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-rw-r--r--src/core/hle/kernel/address_arbiter.cpp52
-rw-r--r--src/core/hle/kernel/address_arbiter.h2
-rw-r--r--src/core/hle/kernel/client_port.cpp17
-rw-r--r--src/core/hle/kernel/client_port.h12
-rw-r--r--src/core/hle/kernel/client_session.cpp41
-rw-r--r--src/core/hle/kernel/client_session.h29
-rw-r--r--src/core/hle/kernel/handle_table.cpp10
-rw-r--r--src/core/hle/kernel/handle_table.h8
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp43
-rw-r--r--src/core/hle/kernel/hle_ipc.h51
-rw-r--r--src/core/hle/kernel/kernel.cpp55
-rw-r--r--src/core/hle/kernel/kernel.h15
-rw-r--r--src/core/hle/kernel/mutex.cpp28
-rw-r--r--src/core/hle/kernel/object.cpp1
-rw-r--r--src/core/hle/kernel/object.h31
-rw-r--r--src/core/hle/kernel/process.cpp55
-rw-r--r--src/core/hle/kernel/process.h26
-rw-r--r--src/core/hle/kernel/resource_limit.cpp4
-rw-r--r--src/core/hle/kernel/resource_limit.h8
-rw-r--r--src/core/hle/kernel/scheduler.cpp10
-rw-r--r--src/core/hle/kernel/scheduler.h12
-rw-r--r--src/core/hle/kernel/server_port.cpp8
-rw-r--r--src/core/hle/kernel/server_port.h14
-rw-r--r--src/core/hle/kernel/server_session.cpp118
-rw-r--r--src/core/hle/kernel/server_session.h66
-rw-r--r--src/core/hle/kernel/session.cpp32
-rw-r--r--src/core/hle/kernel/session.h57
-rw-r--r--src/core/hle/kernel/shared_memory.cpp15
-rw-r--r--src/core/hle/kernel/shared_memory.h19
-rw-r--r--src/core/hle/kernel/svc.cpp144
-rw-r--r--src/core/hle/kernel/thread.cpp54
-rw-r--r--src/core/hle/kernel/thread.h48
-rw-r--r--src/core/hle/kernel/transfer_memory.cpp6
-rw-r--r--src/core/hle/kernel/transfer_memory.h10
-rw-r--r--src/core/hle/kernel/vm_manager.cpp13
-rw-r--r--src/core/hle/kernel/wait_object.cpp17
-rw-r--r--src/core/hle/kernel/wait_object.h16
-rw-r--r--src/core/hle/kernel/writable_event.cpp6
-rw-r--r--src/core/hle/kernel/writable_event.h8
39 files changed, 672 insertions, 489 deletions
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index de0a9064e..98d07fa5b 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -21,7 +21,7 @@
namespace Kernel {
namespace {
// Wake up num_to_wake (or all) threads in a vector.
-void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
+void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake) {
auto& system = Core::System::GetInstance();
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
@@ -59,35 +59,41 @@ ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 v
}
ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
- const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
+ const std::vector<std::shared_ptr<Thread>> waiting_threads =
+ GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
+ auto& memory = system.Memory();
+
// Ensure that we can write to the address.
- if (!Memory::IsValidVirtualAddress(address)) {
+ if (!memory.IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
- if (static_cast<s32>(Memory::Read32(address)) != value) {
+ if (static_cast<s32>(memory.Read32(address)) != value) {
return ERR_INVALID_STATE;
}
- Memory::Write32(address, static_cast<u32>(value + 1));
+ memory.Write32(address, static_cast<u32>(value + 1));
return SignalToAddressOnly(address, num_to_wake);
}
ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
+ auto& memory = system.Memory();
+
// Ensure that we can write to the address.
- if (!Memory::IsValidVirtualAddress(address)) {
+ if (!memory.IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Get threads waiting on the address.
- const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
+ const std::vector<std::shared_ptr<Thread>> waiting_threads =
+ GetThreadsWaitingOnAddress(address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
@@ -107,11 +113,11 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
}
}
- if (static_cast<s32>(Memory::Read32(address)) != value) {
+ if (static_cast<s32>(memory.Read32(address)) != value) {
return ERR_INVALID_STATE;
}
- Memory::Write32(address, static_cast<u32>(updated_value));
+ memory.Write32(address, static_cast<u32>(updated_value));
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
@@ -132,18 +138,20 @@ ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s
ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
bool should_decrement) {
+ auto& memory = system.Memory();
+
// Ensure that we can read the address.
- if (!Memory::IsValidVirtualAddress(address)) {
+ if (!memory.IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
- const s32 cur_value = static_cast<s32>(Memory::Read32(address));
+ const s32 cur_value = static_cast<s32>(memory.Read32(address));
if (cur_value >= value) {
return ERR_INVALID_STATE;
}
if (should_decrement) {
- Memory::Write32(address, static_cast<u32>(cur_value - 1));
+ memory.Write32(address, static_cast<u32>(cur_value - 1));
}
// Short-circuit without rescheduling, if timeout is zero.
@@ -155,15 +163,19 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
}
ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
+ auto& memory = system.Memory();
+
// Ensure that we can read the address.
- if (!Memory::IsValidVirtualAddress(address)) {
+ if (!memory.IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
+
// Only wait for the address if equal.
- if (static_cast<s32>(Memory::Read32(address)) != value) {
+ if (static_cast<s32>(memory.Read32(address)) != value) {
return ERR_INVALID_STATE;
}
- // Short-circuit without rescheduling, if timeout is zero.
+
+ // Short-circuit without rescheduling if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
@@ -172,21 +184,21 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
}
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
- SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
+ Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
current_thread->SetStatus(ThreadStatus::WaitArb);
current_thread->InvalidateWakeupCallback();
-
current_thread->WakeAfterDelay(timeout);
system.PrepareReschedule(current_thread->GetProcessorID());
return RESULT_TIMEOUT;
}
-std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
+std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
+ VAddr address) const {
// Retrieve all threads that are waiting for this address.
- std::vector<SharedPtr<Thread>> threads;
+ std::vector<std::shared_ptr<Thread>> threads;
const auto& scheduler = system.GlobalScheduler();
const auto& thread_list = scheduler.GetThreadList();
@@ -198,7 +210,7 @@ std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
- [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
+ [](const std::shared_ptr<Thread>& lhs, const std::shared_ptr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});
diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h
index ed0d0e69f..608918de5 100644
--- a/src/core/hle/kernel/address_arbiter.h
+++ b/src/core/hle/kernel/address_arbiter.h
@@ -72,7 +72,7 @@ private:
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
// Gets the threads waiting on an address.
- std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
+ std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
Core::System& system;
};
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index 744b1697d..00bb939a0 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -9,38 +9,35 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/session.h"
namespace Kernel {
ClientPort::ClientPort(KernelCore& kernel) : Object{kernel} {}
ClientPort::~ClientPort() = default;
-SharedPtr<ServerPort> ClientPort::GetServerPort() const {
+std::shared_ptr<ServerPort> ClientPort::GetServerPort() const {
return server_port;
}
-ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
- // Note: Threads do not wait for the server endpoint to call
- // AcceptSession before returning from this call.
-
+ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
if (active_sessions >= max_sessions) {
return ERR_MAX_CONNECTIONS_REACHED;
}
active_sessions++;
- // Create a new session pair, let the created sessions inherit the parent port's HLE handler.
- auto [server, client] = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
+ auto [client, server] = Kernel::Session::Create(kernel, name);
if (server_port->HasHLEHandler()) {
- server_port->GetHLEHandler()->ClientConnected(server);
+ server_port->GetHLEHandler()->ClientConnected(std::move(server));
} else {
- server_port->AppendPendingSession(server);
+ server_port->AppendPendingSession(std::move(server));
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
- return MakeResult(client);
+ return MakeResult(std::move(client));
}
void ClientPort::ConnectionClosed() {
diff --git a/src/core/hle/kernel/client_port.h b/src/core/hle/kernel/client_port.h
index 4921ad4f0..715edd18c 100644
--- a/src/core/hle/kernel/client_port.h
+++ b/src/core/hle/kernel/client_port.h
@@ -17,6 +17,9 @@ class ServerPort;
class ClientPort final : public Object {
public:
+ explicit ClientPort(KernelCore& kernel);
+ ~ClientPort() override;
+
friend class ServerPort;
std::string GetTypeName() const override {
return "ClientPort";
@@ -30,7 +33,7 @@ public:
return HANDLE_TYPE;
}
- SharedPtr<ServerPort> GetServerPort() const;
+ std::shared_ptr<ServerPort> GetServerPort() const;
/**
* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's
@@ -38,7 +41,7 @@ public:
* waiting on it to awake.
