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-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp464
1 files changed, 304 insertions, 160 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 205e4fd14..46604887c 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -17,22 +17,13 @@
#include "core/settings.h"
namespace Service::HID {
-
-constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
-constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
-constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
-constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
constexpr u32 BATTERY_FULL = 2;
-constexpr u32 NPAD_HANDHELD = 32;
-constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
constexpr u32 MAX_NPAD_ID = 7;
-constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER =
- Controller_NPad::NPadControllerType::JoyDual;
constexpr std::array<u32, 10> npad_id_list{
- 0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
+ 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN,
};
enum class JoystickId : std::size_t {
@@ -40,7 +31,23 @@ enum class JoystickId : std::size_t {
Joystick_Right,
};
-static std::size_t NPadIdToIndex(u32 npad_id) {
+static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) {
+ switch (type) {
+ case Settings::ControllerType::ProController:
+ return Controller_NPad::NPadControllerType::ProController;
+ case Settings::ControllerType::DualJoycon:
+ return Controller_NPad::NPadControllerType::JoyDual;
+ case Settings::ControllerType::LeftJoycon:
+ return Controller_NPad::NPadControllerType::JoyLeft;
+ case Settings::ControllerType::RightJoycon:
+ return Controller_NPad::NPadControllerType::JoyRight;
+ default:
+ UNREACHABLE();
+ return Controller_NPad::NPadControllerType::JoyDual;
+ }
+}
+
+std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
switch (npad_id) {
case 0:
case 1:
@@ -63,6 +70,27 @@ static std::size_t NPadIdToIndex(u32 npad_id) {
}
}
+u32 Controller_NPad::IndexToNPad(std::size_t index) {
+ switch (index) {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ return static_cast<u32>(index);
+ case 8:
+ return NPAD_HANDHELD;
+ case 9:
+ return NPAD_UNKNOWN;
+ default:
+ UNIMPLEMENTED_MSG("Unknown npad index {}", index);
+ return 0;
+ };
+}
+
Controller_NPad::Controller_NPad() = default;
Controller_NPad::~Controller_NPad() = default;
@@ -79,22 +107,32 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.joy_styles.handheld.Assign(1);
controller.device_type.handheld.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
+ controller.properties.is_vertical.Assign(1);
+ controller.properties.use_plus.Assign(1);
+ controller.properties.use_minus.Assign(1);
break;
case NPadControllerType::JoyDual:
controller.joy_styles.joycon_dual.Assign(1);
controller.device_type.joycon_left.Assign(1);
controller.device_type.joycon_right.Assign(1);
+ controller.properties.is_vertical.Assign(1);
+ controller.properties.use_plus.Assign(1);
+ controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
break;
case NPadControllerType::JoyLeft:
controller.joy_styles.joycon_left.Assign(1);
controller.device_type.joycon_left.Assign(1);
- controller.pad_assignment = NPadAssignments::Dual;
+ controller.properties.is_horizontal.Assign(1);
+ controller.properties.use_minus.Assign(1);
+ controller.pad_assignment = NPadAssignments::Single;
break;
case NPadControllerType::JoyRight:
controller.joy_styles.joycon_right.Assign(1);
controller.device_type.joycon_right.Assign(1);
- controller.pad_assignment = NPadAssignments::Dual;
+ controller.properties.is_horizontal.Assign(1);
+ controller.properties.use_plus.Assign(1);
+ controller.pad_assignment = NPadAssignments::Single;
break;
case NPadControllerType::Pokeball:
controller.joy_styles.pokeball.Assign(1);
@@ -104,6 +142,9 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
case NPadControllerType::ProController:
controller.joy_styles.pro_controller.Assign(1);
controller.device_type.pro_controller.Assign(1);
+ controller.properties.is_vertical.Assign(1);
+ controller.properties.use_plus.Assign(1);
+ controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
break;
}
@@ -113,14 +154,12 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.single_color.button_color = 0;
controller.dual_color_error = ColorReadError::ReadOk;
- controller.left_color.body_color = JOYCON_BODY_NEON_BLUE;
- controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE;
- controller.right_color.body_color = JOYCON_BODY_NEON_RED;
- controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED;
-
- controller.properties.is_vertical.Assign(1); // TODO(ogniK): Swap joycons orientations
- controller.properties.use_plus.Assign(1);
- controller.properties.use_minus.Assign(1);
+ controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left;
+ controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left;
+ controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right;
+ controller.right_color.button_color =
+ Settings::values.players[controller_idx].button_color_right;
+
controller.battery_level[0] = BATTERY_FULL;
controller.battery_level[1] = BATTERY_FULL;
controller.battery_level[2] = BATTERY_FULL;
@@ -144,26 +183,109 @@ void Controller_NPad::OnInit() {
style.pro_controller.Assign(1);
style.pokeball.Assign(1);
}
+
+ std::transform(
+ Settings::values.players.begin(), Settings::values.players.end(),
+ connected_controllers.begin(), [](const Settings::PlayerInput& player) {
+ return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected};
+ });
+
+ std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8,
+ [](const ControllerHolder& holder) { return holder.is_connected; });
+
+ // Account for handheld
+ if (connected_controllers[8].is_connected)
+ connected_controllers[8].type = NPadControllerType::Handheld;
+
+ supported_npad_id_types.resize(npad_id_list.size());
+ std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
+ npad_id_list.size() * sizeof(u32));
+
+ // Add a default dual joycon controller if none are present.
