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-rw-r--r--src/core/hle/kernel/address_arbiter.cpp2
-rw-r--r--src/core/hle/kernel/client_port.cpp32
-rw-r--r--src/core/hle/kernel/client_port.h13
-rw-r--r--src/core/hle/kernel/client_session.cpp40
-rw-r--r--src/core/hle/kernel/client_session.h65
-rw-r--r--src/core/hle/kernel/kernel.cpp59
-rw-r--r--src/core/hle/kernel/kernel.h45
-rw-r--r--src/core/hle/kernel/server_port.cpp4
-rw-r--r--src/core/hle/kernel/server_port.h14
-rw-r--r--src/core/hle/kernel/server_session.cpp79
-rw-r--r--src/core/hle/kernel/server_session.h94
-rw-r--r--src/core/hle/kernel/session.h218
-rw-r--r--src/core/hle/kernel/thread.cpp101
-rw-r--r--src/core/hle/kernel/thread.h44
-rw-r--r--src/core/hle/kernel/timer.cpp4
15 files changed, 458 insertions, 356 deletions
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 37eec4c84..b5a0cc3a3 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -79,8 +79,6 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
ErrorSummary::WrongArgument, ErrorLevel::Usage);
}
- HLE::Reschedule(__func__);
-
// The calls that use a timeout seem to always return a Timeout error even if they did not put
// the thread to sleep
if (type == ArbitrationType::WaitIfLessThanWithTimeout ||
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index aedc6f989..22645f4ec 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -4,12 +4,44 @@
#include "common/assert.h"
#include "core/hle/kernel/client_port.h"
+#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/server_port.h"
+#include "core/hle/kernel/server_session.h"
namespace Kernel {
ClientPort::ClientPort() {}
ClientPort::~ClientPort() {}
+ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
+ // Note: Threads do not wait for the server endpoint to call
+ // AcceptSession before returning from this call.
+
+ if (active_sessions >= max_sessions) {
+ // TODO(Subv): Return an error code in this situation after session disconnection is
+ // implemented.
+ /*return ResultCode(ErrorDescription::MaxConnectionsReached,
+ ErrorModule::OS, ErrorSummary::WouldBlock,
+ ErrorLevel::Temporary);*/
+ }
+ active_sessions++;
+
+ // Create a new session pair, let the created sessions inherit the parent port's HLE handler.
+ auto sessions =
+ ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
+ auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
+ auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
+
+ if (server_port->hle_handler)
+ server_port->hle_handler->ClientConnected(server_session);
+
+ server_port->pending_sessions.push_back(std::move(server_session));
+
+ // Wake the threads waiting on the ServerPort
+ server_port->WakeupAllWaitingThreads();
+
+ return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
+}
+
} // namespace
diff --git a/src/core/hle/kernel/client_port.h b/src/core/hle/kernel/client_port.h
index d28147718..511490c7c 100644
--- a/src/core/hle/kernel/client_port.h
+++ b/src/core/hle/kernel/client_port.h
@@ -11,8 +11,9 @@
namespace Kernel {
class ServerPort;
+class ClientSession;
-class ClientPort : public Object {
+class ClientPort final : public Object {
public:
friend class ServerPort;
std::string GetTypeName() const override {
@@ -27,12 +28,20 @@ public:
return HANDLE_TYPE;
}
+ /**
+ * Creates a new Session pair, adds the created ServerSession to the associated ServerPort's
+ * list of pending sessions, and signals the ServerPort, causing any threads
+ * waiting on it to awake.
+ * @returns ClientSession The client endpoint of the created Session pair, or error code.
+ */
+ ResultVal<SharedPtr<ClientSession>> Connect();
+
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
-protected:
+private:
ClientPort();
~ClientPort() override;
};
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
new file mode 100644
index 000000000..0331386ec
--- /dev/null
+++ b/src/core/hle/kernel/client_session.cpp
@@ -0,0 +1,40 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+
+#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/server_session.h"
+
+namespace Kernel {
+
+ClientSession::ClientSession() = default;
+ClientSession::~ClientSession() {
+ // This destructor will be called automatically when the last ClientSession handle is closed by
+ // the emulated application.
+
+ if (server_session->hle_handler)
+ server_session->hle_handler->ClientDisconnected(server_session);
+
+ // TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
+ // wake up all the ServerSession's waiting threads and set the WaitSynchronization result to
+ // 0xC920181A.