* @returns ClientSession The client endpoint of the created Session pair, or error code.
*/
- ResultVal<SharedPtr<ClientSession>> Connect();
+ ResultVal<std::shared_ptr<ClientSession>> Connect();
/**
* Signifies that a previously active connection has been closed,
@@ -47,10 +50,7 @@ public:
void ConnectionClosed();
private:
- explicit ClientPort(KernelCore& kernel);
- ~ClientPort() override;
-
- SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
+ std::shared_ptr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions = 0; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index c17baa50a..4669a14ad 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -1,4 +1,4 @@
-// Copyright 2016 Citra Emulator Project
+// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -12,29 +12,44 @@
namespace Kernel {
-ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
+ClientSession::ClientSession(KernelCore& kernel) : WaitObject{kernel} {}
+
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
-
- // A local reference to the ServerSession is necessary to guarantee it
- // will be kept alive until after ClientDisconnected() returns.
- SharedPtr<ServerSession> server = parent->server;
- if (server) {
- server->ClientDisconnected();
+ if (parent->Server()) {
+ parent->Server()->ClientDisconnected();
}
+}
+
+bool ClientSession::ShouldWait(const Thread* thread) const {
+ UNIMPLEMENTED();
+ return {};
+}
- parent->client = nullptr;
+void ClientSession::Acquire(Thread* thread) {
+ UNIMPLEMENTED();
}
-ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) {
+ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kernel,
+ std::shared_ptr<Session> parent,
+ std::string name) {
+ std::shared_ptr<ClientSession> client_session{std::make_shared<ClientSession>(kernel)};
+
+ client_session->name = std::move(name);
+ client_session->parent = std::move(parent);
+
+ return MakeResult(std::move(client_session));
+}
+
+ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
// Keep ServerSession alive until we're done working with it.
- SharedPtr<ServerSession> server = parent->server;
- if (server == nullptr)
+ if (!parent->Server()) {
return ERR_SESSION_CLOSED_BY_REMOTE;
+ }
// Signal the server session that new data is available
- return server->HandleSyncRequest(std::move(thread));
+ return parent->Server()->HandleSyncRequest(std::move(thread), memory);
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index 09cdff588..b4289a9a8 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -1,4 +1,4 @@
-// Copyright 2016 Citra Emulator Project
+// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -6,20 +6,28 @@
#include <memory>
#include <string>
-#include "core/hle/kernel/object.h"
+
+#include "core/hle/kernel/wait_object.h"
+#include "core/hle/result.h"
union ResultCode;
+namespace Memory {
+class Memory;
+}
+
namespace Kernel {
class KernelCore;
class Session;
-class ServerSession;
class Thread;
-class ClientSession final : public Object {
+class ClientSession final : public WaitObject {
public:
- friend class ServerSession;
+ explicit ClientSession(KernelCore& kernel);
+ ~ClientSession() override;
+
+ friend class Session;
std::string GetTypeName() const override {
return "ClientSession";
@@ -34,11 +42,16 @@ public:
return HANDLE_TYPE;
}
- ResultCode SendSyncRequest(SharedPtr<Thread> thread);
+ ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
+
+ bool ShouldWait(const Thread* thread) const override;
+
+ void Acquire(Thread* thread) override;
private:
- explicit ClientSession(KernelCore& kernel);
- ~ClientSession() override;
+ static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
+ std::shared_ptr<Session> parent,
+ std::string name = "Unknown");
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index 2cc5d536b..e441a27fc 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -44,7 +44,7 @@ ResultCode HandleTable::SetSize(s32 handle_table_size) {
return RESULT_SUCCESS;
}
-ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
+ResultVal<Handle> HandleTable::Create(std::shared_ptr<Object> obj) {
DEBUG_ASSERT(obj != nullptr);
const u16 slot = next_free_slot;
@@ -70,7 +70,7 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
}
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
- SharedPtr<Object> object = GetGeneric(handle);
+ std::shared_ptr<Object> object = GetGeneric(handle);
if (object == nullptr) {
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -99,11 +99,11 @@ bool HandleTable::IsValid(Handle handle) const {
return slot < table_size && objects[slot] != nullptr && generations[slot] == generation;
}
-SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
+std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
if (handle == CurrentThread) {
- return GetCurrentThread();
+ return SharedFrom(GetCurrentThread());
} else if (handle == CurrentProcess) {
- return Core::System::GetInstance().CurrentProcess();
+ return SharedFrom(Core::System::GetInstance().CurrentProcess());
}
if (!IsValid(handle)) {
diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h
index 44901391b..9fcb4cc15 100644
--- a/src/core/hle/kernel/handle_table.h
+++ b/src/core/hle/kernel/handle_table.h
@@ -68,7 +68,7 @@ public:
* @return The created Handle or one of the following errors:
* - `ERR_HANDLE_TABLE_FULL`: the maximum number of handles has been exceeded.
*/
- ResultVal<Handle> Create(SharedPtr<Object> obj);
+ ResultVal<Handle> Create(std::shared_ptr<Object> obj);
/**
* Returns a new handle that points to the same object as the passed in handle.
@@ -92,7 +92,7 @@ public:
* Looks up a handle.
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
*/
- SharedPtr<Object> GetGeneric(Handle handle) const;
+ std::shared_ptr<Object> GetGeneric(Handle handle) const;
/**
* Looks up a handle while verifying its type.
@@ -100,7 +100,7 @@ public:
* type differs from the requested one.
*/
template <class T>
- SharedPtr<T> Get(Handle handle) const {
+ std::shared_ptr<T> Get(Handle handle) const {
return DynamicObjectCast<T>(GetGeneric(handle));
}
@@ -109,7 +109,7 @@ public:
private:
/// Stores the Object referenced by the handle or null if the slot is empty.
- std::array<SharedPtr<Object>, MAX_COUNT> objects;
+ std::array<std::shared_ptr<Object>, MAX_COUNT> objects;
/**
* The value of `next_generation` when the handle was created, used to check for validity. For
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index a7b5849b0..2db28dcf0 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -32,23 +32,25 @@ SessionRequestHandler::SessionRequestHandler() = default;
SessionRequestHandler::~SessionRequestHandler() = default;
-void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
+void SessionRequestHandler::ClientConnected(std::shared_ptr<ServerSession> server_session) {
server_session->SetHleHandler(shared_from_this());
connected_sessions.push_back(std::move(server_session));
}
-void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& server_session) {
+void SessionRequestHandler::ClientDisconnected(
+ const std::shared_ptr<ServerSession>& server_session) {
server_session->SetHleHandler(nullptr);
boost::range::remove_erase(connected_sessions, server_session);
}
-SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
+std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
- SharedPtr<WritableEvent> writable_event) {
+ std::shared_ptr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
- thread->SetWakeupCallback([context = *this, callback](
- ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, std::size_t index) mutable -> bool {
+ thread->SetWakeupCallback([context = *this, callback](ThreadWakeupReason reason,
+ std::shared_ptr<Thread> thread,
+ std::shared_ptr<WaitObject> object,
+ std::size_t index) mutable -> bool {
ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
@@ -72,11 +74,13 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
thread->WakeAfterDelay(timeout);
}
+ is_thread_waiting = true;
+
return writable_event;
}
-HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session,
- SharedPtr<Thread> thread)
+HLERequestContext::HLERequestContext(std::shared_ptr<Kernel::ServerSession> server_session,
+ std::shared_ptr<Thread> thread)
: server_session(std::move(server_session)), thread(std::move(thread)) {
cmd_buf[0] = 0;
}
@@ -212,10 +216,11 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
+ auto& memory = Core::System::GetInstance().Memory();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
- Memory::ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
- dst_cmdbuf.size() * sizeof(u32));
+ memory.ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
+ dst_cmdbuf.size() * sizeof(u32));
// The header was already built in the internal command buffer. Attempt to parse it to verify
// the integrity and then copy it over to the target command buffer.
@@ -271,8 +276,8 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
}
// Copy the translated command buffer back into the thread's command buffer area.
