summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/gsp_gpu.h
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/core/hle/service/gsp_gpu.h195
1 files changed, 0 insertions, 195 deletions
diff --git a/src/core/hle/service/gsp_gpu.h b/src/core/hle/service/gsp_gpu.h
deleted file mode 100644
index 3c97763d9..000000000
--- a/src/core/hle/service/gsp_gpu.h
+++ /dev/null
@@ -1,195 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <cstddef>
-#include <string>
-#include "common/bit_field.h"
-#include "common/common_types.h"
-#include "core/hle/result.h"
-#include "core/hle/service/service.h"
-
-namespace Service {
-namespace GSP {
-
-/// GSP interrupt ID
-enum class InterruptId : u8 {
- PSC0 = 0x00,
- PSC1 = 0x01,
- PDC0 = 0x02, // Seems called every vertical screen line
- PDC1 = 0x03, // Seems called every frame
- PPF = 0x04,
- P3D = 0x05,
- DMA = 0x06,
-};
-
-/// GSP command ID
-enum class CommandId : u32 {
- REQUEST_DMA = 0x00,
- /// Submits a commandlist for execution by the GPU.
- SUBMIT_GPU_CMDLIST = 0x01,
-
- // Fills a given memory range with a particular value
- SET_MEMORY_FILL = 0x02,
-
- // Copies an image and optionally performs color-conversion or scaling.
- // This is highly similar to the GameCube's EFB copy feature
- SET_DISPLAY_TRANSFER = 0x03,
-
- // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
- SET_TEXTURE_COPY = 0x04,
- /// Flushes up to 3 cache regions in a single command.
- CACHE_FLUSH = 0x05,
-};
-
-/// GSP thread interrupt relay queue
-struct InterruptRelayQueue {
- // Index of last interrupt in the queue
- u8 index;
- // Number of interrupts remaining to be processed by the userland code
- u8 number_interrupts;
- // Error code - zero on success, otherwise an error has occurred
- u8 error_code;
- u8 padding1;
-
- u32 missed_PDC0;
- u32 missed_PDC1;
-
- InterruptId slot[0x34]; ///< Interrupt ID slots
-};
-static_assert(sizeof(InterruptRelayQueue) == 0x40, "InterruptRelayQueue struct has incorrect size");
-
-struct FrameBufferInfo {
- BitField<0, 1, u32> active_fb; // 0 = first, 1 = second
-
- u32 address_left;
- u32 address_right;
- u32 stride; // maps to 0x1EF00X90 ?
- u32 format; // maps to 0x1EF00X70 ?
- u32 shown_fb; // maps to 0x1EF00X78 ?
- u32 unknown;
-};
-static_assert(sizeof(FrameBufferInfo) == 0x1c, "Struct has incorrect size");
-
-struct FrameBufferUpdate {
- BitField<0, 1, u8> index; // Index used for GSP::SetBufferSwap
- BitField<0, 1, u8> is_dirty; // true if GSP should update GPU framebuffer registers
- u16 pad1;
-
- FrameBufferInfo framebuffer_info[2];
-
- u32 pad2;
-};
-static_assert(sizeof(FrameBufferUpdate) == 0x40, "Struct has incorrect size");
-// TODO: Not sure if this padding is correct.
-// Chances are the second block is stored at offset 0x24 rather than 0x20.
-#ifndef _MSC_VER
-static_assert(offsetof(FrameBufferUpdate, framebuffer_info[1]) == 0x20,
- "FrameBufferInfo element has incorrect alignment");
-#endif
-
-/// GSP command
-struct Command {
- BitField<0, 8, CommandId> id;
-
- union {
- struct {
- u32 source_address;
- u32 dest_address;
- u32 size;
- } dma_request;
-
- struct {
- u32 address;
- u32 size;
- u32 flags;
- u32 unused[3];
- u32 do_flush;
- } submit_gpu_cmdlist;
-
- struct {
- u32 start1;
- u32 value1;
- u32 end1;
-
- u32 start2;
- u32 value2;
- u32 end2;
-
- u16 control1;
- u16 control2;
- } memory_fill;
-
- struct {
- u32 in_buffer_address;
- u32 out_buffer_address;
- u32 in_buffer_size;
- u32 out_buffer_size;
- u32 flags;
- } display_transfer;
-
- struct {
- u32 in_buffer_address;
- u32 out_buffer_address;
- u32 size;
- u32 in_width_gap;
- u32 out_width_gap;
- u32 flags;
- } texture_copy;
-
- struct {
- struct {
- u32 address;
- u32 size;
- } regions[3];
- } cache_flush;
-
- u8 raw_data[0x1C];
- };
-};
-static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size");
-
-/// GSP shared memory GX command buffer header
-struct CommandBuffer {
- union {
- u32 hex;
-
- // Current command index. This index is updated by GSP module after loading the command
- // data, right before the command is processed. When this index is updated by GSP module,
- // the total commands field is decreased by one as well.
- BitField<0, 8, u32> index;
-
- // Total commands to process, must not be value 0 when GSP module handles commands. This
- // must be <=15 when writing a command to shared memory. This is incremented by the
- // application when writing a command to shared memory, after increasing this value
- // TriggerCmdReqQueue is only used if this field is value 1.
- BitField<8, 8, u32> number_commands;
- };
-
- u32 unk[7];
-
- Command commands[0xF];
-};
-static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size");
-
-/**
- * Signals that the specified interrupt type has occurred to userland code
- * @param interrupt_id ID of interrupt that is being signalled
- */
-void SignalInterrupt(InterruptId interrupt_id);
-
-ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info);
-
-/**
- * Retrieves the framebuffer info stored in the GSP shared memory for the
- * specified screen index and thread id.
- * @param thread_id GSP thread id of the process that accesses the structure that we are requesting.
- * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1).
- * @returns FramebufferUpdate Information about the specified framebuffer.
- */
-FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index);
-
-} // namespace GSP
-} // namespace Service