info.mouth_scale = static_cast<u8>(bf.mouth_scale.Value());
+ info.mouth_aspect = static_cast<u8>(bf.mouth_aspect.Value());
+ info.mouth_y = static_cast<u8>(bf.mouth_y.Value());
+ info.beard_color = static_cast<u8>(bf.beard_color.Value());
+ info.beard_type = static_cast<u8>(bf.beard_type.Value());
+ info.mustache_type = static_cast<u8>(bf.mustache_type.Value());
+ info.mustache_scale = static_cast<u8>(bf.mustache_scale.Value());
+ info.mustache_y = static_cast<u8>(bf.mustache_y.Value());
+ info.glasses_type = static_cast<u8>(bf.glasses_type.Value());
+ info.glasses_color = static_cast<u8>(bf.glasses_color.Value());
+ info.glasses_scale = static_cast<u8>(bf.glasses_scale.Value());
+ info.glasses_y = static_cast<u8>(bf.glasses_y.Value());
+ info.mole_type = static_cast<u8>(bf.mole_type.Value());
+ info.mole_scale = static_cast<u8>(bf.mole_scale.Value());
+ info.mole_x = static_cast<u8>(bf.mole_x.Value());
+ info.mole_y = static_cast<u8>(bf.mole_y.Value());
+ return info;
+}
+
+u16 GenerateCrc16(const void* data, std::size_t size) {
+ s32 crc{};
+ for (int i = 0; i < size; i++) {
+ crc ^= reinterpret_cast<const u8*>(data)[i] << 8;
+ for (int j = 0; j < 8; j++) {
+ crc <<= 1;
+ if ((crc & 0x10000) != 0) {
+ crc = (crc ^ 0x1021) & 0xFFFF;
+ }
+ }
+ }
+ return Common::swap16(static_cast<u16>(crc));
+}
+
+Common::UUID GenerateValidUUID() {
+ auto uuid{Common::UUID::Generate()};
+
+ // Bit 7 must be set, and bit 6 unset for the UUID to be valid
+ uuid.uuid[1] &= 0xFFFFFFFFFFFFFF3FULL;
+ uuid.uuid[1] |= 0x0000000000000080ULL;
+
+ return uuid;
+}
+
+template <typename T>
+T GetRandomValue(T min, T max) {
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<u64> distribution(0, static_cast<u64>(max));
+ return static_cast<T>(distribution(gen));
+}
+
+template <typename T>
+T GetRandomValue(T max) {
+ return GetRandomValue<T>({}, max);
+}
+
+template <typename T>
+T GetArrayValue(const u8* data, std::size_t index) {
+ T result{};
+ std::memcpy(&result, &data[index * sizeof(T)], sizeof(T));
+ return result;
+}
+
+MiiStoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) {
+ MiiStoreBitFields bf{};
+
+ if (gender == Gender::All) {
+ gender = GetRandomValue<Gender>(Gender::Maximum);
+ }
+
+ bf.gender.Assign(gender);
+ bf.favorite_color.Assign(GetRandomValue<u8>(11));
+ bf.region_move.Assign(0);
+ bf.font_region.Assign(FontRegion::Standard);
+ bf.type.Assign(0);
+ bf.height.Assign(64);
+ bf.build.Assign(64);
+
+ if (age == Age::All) {
+ const auto temp{GetRandomValue<int>(10)};
+ if (temp >= 8) {
+ age = Age::Old;
+ } else if (temp >= 4) {
+ age = Age::Normal;
+ } else {
+ age = Age::Young;
+ }
+ }
+
+ if (race == Race::All) {
+ const auto temp{GetRandomValue<int>(10)};
+ if (temp >= 8) {
+ race = Race::Black;
+ } else if (temp >= 4) {
+ race = Race::White;
+ } else {
+ race = Race::Asian;
+ }
+ }
+
+ u32 axis_y{};
+ if (gender == Gender::Female && age == Age::Young) {
+ axis_y = GetRandomValue<u32>(3);
+ }
+
+ const std::size_t index{3 * static_cast<std::size_t>(age) +
+ 9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
+
+ const auto faceline_type_info{
+ GetArrayValue<RandomMiiData4>(&RawData::RandomMiiFaceline[0], index)};
+ const auto faceline_color_info{GetArrayValue<RandomMiiData3>(
+ RawData::RandomMiiFacelineColor.data(),
+ 3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
+ const auto faceline_wrinkle_info{
+ GetArrayValue<RandomMiiData4>(RawData::RandomMiiFacelineWrinkle.data(), index)};