+}
+
+ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session,
+ std::string name) {
+ SharedPtr<ClientSession> client_session(new ClientSession);
+
+ client_session->name = std::move(name);
+ client_session->server_session = server_session;
+ client_session->session_status = SessionStatus::Open;
+ return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
+}
+
+ResultCode ClientSession::SendSyncRequest() {
+ // Signal the server session that new data is available
+ return server_session->HandleSyncRequest();
+}
+
+} // namespace
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
new file mode 100644
index 000000000..ed468dec6
--- /dev/null
+++ b/src/core/hle/kernel/client_session.h
@@ -0,0 +1,65 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+
+#include "common/common_types.h"
+
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+class ServerSession;
+
+enum class SessionStatus {
+ Open = 1,
+ ClosedByClient = 2,
+ ClosedBYServer = 3,
+};
+
+class ClientSession final : public Object {
+public:
+ friend class ServerSession;
+
+ std::string GetTypeName() const override {
+ return "ClientSession";
+ }
+
+ std::string GetName() const override {
+ return name;
+ }
+
+ static const HandleType HANDLE_TYPE = HandleType::ClientSession;
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ /**
+ * Sends an SyncRequest from the current emulated thread.
+ * @return ResultCode of the operation.
+ */
+ ResultCode SendSyncRequest();
+
+ std::string name; ///< Name of client port (optional)
+ ServerSession* server_session; ///< The server session associated with this client session.
+ SessionStatus session_status; ///< The session's current status.
+
+private:
+ ClientSession();
+ ~ClientSession() override;
+
+ /**
+ * Creates a client session.
+ * @param server_session The server session associated with this client session
+ * @param name Optional name of client session
+ * @return The created client session
+ */
+ static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session,
+ std::string name = "Unknown");
+};
+
+} // namespace
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 0c8752670..1db8e102f 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/config_mem.h"
@@ -31,13 +32,61 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
waiting_threads.erase(itr);
}
-void WaitObject::WakeupAllWaitingThreads() {
- for (auto thread : waiting_threads)
- thread->ResumeFromWait();
+SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
+ // Remove the threads that are ready or already running from our waitlist
+ boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) {
+ return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY ||
+ thread->status == THREADSTATUS_DEAD;
+ });
+
+ // TODO(Subv): This call should be performed inside the loop below to check if an object can be
+ // acquired by a particular thread. This is useful for things like recursive locking of Mutexes.
+ if (ShouldWait())
+ return nullptr;
+
+ Thread* candidate = nullptr;
+ s32 candidate_priority = THREADPRIO_LOWEST + 1;
+
+ for (const auto& thread : waiting_threads) {
+ if (thread->current_priority >= candidate_priority)
+ continue;
- waiting_threads.clear();
+ bool ready_to_run =
+ std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
+ [](const SharedPtr<WaitObject>& object) { return object->ShouldWait(); });
+ if (ready_to_run) {
+ candidate = thread.get();
+ candidate_priority = thread->current_priority;
+ }
+ }
+
+ return candidate;
+}
- HLE::Reschedule(__func__);
+void WaitObject::WakeupAllWaitingThreads() {
+ while (auto thread = GetHighestPriorityReadyThread()) {
+ if (!thread->IsSleepingOnWaitAll()) {
+ Acquire();
+ // Set the output index of the WaitSynchronizationN call to the index of this object.
+ if (thread->wait_set_output) {
+ thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
+ thread->wait_set_output = false;
+ }
+ } else {
+ for (auto& object : thread->wait_objects) {
+ object->Acquire();
+ object->RemoveWaitingThread(thread.get());
+ }
+ // Note: This case doesn't update the output index of WaitSynchronizationN.
+ // Clear the thread's waitlist
+ thread->wait_objects.clear();
+ }
+
+ thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
+ thread->ResumeFromWait();
+ // Note: Removing the thread from the object's waitlist will be
+ // done by GetHighestPriorityReadyThread.