if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
[](const ControllerHolder& controller) { return controller.is_connected; })) {
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32));
- AddNewController(PREFERRED_CONTROLLER);
+ AddNewController(NPadControllerType::JoyDual);
+ }
+
+ for (std::size_t i = 0; i < connected_controllers.size(); ++i) {
+ const auto& controller = connected_controllers[i];
+ if (controller.is_connected) {
+ AddNewControllerAt(controller.type, IndexToNPad(i));
+ }
}
}
void Controller_NPad::OnLoadInputDevices() {
- std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
- Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
- buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
- std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
- Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
- sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
+ const auto& players = Settings::values.players;
+ for (std::size_t i = 0; i < players.size(); ++i) {
+ std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
+ players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
+ buttons[i].begin(), Input::CreateDevice<Input::ButtonDevice>);
+ std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
+ players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
+ sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>);
+ }
}
void Controller_NPad::OnRelease() {}
+void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
+ const auto controller_idx = NPadIdToIndex(npad_id);
+ const auto controller_type = connected_controllers[controller_idx].type;
+ if (!connected_controllers[controller_idx].is_connected) {
+ return;
+ }
+ auto& pad_state = npad_pad_states[controller_idx].pad_states;
+ auto& lstick_entry = npad_pad_states[controller_idx].l_stick;
+ auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
+ const auto& button_state = buttons[controller_idx];
+ const auto& analog_state = sticks[controller_idx];
+
+ using namespace Settings::NativeButton;
+ pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
+
+ const auto [stick_l_x_f, stick_l_y_f] =
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
+ const auto [stick_r_x_f, stick_r_y_f] =
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
+ lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
+ lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
+ rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
+ rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
+}
+
void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
if (!IsControllerActivated())
return;
@@ -199,97 +321,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
continue;
}
-
- // Pad states
- ControllerPadState pad_state{};
- using namespace Settings::NativeButton;
- pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
-
- AnalogPosition lstick_entry{};
- AnalogPosition rstick_entry{};
-
- const auto [stick_l_x_f, stick_l_y_f] =
- sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
- const auto [stick_r_x_f, stick_r_y_f] =
- sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
- lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
- lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
- rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
- rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
-
- if (controller_type == NPadControllerType::JoyLeft ||
- controller_type == NPadControllerType::JoyRight) {
- if (npad.properties.is_horizontal) {
- ControllerPadState state{};
- AnalogPosition temp_lstick_entry{};
- AnalogPosition temp_rstick_entry{};
- if (controller_type == NPadControllerType::JoyLeft) {
- state.d_down.Assign(pad_state.d_left.Value());
- state.d_left.Assign(pad_state.d_up.Value());
- state.d_right.Assign(pad_state.d_down.Value());
- state.d_up.Assign(pad_state.d_right.Value());
- state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
- state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
-
- state.zl.Assign(pad_state.zl.Value());
- state.plus.Assign(pad_state.minus.Value());
-
- temp_lstick_entry = lstick_entry;
- temp_rstick_entry = rstick_entry;
- std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
- std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
- temp_lstick_entry.y *= -1;
- } else if (controller_type == NPadControllerType::JoyRight) {
- state.x.Assign(pad_state.a.Value());
- state.a.Assign(pad_state.b.Value());
- state.b.Assign(pad_state.y.Value());
- state.y.Assign(pad_state.b.Value());
-
- state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
- state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
- state.zr.Assign(pad_state.zr.Value());
- state.plus.Assign(pad_state.plus.Value());
-
- temp_lstick_entry = lstick_entry;
- temp_rstick_entry = rstick_entry;
- std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
- std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
- temp_rstick_entry.x *= -1;
- }
- pad_state.raw = state.raw;
- lstick_entry = temp_lstick_entry;
- rstick_entry = temp_rstick_entry;
- }
- }