- Memory::WriteBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
- dst_cmdbuf.size() * sizeof(u32));
+ memory.WriteBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
+ dst_cmdbuf.size() * sizeof(u32));
return RESULT_SUCCESS;
}
@@ -280,15 +285,14 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
+ auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_a) {
buffer.resize(BufferDescriptorA()[buffer_index].Size());
- Memory::ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(),
- buffer.size());
+ memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
} else {
buffer.resize(BufferDescriptorX()[buffer_index].Size());
- Memory::ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(),
- buffer.size());
+ memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
}
return buffer;
@@ -309,10 +313,11 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}
+ auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_b) {
- Memory::WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
+ memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
} else {
- Memory::WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
+ memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
}
return size;
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index ccf5e56aa..050ad8fd7 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <functional>
#include <memory>
#include <optional>
#include <string>
@@ -60,20 +61,20 @@ public:
* associated ServerSession alive for the duration of the connection.
* @param server_session Owning pointer to the ServerSession associated with the connection.
*/
- void ClientConnected(SharedPtr<ServerSession> server_session);
+ void ClientConnected(std::shared_ptr<ServerSession> server_session);
/**
* Signals that a client has just disconnected from this HLE handler and releases the
* associated ServerSession.
* @param server_session ServerSession associated with the connection.
*/
- void ClientDisconnected(const SharedPtr<ServerSession>& server_session);
+ void ClientDisconnected(const std::shared_ptr<ServerSession>& server_session);
protected:
/// List of sessions that are connected to this handler.
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
/// for the duration of the connection.
- std::vector<SharedPtr<ServerSession>> connected_sessions;
+ std::vector<std::shared_ptr<ServerSession>> connected_sessions;
};
/**
@@ -97,7 +98,8 @@ protected:
*/
class HLERequestContext {
public:
- explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread);
+ explicit HLERequestContext(std::shared_ptr<ServerSession> session,
+ std::shared_ptr<Thread> thread);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.
@@ -109,12 +111,12 @@ public:
* Returns the session through which this request was made. This can be used as a map key to
* access per-client data on services.
*/
- const SharedPtr<Kernel::ServerSession>& Session() const {
+ const std::shared_ptr<Kernel::ServerSession>& Session() const {
return server_session;
}
- using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
- ThreadWakeupReason reason)>;
+ using WakeupCallback = std::function<void(
+ std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>;
/**
* Puts the specified guest thread to sleep until the returned event is signaled or until the
@@ -129,9 +131,9 @@ public:
* created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
- SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout,
- WakeupCallback&& callback,
- SharedPtr<WritableEvent> writable_event = nullptr);
+ std::shared_ptr<WritableEvent> SleepClientThread(
+ const std::string& reason, u64 timeout, WakeupCallback&& callback,
+ std::shared_ptr<WritableEvent> writable_event = nullptr);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
@@ -209,20 +211,20 @@ public:
std::size_t GetWriteBufferSize(int buffer_index = 0) const;
template <typename T>
- SharedPtr<T> GetCopyObject(std::size_t index) {
+ std::shared_ptr<T> GetCopyObject(std::size_t index) {
return DynamicObjectCast<T>(copy_objects.at(index));
}
template <typename T>
- SharedPtr<T> GetMoveObject(std::size_t index) {
+ std::shared_ptr<T> GetMoveObject(std::size_t index) {
return DynamicObjectCast<T>(move_objects.at(index));
}
- void AddMoveObject(SharedPtr<Object> object) {
+ void AddMoveObject(std::shared_ptr<Object> object) {
move_objects.emplace_back(std::move(object));
}
- void AddCopyObject(SharedPtr<Object> object) {
+ void AddCopyObject(std::shared_ptr<Object> object) {
copy_objects.emplace_back(std::move(object));
}
@@ -262,15 +264,27 @@ public:
std::string Description() const;
+ Thread& GetThread() {
+ return *thread;
+ }
+
+ const Thread& GetThread() const {
+ return *thread;
+ }
+
+ bool IsThreadWaiting() const {
+ return is_thread_waiting;
+ }
+
private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
- SharedPtr<Kernel::ServerSession> server_session;
- SharedPtr<Thread> thread;
+ std::shared_ptr<Kernel::ServerSession> server_session;
+ std::shared_ptr<Thread> thread;
// TODO(yuriks): Check common usage of this and optimize size accordingly
- boost::container::small_vector<SharedPtr<Object>, 8> move_objects;
- boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
+ boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects;
+ boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
std::optional<IPC::CommandHeader> command_header;
@@ -288,6 +302,7 @@ private:
u32_le command{};
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
+ bool is_thread_waiting{};
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index f94ac150d..1c90546a4 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -40,7 +40,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard lock{HLE::g_hle_lock};
- SharedPtr<Thread> thread =
+ std::shared_ptr<Thread> thread =
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
@@ -53,7 +53,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
// Remove the thread from each of its waiting objects' waitlists
for (const auto& object : thread->GetWaitObjects()) {
- object->RemoveWaitingThread(thread.get());
+ object->RemoveWaitingThread(thread);
}
thread->ClearWaitObjects();
@@ -64,8 +64,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
} else if (thread->GetStatus() == ThreadStatus::WaitMutex ||
thread->GetStatus() == ThreadStatus::WaitCondVar) {
thread->SetMutexWaitAddress(0);
- thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
+ if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
+ thread->GetOwnerProcess()->RemoveConditionVariableThread(thread);
+ thread->SetCondVarWaitAddress(0);
+ }
auto* const lock_owner = thread->GetLockOwner();
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
@@ -136,12 +139,12 @@ struct KernelCore::Impl {
void InitializeThreads() {
thread_wakeup_event_type =
- system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
+ Core::Timing::CreateEvent("ThreadWakeupCallback", ThreadWakeupCallback);
}
void InitializePreemption() {
- preemption_event = system.CoreTiming().RegisterEvent(
- "PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
+ preemption_event =
+ Core::Timing::CreateEvent("PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
global_scheduler.PreemptThreads();
s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
@@ -151,20 +154,31 @@ struct KernelCore::Impl {
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
}
+ void MakeCurrentProcess(Process* process) {
+ current_process = process;
+
+ if (process == nullptr) {
+ return;
+ }
+
+ system.Memory().SetCurrentPageTable(*process);
+ }
+
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{Process::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{Process::ProcessIDMin};
std::atomic<u64> next_thread_id{1};
// Lists all processes that exist in the current session.
- std::vector<SharedPtr<Process>> process_list;
+ std::vector<std::shared_ptr<Process>> process_list;
Process* current_process = nullptr;
Kernel::GlobalScheduler global_scheduler;
- SharedPtr<ResourceLimit> system_resource_limit;
+ std::shared_ptr<ResourceLimit> system_resource_limit;
+
+ std::shared_ptr<Core::Timing::EventType> thread_wakeup_event_type;
+ std::shared_ptr<Core::Timing::EventType> preemption_event;
- Core::Timing::EventType* thread_wakeup_event_type = nullptr;
- Core::Timing::EventType* preemption_event = nullptr;
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
// allowing us to simply use a pool index or similar.
Kernel::HandleTable thread_wakeup_callback_handle_table;
@@ -190,26 +204,21 @@ void KernelCore::Shutdown() {
impl->Shutdown();
}
-SharedPtr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
+std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}
-SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const {
+std::shared_ptr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(
+ Handle handle) const {
return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
}
-void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
+void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
impl->process_list.push_back(std::move(process));
}
void KernelCore::MakeCurrentProcess(Process* process) {
- impl->current_process = process;
-
- if (process == nullptr) {
- return;
- }
-
- Memory::SetCurrentPageTable(*process);
+ impl->MakeCurrentProcess(process);
}
Process* KernelCore::CurrentProcess() {
@@ -220,7 +229,7 @@ const Process* KernelCore::CurrentProcess() const {
return impl->current_process;
}
-const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
+const std::vector<std::shared_ptr<Process>>& KernelCore::GetProcessList() const {
return impl->process_list;
}
@@ -232,7 +241,7 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
return impl->global_scheduler;
}
-void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
+void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}
@@ -265,7 +274,7 @@ u64 KernelCore::CreateNewUserProcessID() {
return impl->next_user_process_id++;
}
-Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
+const std::shared_ptr<Core::Timing::EventType>& KernelCore::ThreadWakeupCallbackEventType() const {
return impl->thread_wakeup_event_type;
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index c4397fc77..babb531c6 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -6,6 +6,7 @@
#include <string>
#include <unordered_map>
+#include <vector>
#include "core/hle/kernel/object.h"
namespace Core {
@@ -30,7 +31,7 @@ class Thread;
/// Represents a single instance of the kernel.
class KernelCore {
private:
- using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
+ using NamedPortTable = std::unordered_map<std::string, std::shared_ptr<ClientPort>>;
public:
/// Constructs an instance of the kernel using the given System
@@ -56,13 +57,13 @@ public:
void Shutdown();
/// Retrieves a shared pointer to the system resource limit instance.
