diff options
Diffstat (limited to 'src/core/hle/service/filesystem')
-rw-r--r-- | src/core/hle/service/filesystem/filesystem.cpp | 36 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/filesystem.h | 31 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/fsp_ldr.cpp | 5 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/fsp_ldr.h | 5 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/fsp_pr.cpp | 5 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/fsp_pr.h | 5 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/fsp_srv.cpp | 23 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/fsp_srv.h | 5 |
8 files changed, 55 insertions, 60 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 3703ca4c6..11c604a0f 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -1,6 +1,5 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <utility> @@ -50,7 +49,7 @@ std::string VfsDirectoryServiceWrapper::GetName() const { return backing->GetName(); } -ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { +Result VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { std::string path(Common::FS::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); if (dir == nullptr) { @@ -74,7 +73,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 return ResultSuccess; } -ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const { +Result VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const { std::string path(Common::FS::SanitizePath(path_)); if (path.empty()) { // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but... @@ -93,7 +92,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons return ResultSuccess; } -ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const { +Result VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const { std::string path(Common::FS::SanitizePath(path_)); // NOTE: This is inaccurate behavior. CreateDirectory is not recursive. @@ -117,7 +116,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) return ResultSuccess; } -ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const { +Result VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const { std::string path(Common::FS::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); if (!dir->DeleteSubdirectory(Common::FS::GetFilename(path))) { @@ -127,7 +126,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) return ResultSuccess; } -ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const { +Result VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const { std::string path(Common::FS::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); if (!dir->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path))) { @@ -137,7 +136,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str return ResultSuccess; } -ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const { +Result VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const { const std::string sanitized_path(Common::FS::SanitizePath(path)); auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(sanitized_path)); @@ -149,8 +148,8 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri return ResultSuccess; } -ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, - const std::string& dest_path_) const { +Result VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, + const std::string& dest_path_) const { std::string src_path(Common::FS::SanitizePath(src_path_)); std::string dest_path(Common::FS::SanitizePath(dest_path_)); auto src = backing->GetFileRelative(src_path); @@ -174,7 +173,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found."); ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(), - "Could not write all of the bytes but everything else has succeded."); + "Could not write all of the bytes but everything else has succeeded."); if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) { // TODO(DarkLordZach): Find a better error code for this @@ -184,8 +183,8 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, return ResultSuccess; } -ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_, - const std::string& dest_path_) const { +Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_, + const std::string& dest_path_) const { std::string src_path(Common::FS::SanitizePath(src_path_)); std::string dest_path(Common::FS::SanitizePath(dest_path_)); auto src = GetDirectoryRelativeWrapped(backing, src_path); @@ -274,28 +273,27 @@ FileSystemController::FileSystemController(Core::System& system_) : system{syste FileSystemController::~FileSystemController() = default; -ResultCode FileSystemController::RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) { +Result FileSystemController::RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) { romfs_factory = std::move(factory); LOG_DEBUG(Service_FS, "Registered RomFS"); return ResultSuccess; } -ResultCode FileSystemController::RegisterSaveData( - std::unique_ptr<FileSys::SaveDataFactory>&& factory) { +Result FileSystemController::RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory) { ASSERT_MSG(save_data_factory == nullptr, "Tried to register a second save data"); save_data_factory = std::move(factory); LOG_DEBUG(Service_FS, "Registered save data"); return ResultSuccess; } -ResultCode FileSystemController::RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) { +Result FileSystemController::RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) { ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC"); sdmc_factory = std::move(factory); LOG_DEBUG(Service_FS, "Registered SDMC"); return ResultSuccess; } -ResultCode FileSystemController::RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) { +Result FileSystemController::RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) { ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS"); bis_factory = std::move(factory); LOG_DEBUG(Service_FS, "Registered BIS"); diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index b155e0811..5b27de9fa 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -1,6 +1,5 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -59,10 +58,10 @@ public: explicit FileSystemController(Core::System& system_); ~FileSystemController(); - ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory); - ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory); - ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory); - ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory); + Result RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory); + Result RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory); + Result RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory); + Result RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory); void SetPackedUpdate(FileSys::VirtualFile update_raw); ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() const; @@ -142,7 +141,7 @@ private: void InstallInterfaces(Core::System& system); -// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of +// A class that wraps a VfsDirectory with methods that return ResultVal and Result instead of // pointers and booleans. This makes using a VfsDirectory with switch services much easier and // avoids repetitive code. class VfsDirectoryServiceWrapper { @@ -161,35 +160,35 @@ public: * @param size The size of the new file, filled with zeroes * @return Result of the operation */ - ResultCode CreateFile(const std::string& path, u64 size) const; + Result CreateFile(const std::string& path, u64 size) const; /** * Delete a file specified by its path * @param path Path relative to the archive * @return Result of the operation */ - ResultCode DeleteFile(const std::string& path) const; + Result DeleteFile(const std::string& path) const; /** * Create a directory specified by its path * @param path Path relative to the archive * @return Result of the operation */ - ResultCode CreateDirectory(const std::string& path) const; + Result CreateDirectory(const std::string& path) const; /** * Delete a directory specified by its path * @param path Path relative to the archive * @return Result of the operation */ - ResultCode DeleteDirectory(const std::string& path) const; + Result DeleteDirectory(const std::string& path) const; /** * Delete a directory specified by its path and anything under it * @param path Path relative to the archive * @return Result of the operation */ - ResultCode DeleteDirectoryRecursively(const std::string& path) const; + Result DeleteDirectoryRecursively(const std::string& path) const; /** * Cleans the specified directory. This is similar to DeleteDirectoryRecursively, @@ -201,7 +200,7 @@ public: * * @return Result of the operation. */ - ResultCode CleanDirectoryRecursively(const std::string& path) const; + Result CleanDirectoryRecursively(const std::string& path) const; /** * Rename a File specified by its path @@ -209,7 +208,7 @@ public: * @param dest_path Destination path relative to the archive * @return Result of the operation */ - ResultCode RenameFile(const std::string& src_path, const std::string& dest_path) const; + Result RenameFile(const std::string& src_path, const std::string& dest_path) const; /** * Rename a Directory specified by its path @@ -217,7 +216,7 @@ public: * @param dest_path Destination path relative to the archive * @return Result of the operation */ - ResultCode RenameDirectory(const std::string& src_path, const std::string& dest_path) const; + Result RenameDirectory(const std::string& src_path, const std::string& dest_path) const; /** * Open a file specified by its path, using the specified mode diff --git a/src/core/hle/service/filesystem/fsp_ldr.cpp b/src/core/hle/service/filesystem/fsp_ldr.cpp index f112ae9d0..1e3366e71 100644 --- a/src/core/hle/service/filesystem/fsp_ldr.cpp +++ b/src/core/hle/service/filesystem/fsp_ldr.cpp @@ -1,6 +1,5 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/filesystem/fsp_ldr.h" diff --git a/src/core/hle/service/filesystem/fsp_ldr.h b/src/core/hle/service/filesystem/fsp_ldr.h index d6432a0e1..358739a87 100644 --- a/src/core/hle/service/filesystem/fsp_ldr.h +++ b/src/core/hle/service/filesystem/fsp_ldr.h @@ -1,6 +1,5 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/core/hle/service/filesystem/fsp_pr.cpp b/src/core/hle/service/filesystem/fsp_pr.cpp index 9b7f7d861..4ffc31977 100644 --- a/src/core/hle/service/filesystem/fsp_pr.cpp +++ b/src/core/hle/service/filesystem/fsp_pr.cpp @@ -1,6 +1,5 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/filesystem/fsp_pr.h" diff --git a/src/core/hle/service/filesystem/fsp_pr.h b/src/core/hle/service/filesystem/fsp_pr.h index 9e622518c..bd4e0a730 100644 --- a/src/core/hle/service/filesystem/fsp_pr.h +++ b/src/core/hle/service/filesystem/fsp_pr.h @@ -1,6 +1,5 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index b087e7bba..e23eae36a 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -1,6 +1,5 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <cinttypes> #include <cstring> @@ -58,7 +57,8 @@ enum class FileSystemType : u8 { class IStorage final : public ServiceFramework<IStorage> { public: explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_) - : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, @@ -116,7 +116,8 @@ private: class IFile final : public ServiceFramework<IFile> { public: explicit IFile(Core::System& system_, FileSys::VirtualFile backend_) - : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"}, @@ -245,14 +246,16 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec entries.reserve(entries.size() + new_data.size()); for (const auto& new_entry : new_data) { - entries.emplace_back(new_entry->GetName(), type, new_entry->GetSize()); + entries.emplace_back(new_entry->GetName(), type, + type == FileSys::EntryType::Directory ? 0 : new_entry->GetSize()); } } class IDirectory final : public ServiceFramework<IDirectory> { public: explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_) - : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IDirectory::Read, "Read"}, {1, &IDirectory::GetEntryCount, "GetEntryCount"}, @@ -308,8 +311,8 @@ private: class IFileSystem final : public ServiceFramework<IFileSystem> { public: explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_) - : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move( - size_)} { + : ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew}, + backend{std::move(backend_)}, size{std::move(size_)} { static const FunctionInfo functions[] = { {0, &IFileSystem::CreateFile, "CreateFile"}, {1, &IFileSystem::DeleteFile, "DeleteFile"}, @@ -897,7 +900,7 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) { case FileSys::SaveDataSpaceId::TemporaryStorage: case FileSys::SaveDataSpaceId::ProperSystem: case FileSys::SaveDataSpaceId::SafeMode: - UNREACHABLE(); + ASSERT(false); } auto filesystem = std::make_shared<IFileSystem>(system, std::move(dir.Unwrap()), diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h index 556708284..36f552e05 100644 --- a/src/core/hle/service/filesystem/fsp_srv.h +++ b/src/core/hle/service/filesystem/fsp_srv.h @@ -1,6 +1,5 @@ -// Copyright 2018 yuzu emulator team -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once |