+ const u32 npad_index = static_cast<u32>(i);
+ RequestPadStateUpdate(npad_index);
+ auto& pad_state = npad_pad_states[npad_index];
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
@@ -304,8 +338,51 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
if (hold_type == NpadHoldType::Horizontal) {
- // TODO(ogniK): Remap buttons for different orientations
+ ControllerPadState state{};
+ AnalogPosition temp_lstick_entry{};
+ AnalogPosition temp_rstick_entry{};
+ if (controller_type == NPadControllerType::JoyLeft) {
+ state.d_down.Assign(pad_state.pad_states.d_left.Value());
+ state.d_left.Assign(pad_state.pad_states.d_up.Value());
+ state.d_right.Assign(pad_state.pad_states.d_down.Value());
+ state.d_up.Assign(pad_state.pad_states.d_right.Value());
+ state.l.Assign(pad_state.pad_states.l.Value() |
+ pad_state.pad_states.left_sl.Value());
+ state.r.Assign(pad_state.pad_states.r.Value() |
+ pad_state.pad_states.left_sr.Value());
+
+ state.zl.Assign(pad_state.pad_states.zl.Value());
+ state.plus.Assign(pad_state.pad_states.minus.Value());
+
+ temp_lstick_entry = pad_state.l_stick;
+ temp_rstick_entry = pad_state.r_stick;
+ std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
+ std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
+ temp_lstick_entry.y *= -1;
+ } else if (controller_type == NPadControllerType::JoyRight) {
+ state.x.Assign(pad_state.pad_states.a.Value());
+ state.a.Assign(pad_state.pad_states.b.Value());
+ state.b.Assign(pad_state.pad_states.y.Value());
+ state.y.Assign(pad_state.pad_states.b.Value());
+
+ state.l.Assign(pad_state.pad_states.l.Value() |
+ pad_state.pad_states.right_sl.Value());
+ state.r.Assign(pad_state.pad_states.r.Value() |
+ pad_state.pad_states.right_sr.Value());
+ state.zr.Assign(pad_state.pad_states.zr.Value());
+ state.plus.Assign(pad_state.pad_states.plus.Value());
+
+ temp_lstick_entry = pad_state.l_stick;
+ temp_rstick_entry = pad_state.r_stick;
+ std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
+ std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
+ temp_rstick_entry.x *= -1;
+ }
+ pad_state.pad_states.raw = state.raw;
+ pad_state.l_stick = temp_lstick_entry;
+ pad_state.r_stick = temp_rstick_entry;
}
+
libnx_entry.connection_status.raw = 0;
switch (controller_type) {
@@ -316,9 +393,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
handheld_entry.connection_status.IsRightJoyConnected.Assign(1);
handheld_entry.connection_status.IsLeftJoyWired.Assign(1);
handheld_entry.connection_status.IsRightJoyWired.Assign(1);
- handheld_entry.pad_states.raw = pad_state.raw;
- handheld_entry.l_stick = lstick_entry;
- handheld_entry.r_stick = rstick_entry;
+ handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ handheld_entry.pad.l_stick = pad_state.l_stick;
+ handheld_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyDual:
dual_entry.connection_status.raw = 0;
@@ -331,25 +408,25 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
libnx_entry.connection_status.IsConnected.Assign(1);
- dual_entry.pad_states.raw = pad_state.raw;
- dual_entry.l_stick = lstick_entry;
- dual_entry.r_stick = rstick_entry;
+ dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ dual_entry.pad.l_stick = pad_state.l_stick;
+ dual_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
left_entry.connection_status.IsConnected.Assign(1);
- left_entry.pad_states.raw = pad_state.raw;
- left_entry.l_stick = lstick_entry;
- left_entry.r_stick = rstick_entry;
+ left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ left_entry.pad.l_stick = pad_state.l_stick;
+ left_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.raw = 0;
right_entry.connection_status.IsConnected.Assign(1);
- right_entry.pad_states.raw = pad_state.raw;
- right_entry.l_stick = lstick_entry;
- right_entry.r_stick = rstick_entry;
+ right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ right_entry.pad.l_stick = pad_state.l_stick;
+ right_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.raw = 0;
@@ -357,30 +434,30 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
pokeball_entry.connection_status.IsConnected.Assign(1);
pokeball_entry.connection_status.IsWired.Assign(1);
- pokeball_entry.pad_states.raw = pad_state.raw;
- pokeball_entry.l_stick = lstick_entry;
- pokeball_entry.r_stick = rstick_entry;
+ pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ pokeball_entry.pad.l_stick = pad_state.l_stick;
+ pokeball_entry.pad.r_stick = pad_state.r_stick;
break;
case NPadControllerType::ProController:
main_controller.connection_status.raw = 0;
main_controller.connection_status.IsConnected.Assign(1);
main_controller.connection_status.IsWired.Assign(1);
- main_controller.pad_states.raw = pad_state.raw;
- main_controller.l_stick = lstick_entry;
- main_controller.r_stick = rstick_entry;
+ main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
+ main_controller.pad.l_stick = pad_state.l_stick;
+ main_controller.pad.r_stick = pad_state.r_stick;
break;
}
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
// any controllers.