- SharedPtr<ResourceLimit> GetSystemResourceLimit() const;
+ std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
- SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
+ std::shared_ptr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes.
- void AppendNewProcess(SharedPtr<Process> process);
+ void AppendNewProcess(std::shared_ptr<Process> process);
/// Makes the given process the new current process.
void MakeCurrentProcess(Process* process);
@@ -74,7 +75,7 @@ public:
const Process* CurrentProcess() const;
/// Retrieves the list of processes.
- const std::vector<SharedPtr<Process>>& GetProcessList() const;
+ const std::vector<std::shared_ptr<Process>>& GetProcessList() const;
/// Gets the sole instance of the global scheduler
Kernel::GlobalScheduler& GlobalScheduler();
@@ -83,7 +84,7 @@ public:
const Kernel::GlobalScheduler& GlobalScheduler() const;
/// Adds a port to the named port table
- void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
+ void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
/// Finds a port within the named port table with the given name.
NamedPortTable::iterator FindNamedPort(const std::string& name);
@@ -112,7 +113,7 @@ private:
u64 CreateNewThreadID();
/// Retrieves the event type used for thread wakeup callbacks.
- Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
+ const std::shared_ptr<Core::Timing::EventType>& ThreadWakeupCallbackEventType() const;
/// Provides a reference to the thread wakeup callback handle table.
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 663d0f4b6..061e9bcb0 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -22,10 +22,10 @@ namespace Kernel {
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
/// those.
-static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
- const SharedPtr<Thread>& current_thread, VAddr mutex_addr) {
+static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
+ const std::shared_ptr<Thread>& current_thread, VAddr mutex_addr) {
- SharedPtr<Thread> highest_priority_thread;
+ std::shared_ptr<Thread> highest_priority_thread;
u32 num_waiters = 0;
for (const auto& thread : current_thread->GetMutexWaitingThreads()) {
@@ -45,14 +45,14 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
}
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
-static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread,
- SharedPtr<Thread> new_owner) {
+static void TransferMutexOwnership(VAddr mutex_addr, std::shared_ptr<Thread> current_thread,
+ std::shared_ptr<Thread> new_owner) {
const auto threads = current_thread->GetMutexWaitingThreads();
for (const auto& thread : threads) {
if (thread->GetMutexWaitAddress() != mutex_addr)
continue;
- ASSERT(thread->GetLockOwner() == current_thread);
+ ASSERT(thread->GetLockOwner() == current_thread.get());
current_thread->RemoveMutexWaiter(thread);
if (new_owner != thread)
new_owner->AddMutexWaiter(thread);
@@ -70,15 +70,16 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
- SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
- SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
+ std::shared_ptr<Thread> current_thread =
+ SharedFrom(system.CurrentScheduler().GetCurrentThread());
+ std::shared_ptr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
+ std::shared_ptr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
// thread.
ASSERT(requesting_thread == current_thread);
- const u32 addr_value = Memory::Read32(address);
+ const u32 addr_value = system.Memory().Read32(address);
// If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
@@ -110,12 +111,13 @@ ResultCode Mutex::Release(VAddr address) {
return ERR_INVALID_ADDRESS;
}
- auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ std::shared_ptr<Thread> current_thread =
+ SharedFrom(system.CurrentScheduler().GetCurrentThread());
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
- Memory::Write32(address, 0);
+ system.Memory().Write32(address, 0);
return RESULT_SUCCESS;
}
@@ -130,7 +132,7 @@ ResultCode Mutex::Release(VAddr address) {
}
// Grant the mutex to the next waiting thread and resume it.
- Memory::Write32(address, mutex_value);
+ system.Memory().Write32(address, mutex_value);
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp
index 10431e94c..2c571792b 100644
--- a/src/core/hle/kernel/object.cpp
+++ b/src/core/hle/kernel/object.cpp
@@ -27,6 +27,7 @@ bool Object::IsWaitable() const {
case HandleType::ResourceLimit:
case HandleType::ClientPort:
case HandleType::ClientSession:
+ case HandleType::Session:
return false;
}
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index a6faeb83b..e3391e2af 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -5,10 +5,9 @@
#pragma once
#include <atomic>
+#include <memory>
#include <string>
-#include <boost/smart_ptr/intrusive_ptr.hpp>
-
#include "common/common_types.h"
namespace Kernel {
@@ -30,9 +29,10 @@ enum class HandleType : u32 {
ServerPort,
ClientSession,
ServerSession,
+ Session,
};
-class Object : NonCopyable {
+class Object : NonCopyable, public std::enable_shared_from_this<Object> {
public:
explicit Object(KernelCore& kernel);
virtual ~Object();
@@ -61,35 +61,24 @@ protected:
KernelCore& kernel;
private:
- friend void intrusive_ptr_add_ref(Object*);
- friend void intrusive_ptr_release(Object*);
-
- std::atomic<u32> ref_count{0};
std::atomic<u32> object_id{0};
};
-// Special functions used by boost::instrusive_ptr to do automatic ref-counting
-inline void intrusive_ptr_add_ref(Object* object) {
- object->ref_count.fetch_add(1, std::memory_order_relaxed);
-}
-
-inline void intrusive_ptr_release(Object* object) {
- if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
- delete object;
- }
-}
-
template <typename T>
-using SharedPtr = boost::intrusive_ptr<T>;
+std::shared_ptr<T> SharedFrom(T* raw) {
+ if (raw == nullptr)
+ return nullptr;
+ return std::static_pointer_cast<T>(raw->shared_from_this());
+}
/**
* Attempts to downcast the given Object pointer to a pointer to T.
* @return Derived pointer to the object, or `nullptr` if `object` isn't of type T.
*/
template <typename T>
-inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) {
+inline std::shared_ptr<T> DynamicObjectCast(std::shared_ptr<Object> object) {
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
- return boost::static_pointer_cast<T>(object);
+ return std::static_pointer_cast<T>(object);
}
return nullptr;
}
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 12a900bcc..12ea4ebe3 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -38,7 +38,7 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
owner_process.GetIdealCore(), stack_top, owner_process);
- SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
+ std::shared_ptr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
@@ -100,10 +100,10 @@ private:
std::bitset<num_slot_entries> is_slot_used;
};
-SharedPtr<Process> Process::Create(Core::System& system, std::string name, ProcessType type) {
+std::shared_ptr<Process> Process::Create(Core::System& system, std::string name, ProcessType type) {
auto& kernel = system.Kernel();
- SharedPtr<Process> process(new Process(system));
+ std::shared_ptr<Process> process = std::make_shared<Process>(system);
process->name = std::move(name);
process->resource_limit = kernel.GetSystemResourceLimit();
process->status = ProcessStatus::Created;
@@ -121,7 +121,7 @@ SharedPtr<Process> Process::Create(Core::System& system, std::string name, Proce
return process;
}
-SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
+std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
@@ -142,6 +142,49 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
+void Process::InsertConditionVariableThread(std::shared_ptr<Thread> thread) {
+ VAddr cond_var_addr = thread->GetCondVarWaitAddress();
+ std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ const std::shared_ptr<Thread> current_thread = *it;
+ if (current_thread->GetPriority() > thread->GetPriority()) {
+ thread_list.insert(it, thread);
+ return;
+ }
+ ++it;
+ }
+ thread_list.push_back(thread);
+}
+
+void Process::RemoveConditionVariableThread(std::shared_ptr<Thread> thread) {
+ VAddr cond_var_addr = thread->GetCondVarWaitAddress();
+ std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ const std::shared_ptr<Thread> current_thread = *it;
+ if (current_thread.get() == thread.get()) {
+ thread_list.erase(it);
+ return;
+ }
+ ++it;
+ }
+ UNREACHABLE();
+}
+
+std::vector<std::shared_ptr<Thread>> Process::GetConditionVariableThreads(
+ const VAddr cond_var_addr) {
+ std::vector<std::shared_ptr<Thread>> result{};
+ std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ std::shared_ptr<Thread> current_thread = *it;
+ result.push_back(current_thread);
+ ++it;
+ }
+ return result;
+}
+
void Process::RegisterThread(const Thread* thread) {
thread_list.push_back(thread);
}
@@ -197,12 +240,12 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
void Process::PrepareForTermination() {
ChangeStatus(ProcessStatus::Exiting);
- const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
+ const auto stop_threads = [this](const std::vector<std::shared_ptr<Thread>>& thread_list) {
for (auto& thread : thread_list) {
if (thread->GetOwnerProcess() != this)
continue;
- if (thread == system.CurrentScheduler().GetCurrentThread())
+ if (thread.get() == system.CurrentScheduler().GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index c2df451f3..3483fa19d 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -8,6 +8,7 @@
#include <cstddef>
#include <list>
#include <string>
+#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
@@ -61,6 +62,9 @@ enum class ProcessStatus {
class Process final : public WaitObject {
public:
+ explicit Process(Core::System& system);
+ ~Process() override;
+
enum : u64 {
/// Lowest allowed process ID for a kernel initial process.
