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-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index ba8a1f786..2f871de31 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -868,7 +868,7 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
return false;
}
- if (!controller.device->IsVibrationEnabled()) {
+ if (!controller.device->IsVibrationEnabled(device_index)) {
if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f ||
controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) {
// Send an empty vibration to stop any vibrations.
@@ -1001,7 +1001,7 @@ void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npa
}
controller.vibration[device_index].device_mounted =
- controller.device->TestVibration(device_index);
+ controller.device->IsVibrationEnabled(device_index);
}
void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
@@ -1502,25 +1502,25 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller
Core::HID::NpadStyleTag style = GetSupportedStyleSet();
switch (controller) {
case Core::HID::NpadStyleIndex::ProController:
- return style.fullkey;
+ return style.fullkey.As<bool>();
case Core::HID::NpadStyleIndex::JoyconDual:
- return style.joycon_dual;
+ return style.joycon_dual.As<bool>();
case Core::HID::NpadStyleIndex::JoyconLeft:
- return style.joycon_left;
+ return style.joycon_left.As<bool>();
case Core::HID::NpadStyleIndex::JoyconRight:
- return style.joycon_right;
+ return style.joycon_right.As<bool>();
case Core::HID::NpadStyleIndex::GameCube:
- return style.gamecube;
+ return style.gamecube.As<bool>();
case Core::HID::NpadStyleIndex::Pokeball:
- return style.palma;
+ return style.palma.As<bool>();
case Core::HID::NpadStyleIndex::NES:
- return style.lark;
+ return style.lark.As<bool>();
case Core::HID::NpadStyleIndex::SNES:
- return style.lucia;
+ return style.lucia.As<bool>();
case Core::HID::NpadStyleIndex::N64:
- return style.lagoon;
+ return style.lagoon.As<bool>();
case Core::HID::NpadStyleIndex::SegaGenesis:
- return style.lager;
+ return style.lager.As<bool>();
default:
return false;
}