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-rw-r--r--src/core/hle/service/fs/archive.cpp67
1 files changed, 58 insertions, 9 deletions
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index caf82d556..510d7320c 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -7,8 +7,10 @@
#include "common/common_types.h"
#include "common/file_util.h"
+#include "common/make_unique.h"
#include "common/math_util.h"
+#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/directory_backend.h"
@@ -135,6 +137,13 @@ public:
break;
}
+ case FileCommand::Flush:
+ {
+ LOG_TRACE(Service_FS, "Flush");
+ backend->Flush();
+ break;
+ }
+
// Unknown command...
default:
LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
@@ -220,9 +229,18 @@ ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code) {
auto itr = id_code_map.find(id_code);
if (itr == id_code_map.end()) {
+ if (id_code == ArchiveIdCode::SaveData) {
+ // When a SaveData archive is created for the first time, it is not yet formatted
+ // and the save file/directory structure expected by the game has not yet been initialized.
+ // Returning the NotFormatted error code will signal the game to provision the SaveData archive
+ // with the files and folders that it expects.
+ // The FormatSaveData service call will create the SaveData archive when it is called.
+ return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
+ ErrorSummary::InvalidState, ErrorLevel::Status);
+ }
// TODO: Verify error against hardware
return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
- ErrorSummary::NotFound, ErrorLevel::Permanent);
+ ErrorSummary::NotFound, ErrorLevel::Permanent);
}
// This should never even happen in the first place with 64-bit handles,
@@ -243,7 +261,7 @@ ResultCode CloseArchive(ArchiveHandle handle) {
// TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
// http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
- auto result = id_code_map.emplace(id_code, std::make_unique<Archive>(std::move(backend), id_code));
+ auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code));
bool inserted = result.second;
_dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
@@ -260,11 +278,11 @@ ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSy
std::unique_ptr<FileSys::FileBackend> backend = archive->backend->OpenFile(path, mode);
if (backend == nullptr) {
- return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
- ErrorSummary::NotFound, ErrorLevel::Permanent);
+ return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
+ ErrorSummary::NotFound, ErrorLevel::Status);
}
- auto file = std::make_unique<File>(std::move(backend), path);
+ auto file = Common::make_unique<File>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(file.release());
return MakeResult<Handle>(handle);
}
@@ -361,11 +379,33 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
ErrorSummary::NotFound, ErrorLevel::Permanent);
}
- auto directory = std::make_unique<Directory>(std::move(backend), path);
+ auto directory = Common::make_unique<Directory>(std::move(backend), path);
Handle handle = Kernel::g_object_pool.Create(directory.release());
return MakeResult<Handle>(handle);
}
+ResultCode FormatSaveData() {
+ // TODO(Subv): Actually wipe the savedata folder after creating or opening it
+
+ // Do not create the archive again if it already exists
+ if (id_code_map.find(ArchiveIdCode::SaveData) != id_code_map.end())
+ return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the correct error code
+
+ // Create the SaveData archive
+ std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
+ auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
+ Kernel::g_program_id);
+
+ if (savedata_archive->Initialize()) {
+ CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
+ return RESULT_SUCCESS;
+ } else {
+ LOG_ERROR(Service_FS, "Can't instantiate SaveData archive with path %s",
+ savedata_archive->GetMountPoint().c_str());
+ return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the proper error code
+ }
+}
+
/// Initialize archives
void ArchiveInit() {
next_handle = 1;
@@ -375,11 +415,20 @@ void ArchiveInit() {
// archive type is SDMC, so it is the only one getting exposed.
std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
- auto archive = std::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
- if (archive->Initialize())
- CreateArchive(std::move(archive), ArchiveIdCode::SDMC);
+ auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
+ if (sdmc_archive->Initialize())
+ CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
else
LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
+
+ std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
+ auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
+ if (systemsavedata_archive->Initialize()) {
+ CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
+ } else {
+ LOG_ERROR(Service_FS, "Can't instantiate SystemSaveData archive with path %s",
+ systemsavedata_directory.c_str());
+ }
}
/// Shutdown archives