InitialKIPIDMin = 1,
@@ -81,7 +85,8 @@ public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
- static SharedPtr<Process> Create(Core::System& system, std::string name, ProcessType type);
+ static std::shared_ptr<Process> Create(Core::System& system, std::string name,
+ ProcessType type);
std::string GetTypeName() const override {
return "Process";
@@ -156,7 +161,7 @@ public:
}
/// Gets the resource limit descriptor for this process
- SharedPtr<ResourceLimit> GetResourceLimit() const;
+ std::shared_ptr<ResourceLimit> GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
u8 GetIdealCore() const {
@@ -232,6 +237,15 @@ public:
return thread_list;
}
+ /// Insert a thread into the condition variable wait container
+ void InsertConditionVariableThread(std::shared_ptr<Thread> thread);
+
+ /// Remove a thread from the condition variable wait container
+ void RemoveConditionVariableThread(std::shared_ptr<Thread> thread);
+
+ /// Obtain all condition variable threads waiting for some address
+ std::vector<std::shared_ptr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
+
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(const Thread* thread);
@@ -287,9 +301,6 @@ public:
void FreeTLSRegion(VAddr tls_address);
private:
- explicit Process(Core::System& system);
- ~Process() override;
-
/// Checks if the specified thread should wait until this process is available.
bool ShouldWait(const Thread* thread) const override;
@@ -328,7 +339,7 @@ private:
u32 system_resource_size = 0;
/// Resource limit descriptor for this process
- SharedPtr<ResourceLimit> resource_limit;
+ std::shared_ptr<ResourceLimit> resource_limit;
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 ideal_core = 0;
@@ -375,6 +386,9 @@ private:
/// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list;
+ /// List of threads waiting for a condition variable
+ std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> cond_var_threads;
+
/// System context
Core::System& system;
diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp
index 173f69915..b53423462 100644
--- a/src/core/hle/kernel/resource_limit.cpp
+++ b/src/core/hle/kernel/resource_limit.cpp
@@ -16,8 +16,8 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
ResourceLimit::~ResourceLimit() = default;
-SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
- return new ResourceLimit(kernel);
+std::shared_ptr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
+ return std::make_shared<ResourceLimit>(kernel);
}
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
index 2613a6bb5..b5534620d 100644
--- a/src/core/hle/kernel/resource_limit.h
+++ b/src/core/hle/kernel/resource_limit.h
@@ -31,8 +31,11 @@ constexpr bool IsValidResourceType(ResourceType type) {
class ResourceLimit final : public Object {
public:
+ explicit ResourceLimit(KernelCore& kernel);
+ ~ResourceLimit() override;
+
/// Creates a resource limit object.
- static SharedPtr<ResourceLimit> Create(KernelCore& kernel);
+ static std::shared_ptr<ResourceLimit> Create(KernelCore& kernel);
std::string GetTypeName() const override {
return "ResourceLimit";
@@ -76,9 +79,6 @@ public:
ResultCode SetLimitValue(ResourceType resource, s64 value);
private:
- explicit ResourceLimit(KernelCore& kernel);
- ~ResourceLimit() override;
-
// TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create
// functions
//
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 16e95381b..3f5192087 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -26,11 +26,11 @@ GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {}
GlobalScheduler::~GlobalScheduler() = default;
-void GlobalScheduler::AddThread(SharedPtr<Thread> thread) {
+void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
thread_list.push_back(std::move(thread));
}
-void GlobalScheduler::RemoveThread(const Thread* thread) {
+void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
}
@@ -42,11 +42,11 @@ void GlobalScheduler::UnloadThread(std::size_t core) {
void GlobalScheduler::SelectThread(std::size_t core) {
const auto update_thread = [](Thread* thread, Scheduler& sched) {
- if (thread != sched.selected_thread) {
+ if (thread != sched.selected_thread.get()) {
if (thread == nullptr) {
++sched.idle_selection_count;
}
- sched.selected_thread = thread;
+ sched.selected_thread = SharedFrom(thread);
}
sched.is_context_switch_pending = sched.selected_thread != sched.current_thread;
std::atomic_thread_fence(std::memory_order_seq_cst);
@@ -446,7 +446,7 @@ void Scheduler::SwitchContext() {
// Cancel any outstanding wakeup events for this thread
new_thread->CancelWakeupTimer();
- current_thread = new_thread;
+ current_thread = SharedFrom(new_thread);
new_thread->SetStatus(ThreadStatus::Running);
new_thread->SetIsRunning(true);
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index 311849dfb..3c5c21346 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -28,13 +28,13 @@ public:
~GlobalScheduler();
/// Adds a new thread to the scheduler
- void AddThread(SharedPtr<Thread> thread);
+ void AddThread(std::shared_ptr<Thread> thread);
/// Removes a thread from the scheduler
- void RemoveThread(const Thread* thread);
+ void RemoveThread(std::shared_ptr<Thread> thread);
/// Returns a list of all threads managed by the scheduler
- const std::vector<SharedPtr<Thread>>& GetThreadList() const {
+ const std::vector<std::shared_ptr<Thread>>& GetThreadList() const {
return thread_list;
}
@@ -157,7 +157,7 @@ private:
std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
/// Lists all thread ids that aren't deleted/etc.
- std::vector<SharedPtr<Thread>> thread_list;
+ std::vector<std::shared_ptr<Thread>> thread_list;
Core::System& system;
};
@@ -213,8 +213,8 @@ private:
*/
void UpdateLastContextSwitchTime(Thread* thread, Process* process);
- SharedPtr<Thread> current_thread = nullptr;
- SharedPtr<Thread> selected_thread = nullptr;
+ std::shared_ptr<Thread> current_thread = nullptr;
+ std::shared_ptr<Thread> selected_thread = nullptr;
Core::System& system;
Core::ARM_Interface& cpu_core;
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index 02e7c60e6..a4ccfa35e 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -16,7 +16,7 @@ namespace Kernel {
ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {}
ServerPort::~ServerPort() = default;
-ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
+ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
if (pending_sessions.empty()) {
return ERR_NOT_FOUND;
}
@@ -26,7 +26,7 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
return MakeResult(std::move(session));
}
-void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) {
+void ServerPort::AppendPendingSession(std::shared_ptr<ServerSession> pending_session) {
pending_sessions.push_back(std::move(pending_session));
}
@@ -41,8 +41,8 @@ void ServerPort::Acquire(Thread* thread) {
ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions,
std::string name) {
- SharedPtr<ServerPort> server_port(new ServerPort(kernel));
- SharedPtr<ClientPort> client_port(new ClientPort(kernel));
+ std::shared_ptr<ServerPort> server_port = std::make_shared<ServerPort>(kernel);
+ std::shared_ptr<ClientPort> client_port = std::make_shared<ClientPort>(kernel);
server_port->name = name + "_Server";
client_port->name = name + "_Client";
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index dc88a1ebd..8be8a75ea 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -22,8 +22,11 @@ class SessionRequestHandler;
class ServerPort final : public WaitObject {
public:
+ explicit ServerPort(KernelCore& kernel);
+ ~ServerPort() override;
+
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
- using PortPair = std::pair<SharedPtr<ServerPort>, SharedPtr<ClientPort>>;
+ using PortPair = std::pair<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>>;
/**
* Creates a pair of ServerPort and an associated ClientPort.
