diff options
Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/hle_ipc.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/mutex.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/process.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/resource_limit.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/resource_limit.h | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/shared_memory.cpp | 30 | ||||
-rw-r--r-- | src/core/hle/kernel/shared_memory.h | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 63 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 48 | ||||
-rw-r--r-- | src/core/hle/kernel/wait_object.cpp | 13 |
10 files changed, 95 insertions, 71 deletions
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 5ebe2eca4..6020e9764 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -37,7 +37,7 @@ SharedPtr<Object> HLERequestContext::GetIncomingHandle(u32 id_from_cmdbuf) const u32 HLERequestContext::AddOutgoingHandle(SharedPtr<Object> object) { request_handles.push_back(std::move(object)); - return request_handles.size() - 1; + return static_cast<u32>(request_handles.size() - 1); } void HLERequestContext::ClearIncomingObjects() { diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index cef961289..2cbca5e5b 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -90,7 +90,7 @@ void Mutex::UpdatePriority() { if (!holding_thread) return; - s32 best_priority = THREADPRIO_LOWEST; + u32 best_priority = THREADPRIO_LOWEST; for (auto& waiter : GetWaitingThreads()) { if (waiter->current_priority < best_priority) best_priority = waiter->current_priority; diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index 522ad2333..cf3163e0f 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -147,7 +147,7 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) { } vm_manager.LogLayout(Log::Level::Debug); - Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority); + Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority, this); } VAddr Process::GetLinearHeapAreaAddress() const { diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp index a8f10a3ee..517dc47a8 100644 --- a/src/core/hle/kernel/resource_limit.cpp +++ b/src/core/hle/kernel/resource_limit.cpp @@ -61,7 +61,7 @@ s32 ResourceLimit::GetCurrentResourceValue(u32 resource) const { } } -s32 ResourceLimit::GetMaxResourceValue(u32 resource) const { +u32 ResourceLimit::GetMaxResourceValue(u32 resource) const { switch (resource) { case PRIORITY: return max_priority; diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h index 6cdfbcf8d..42874eb8d 100644 --- a/src/core/hle/kernel/resource_limit.h +++ b/src/core/hle/kernel/resource_limit.h @@ -67,7 +67,7 @@ public: * @param resource Requested resource type * @returns The max value of the resource type */ - s32 GetMaxResourceValue(u32 resource) const; + u32 GetMaxResourceValue(u32 resource) const; /// Name of resource limit object. std::string name; diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp index a7b66142f..d45daca35 100644 --- a/src/core/hle/kernel/shared_memory.cpp +++ b/src/core/hle/kernel/shared_memory.cpp @@ -42,7 +42,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u memory_region->used += size; shared_memory->linear_heap_phys_address = - Memory::FCRAM_PADDR + memory_region->base + shared_memory->backing_block_offset; + Memory::FCRAM_PADDR + memory_region->base + + static_cast<PAddr>(shared_memory->backing_block_offset); // Increase the amount of used linear heap memory for the owner process. if (shared_memory->owner_process != nullptr) { @@ -54,22 +55,19 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u Kernel::g_current_process->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get()); } } else { - // TODO(Subv): What happens if an application tries to create multiple memory blocks - // pointing to the same address? auto& vm_manager = shared_memory->owner_process->vm_manager; // The memory is already available and mapped in the owner process. - auto vma = vm_manager.FindVMA(address)->second; - // Copy it over to our own storage - shared_memory->backing_block = std::make_shared<std::vector<u8>>( - vma.backing_block->data() + vma.offset, vma.backing_block->data() + vma.offset + size); - shared_memory->backing_block_offset = 0; - // Unmap the existing pages - vm_manager.UnmapRange(address, size); - // Map our own block into the address space - vm_manager.MapMemoryBlock(address, shared_memory->backing_block, 0, size, - MemoryState::Shared); - // Reprotect the block with the new permissions - vm_manager.ReprotectRange(address, size, ConvertPermissions(permissions)); + auto vma = vm_manager.FindVMA(address); + ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address"); + ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address"); + + // The returned VMA might be a bigger one encompassing the desired address. + auto vma_offset = address - vma->first; + ASSERT_MSG(vma_offset + size <= vma->second.size, + "Shared memory exceeds bounds of mapped block"); + + shared_memory->backing_block = vma->second.backing_block; + shared_memory->backing_block_offset = vma->second.offset + vma_offset; } shared_memory->base_address = address; @@ -183,4 +181,4 @@ u8* SharedMemory::GetPointer(u32 offset) { return backing_block->data() + backing_block_offset + offset; } -} // namespace +} // namespace Kernel diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h index 94b335ed1..93a6f2182 100644 --- a/src/core/hle/kernel/shared_memory.h +++ b/src/core/hle/kernel/shared_memory.h @@ -114,7 +114,7 @@ public: /// Backing memory for this shared memory block. std::shared_ptr<std::vector<u8>> backing_block; /// Offset into the backing block for this shared memory. - u32 backing_block_offset; + size_t backing_block_offset; /// Size of the memory block. Page-aligned. u32 size; /// Permission restrictions applied to the process which created the block. diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 324415a36..0f7970ebe 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -111,7 +111,7 @@ void Thread::Stop() { Thread* ArbitrateHighestPriorityThread(u32 address) { Thread* highest_priority_thread = nullptr; - s32 priority = THREADPRIO_LOWEST; + u32 priority = THREADPRIO_LOWEST; // Iterate through threads, find highest priority thread that is waiting to be arbitrated... for (auto& thread : thread_list) { @@ -178,16 +178,13 @@ static void SwitchContext(Thread* new_thread) { ready_queue.remove(new_thread->current_priority, new_thread); new_thread->status = THREADSTATUS_RUNNING; - Core::CPU().LoadContext(new_thread->context); - Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress()); - if (previous_process != current_thread->owner_process) { Kernel::g_current_process = current_thread->owner_process; - Memory::current_page_table = &Kernel::g_current_process->vm_manager.page_table; - // We have switched processes and thus, page tables, clear the instruction cache so we - // don't keep stale data from the previous process. - Core::CPU().ClearInstructionCache(); + SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table); } + + Core::CPU().LoadContext(new_thread->context); + Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress()); } else { current_thread = nullptr; // Note: We do not reset the current process and current page table when idling because @@ -250,12 +247,15 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY || thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) { - thread->wait_set_output = false; + + // Invoke the wakeup callback before clearing the wait objects + if (thread->wakeup_callback) + thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr); + // Remove the thread from each of its waiting objects' waitlists for (auto& object : thread->wait_objects) object->RemoveWaitingThread(thread.get()); thread->wait_objects.clear(); - thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); } thread->ResumeFromWait(); @@ -281,6 +281,9 @@ void Thread::ResumeFromWait() { break; case THREADSTATUS_READY: + // The thread's wakeup callback must have already been cleared when the thread was first + // awoken. + ASSERT(wakeup_callback == nullptr); // If the thread is waiting on multiple wait objects, it might be awoken more than once // before actually resuming. We can ignore subsequent wakeups if the thread status has // already been set to THREADSTATUS_READY. @@ -296,6 +299,8 @@ void Thread::ResumeFromWait() { return; } + wakeup_callback = nullptr; + ready_queue.push_back(current_priority, this); status = THREADSTATUS_READY; Core::System::GetInstance().PrepareReschedule(); @@ -314,7 +319,7 @@ static void DebugThreadQueue() { } for (auto& t : thread_list) { - s32 priority = ready_queue.contains(t.get()); + u32 priority = ready_queue.contains(t.get()); if (priority != -1) { LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId()); } @@ -364,7 +369,8 @@ static void ResetThreadContext(ARM_Interface::ThreadContext& context, u32 stack_ } ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, u32 priority, - u32 arg, s32 processor_id, VAddr stack_top) { + u32 arg, s32 processor_id, VAddr stack_top, + SharedPtr<Process> owner_process) { // Check if priority is in ranged. Lowest priority -> highest priority id. if (priority > THREADPRIO_LOWEST) { LOG_ERROR(Kernel_SVC, "Invalid thread priority: %d", priority); @@ -378,7 +384,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, // TODO(yuriks): Other checks, returning 0xD9001BEA - if (!Memory::IsValidVirtualAddress(entry_point)) { + if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) { LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point); // TODO: Verify error return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel, @@ -397,15 +403,14 