- libnx_entry.pad_states.raw = pad_state.raw;
- libnx_entry.l_stick = lstick_entry;
- libnx_entry.r_stick = rstick_entry;
+ libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw;
+ libnx_entry.pad.l_stick = pad_state.l_stick;
+ libnx_entry.pad.r_stick = pad_state.r_stick;
}
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
shared_memory_entries.size() * sizeof(NPadEntry));
-} // namespace Service::HID
+}
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
style.raw = style_set.raw;
@@ -401,23 +478,24 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
if (!controller.is_connected) {
continue;
}
- if (!IsControllerSupported(PREFERRED_CONTROLLER)) {
- const auto best_type = DecideBestController(PREFERRED_CONTROLLER);
- const bool is_handheld = (best_type == NPadControllerType::Handheld ||
- PREFERRED_CONTROLLER == NPadControllerType::Handheld);
+ const auto requested_controller =
+ i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
+ : NPadControllerType::Handheld;
+ if (!IsControllerSupported(requested_controller)) {
+ const auto is_handheld = requested_controller == NPadControllerType::Handheld;
if (is_handheld) {
controller.type = NPadControllerType::None;
controller.is_connected = false;
- AddNewController(best_type);
+ AddNewController(requested_controller);
} else {
- controller.type = best_type;
+ controller.type = requested_controller;
InitNewlyAddedControler(i);
}
had_controller_update = true;
}
- }
- if (had_controller_update) {
- styleset_changed_event->Signal();
+ if (had_controller_update) {
+ styleset_changed_event->Signal();
+ }
}
}
@@ -450,15 +528,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
return;
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {
- std::size_t controller_pos = i;
- // Handheld controller conversion
- if (controller_pos == NPAD_HANDHELD) {
- controller_pos = 8;
- }
- // Unknown controller conversion
- if (controller_pos == NPAD_UNKNOWN) {
- controller_pos = 9;
- }
+ std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
if (connected_controllers[controller_pos].is_connected) {
// TODO(ogniK): Vibrate the physical controller
}
@@ -477,7 +547,9 @@ Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() cons
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
}
+
void Controller_NPad::AddNewController(NPadControllerType controller) {
+ controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
connected_controllers[8] = {controller, true};
InitNewlyAddedControler(8);
@@ -495,6 +567,18 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
InitNewlyAddedControler(controller_id);
}
+void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
+ controller = DecideBestController(controller);
+ if (controller == NPadControllerType::Handheld) {
+ connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true};
+ InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD));
+ return;
+ }
+
+ connected_controllers[npad_id] = {controller, true};
+ InitNewlyAddedControler(npad_id);
+}
+
void Controller_NPad::ConnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = true;
}
@@ -503,6 +587,36 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
}
+bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
+ if (controller == NPadControllerType::Handheld) {
+ // Handheld is not even a supported type, lets stop here
+ if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
+ NPAD_HANDHELD) == supported_npad_id_types.end()) {
+ return false;
+ }
+ // Handheld should not be supported in docked mode
+ if (Settings::values.use_docked_mode) {
+ return false;
+ }
+ }
+ switch (controller) {
+ case NPadControllerType::ProController:
+ return style.pro_controller;
+ case NPadControllerType::Handheld:
+ return style.handheld;
+ case NPadControllerType::JoyDual:
+ return style.joycon_dual;
+ case NPadControllerType::JoyLeft:
+ return style.joycon_left;
+ case NPadControllerType::JoyRight:
+ return style.joycon_right;
+ case NPadControllerType::Pokeball:
+ return style.pokeball;
+ default:
+ return false;
+ }
+}
+
Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) {
// These are controllers without led patterns
@@ -534,6 +648,36 @@ void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
can_controllers_vibrate = can_vibrate;
}
+void Controller_NPad::ClearAllConnectedControllers() {
+ for (auto& controller : connected_controllers) {
+ if (controller.is_connected && controller.type != NPadControllerType::None) {
+ controller.type = NPadControllerType::None;
+ controller.is_connected = false;
+ }
+ }
+}
+void Controller_NPad::DisconnectAllConnectedControllers() {
+ std::for_each(connected_controllers.begin(), connected_controllers.end(),
+ [](ControllerHolder& controller) { controller.is_connected = false; });
+}
+
+void Controller_NPad::ConnectAllDisconnectedControllers() {
+ std::for_each(connected_controllers.begin(), connected_controllers.end(),
+ [](ControllerHolder& controller) {
+ if (controller.type != NPadControllerType::None && !controller.is_connected) {
+ controller.is_connected = false;
+ }
+ });
+}
+
+void Controller_NPad::ClearAllControllers() {
+ std::for_each(connected_controllers.begin(), connected_controllers.end(),
+ [](ControllerHolder& controller) {
+ controller.type = NPadControllerType::None;
+ controller.is_connected = false;
+ });
+}
+
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) !=