@@ -52,7 +55,7 @@ public:
* Accepts a pending incoming connection on this port. If there are no pending sessions, will
* return ERR_NO_PENDING_SESSIONS.
*/
- ResultVal<SharedPtr<ServerSession>> Accept();
+ ResultVal<std::shared_ptr<ServerSession>> Accept();
/// Whether or not this server port has an HLE handler available.
bool HasHLEHandler() const {
@@ -74,17 +77,14 @@ public:
/// Appends a ServerSession to the collection of ServerSessions
/// waiting to be accepted by this port.
- void AppendPendingSession(SharedPtr<ServerSession> pending_session);
+ void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
private:
- explicit ServerPort(KernelCore& kernel);
- ~ServerPort() override;
-
/// ServerSessions waiting to be accepted by the port
- std::vector<SharedPtr<ServerSession>> pending_sessions;
+ std::vector<std::shared_ptr<ServerSession>> pending_sessions;
/// This session's HLE request handler template (optional)
/// ServerSessions created from this port inherit a reference to this handler.
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 30b2bfb5a..7825e1ec4 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -1,4 +1,4 @@
-// Copyright 2016 Citra Emulator Project
+// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -19,35 +20,32 @@
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
+#include "core/memory.h"
namespace Kernel {
ServerSession::ServerSession(KernelCore& kernel) : WaitObject{kernel} {}
-ServerSession::~ServerSession() {
- // This destructor will be called automatically when the last ServerSession handle is closed by
- // the emulated application.
+ServerSession::~ServerSession() = default;
- // Decrease the port's connection count.
- if (parent->port) {
- parent->port->ConnectionClosed();
- }
-
- parent->server = nullptr;
-}
+ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
+ std::shared_ptr<Session> parent,
+ std::string name) {
+ std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
-ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, std::string name) {
- SharedPtr<ServerSession> server_session(new ServerSession(kernel));
+ session->request_event = Core::Timing::CreateEvent(
+ name, [session](u64 userdata, s64 cycles_late) { session->CompleteSyncRequest(); });
+ session->name = std::move(name);
+ session->parent = std::move(parent);
- server_session->name = std::move(name);
- server_session->parent = nullptr;
-
- return MakeResult(std::move(server_session));
+ return MakeResult(std::move(session));
}
bool ServerSession::ShouldWait(const Thread* thread) const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
- if (parent->client == nullptr)
+ if (!parent->Client()) {
return false;
+ }
+
// Wait if we have no pending requests, or if we're currently handling a request.
return pending_requesting_threads.empty() || currently_handling != nullptr;
}
@@ -69,7 +67,7 @@ void ServerSession::ClientDisconnected() {
if (handler) {
// Note that after this returns, this server session's hle_handler is
// invalidated (set to null).
- handler->ClientDisconnected(this);
+ handler->ClientDisconnected(SharedFrom(this));
}
// Clean up the list of client threads with pending requests, they are unneeded now that the
@@ -126,13 +124,21 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
-ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
- // The ServerSession received a sync request, this means that there's new data available
- // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
- // similar.
- Kernel::HLERequestContext context(this, thread);
- u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
- context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
+ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
+ u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
+ std::shared_ptr<Kernel::HLERequestContext> context{
+ std::make_shared<Kernel::HLERequestContext>(SharedFrom(this), std::move(thread))};
+
+ context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
+ request_queue.Push(std::move(context));
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode ServerSession::CompleteSyncRequest() {
+ ASSERT(!request_queue.Empty());
+
+ auto& context = *request_queue.Front();
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request
@@ -144,61 +150,27 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
result = hle_handler->HandleSyncRequest(context);
}
- if (thread->GetStatus() == ThreadStatus::Running) {
- // Put the thread to sleep until the server replies, it will be awoken in
- // svcReplyAndReceive for LLE servers.
- thread->SetStatus(ThreadStatus::WaitIPC);
-
- if (hle_handler != nullptr) {
- // For HLE services, we put the request threads to sleep for a short duration to
- // simulate IPC overhead, but only if the HLE handler didn't put the thread to sleep for
- // other reasons like an async callback. The IPC overhead is needed to prevent
- // starvation when a thread only does sync requests to HLE services while a
- // lower-priority thread is waiting to run.
-
- // This delay was approximated in a homebrew application by measuring the average time
- // it takes for svcSendSyncRequest to return when performing the SetLcdForceBlack IPC
- // request to the GSP:GPU service in a n3DS with firmware 11.6. The measured values have
- // a high variance and vary between models.
- static constexpr u64 IPCDelayNanoseconds = 39000;
- thread->WakeAfterDelay(IPCDelayNanoseconds);
- } else {
- // Add the thread to the list of threads that have issued a sync request with this
- // server.
- pending_requesting_threads.push_back(std::move(thread));
- }
- }
-
- // If this ServerSession does not have an HLE implementation, just wake up the threads waiting
- // on it.
- WakeupAllWaitingThreads();
-
- // Handle scenario when ConvertToDomain command was issued, as we must do the conversion at the
- // end of the command such that only commands following this one are handled as domains
if (convert_to_domain) {
ASSERT_MSG(IsSession(), "ServerSession is already a domain instance.");
domain_request_handlers = {hle_handler};
convert_to_domain = false;
}
- return result;
-}
-
-ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel,
- const std::string& name,
- SharedPtr<ClientPort> port) {
- auto server_session = ServerSession::Create(kernel, name + "_Server").Unwrap();
- SharedPtr<ClientSession> client_session(new ClientSession(kernel));
- client_session->name = name + "_Client";
+ // Some service requests require the thread to block
+ if (!context.IsThreadWaiting()) {
+ context.GetThread().ResumeFromWait();
+ context.GetThread().SetWaitSynchronizationResult(result);
+ }
- std::shared_ptr<Session> parent(new Session);
- parent->client = client_session.get();
- parent->server = server_session.get();
- parent->port = std::move(port);
+ request_queue.Pop();
- client_session->parent = parent;
- server_session->parent = parent;
+ return result;
+}
- return std::make_pair(std::move(server_session), std::move(client_session));
+ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
+ Memory::Memory& memory) {
+ Core::System::GetInstance().CoreTiming().ScheduleEvent(20000, request_event, {});
+ return QueueSyncRequest(std::move(thread), memory);
}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 738df30f8..d6e48109e 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -1,4 +1,4 @@
-// Copyright 2014 Citra Emulator Project
+// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -9,17 +9,22 @@
#include <utility>
#include <vector>
-#include "core/hle/kernel/object.h"
+#include "common/threadsafe_queue.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
+namespace Memory {
+class Memory;
+}
+
+namespace Core::Timing {
+struct EventType;
+}
+
namespace Kernel {
-class ClientPort;
-class ClientSession;
class HLERequestContext;
class KernelCore;
-class ServerSession;
class Session;
class SessionRequestHandler;
class Thread;
@@ -38,6 +43,15 @@ class Thread;
*/
class ServerSession final : public WaitObject {
public:
+ explicit ServerSession(KernelCore& kernel);
+ ~ServerSession() override;
+
+ friend class Session;
+
+ static ResultVal<std::shared_ptr<ServerSession>> Create(KernelCore& kernel,
+ std::shared_ptr<Session> parent,
+ std::string name = "Unknown");
+
std::string GetTypeName() const override {
return "ServerSession";
}
@@ -59,18 +73,6 @@ public:
return parent.get();
}
- using SessionPair = std::pair<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
-
- /**
- * Creates a pair of ServerSession and an associated ClientSession.
- * @param kernel The kernal instance to create the session pair under.
- * @param name Optional name of the ports.
- * @param client_port Optional The ClientPort that spawned this session.
- * @return The created session tuple
- */
- static SessionPair CreateSessionPair(KernelCore& kernel, const std::string& name = "Unknown",
- SharedPtr<ClientPort> client_port = nullptr);
-
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
@@ -82,10 +84,13 @@ public:
/**
* Handle a sync request from the emulated application.
+ *
* @param thread Thread that initiated the request.
+ * @param memory Memory context to handle the sync request under.
+ *
* @returns ResultCode from the operation.
