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-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp6
-rw-r--r--src/core/hle/service/hid/controllers/npad.h23
2 files changed, 19 insertions, 10 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index d280e7caf..1082be489 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -141,7 +141,9 @@ bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
device_handle.device_index < DeviceIndex::MaxDeviceIndex;
}
-Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
+Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {
+ latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
+}
Controller_NPad::~Controller_NPad() {
OnRelease();
@@ -732,7 +734,7 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size
// Send an empty vibration to stop any vibrations.
vibrations[npad_index][device_index]->SetRumblePlay(0.0f, 160.0f, 0.0f, 320.0f);
// Then reset the vibration value to its default value.
- latest_vibration_values[npad_index][device_index] = {};
+ latest_vibration_values[npad_index][device_index] = DEFAULT_VIBRATION_VALUE;
}
return false;
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index e2e826623..bc85ca4df 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -97,10 +97,10 @@ public:
};
struct DeviceHandle {
- NpadType npad_type{};
- u8 npad_id{};
- DeviceIndex device_index{};
- INSERT_PADDING_BYTES(1);
+ NpadType npad_type;
+ u8 npad_id;
+ DeviceIndex device_index;
+ INSERT_PADDING_BYTES_NOINIT(1);
};
static_assert(sizeof(DeviceHandle) == 4, "DeviceHandle is an invalid size");
@@ -120,13 +120,20 @@ public:
static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size");
struct VibrationValue {
- f32 amp_low{0.0f};
- f32 freq_low{160.0f};
- f32 amp_high{0.0f};
- f32 freq_high{320.0f};
+ f32 amp_low;
+ f32 freq_low;
+ f32 amp_high;
+ f32 freq_high;
};
static_assert(sizeof(VibrationValue) == 0x10, "Vibration is an invalid size");
+ static constexpr VibrationValue DEFAULT_VIBRATION_VALUE{
+ .amp_low = 0.0f,
+ .freq_low = 160.0f,
+ .amp_high = 0.0f,
+ .freq_high = 320.0f,
+ };
+
struct LedPattern {
explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
position1.Assign(light1);