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-rw-r--r--src/core/hle/service/ir/ir_user.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/core/hle/service/ir/ir_user.h b/src/core/hle/service/ir/ir_user.h
index 3849bd923..930650406 100644
--- a/src/core/hle/service/ir/ir_user.h
+++ b/src/core/hle/service/ir/ir_user.h
@@ -4,11 +4,41 @@
#pragma once
+#include <functional>
#include "core/hle/service/service.h"
namespace Service {
namespace IR {
+/// An interface representing a device that can communicate with 3DS via ir:USER service
+class IRDevice {
+public:
+ /**
+ * A function object that implements the method to send data to the 3DS, which takes a vector of
+ * data to send.
+ */
+ using SendFunc = std::function<void(const std::vector<u8>& data)>;
+
+ explicit IRDevice(SendFunc send_func);
+ virtual ~IRDevice();
+
+ /// Called when connected with 3DS
+ virtual void OnConnect() = 0;
+
+ /// Called when disconnected from 3DS
+ virtual void OnDisconnect() = 0;
+
+ /// Called when data is received from the 3DS. This is invoked by the ir:USER send function.
+ virtual void OnReceive(const std::vector<u8>& data) = 0;
+
+protected:
+ /// Sends data to the 3DS. The actual sending method is specified in the constructor
+ void Send(const std::vector<u8>& data);
+
+private:
+ const SendFunc send_func;
+};
+
class IR_User_Interface : public Service::Interface {
public:
IR_User_Interface();
@@ -21,5 +51,8 @@ public:
void InitUser();
void ShutdownUser();
+/// Reload input devices. Used when input configuration changed
+void ReloadInputDevicesUser();
+
} // namespace IR
} // namespace Service