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-rw-r--r--src/core/hle/kernel/hle_ipc.cpp2
-rw-r--r--src/core/hle/kernel/mutex.cpp2
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/resource_limit.cpp2
-rw-r--r--src/core/hle/kernel/resource_limit.h2
-rw-r--r--src/core/hle/kernel/shared_memory.cpp30
-rw-r--r--src/core/hle/kernel/shared_memory.h2
-rw-r--r--src/core/hle/kernel/thread.cpp63
-rw-r--r--src/core/hle/kernel/thread.h48
-rw-r--r--src/core/hle/kernel/wait_object.cpp13
10 files changed, 95 insertions, 71 deletions
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 5ebe2eca4..6020e9764 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -37,7 +37,7 @@ SharedPtr<Object> HLERequestContext::GetIncomingHandle(u32 id_from_cmdbuf) const
u32 HLERequestContext::AddOutgoingHandle(SharedPtr<Object> object) {
request_handles.push_back(std::move(object));
- return request_handles.size() - 1;
+ return static_cast<u32>(request_handles.size() - 1);
}
void HLERequestContext::ClearIncomingObjects() {
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index cef961289..2cbca5e5b 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -90,7 +90,7 @@ void Mutex::UpdatePriority() {
if (!holding_thread)
return;
- s32 best_priority = THREADPRIO_LOWEST;
+ u32 best_priority = THREADPRIO_LOWEST;
for (auto& waiter : GetWaitingThreads()) {
if (waiter->current_priority < best_priority)
best_priority = waiter->current_priority;
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 522ad2333..cf3163e0f 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -147,7 +147,7 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
}
vm_manager.LogLayout(Log::Level::Debug);
- Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority);
+ Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority, this);
}
VAddr Process::GetLinearHeapAreaAddress() const {
diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp
index a8f10a3ee..517dc47a8 100644
--- a/src/core/hle/kernel/resource_limit.cpp
+++ b/src/core/hle/kernel/resource_limit.cpp
@@ -61,7 +61,7 @@ s32 ResourceLimit::GetCurrentResourceValue(u32 resource) const {
}
}
-s32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
+u32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
switch (resource) {
case PRIORITY:
return max_priority;
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
index 6cdfbcf8d..42874eb8d 100644
--- a/src/core/hle/kernel/resource_limit.h
+++ b/src/core/hle/kernel/resource_limit.h
@@ -67,7 +67,7 @@ public:
* @param resource Requested resource type
* @returns The max value of the resource type
*/
- s32 GetMaxResourceValue(u32 resource) const;
+ u32 GetMaxResourceValue(u32 resource) const;
/// Name of resource limit object.
std::string name;
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index a7b66142f..d45daca35 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -42,7 +42,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
memory_region->used += size;
shared_memory->linear_heap_phys_address =
- Memory::FCRAM_PADDR + memory_region->base + shared_memory->backing_block_offset;
+ Memory::FCRAM_PADDR + memory_region->base +
+ static_cast<PAddr>(shared_memory->backing_block_offset);
// Increase the amount of used linear heap memory for the owner process.
if (shared_memory->owner_process != nullptr) {
@@ -54,22 +55,19 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
Kernel::g_current_process->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
}
} else {
- // TODO(Subv): What happens if an application tries to create multiple memory blocks
- // pointing to the same address?
auto& vm_manager = shared_memory->owner_process->vm_manager;
// The memory is already available and mapped in the owner process.
- auto vma = vm_manager.FindVMA(address)->second;
- // Copy it over to our own storage
- shared_memory->backing_block = std::make_shared<std::vector<u8>>(
- vma.backing_block->data() + vma.offset, vma.backing_block->data() + vma.offset + size);
- shared_memory->backing_block_offset = 0;
- // Unmap the existing pages
- vm_manager.UnmapRange(address, size);
- // Map our own block into the address space
- vm_manager.MapMemoryBlock(address, shared_memory->backing_block, 0, size,
- MemoryState::Shared);
- // Reprotect the block with the new permissions
- vm_manager.ReprotectRange(address, size, ConvertPermissions(permissions));
+ auto vma = vm_manager.FindVMA(address);
+ ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
+ ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
+
+ // The returned VMA might be a bigger one encompassing the desired address.