+ }
}
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 231cf7b75..1adcf6c71 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -31,22 +31,21 @@ enum KernelHandle : Handle {
};
enum class HandleType : u32 {
- Unknown = 0,
-
- Session = 2,
- Event = 3,
- Mutex = 4,
- SharedMemory = 5,
- Redirection = 6,
- Thread = 7,
- Process = 8,
- AddressArbiter = 9,
- Semaphore = 10,
- Timer = 11,
- ResourceLimit = 12,
- CodeSet = 13,
- ClientPort = 14,
- ServerPort = 15,
+ Unknown,
+ Event,
+ Mutex,
+ SharedMemory,
+ Thread,
+ Process,
+ AddressArbiter,
+ Semaphore,
+ Timer,
+ ResourceLimit,
+ CodeSet,
+ ClientPort,
+ ServerPort,
+ ClientSession,
+ ServerSession,
};
enum {
@@ -82,23 +81,23 @@ public:
*/
bool IsWaitable() const {
switch (GetHandleType()) {
- case HandleType::Session:
- case HandleType::ServerPort:
case HandleType::Event:
case HandleType::Mutex:
case HandleType::Thread:
case HandleType::Semaphore:
case HandleType::Timer:
+ case HandleType::ServerPort:
+ case HandleType::ServerSession:
return true;
case HandleType::Unknown:
case HandleType::SharedMemory:
- case HandleType::Redirection:
case HandleType::Process:
case HandleType::AddressArbiter:
case HandleType::ResourceLimit:
case HandleType::CodeSet:
case HandleType::ClientPort:
+ case HandleType::ClientSession:
return false;
}
}
@@ -152,9 +151,15 @@ public:
*/
void RemoveWaitingThread(Thread* thread);
- /// Wake up all threads waiting on this object
+ /**
+ * Wake up all threads waiting on this object that can be awoken, in priority order,
+ * and set the synchronization result and output of the thread.
+ */
void WakeupAllWaitingThreads();
+ /// Obtains the highest priority thread that is ready to run from this object's waiting list.
+ SharedPtr<Thread> GetHighestPriorityReadyThread();
+
/// Get a const reference to the waiting threads list for debug use
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index 8e3ec8a14..6c19aa7c0 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -24,12 +24,14 @@ void ServerPort::Acquire() {
}
std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
- u32 max_sessions, std::string name) {
+ u32 max_sessions, std::string name,
+ std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
SharedPtr<ServerPort> server_port(new ServerPort);
SharedPtr<ClientPort> client_port(new ClientPort);
server_port->name = name + "_Server";
+ server_port->hle_handler = std::move(hle_handler);
client_port->name = name + "_Client";
client_port->server_port = server_port;
client_port->max_sessions = max_sessions;
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index fa9448ca0..b0f8df62c 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -4,11 +4,16 @@
#pragma once
+#include <memory>
#include <string>
#include <tuple>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
+namespace Service {
+class SessionRequestHandler;
+}
+
namespace Kernel {
class ClientPort;
@@ -19,10 +24,13 @@ public:
* Creates a pair of ServerPort and an associated ClientPort.
* @param max_sessions Maximum number of sessions to the port
* @param name Optional name of the ports
+ * @param hle_handler Optional HLE handler template for the port,
+ * ServerSessions crated from this port will inherit a reference to this handler.
* @return The created port tuple
*/
static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
- u32 max_sessions, std::string name = "UnknownPort");
+ u32 max_sessions, std::string name = "UnknownPort",
+ std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
std::string GetTypeName() const override {
return "ServerPort";
@@ -41,6 +49,10 @@ public:
std::vector<SharedPtr<WaitObject>>
pending_sessions; ///< ServerSessions waiting to be accepted by the port
+ /// This session's HLE request handler template (optional)
+ /// ServerSessions created from this port inherit a reference to this handler.
+ std::shared_ptr<Service::SessionRequestHandler> hle_handler;
+
bool ShouldWait() override;
void Acquire() override;
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
new file mode 100644
index 000000000..146458c1c
--- /dev/null
+++ b/src/core/hle/kernel/server_session.cpp
@@ -0,0 +1,79 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <tuple>
+
+#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+ServerSession::ServerSession() = default;
+ServerSession::~ServerSession() {
+ // This destructor will be called automatically when the last ServerSession handle is closed by
+ // the emulated application.