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->nominal_priority = thread->current_priority = priority; thread->last_running_ticks = CoreTiming::GetTicks(); thread->processor_id = processor_id; - thread->wait_set_output = false; thread->wait_objects.clear(); thread->wait_address = 0; thread->name = std::move(name); thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap(); - thread->owner_process = g_current_process; + thread->owner_process = owner_process; // Find the next available TLS index, and mark it as used - auto& tls_slots = Kernel::g_current_process->tls_slots; + auto& tls_slots = owner_process->tls_slots; bool needs_allocation = true; u32 available_page; // Which allocated page has free space u32 available_slot; // Which slot within the page is free @@ -424,18 +429,18 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, return ERR_OUT_OF_MEMORY; } - u32 offset = linheap_memory->size(); + size_t offset = linheap_memory->size(); // Allocate some memory from the end of the linear heap for this region. linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0); memory_region->used += Memory::PAGE_SIZE; - Kernel::g_current_process->linear_heap_used += Memory::PAGE_SIZE; + owner_process->linear_heap_used += Memory::PAGE_SIZE; tls_slots.emplace_back(0); // The page is completely available at the start - available_page = tls_slots.size() - 1; + available_page = static_cast<u32>(tls_slots.size() - 1); available_slot = 0; // Use the first slot in the new page - auto& vm_manager = Kernel::g_current_process->vm_manager; + auto& vm_manager = owner_process->vm_manager; vm_manager.RefreshMemoryBlockMappings(linheap_memory.get()); // Map the page to the current process' address space. @@ -459,7 +464,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, return MakeResult<SharedPtr<Thread>>(std::move(thread)); } -void Thread::SetPriority(s32 priority) { +void Thread::SetPriority(u32 priority) { ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST, "Invalid priority value."); // If thread was ready, adjust queues @@ -472,7 +477,7 @@ void Thread::SetPriority(s32 priority) { } void Thread::UpdatePriority() { - s32 best_priority = nominal_priority; + u32 best_priority = nominal_priority; for (auto& mutex : held_mutexes) { if (mutex->priority < best_priority) best_priority = mutex->priority; @@ -480,7 +485,7 @@ void Thread::UpdatePriority() { BoostPriority(best_priority); } -void Thread::BoostPriority(s32 priority) { +void Thread::BoostPriority(u32 priority) { // If thread was ready, adjust queues if (status == THREADSTATUS_READY) ready_queue.move(this, current_priority, priority); @@ -489,10 +494,10 @@ void Thread::BoostPriority(s32 priority) { current_priority = priority; } -SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) { +SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process) { // Initialize new "main" thread auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0, - Memory::HEAP_VADDR_END); + Memory::HEAP_VADDR_END, owner_process); SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); @@ -533,7 +538,13 @@ void Thread::SetWaitSynchronizationOutput(s32 output) { s32 Thread::GetWaitObjectIndex(WaitObject* object) const { ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything"); auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object); - return std::distance(match, wait_objects.rend()) - 1; + return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1); +} + +VAddr Thread::GetCommandBufferAddress() const { + // Offset from the start of TLS at which the IPC command buffer begins. + static constexpr int CommandHeaderOffset = 0x80; + return GetTLSAddress() + CommandHeaderOffset; } //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 6a3566f15..314fba81f 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -15,7 +15,7 @@ #include "core/hle/kernel/wait_object.h" #include "core/hle/result.h" -enum ThreadPriority : s32 { +enum ThreadPriority : u32 { THREADPRIO_HIGHEST = 0, ///< Highest thread priority THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps @@ -41,6 +41,11 @@ enum ThreadStatus { THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated }; +enum class ThreadWakeupReason { + Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal. + Timeout // The thread was woken up due to a wait timeout. +}; + namespace Kernel { class Mutex; @@ -56,10 +61,12 @@ public: * @param arg User data to pass to the thread * @param processor_id The ID(s) of the processors on which the thread is desired to be run * @param stack_top The address of the thread's stack top + * @param owner_process The parent process for the thread * @return A shared pointer to the newly created thread */ static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, u32 priority, - u32 arg, s32 processor_id, VAddr stack_top); + u32 arg, s32 processor_id, VAddr stack_top, + SharedPtr<Process> owner_process); std::string