*/
- ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
+ ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
bool ShouldWait(const Thread* thread) const override;
@@ -118,18 +123,11 @@ public:
}
private:
- explicit ServerSession(KernelCore& kernel);
- ~ServerSession() override;
+ /// Queues a sync request from the emulated application.
+ ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
- /**
- * Creates a server session. The server session can have an optional HLE handler,
- * which will be invoked to handle the IPC requests that this session receives.
- * @param kernel The kernel instance to create this server session under.
- * @param name Optional name of the server session.
- * @return The created server session
- */
- static ResultVal<SharedPtr<ServerSession>> Create(KernelCore& kernel,
- std::string name = "Unknown");
+ /// Completes a sync request from the emulated application.
+ ResultCode CompleteSyncRequest();
/// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
/// object handle.
@@ -147,18 +145,24 @@ private:
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
- std::vector<SharedPtr<Thread>> pending_requesting_threads;
+ std::vector<std::shared_ptr<Thread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this.
- SharedPtr<Thread> currently_handling;
+ std::shared_ptr<Thread> currently_handling;
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
/// The name of this session (optional)
std::string name;
+
+ /// Core timing event used to schedule the service request at some point in the future
+ std::shared_ptr<Core::Timing::EventType> request_event;
+
+ /// Queue of scheduled service requests
+ Common::MPSCQueue<std::shared_ptr<Kernel::HLERequestContext>> request_queue;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/session.cpp b/src/core/hle/kernel/session.cpp
index 642914744..dee6e2b72 100644
--- a/src/core/hle/kernel/session.cpp
+++ b/src/core/hle/kernel/session.cpp
@@ -1,12 +1,36 @@
-// Copyright 2015 Citra Emulator Project
+// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/assert.h"
+#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
-#include "core/hle/kernel/thread.h"
namespace Kernel {
-Session::Session() {}
-Session::~Session() {}
+Session::Session(KernelCore& kernel) : WaitObject{kernel} {}
+Session::~Session() = default;
+
+Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
+ auto session{std::make_shared<Session>(kernel)};
+ auto client_session{Kernel::ClientSession::Create(kernel, session, name + "_Client").Unwrap()};
+ auto server_session{Kernel::ServerSession::Create(kernel, session, name + "_Server").Unwrap()};
+
+ session->name = std::move(name);
+ session->client = client_session;
+ session->server = server_session;
+
+ return std::make_pair(std::move(client_session), std::move(server_session));
+}
+
+bool Session::ShouldWait(const Thread* thread) const {
+ UNIMPLEMENTED();
+ return {};
+}
+
+void Session::Acquire(Thread* thread) {
+ UNIMPLEMENTED();
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h
index 7a551f5e4..5a9d4e9ad 100644
--- a/src/core/hle/kernel/session.h
+++ b/src/core/hle/kernel/session.h
@@ -1,27 +1,64 @@
-// Copyright 2018 yuzu emulator team
+// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include "core/hle/kernel/object.h"
+#include <memory>
+#include <string>
+
+#include "core/hle/kernel/wait_object.h"
+#include "core/hle/result.h"
namespace Kernel {
class ClientSession;
-class ClientPort;
class ServerSession;
/**
* Parent structure to link the client and server endpoints of a session with their associated
- * client port. The client port need not exist, as is the case for portless sessions like the
- * FS File and Directory sessions. When one of the endpoints of a session is destroyed, its
- * corresponding field in this structure will be set to nullptr.
+ * client port.
*/
-class Session final {
+class Session final : public WaitObject {
public:
- ClientSession* client = nullptr; ///< The client endpoint of the session.
- ServerSession* server = nullptr; ///< The server endpoint of the session.
- SharedPtr<ClientPort> port; ///< The port that this session is associated with (optional).
+ explicit Session(KernelCore& kernel);
+ ~Session() override;
+
+ using SessionPair = std::pair<std::shared_ptr<ClientSession>, std::shared_ptr<ServerSession>>;
+
+ static SessionPair Create(KernelCore& kernel, std::string name = "Unknown");
+
+ std::string GetName() const override {
+ return name;
+ }
+
+ static constexpr HandleType HANDLE_TYPE = HandleType::Session;
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ bool ShouldWait(const Thread* thread) const override;
+
+ void Acquire(Thread* thread) override;
+
+ std::shared_ptr<ClientSession> Client() {
+ if (auto result{client.lock()}) {
+ return result;
+ }
+ return {};
+ }
+
+ std::shared_ptr<ServerSession> Server() {
+ if (auto result{server.lock()}) {
+ return result;
+ }
+ return {};
+ }
+
+private:
+ std::string name;
+ std::weak_ptr<ClientSession> client;
+ std::weak_ptr<ServerSession> server;
};
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index a815c4eea..afb2e3fc2 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -15,11 +15,12 @@ namespace Kernel {
SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {}
SharedMemory::~SharedMemory() = default;
-SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size,
- MemoryPermission permissions,
- MemoryPermission other_permissions, VAddr address,
- MemoryRegion region, std::string name) {
- SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
+std::shared_ptr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process,
+ u64 size, MemoryPermission permissions,
+ MemoryPermission other_permissions,
+ VAddr address, MemoryRegion region,
+ std::string name) {
+ std::shared_ptr<SharedMemory> shared_memory = std::make_shared<SharedMemory>(kernel);
shared_memory->owner_process = owner_process;
shared_memory->name = std::move(name);
@@ -58,10 +59,10 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
return shared_memory;
}
-SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
+std::shared_ptr<SharedMemory> SharedMemory::CreateForApplet(
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
- SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
+ std::shared_ptr<SharedMemory> shared_memory = std::make_shared<SharedMemory>(kernel);
shared_memory->owner_process = nullptr;
shared_memory->name = std::move(name);
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 01ca6dcd2..18400a5ad 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -33,6 +33,9 @@ enum class MemoryPermission : u32 {
class SharedMemory final : public Object {
public:
+ explicit SharedMemory(KernelCore& kernel);
+ ~SharedMemory() override;
+
/**
* Creates a shared memory object.
* @param kernel The kernel instance to create a shared memory instance under.
@@ -46,11 +49,12 @@ public:
* linear heap.
* @param name Optional object name, used for debugging purposes.
*/
- static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size,
- MemoryPermission permissions,
- MemoryPermission other_permissions, VAddr address = 0,
- MemoryRegion region = MemoryRegion::BASE,
- std::string name = "Unknown");
+ static std::shared_ptr<SharedMemory> Create(KernelCore& kernel, Process* owner_process,
+ u64 size, MemoryPermission permissions,
+ MemoryPermission other_permissions,
+ VAddr address = 0,
+ MemoryRegion region = MemoryRegion::BASE,
+ std::string name = "Unknown");
/**
* Creates a shared memory object from a block of memory managed by an HLE applet.
@@ -63,7 +67,7 @@ public:
* block.
* @param name Optional object name, used for debugging purposes.
*/
- static SharedPtr<SharedMemory> CreateForApplet(
+ static std::shared_ptr<SharedMemory> CreateForApplet(
KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset,
u64 size, MemoryPermission permissions, MemoryPermission other_permissions,
std::string name = "Unknown Applet");
@@ -130,9 +134,6 @@ public:
const u8* GetPointer(std::size_t offset = 0) const;
private:
- explicit SharedMemory(KernelCore& kernel);
- ~SharedMemory() override;
-
/// Backing memory for this shared memory block.
std::shared_ptr<PhysicalMemory> backing_block;
/// Offset into the backing block for this shared memory.
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index c63a9ba8b..bd25de478 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -17,6 +17,7 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
+#include "core/core_timing_util.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -331,7 +332,9 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
/// Connect to an OS service given the port name, returns the handle to the port to out
static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
VAddr port_name_address) {
- if (!Memory::IsValidVirtualAddress(port_name_address)) {
+ auto& memory = system.Memory();
+
+ if (!memory.IsValidVirtualAddress(port_name_address)) {
LOG_ERROR(Kernel_SVC,
"Port Name Address is not a valid virtual address, port_name_address=0x{:016X}",
port_name_address);
@@ -340,7 +343,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
static constexpr std::size_t PortNameMaxLength = 11;
// Read 1 char beyond the max allowed port name to detect names that are too long.