+ // TODO(Subv): Reduce the ClientPort's connection count,
+ // if the session is still open, set the connection status to 3 (Closed by server),
+}
+
+ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
+ std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
+ SharedPtr<ServerSession> server_session(new ServerSession);
+
+ server_session->name = std::move(name);
+ server_session->signaled = false;
+ server_session->hle_handler = std::move(hle_handler);
+
+ return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
+}
+
+bool ServerSession::ShouldWait() {
+ return !signaled;
+}
+
+void ServerSession::Acquire() {
+ ASSERT_MSG(!ShouldWait(), "object unavailable!");
+ signaled = false;
+}
+
+ResultCode ServerSession::HandleSyncRequest() {
+ // The ServerSession received a sync request, this means that there's new data available
+ // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
+ // similar.
+
+ // If this ServerSession has an associated HLE handler, forward the request to it.
+ if (hle_handler != nullptr) {
+ // Attempt to translate the incoming request's command buffer.
+ ResultCode result = TranslateHLERequest(this);
+ if (result.IsError())
+ return result;
+ hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
+ // TODO(Subv): Translate the response command buffer.
+ }
+
+ // If this ServerSession does not have an HLE implementation, just wake up the threads waiting
+ // on it.
+ signaled = true;
+ WakeupAllWaitingThreads();
+ return RESULT_SUCCESS;
+}
+
+ServerSession::SessionPair ServerSession::CreateSessionPair(
+ const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
+ auto server_session =
+ ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
+ // We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want
+ // to prevent the ServerSession's destructor from being called when the emulated
+ // application closes the last ServerSession handle.
+ auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
+
+ return std::make_tuple(std::move(server_session), std::move(client_session));
+}
+
+ResultCode TranslateHLERequest(ServerSession* server_session) {
+ // TODO(Subv): Implement this function once multiple concurrent processes are supported.
+ return RESULT_SUCCESS;
+}
+}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
new file mode 100644
index 000000000..458284a5d
--- /dev/null
+++ b/src/core/hle/kernel/server_session.h
@@ -0,0 +1,94 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/thread.h"
+#include "core/hle/result.h"
+#include "core/hle/service/service.h"
+#include "core/memory.h"
+
+namespace Kernel {
+
+class ClientSession;
+
+/**
+ * Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
+ * primitive for communication between different processes, and are used to implement service calls
+ * to the various system services.
+ *
+ * To make a service call, the client must write the command header and parameters to the buffer
+ * located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest
+ * SVC call with its ClientSession handle. The kernel will read the command header, using it to
+ * marshall the parameters to the process at the server endpoint of the session.
+ * After the server replies to the request, the response is marshalled back to the caller's
+ * TLS buffer and control is transferred back to it.
+ */
+class ServerSession final : public WaitObject {
+public:
+ std::string GetTypeName() const override {
+ return "ServerSession";
+ }
+
+ static const HandleType HANDLE_TYPE = HandleType::ServerSession;
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
+
+ /**
+ * Creates a pair of ServerSession and an associated ClientSession.
+ * @param name Optional name of the ports
+ * @return The created session tuple
+ */
+ static SessionPair CreateSessionPair(
+ const std::string& name = "Unknown",
+ std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
+
+ /**
+ * Handle a sync request from the emulated application.
+ * @returns ResultCode from the operation.
+ */
+ ResultCode HandleSyncRequest();
+
+ bool ShouldWait() override;
+
+ void Acquire() override;
+
+ std::string name; ///< The name of this session (optional)
+ bool signaled; ///< Whether there's new data available to this ServerSession
+ std::shared_ptr<Service::SessionRequestHandler>
+ hle_handler; ///< This session's HLE request handler (optional)
+
+private:
+ ServerSession();
+ ~ServerSession() override;
+
+ /**
+ * Creates a server session. The server session can have an optional HLE handler,
+ * which will be invoked to handle the IPC requests that this session receives.
+ * @param name Optional name of the server session.
+ * @param hle_handler Optional HLE handler for this server session.
+ * @return The created server session
+ */
+ static ResultVal<SharedPtr<ServerSession>> Create(
+ std::string name = "Unknown",
+ std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
+};
+
+/**
+ * Performs command buffer translation for an HLE IPC request.
+ * The command buffer from the ServerSession thread's TLS is copied into a
+ * buffer and all descriptors in the buffer are processed.
+ * TODO(Subv): Implement this function, currently we do not support multiple processes running at
+ * once, but once that is implemented we'll need to properly translate all descriptors
+ * in the command buffer.