+ const auto faceline_makeup_info{
+ GetArrayValue<RandomMiiData4>(RawData::RandomMiiFacelineMakeup.data(), index)};
+ const auto hair_type_info{
+ GetArrayValue<RandomMiiData4>(RawData::RandomMiiHairType.data(), index)};
+ const auto hair_color_info{GetArrayValue<RandomMiiData3>(RawData::RandomMiiHairColor.data(),
+ 3 * static_cast<std::size_t>(race) +
+ static_cast<std::size_t>(age))};
+ const auto eye_type_info{
+ GetArrayValue<RandomMiiData4>(RawData::RandomMiiEyeType.data(), index)};
+ const auto eye_color_info{GetArrayValue<RandomMiiData2>(RawData::RandomMiiEyeColor.data(),
+ static_cast<std::size_t>(race))};
+ const auto eyebrow_type_info{
+ GetArrayValue<RandomMiiData4>(RawData::RandomMiiEyebrowType.data(), index)};
+ const auto nose_type_info{
+ GetArrayValue<RandomMiiData4>(RawData::RandomMiiNoseType.data(), index)};
+ const auto mouth_type_info{
+ GetArrayValue<RandomMiiData4>(RawData::RandomMiiMouthType.data(), index)};
+ const auto glasses_type_info{GetArrayValue<RandomMiiData2>(RawData::RandomMiiGlassType.data(),
+ static_cast<std::size_t>(age))};
+
+ bf.faceline_type.Assign(
+ faceline_type_info.values[GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
+ bf.faceline_color.Assign(
+ faceline_color_info.values[GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
+ bf.faceline_wrinkle.Assign(
+ faceline_wrinkle_info
+ .values[GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
+ bf.faceline_makeup.Assign(
+ faceline_makeup_info
+ .values[GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
+
+ bf.hair_type.Assign(
+ hair_type_info.values[GetRandomValue<std::size_t>(hair_type_info.values_count)]);
+ bf.hair_color.Assign(
+ HairColorLookup[hair_color_info
+ .values[GetRandomValue<std::size_t>(hair_color_info.values_count)]]);
+ bf.hair_flip.Assign(GetRandomValue<HairFlip>(HairFlip::Maximum));
+
+ bf.eye_type.Assign(
+ eye_type_info.values[GetRandomValue<std::size_t>(eye_type_info.values_count)]);
+
+ const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
+ const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
+ const auto eye_rotate_offset{32 - EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
+ const auto eye_rotate{32 - EyeRotateLookup[bf.eye_type]};
+
+ bf.eye_color.Assign(
+ EyeColorLookup[eye_color_info
+ .values[GetRandomValue<std::size_t>(eye_color_info.values_count)]]);
+ bf.eye_scale.Assign(4);
+ bf.eye_aspect.Assign(3);
+ bf.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
+ bf.eye_x.Assign(2);
+ bf.eye_y.Assign(axis_y + 12);
+
+ bf.eyebrow_type.Assign(
+ eyebrow_type_info.values[GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
+
+ const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
+ const auto eyebrow_y{race == Race::Asian ? 9 : 10};
+ const auto eyebrow_rotate_offset{32 - EyebrowRotateLookup[eyebrow_rotate_1] + 6};
+ const auto eyebrow_rotate{
+ 32 - EyebrowRotateLookup[static_cast<std::size_t>(bf.eyebrow_type.Value())]};
+
+ bf.eyebrow_color.Assign(bf.hair_color);
+ bf.eyebrow_scale.Assign(4);
+ bf.eyebrow_aspect.Assign(3);
+ bf.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
+ bf.eyebrow_x.Assign(2);
+ bf.eyebrow_y.Assign(axis_y + eyebrow_y);
+
+ const auto nose_scale{gender == Gender::Female ? 3 : 4};
+
+ bf.nose_type.Assign(
+ nose_type_info.values[GetRandomValue<std::size_t>(nose_type_info.values_count)]);
+ bf.nose_scale.Assign(nose_scale);
+ bf.nose_y.Assign(axis_y + 9);
+