+ auto vma_offset = address - vma->first;
+ ASSERT_MSG(vma_offset + size <= vma->second.size,
+ "Shared memory exceeds bounds of mapped block");
+
+ shared_memory->backing_block = vma->second.backing_block;
+ shared_memory->backing_block_offset = vma->second.offset + vma_offset;
}
shared_memory->base_address = address;
@@ -183,4 +181,4 @@ u8* SharedMemory::GetPointer(u32 offset) {
return backing_block->data() + backing_block_offset + offset;
}
-} // namespace
+} // namespace Kernel
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 94b335ed1..93a6f2182 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -114,7 +114,7 @@ public:
/// Backing memory for this shared memory block.
std::shared_ptr<std::vector<u8>> backing_block;
/// Offset into the backing block for this shared memory.
- u32 backing_block_offset;
+ size_t backing_block_offset;
/// Size of the memory block. Page-aligned.
u32 size;
/// Permission restrictions applied to the process which created the block.
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 324415a36..0f7970ebe 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -111,7 +111,7 @@ void Thread::Stop() {
Thread* ArbitrateHighestPriorityThread(u32 address) {
Thread* highest_priority_thread = nullptr;
- s32 priority = THREADPRIO_LOWEST;
+ u32 priority = THREADPRIO_LOWEST;
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (auto& thread : thread_list) {
@@ -178,16 +178,13 @@ static void SwitchContext(Thread* new_thread) {
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
- Core::CPU().LoadContext(new_thread->context);
- Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
-
if (previous_process != current_thread->owner_process) {
Kernel::g_current_process = current_thread->owner_process;
- Memory::current_page_table = &Kernel::g_current_process->vm_manager.page_table;
- // We have switched processes and thus, page tables, clear the instruction cache so we
- // don't keep stale data from the previous process.
- Core::CPU().ClearInstructionCache();
+ SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
}
+
+ Core::CPU().LoadContext(new_thread->context);
+ Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
} else {
current_thread = nullptr;
// Note: We do not reset the current process and current page table when idling because
@@ -250,12 +247,15 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
- thread->wait_set_output = false;
+
+ // Invoke the wakeup callback before clearing the wait objects
+ if (thread->wakeup_callback)
+ thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr);
+
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)
object->RemoveWaitingThread(thread.get());
thread->wait_objects.clear();
- thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
}
thread->ResumeFromWait();
@@ -281,6 +281,9 @@ void Thread::ResumeFromWait() {
break;
case THREADSTATUS_READY:
+ // The thread's wakeup callback must have already been cleared when the thread was first
+ // awoken.
+ ASSERT(wakeup_callback == nullptr);
// If the thread is waiting on multiple wait objects, it might be awoken more than once
// before actually resuming. We can ignore subsequent wakeups if the thread status has
// already been set to THREADSTATUS_READY.
@@ -296,6 +299,8 @@ void Thread::ResumeFromWait() {
return;
}
+ wakeup_callback = nullptr;
+
ready_queue.push_back(current_priority, this);
status = THREADSTATUS_READY;
Core::System::GetInstance().PrepareReschedule();
@@ -314,7 +319,7 @@ static void DebugThreadQueue() {
}
for (auto& t : thread_list) {
- s32 priority = ready_queue.contains(t.get());
+ u32 priority = ready_queue.contains(t.get());
if (priority != -1) {
LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId());
}
@@ -364,7 +369,8 @@ static void ResetThreadContext(ARM_Interface::ThreadContext& context, u32 stack_
}
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, u32 priority,
- u32 arg, s32 processor_id, VAddr stack_top) {
+ u32 arg, s32 processor_id, VAddr stack_top,
+ SharedPtr<Process> owner_process) {
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: %d", priority);
@@ -378,7 +384,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
// TODO(yuriks): Other checks, returning 0xD9001BEA
- if (!Memory::IsValidVirtualAddress(entry_point)) {
+ if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
// TODO: Verify error
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
@@ -397,15 +403,14 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->nominal_priority = thread->current_priority = priority;
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
- thread->wait_set_output = false;
thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
- thread->owner_process = g_current_process;
+ thread->owner_process = owner_process;
// Find the next available TLS index, and mark it as used
- auto& tls_slots = Kernel::g_current_process->tls_slots;
+ auto& tls_slots = owner_process->tls_slots;
bool needs_allocation = true;
u32 available_page; // Which allocated page has free space
u32 available_slot; // Which slot within the page is free
@@ -424,18 +429,18 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return ERR_OUT_OF_MEMORY;
}
- u32 offset = linheap_memory->size();
+ size_t offset = linheap_memory->size();
// Allocate some memory from the end of the linear heap for this region.
linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0);
memory_region->used += Memory::PAGE_SIZE;
- Kernel::g_current_process->linear_heap_used += Memory::PAGE_SIZE;
+ owner_process->linear_heap_used += Memory::PAGE_SIZE;
tls_slots.emplace_back(0); // The page is completely available at the start
- available_page = tls_slots.size() - 1;
+ available_page = static_cast<u32>(tls_slots.size() - 1);
available_slot = 0; // Use the first slot in the new page
- auto& vm_manager = Kernel::g_current_process->vm_manager;
+ auto& vm_manager = owner_process->vm_manager;
vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
// Map the page to the current process' address space.
@@ -459,7 +464,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
-void Thread::SetPriority(s32 priority) {
+void Thread::SetPriority(u32 priority) {
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
"Invalid priority value.");
// If thread was ready, adjust queues
@@ -472,7 +477,7 @@ void Thread::SetPriority(s32 priority) {
}
void Thread::UpdatePriority() {
- s32 best_priority = nominal_priority;
+ u32 best_priority = nominal_priority;
for (auto& mutex : held_mutexes) {
if (mutex->priority < best_priority)
best_priority = mutex->priority;
@@ -480,7 +485,7 @@ void Thread::UpdatePriority() {
BoostPriority(best_priority);
}
-void Thread::BoostPriority(s32 priority) {
+void Thread::BoostPriority(u32 priority) {
// If thread was ready, adjust queues
if (status == THREADSTATUS_READY)
ready_queue.move(this, current_priority, priority);
@@ -489,10 +494,10 @@ void Thread::BoostPriority(s32 priority) {
current_priority = priority;
}
-SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
+SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process) {
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
- Memory::HEAP_VADDR_END);
+ Memory::HEAP_VADDR_END, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
@@ -533,7 +538,13 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
- return std::distance(match, wait_objects.rend()) - 1;
+ return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
+}
+
+VAddr Thread::GetCommandBufferAddress() const {
+ // Offset from the start of TLS at which the IPC command buffer begins.
+ static constexpr int CommandHeaderOffset = 0x80;
+ return GetTLSAddress() + CommandHeaderOffset;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 6a3566f15..314fba81f 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -15,7 +15,7 @@
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
-enum ThreadPriority : s32 {
+enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
@@ -41,6 +41,11 @@ enum ThreadStatus {
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
};
+enum class ThreadWakeupReason {
+ Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
+ Timeout // The thread was woken up due to a wait timeout.
+};
+
namespace Kernel {
class Mutex;
@@ -56,10 +61,12 @@ public:
* @param arg User data to pass to the thread
* @param processor_id The ID(s) of the processors on which the thread is desired to be run
* @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread
* @return A shared pointer to the newly created thread
*/
static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, u32 priority,
- u32 arg, s32 processor_id, VAddr stack_top);
+ u32 arg, s32 processor_id, VAddr stack_top,
+ SharedPtr<Process> owner_process);
std::string GetName() const override {
return name;
@@ -80,7 +87,7 @@ public:
* Gets the thread's current priority
* @return The current thread's priority
*/
- s32 GetPriority() const {
+ u32 GetPriority() const {
return current_priority;
}
@@ -88,7 +95,7 @@ public:
* Sets the thread's current priority
* @param priority The new priority
*/
- void SetPriority(s32 priority);
+ void SetPriority(u32 priority);
/**
* Boost's a thread's priority to the best priority among the thread's held mutexes.