GetName() const override { return name; @@ -80,7 +87,7 @@ public: * Gets the thread's current priority * @return The current thread's priority */ - s32 GetPriority() const { + u32 GetPriority() const { return current_priority; } @@ -88,7 +95,7 @@ public: * Sets the thread's current priority * @param priority The new priority */ - void SetPriority(s32 priority); + void SetPriority(u32 priority); /** * Boost's a thread's priority to the best priority among the thread's held mutexes. @@ -100,7 +107,7 @@ public: * Temporarily boosts the thread's priority until the next time it is scheduled * @param priority The new priority */ - void BoostPriority(s32 priority); + void BoostPriority(u32 priority); /** * Gets the thread's thread ID @@ -116,9 +123,9 @@ public: void ResumeFromWait(); /** - * Schedules an event to wake up the specified thread after the specified delay - * @param nanoseconds The time this thread will be allowed to sleep for - */ + * Schedules an event to wake up the specified thread after the specified delay + * @param nanoseconds The time this thread will be allowed to sleep for + */ void WakeAfterDelay(s64 nanoseconds); /** @@ -157,6 +164,12 @@ public: return tls_address; } + /* + * Returns the address of the current thread's command buffer, located in the TLS. + * @returns VAddr of the thread's command buffer. + */ + VAddr GetCommandBufferAddress() const; + /** * Returns whether this thread is waiting for all the objects in * its wait list to become ready, as a result of a WaitSynchronizationN call @@ -174,8 +187,8 @@ public: u32 entry_point; u32 stack_top; - s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application - s32 current_priority; ///< Current thread priority, can be temporarily changed + u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application + u32 current_priority; ///< Current thread priority, can be temporarily changed u64 last_running_ticks; ///< CPU tick when thread was last running @@ -197,14 +210,18 @@ public: VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address - /// True if the WaitSynchronizationN output parameter should be set on thread wakeup. - bool wait_set_output; - std::string name; /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. Handle callback_handle; + using WakeupCallback = void(ThreadWakeupReason reason, SharedPtr<Thread> thread, + SharedPtr<WaitObject> object); + // Callback that will be invoked when the thread is resumed from a waiting state. If the thread + // was waiting via WaitSynchronizationN then the object will be the last object that became + // available. In case of a timeout, the object will be nullptr. + std::function<WakeupCallback> wakeup_callback; + private: Thread(); ~Thread() override; @@ -214,9 +231,10 @@ private: * Sets up the primary application thread * @param entry_point The address at which the thread should start execution * @param priority The priority to give the main thread + * @param owner_process The parent process for the main thread * @return A shared pointer to the main thread */ -SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority); +SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process); /** * Returns whether there are any threads that are ready to run. @@ -276,4 +294,4 @@ void ThreadingShutdown(); */ const std::vector<SharedPtr<Thread>>& GetThreadList(); -} // namespace +} // namespace Kernel diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp index f245eda6c..469554908 100644 --- a/src/core/hle/kernel/wait_object.cpp +++ b/src/core/hle/kernel/wait_object.cpp @@ -34,7 +34,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) { SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { Thread* candidate = nullptr; - s32 candidate_priority = THREADPRIO_LOWEST + 1; + u32 candidate_priority = THREADPRIO_LOWEST + 1; for (const auto& thread : waiting_threads) { // The list of waiting threads must not contain threads that are not waiting to be awakened. @@ -71,23 +71,20 @@ void WaitObject::WakeupAllWaitingThreads() { while (auto thread = GetHighestPriorityReadyThread()) { if (!thread->IsSleepingOnWaitAll()) { Acquire(thread.get()); - // Set the output index of the WaitSynchronizationN call to the index of this object. - if (thread->wait_set_output) { - thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this)); - thread->wait_set_output = false; - } } else { for (auto& object : thread->wait_objects) { object->Acquire(thread.get()); } - // Note: This case doesn't update the output index of WaitSynchronizationN. } + // Invoke the wakeup callback before clearing the wait objects + if (thread->wakeup_callback) + thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this); + for (auto& object : thread->wait_objects) object->RemoveWaitingThread(thread.get()); thread->wait_objects.clear(); - thread->SetWaitSynchronizationResult(RESULT_SUCCESS); thread->ResumeFromWait(); } } |