+ const auto mouth_color{gender == Gender::Female ? GetRandomValue<int>(4) : 0};
+
+ bf.mouth_type.Assign(
+ mouth_type_info.values[GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
+ bf.mouth_color.Assign(MouthColorLookup[mouth_color]);
+ bf.mouth_scale.Assign(4);
+ bf.mouth_aspect.Assign(3);
+ bf.mouth_y.Assign(axis_y + 13);
+
+ bf.beard_color.Assign(bf.hair_color);
+ bf.mustache_scale.Assign(4);
+
+ if (gender == Gender::Male && age != Age::Young && GetRandomValue<int>(10) < 2) {
+ const auto mustache_and_beard_flag{
+ GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
+
+ auto beard_type{BeardType::None};
+ auto mustache_type{MustacheType::None};
+
+ if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
+ BeardAndMustacheFlag::Beard) {
+ beard_type = GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
+ }
+
+ if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
+ BeardAndMustacheFlag::Mustache) {
+ mustache_type =
+ GetRandomValue<MustacheType>(MustacheType::Mustache1, MustacheType::Mustache5);
+ }
+
+ bf.mustache_type.Assign(mustache_type);
+ bf.beard_type.Assign(beard_type);
+ bf.mustache_y.Assign(10);
+ } else {
+ bf.mustache_type.Assign(MustacheType::None);
+ bf.beard_type.Assign(BeardType::None);
+ bf.mustache_y.Assign(axis_y + 10);
+ }
+
+ const auto glasses_type_start{GetRandomValue<std::size_t>(100)};
+ u8 glasses_type{};
+ while (glasses_type_start < glasses_type_info.values[glasses_type]) {
+ if (++glasses_type >= glasses_type_info.values_count) {
+ UNREACHABLE();
+ break;
+ }
+ }
+
+ bf.glasses_type.Assign(glasses_type);
+ bf.glasses_color.Assign(GlassesColorLookup[0]);
+ bf.glasses_scale.Assign(4);
+ bf.glasses_y.Assign(axis_y + 10);
+
+ bf.mole_type.Assign(0);
+ bf.mole_scale.Assign(4);
+ bf.mole_x.Assign(2);
+ bf.mole_y.Assign(20);
+
+ return {DefaultMiiName, bf, user_id};
+}
+
+MiiStoreData BuildDefaultStoreData(const DefaultMii& info, const Common::UUID& user_id) {
+ MiiStoreBitFields bf{};
+
+ bf.font_region.Assign(info.font_region);
+ bf.favorite_color.Assign(info.favorite_color);
+ bf.gender.Assign(info.gender);
+ bf.height.Assign(info.height);
+ bf.build.Assign(info.weight);
+ bf.type.Assign(info.type);
+ bf.region_move.Assign(info.region);
+ bf.faceline_type.Assign(info.face_type);
+ bf.faceline_color.Assign(info.face_color);
+ bf.faceline_wrinkle.Assign(info.face_wrinkle);
+ bf.faceline_makeup.Assign(info.face_makeup);
+ bf.hair_type.Assign(info.hair_type);
+ bf.hair_color.Assign(HairColorLookup[info.hair_color]);
+ bf.hair_flip.Assign(static_cast<HairFlip>(info.hair_flip));
+ bf.eye_type.Assign(info.eye_type);
+ bf.eye_color.Assign(EyeColorLookup[info.eye_color]);
+ bf.eye_scale.Assign(info.eye_scale);
+ bf.eye_aspect.Assign(info.eye_aspect);
+ bf.eye_rotate.Assign(info.eye_rotate);
+ bf.eye_x.Assign(info.eye_x);
+ bf.eye_y.Assign(info.eye_y);
+ bf.eyebrow_type.Assign(info.eyebrow_type);
+ bf.eyebrow_color.Assign(HairColorLookup[info.eyebrow_color]);
+ bf.eyebrow_scale.Assign(info.eyebrow_scale);
+ bf.eyebrow_aspect.Assign(info.eyebrow_aspect);
+ bf.eyebrow_rotate.Assign(info.eyebrow_rotate);
+ bf.eyebrow_x.Assign(info.eyebrow_x);
+ bf.eyebrow_y.Assign(info.eyebrow_y - 3);
+ bf.nose_type.Assign(info.nose_type);
+ bf.nose_scale.Assign(info.nose_scale);
+ bf.nose_y.Assign(info.nose_y);
+ bf.mouth_type.Assign(info.mouth_type);
+ bf.mouth_color.Assign(MouthColorLookup[info.mouth_color]);
+ bf.mouth_scale.Assign(info.mouth_scale);
+ bf.mouth_aspect.Assign(info.mouth_aspect);