@@ -100,7 +107,7 @@ public:
* Temporarily boosts the thread's priority until the next time it is scheduled
* @param priority The new priority
*/
- void BoostPriority(s32 priority);
+ void BoostPriority(u32 priority);
/**
* Gets the thread's thread ID
@@ -116,9 +123,9 @@ public:
void ResumeFromWait();
/**
- * Schedules an event to wake up the specified thread after the specified delay
- * @param nanoseconds The time this thread will be allowed to sleep for
- */
+ * Schedules an event to wake up the specified thread after the specified delay
+ * @param nanoseconds The time this thread will be allowed to sleep for
+ */
void WakeAfterDelay(s64 nanoseconds);
/**
@@ -157,6 +164,12 @@ public:
return tls_address;
}
+ /*
+ * Returns the address of the current thread's command buffer, located in the TLS.
+ * @returns VAddr of the thread's command buffer.
+ */
+ VAddr GetCommandBufferAddress() const;
+
/**
* Returns whether this thread is waiting for all the objects in
* its wait list to become ready, as a result of a WaitSynchronizationN call
@@ -174,8 +187,8 @@ public:
u32 entry_point;
u32 stack_top;
- s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
- s32 current_priority; ///< Current thread priority, can be temporarily changed
+ u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
+ u32 current_priority; ///< Current thread priority, can be temporarily changed
u64 last_running_ticks; ///< CPU tick when thread was last running
@@ -197,14 +210,18 @@ public:
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
- /// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
- bool wait_set_output;
-
std::string name;
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle;
+ using WakeupCallback = void(ThreadWakeupReason reason, SharedPtr<Thread> thread,
+ SharedPtr<WaitObject> object);
+ // Callback that will be invoked when the thread is resumed from a waiting state. If the thread
+ // was waiting via WaitSynchronizationN then the object will be the last object that became
+ // available. In case of a timeout, the object will be nullptr.
+ std::function<WakeupCallback> wakeup_callback;
+
private:
Thread();
~Thread() override;
@@ -214,9 +231,10 @@ private:
* Sets up the primary application thread
* @param entry_point The address at which the thread should start execution
* @param priority The priority to give the main thread
+ * @param owner_process The parent process for the main thread
* @return A shared pointer to the main thread
*/
-SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority);
+SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process);
/**
* Returns whether there are any threads that are ready to run.
@@ -276,4 +294,4 @@ void ThreadingShutdown();
*/
const std::vector<SharedPtr<Thread>>& GetThreadList();
-} // namespace
+} // namespace Kernel
diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp
index f245eda6c..469554908 100644
--- a/src/core/hle/kernel/wait_object.cpp
+++ b/src/core/hle/kernel/wait_object.cpp
@@ -34,7 +34,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
Thread* candidate = nullptr;
- s32 candidate_priority = THREADPRIO_LOWEST + 1;
+ u32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
// The list of waiting threads must not contain threads that are not waiting to be awakened.
@@ -71,23 +71,20 @@ void WaitObject::WakeupAllWaitingThreads() {
while (auto thread = GetHighestPriorityReadyThread()) {
if (!thread->IsSleepingOnWaitAll()) {
Acquire(thread.get());
- // Set the output index of the WaitSynchronizationN call to the index of this object.
- if (thread->wait_set_output) {
- thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
- thread->wait_set_output = false;
- }
} else {
for (auto& object : thread->wait_objects) {
object->Acquire(thread.get());
}
- // Note: This case doesn't update the output index of WaitSynchronizationN.
}
+ // Invoke the wakeup callback before clearing the wait objects
+ if (thread->wakeup_callback)
+ thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this);
+
for (auto& object : thread->wait_objects)
object->RemoveWaitingThread(thread.get());
thread->wait_objects.clear();
- thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->ResumeFromWait();
}
}