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-rw-r--r--src/core/hle/service/audio/audren_u.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
new file mode 100644
index 000000000..4bafdfac3
--- /dev/null
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -0,0 +1,44 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/service/audio/audren_u.h"
+
+namespace Service {
+namespace Audio {
+
+class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
+public:
+ IAudioRenderer() : ServiceFramework("IAudioRenderer") {
+ static const FunctionInfo functions[] = {
+ {0x0, nullptr, "GetAudioRendererSampleRate"},
+ {0x1, nullptr, "GetAudioRendererSampleCount"},
+ {0x2, nullptr, "GetAudioRendererMixBufferCount"},
+ {0x3, nullptr, "GetAudioRendererState"},
+ {0x4, nullptr, "RequestUpdateAudioRenderer"},
+ {0x5, nullptr, "StartAudioRenderer"},
+ {0x6, nullptr, "StopAudioRenderer"},
+ {0x7, nullptr, "QuerySystemEvent"},
+ {0x8, nullptr, "SetAudioRendererRenderingTimeLimit"},
+ {0x9, nullptr, "GetAudioRendererRenderingTimeLimit"},
+ };
+ RegisterHandlers(functions);
+ }
+ ~IAudioRenderer() = default;
+};
+
+AudRenU::AudRenU() : ServiceFramework("audren:u") {
+ static const FunctionInfo functions[] = {
+ {0x00000000, nullptr, "OpenAudioRenderer"},
+ {0x00000001, nullptr, "GetAudioRendererWorkBufferSize"},
+ {0x00000002, nullptr, "GetAudioRenderersProcessMasterVolume"},
+ {0x00000003, nullptr, "SetAudioRenderersProcessMasterVolume"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace Audio
+} // namespace Service