+ bf.mouth_y.Assign(info.mouth_y);
+ bf.beard_color.Assign(HairColorLookup[info.beard_color]);
+ bf.beard_type.Assign(static_cast<BeardType>(info.beard_type));
+ bf.mustache_type.Assign(static_cast<MustacheType>(info.mustache_type));
+ bf.mustache_scale.Assign(info.mustache_scale);
+ bf.mustache_y.Assign(info.mustache_y);
+ bf.glasses_type.Assign(info.glasses_type);
+ bf.glasses_color.Assign(GlassesColorLookup[info.glasses_color]);
+ bf.glasses_scale.Assign(info.glasses_scale);
+ bf.glasses_y.Assign(info.glasses_y);
+ bf.mole_type.Assign(info.mole_type);
+ bf.mole_scale.Assign(info.mole_scale);
+ bf.mole_x.Assign(info.mole_x);
+ bf.mole_y.Assign(info.mole_y);
+
+ return {DefaultMiiName, bf, user_id};
+}
+
+} // namespace
+
+MiiStoreData::MiiStoreData() = default;
+
+MiiStoreData::MiiStoreData(const MiiStoreData::Name& name, const MiiStoreBitFields& bit_fields,
+ const Common::UUID& user_id) {
+ data.name = name;
+ data.uuid = GenerateValidUUID();
+
+ std::memcpy(data.data.data(), &bit_fields, sizeof(MiiStoreBitFields));
+ data_crc = GenerateCrc16(data.data.data(), sizeof(data));
+ device_crc = GenerateCrc16(&user_id, sizeof(Common::UUID));
+}
+
+MiiManager::MiiManager() : user_id{Service::Account::ProfileManager().GetLastOpenedUser()} {}
+
+bool MiiManager::CheckAndResetUpdateCounter(SourceFlag source_flag, u64& current_update_counter) {
+ if ((source_flag & SourceFlag::Database) == SourceFlag::None) {
+ return false;
+ }
+
+ const bool result{current_update_counter != update_counter};
+
+ current_update_counter = update_counter;
+
+ return result;
+}
+
+bool MiiManager::IsFullDatabase() const {
+ // TODO(bunnei): We don't implement the Mii database, so it cannot be full
+ return false;
+}
+
+u32 MiiManager::GetCount(SourceFlag source_flag) const {
+ u32 count{};
+ if ((source_flag & SourceFlag::Database) != SourceFlag::None) {
+ // TODO(bunnei): We don't implement the Mii database, but when we do, update this
+ count += 0;
+ }
+ if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
+ count += DefaultMiiCount;
+ }
+ return count;
+}
+
+ResultVal<MiiInfo> MiiManager::UpdateLatest([[maybe_unused]] const MiiInfo& info,
+ SourceFlag source_flag) {
+ if ((source_flag & SourceFlag::Database) == SourceFlag::None) {
+ return ERROR_CANNOT_FIND_ENTRY;
+ }
+
+ // TODO(bunnei): We don't implement the Mii database, so we can't have an entry
+ return ERROR_CANNOT_FIND_ENTRY;
+}
+
+MiiInfo MiiManager::BuildRandom(Age age, Gender gender, Race race) {
+ return ConvertStoreDataToInfo(BuildRandomStoreData(age, gender, race, user_id));
+}
+
+MiiInfo MiiManager::BuildDefault(std::size_t index) {
+ return ConvertStoreDataToInfo(BuildDefaultStoreData(
+ GetArrayValue<DefaultMii>(RawData::DefaultMii.data(), index), user_id));
+}
+
+ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_flag) {
+ std::vector<MiiInfoElement> result;
+
+ if ((source_flag & SourceFlag::Default) == SourceFlag::None) {
+ return MakeResult(std::move(result));
+ }
+
+ for (std::size_t index = 0; index < DefaultMiiCount; index++) {
+ result.emplace_back(BuildDefault(index), Source::Default);
+ }
+
+ return MakeResult(std::move(result));
+}
+
+ResultCode MiiManager::GetIndex([[maybe_unused]] const MiiInfo& info, u32& index) {
+ constexpr u32 INVALID_INDEX{0xFFFFFFFF};
+
+ index = INVALID_INDEX;
+
+ // TODO(bunnei): We don't implement the Mii database, so we can't have an index
+ return ERROR_CANNOT_FIND_ENTRY;
+}
+
+} // namespace Service::Mii