+ */
+ResultCode TranslateHLERequest(ServerSession* server_session);
+}
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h
deleted file mode 100644
index ec025f732..000000000
--- a/src/core/hle/kernel/session.h
+++ /dev/null
@@ -1,218 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string>
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/result.h"
-#include "core/memory.h"
-
-namespace IPC {
-
-enum DescriptorType : u32 {
- // Buffer related desciptors types (mask : 0x0F)
- StaticBuffer = 0x02,
- PXIBuffer = 0x04,
- MappedBuffer = 0x08,
- // Handle related descriptors types (mask : 0x30, but need to check for buffer related
- // descriptors first )
- CopyHandle = 0x00,
- MoveHandle = 0x10,
- CallingPid = 0x20,
-};
-
-/**
- * @brief Creates a command header to be used for IPC
- * @param command_id ID of the command to create a header for.
- * @param normal_params Size of the normal parameters in words. Up to 63.
- * @param translate_params_size Size of the translate parameters in words. Up to 63.
- * @return The created IPC header.
- *
- * Normal parameters are sent directly to the process while the translate parameters might go
- * through modifications and checks by the kernel.
- * The translate parameters are described by headers generated with the IPC::*Desc functions.
- *
- * @note While #normal_params is equivalent to the number of normal parameters,
- * #translate_params_size includes the size occupied by the translate parameters headers.
- */
-constexpr u32 MakeHeader(u16 command_id, unsigned int normal_params,
- unsigned int translate_params_size) {
- return (u32(command_id) << 16) | ((u32(normal_params) & 0x3F) << 6) |
- (u32(translate_params_size) & 0x3F);
-}
-
-union Header {
- u32 raw;
- BitField<0, 6, u32> translate_params_size;
- BitField<6, 6, u32> normal_params;
- BitField<16, 16, u32> command_id;
-};
-
-inline Header ParseHeader(u32 header) {
- return {header};
-}
-
-constexpr u32 MoveHandleDesc(u32 num_handles = 1) {
- return MoveHandle | ((num_handles - 1) << 26);
-}
-
-constexpr u32 CopyHandleDesc(u32 num_handles = 1) {
- return CopyHandle | ((num_handles - 1) << 26);
-}
-
-constexpr u32 CallingPidDesc() {
- return CallingPid;
-}
-
-constexpr bool isHandleDescriptor(u32 descriptor) {
- return (descriptor & 0xF) == 0x0;
-}
-
-constexpr u32 HandleNumberFromDesc(u32 handle_descriptor) {
- return (handle_descriptor >> 26) + 1;
-}
-
-constexpr u32 StaticBufferDesc(u32 size, u8 buffer_id) {
- return StaticBuffer | (size << 14) | ((buffer_id & 0xF) << 10);
-}
-
-union StaticBufferDescInfo {
- u32 raw;
- BitField<10, 4, u32> buffer_id;
- BitField<14, 18, u32> size;
-};
-
-inline StaticBufferDescInfo ParseStaticBufferDesc(const u32 desc) {
- return {desc};
-}
-
-/**
- * @brief Creates a header describing a buffer to be sent over PXI.
- * @param size Size of the buffer. Max 0x00FFFFFF.
- * @param buffer_id The Id of the buffer. Max 0xF.
- * @param is_read_only true if the buffer is read-only. If false, the buffer is considered to have
- * read-write access.
- * @return The created PXI buffer header.
- *
- * The next value is a phys-address of a table located in the BASE memregion.
