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-rw-r--r--src/core/hle/service/acc/acc.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 4d4eb542e..e61748ca3 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -130,11 +130,10 @@ private:
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
- // TODO(Subv): Find out what this actually does and implement it. Stub it as an error for
- // now since we do not implement NNID. Returning a bogus id here will cause games to send
- // invalid IPC requests after ListOpenUsers is called.
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1));
+ // Should return a nintendo account ID
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<u64>(1);
}
};