- */
-inline u32 PXIBufferDesc(u32 size, unsigned buffer_id, bool is_read_only) {
- u32 type = PXIBuffer;
- if (is_read_only)
- type |= 0x2;
- return type | (size << 8) | ((buffer_id & 0xF) << 4);
-}
-
-enum MappedBufferPermissions {
- R = 1,
- W = 2,
- RW = R | W,
-};
-
-constexpr u32 MappedBufferDesc(u32 size, MappedBufferPermissions perms) {
- return MappedBuffer | (size << 4) | (u32(perms) << 1);
-}
-
-union MappedBufferDescInfo {
- u32 raw;
- BitField<4, 28, u32> size;
- BitField<1, 2, MappedBufferPermissions> perms;
-};
-
-inline MappedBufferDescInfo ParseMappedBufferDesc(const u32 desc) {
- return {desc};
-}
-
-inline DescriptorType GetDescriptorType(u32 descriptor) {
- // Note: Those checks must be done in this order
- if (isHandleDescriptor(descriptor))
- return (DescriptorType)(descriptor & 0x30);
-
- // handle the fact that the following descriptors can have rights
- if (descriptor & MappedBuffer)
- return MappedBuffer;
-
- if (descriptor & PXIBuffer)
- return PXIBuffer;
-
- return StaticBuffer;
-}
-
-} // namespace IPC
-
-namespace Kernel {
-
-static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of header
-
-/**
- * Returns a pointer to the command buffer in the current thread's TLS
- * TODO(Subv): This is not entirely correct, the command buffer should be copied from
- * the thread's TLS to an intermediate buffer in kernel memory, and then copied again to
- * the service handler process' memory.
- * @param offset Optional offset into command buffer
- * @return Pointer to command buffer
- */
-inline u32* GetCommandBuffer(const int offset = 0) {
- return (u32*)Memory::GetPointer(GetCurrentThread()->GetTLSAddress() + kCommandHeaderOffset +
- offset);
-}
-
-/**
- * Kernel object representing the client endpoint of an IPC session. Sessions are the basic CTR-OS
- * primitive for communication between different processes, and are used to implement service calls
- * to the various system services.
- *
- * To make a service call, the client must write the command header and parameters to the buffer
- * located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest
- * SVC call with its Session handle. The kernel will read the command header, using it to marshall
- * the parameters to the process at the server endpoint of the session. After the server replies to
- * the request, the response is marshalled back to the caller's TLS buffer and control is
- * transferred back to it.
- *
- * In Citra, only the client endpoint is currently implemented and only HLE calls, where the IPC
- * request is answered by C++ code in the emulator, are supported. When SendSyncRequest is called
- * with the session handle, this class's SyncRequest method is called, which should read the TLS
- * buffer and emulate the call accordingly. Since the code can directly read the emulated memory,
- * no parameter marshalling is done.
- *
- * In the long term, this should be turned into the full-fledged IPC mechanism implemented by
- * CTR-OS so that IPC calls can be optionally handled by the real implementations of processes, as
- * opposed to HLE simulations.
- */
-class Session : public WaitObject {
-public:
- Session();
- ~Session() override;
-
- std::string GetTypeName() const override {
- return "Session";
- }
-
- static const HandleType HANDLE_TYPE = HandleType::Session;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
-
- /**
- * Handles a synchronous call to this session using HLE emulation. Emulated <-> emulated calls
- * aren't supported yet.
- */
- virtual ResultVal<bool> SyncRequest() = 0;
-
- // TODO(bunnei): These functions exist to satisfy a hardware test with a Session object
- // passed into WaitSynchronization. Figure out the meaning of them.
-
- bool ShouldWait() override {
- return true;
- }
-
- void Acquire() override {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
- }
-};
-}
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 84d6d24c6..4bbc08516 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -120,8 +120,6 @@ void Thread::Stop() {
u32 tls_slot =
((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
Kernel::g_current_process->tls_slots[tls_page].reset(tls_slot);
-
- HLE::Reschedule(__func__);
}
Thread* ArbitrateHighestPriorityThread(u32 address) {
@@ -181,50 +179,6 @@ static void PriorityBoostStarvedThreads() {
}
/**
- * Gets the registers for timeout parameter of the next WaitSynchronization call.
- * @param thread a pointer to the thread that is ready to call WaitSynchronization
- * @returns a tuple of two register pointers to low and high part of the timeout parameter
- */
-static std::tuple<u32*, u32*> GetWaitSynchTimeoutParameterRegister(Thread* thread) {
- bool thumb_mode = (thread->context.cpsr & TBIT) != 0;
- u16 thumb_inst = Memory::Read16(thread->context.pc & 0xFFFFFFFE);
- u32 inst = Memory::Read32(thread->context.pc & 0xFFFFFFFC) & 0x0FFFFFFF;
-
- if ((thumb_mode && thumb_inst == 0xDF24) || (!thumb_mode && inst == 0x0F000024)) {
- // svc #0x24 (WaitSynchronization1)
- return std::make_tuple(&thread->context.cpu_registers[2],
- &thread->context.cpu_registers[3]);
- } else if ((thumb_mode && thumb_inst == 0xDF25) || (!thumb_mode && inst == 0x0F000025)) {
- // svc #0x25 (WaitSynchronizationN)
- return std::make_tuple(&thread->context.cpu_registers[0],
- &thread->context.cpu_registers[4]);
- }
-
- UNREACHABLE();
-}
-
-/**
- * Updates the WaitSynchronization timeout parameter according to the difference
- * between ticks of the last WaitSynchronization call and the incoming one.
- * @param timeout_low a pointer to the register for the low part of the timeout parameter
- * @param timeout_high a pointer to the register for the high part of the timeout parameter
- * @param last_tick tick of the last WaitSynchronization call
- */
-static void UpdateTimeoutParameter(u32* timeout_low, u32* timeout_high, u64 last_tick) {
- s64 timeout = ((s64)*timeout_high << 32) | *timeout_low;
-
- if (timeout != -1) {
- timeout -= cyclesToUs(CoreTiming::GetTicks() - last_tick) * 1000; // in nanoseconds
-
- if (timeout < 0)
- timeout = 0;
-
- *timeout_low = timeout & 0xFFFFFFFF;
- *timeout_high = timeout >> 32;
- }
-}
-
-/**
* Switches the CPU's active thread context to that of the specified thread
* @param new_thread The thread to switch to
*/
@@ -254,32 +208,6 @@ static void SwitchContext(Thread* new_thread) {
current_thread = new_thread;
- // If the thread was waited by a svcWaitSynch call, step back PC by one instruction to rerun
- // the SVC when the thread wakes up. This is necessary to ensure that the thread can acquire
- // the requested wait object(s) before continuing.
- if (new_thread->waitsynch_waited) {
- // CPSR flag indicates CPU mode
- bool thumb_mode = (new_thread->context.cpsr & TBIT) != 0;
-
- // SVC instruction is 2 bytes for THUMB, 4 bytes for ARM
- new_thread->context.pc -= thumb_mode ? 2 : 4;
-
- // Get the register for timeout parameter
- u32 *timeout_low, *timeout_high;
- std::tie(timeout_low, timeout_high) = GetWaitSynchTimeoutParameterRegister(new_thread);
-
- // Update the timeout parameter
- UpdateTimeoutParameter(timeout_low, timeout_high, new_thread->last_running_ticks);
- }
-
- // Clean up the thread's wait_objects, they'll be restored if needed during
- // the svcWaitSynchronization call
- for (size_t i = 0; i < new_thread->wait_objects.size(); ++i) {
- SharedPtr<WaitObject> object = new_thread->wait_objects[i];
- object->RemoveWaitingThread(new_thread);
- }
- new_thread->wait_objects.clear();
-
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
@@ -319,17 +247,13 @@ static Thread* PopNextReadyThread() {
void WaitCurrentThread_Sleep() {
Thread* thread = GetCurrentThread();
thread->status = THREADSTATUS_WAIT_SLEEP;
-
- HLE::Reschedule(__func__);
}
void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects,
- bool wait_set_output, bool wait_all) {
+ bool wait_set_output) {
Thread* thread = GetCurrentThread();
thread->wait_set_output = wait_set_output;
- thread->wait_all = wait_all;
thread->wait_objects = std::move(wait_objects);
- thread->waitsynch_waited = true;
thread->status = THREADSTATUS_WAIT_SYNCH;
}
@@ -351,15 +275,15 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
return;
}
- thread->waitsynch_waited = false;
-
if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) {
+ thread->wait_set_output = false;
+ // Remove the thread from each of its waiting objects' waitlists
+ for (auto& object : thread->wait_objects)
+ object->RemoveWaitingThread(thread.get());
+ thread->wait_objects.clear();
thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
ErrorSummary::StatusChanged,
ErrorLevel::Info));
-
- if (thread->wait_set_output)
- thread->SetWaitSynchronizationOutput(-1);
}
thread->ResumeFromWait();
@@ -399,6 +323,7 @@ void Thread::ResumeFromWait() {
ready_queue.push_back(current_priority, this);
status = THREADSTATUS_READY;
+ HLE::Reschedule(__func__);
}
/**
@@ -494,13 +419,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
thread->wait_set_output = false;
- thread->wait_all = false;
thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom();
thread->owner_process = g_current_process;
- thread->waitsynch_waited = false;
// Find the next available TLS index, and mark it as used
auto& tls_slots = Kernel::g_current_process->tls_slots;
@@ -555,8 +478,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
ready_queue.push_back(thread->current_priority, thread.get());
thread->status = THREADSTATUS_READY;
- HLE::Reschedule(__func__);
-
return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
@@ -619,14 +540,6 @@ void Reschedule() {
HLE::DoneRescheduling();
- // Don't bother switching to the same thread.
- // But if the thread was waiting on objects, we still need to switch it
- // to perform PC modification, change state to RUNNING, etc.
- // This occurs in the case when an object the thread is waiting on immediately wakes up
- // the current thread before Reschedule() is called.
- if (next == cur && (next == nullptr || next->waitsynch_waited == false))
- return;
-
if (cur && next) {
LOG_TRACE(Kernel, "context switch %u -> %u", cur->GetObjectId(), next->GetObjectId());
} else if (cur) {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index e0ffcea8a..238359fc5 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -5,7 +5,9 @@
#pragma once
#include <string>
+#include <unordered_map>
#include <vector>
+#include <boost/container/flat_map.hpp>
#include <boost/container/flat_set.hpp>
#include "common/common_types.h"
#include "core/core.h"
@@ -125,6 +127,16 @@ public:
void SetWaitSynchronizationOutput(s32 output);
/**
+ * Retrieves the index that this particular object occupies in the list of objects
+ * that the thread passed to WaitSynchronizationN.
+ * It is used to set the output value of WaitSynchronizationN when the thread is awakened.
+ * @param object Object to query the index of.
+ */
+ s32 GetWaitObjectIndex(const WaitObject* object) const {
+ return wait_objects_index.at(object->GetObjectId());
+ }
+
+ /**
* Stops a thread, invalidating it from further use
*/
void Stop();
@@ -137,6 +149,15 @@ public:
return tls_address;
}
+ /**
+ * Returns whether this thread is waiting for all the objects in
+ * its wait list to become ready, as a result of a WaitSynchronizationN call
+ * with wait_all = true, or a ReplyAndReceive call.
+ */
+ bool IsSleepingOnWaitAll() const {
+ return !wait_objects.empty();
+ }
+
Core::ThreadContext context;
u32 thread_id;
@@ -154,16 +175,22 @@ public:
VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
- bool waitsynch_waited; ///< Set to true if the last svcWaitSynch call caused the thread to wait
-
/// Mutexes currently held by this thread, which will be released when it exits.
boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
- SharedPtr<Process> owner_process; ///< Process that owns this thread
- std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
- VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
- bool wait_all; ///< True if the thread is waiting on all objects before resuming
- bool wait_set_output; ///< True if the output parameter should be set on thread wakeup
+ SharedPtr<Process> owner_process; ///< Process that owns this thread
+
+ /// Objects that the thread is waiting on.
+ /// This is only populated when the thread should wait for all the objects to become ready.
+ std::vector<SharedPtr<WaitObject>> wait_objects;
+
+ /// Mapping of Object ids to their position in the last waitlist that this object waited on.
+ boost::container::flat_map<int, s32> wait_objects_index;
+
+ VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
+
+ /// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
+ bool wait_set_output;
std::string name;
@@ -215,10 +242,9 @@ void WaitCurrentThread_Sleep();
* @param wait_objects Kernel objects that we are waiting on
* @param wait_set_output If true, set the output parameter on thread wakeup (for
* WaitSynchronizationN only)
- * @param wait_all If true, wait on all objects before resuming (for WaitSynchronizationN only)
*/
void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects,
- bool wait_set_output, bool wait_all);
+ bool wait_set_output);
/**
* Waits the current thread from an ArbitrateAddress call
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index eac181f4e..b50cf520d 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -60,14 +60,10 @@ void Timer::Set(s64 initial, s64 interval) {
u64 initial_microseconds = initial / 1000;
CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), timer_callback_event_type,
callback_handle);
-
- HLE::Reschedule(__func__);
}
void Timer::Cancel() {
CoreTiming::UnscheduleEvent(timer_callback_event_type, callback_handle);
-
- HLE::Reschedule(__func__);
}
void Timer::Clear() {