- std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
+ const std::string port_name = memory.ReadCString(port_name_address, PortNameMaxLength + 1);
if (port_name.size() > PortNameMaxLength) {
LOG_ERROR(Kernel_SVC, "Port name is too long, expected {} but got {}", PortNameMaxLength,
port_name.size());
@@ -358,7 +361,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
auto client_port = it->second;
- SharedPtr<ClientSession> client_session;
+ std::shared_ptr<ClientSession> client_session;
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
@@ -370,7 +373,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
+ std::shared_ptr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -378,11 +381,12 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
- system.PrepareReschedule();
+ auto thread = system.CurrentScheduler().GetCurrentThread();
+ thread->InvalidateWakeupCallback();
+ thread->SetStatus(ThreadStatus::WaitIPC);
+ system.PrepareReschedule(thread->GetProcessorID());
- // TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
- // responds and cause a reschedule.
- return session->SendSyncRequest(system.CurrentScheduler().GetCurrentThread());
+ return session->SendSyncRequest(SharedFrom(thread), system.Memory());
}
/// Get the ID for the specified thread.
@@ -390,7 +394,7 @@ static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle threa
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
return ERR_INVALID_HANDLE;
@@ -405,13 +409,13 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const SharedPtr<Process> process = handle_table.Get<Process>(handle);
+ const std::shared_ptr<Process> process = handle_table.Get<Process>(handle);
if (process) {
*process_id = process->GetProcessID();
return RESULT_SUCCESS;
}
- const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
+ const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
if (thread) {
const Process* const owner_process = thread->GetOwnerProcess();
if (!owner_process) {
@@ -430,8 +434,8 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
}
/// Default thread wakeup callback for WaitSynchronization
-static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, std::size_t index) {
+static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
+ std::shared_ptr<WaitObject> object, std::size_t index) {
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
if (reason == ThreadWakeupReason::Timeout) {
@@ -451,7 +455,8 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
- if (!Memory::IsValidVirtualAddress(handles_address)) {
+ auto& memory = system.Memory();
+ if (!memory.IsValidVirtualAddress(handles_address)) {
LOG_ERROR(Kernel_SVC,
"Handle address is not a valid virtual address, handle_address=0x{:016X}",
handles_address);
@@ -473,7 +478,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
- const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
+ const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
const auto object = handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
@@ -505,8 +510,13 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
return RESULT_TIMEOUT;
}
+ if (thread->IsSyncCancelled()) {
+ thread->SetSyncCancelled(false);
+ return ERR_SYNCHRONIZATION_CANCELED;
+ }
+
for (auto& object : objects) {
- object->AddWaitingThread(thread);
+ object->AddWaitingThread(SharedFrom(thread));
}
thread->SetWaitObjects(std::move(objects));
@@ -526,7 +536,7 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@@ -610,13 +620,15 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
return;
}
+ auto& memory = system.Memory();
+
// This typically is an error code so we're going to assume this is the case
if (sz == sizeof(u32)) {
- LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", Memory::Read32(addr));
+ LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", memory.Read32(addr));
} else {
// We don't know what's in here so we'll hexdump it
debug_buffer.resize(sz);
- Memory::ReadBlock(addr, debug_buffer.data(), sz);
+ memory.ReadBlock(addr, debug_buffer.data(), sz);
std::string hexdump;
for (std::size_t i = 0; i < debug_buffer.size(); i++) {
hexdump += fmt::format("{:02X} ", debug_buffer[i]);
@@ -706,7 +718,7 @@ static void OutputDebugString([[maybe_unused]] Core::System& system, VAddr addre
}
std::string str(len, '\0');
- Memory::ReadBlock(address, str.data(), str.size());
+ system.Memory().ReadBlock(address, str.data(), str.size());
LOG_DEBUG(Debug_Emulated, "{}", str);
}
@@ -935,7 +947,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
const auto& core_timing = system.CoreTiming();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
- const bool same_thread = current_thread == thread;
+ const bool same_thread = current_thread == thread.get();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
u64 out_ticks = 0;
@@ -1045,7 +1057,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
}
const auto* current_process = system.Kernel().CurrentProcess();
- const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
+ const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -1061,7 +1073,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
return ERR_INVALID_HANDLE;
}
- if (thread == system.CurrentScheduler().GetCurrentThread()) {
+ if (thread.get() == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@@ -1077,7 +1089,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
const auto* current_process = system.Kernel().CurrentProcess();
- const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
+ const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -1093,7 +1105,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
return ERR_INVALID_HANDLE;
}
- if (thread == system.CurrentScheduler().GetCurrentThread()) {
+ if (thread.get() == system.CurrentScheduler().GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
@@ -1109,7 +1121,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
std::fill(ctx.vector_registers.begin() + 16, ctx.vector_registers.end(), u128{});
}
- Memory::WriteBlock(thread_context, &ctx, sizeof(ctx));
+ system.Memory().WriteBlock(thread_context, &ctx, sizeof(ctx));
return RESULT_SUCCESS;
}
@@ -1118,7 +1130,7 @@ static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle
LOG_TRACE(Kernel_SVC, "called");
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
+ const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -1142,7 +1154,7 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri
const auto* const current_process = system.Kernel().CurrentProcess();
- SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
+ std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -1262,27 +1274,28 @@ static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_add
VAddr address) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
+ std::shared_ptr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
process_handle);
return ERR_INVALID_HANDLE;
}
+ auto& memory = system.Memory();
const auto& vm_manager = process->VMManager();
const MemoryInfo memory_info = vm_manager.QueryMemory(address);
- Memory::Write64(memory_info_address, memory_info.base_address);
- Memory::Write64(memory_info_address + 8, memory_info.size);
- Memory::Write32(memory_info_address + 16, memory_info.state);
- Memory::Write32(memory_info_address + 20, memory_info.attributes);
- Memory::Write32(memory_info_address + 24, memory_info.permission);
- Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count);
- Memory::Write32(memory_info_address + 28, memory_info.device_ref_count);
- Memory::Write32(memory_info_address + 36, 0);
+ memory.Write64(memory_info_address, memory_info.base_address);
+ memory.Write64(memory_info_address + 8, memory_info.size);
+ memory.Write32(memory_info_address + 16, memory_info.state);
+ memory.Write32(memory_info_address + 20, memory_info.attributes);
+ memory.Write32(memory_info_address + 24, memory_info.permission);
+ memory.Write32(memory_info_address + 32, memory_info.ipc_ref_count);
+ memory.Write32(memory_info_address + 28, memory_info.device_ref_count);
+ memory.Write32(memory_info_address + 36, 0);
// Page info appears to be currently unused by the kernel and is always set to zero.
- Memory::Write32(page_info_address, 0);
+ memory.Write32(page_info_address, 0);
return RESULT_SUCCESS;
}
@@ -1490,7 +1503,7 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
}
auto& kernel = system.Kernel();
- CASCADE_RESULT(SharedPtr<Thread> thread,
+ CASCADE_RESULT(std::shared_ptr<Thread> thread,
Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top,
*current_process));
@@ -1516,7 +1529,7 @@ static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@@ -1540,7 +1553,7 @@ static void ExitThread(Core::System& system) {
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->Stop();
- system.GlobalScheduler().RemoveThread(current_thread);
+ system.GlobalScheduler().RemoveThread(SharedFrom(current_thread));
system.PrepareReschedule();
}
@@ -1612,7 +1625,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
auto* const current_process = system.Kernel().CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
- SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
const auto release_result = current_process->GetMutex().Release(mutex_addr);
@@ -1620,12 +1633,13 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
return release_result;
}
- SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
+ Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
+ current_process->InsertConditionVariableThread(SharedFrom(current_thread));
current_thread->WakeAfterDelay(nano_seconds);
@@ -1644,42 +1658,28 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
// Retrieve a list of all threads that are waiting for this condition variable.
- std::vector<SharedPtr<Thread>> waiting_threads;
- const auto& scheduler = system.GlobalScheduler();
- const auto& thread_list = scheduler.GetThreadList();
-
- for (const auto& thread : thread_list) {
- if (thread->GetCondVarWaitAddress() == condition_variable_addr) {
- waiting_threads.push_back(thread);
- }
- }
-
- // Sort them by priority, such that the highest priority ones come first.
- std::sort(waiting_threads.begin(), waiting_threads.end(),
- [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
- return lhs->GetPriority() < rhs->GetPriority();
- });
+ auto* const current_process = system.Kernel().CurrentProcess();
+ std::vector<std::shared_ptr<Thread>> waiting_threads =
+ current_process->GetConditionVariableThreads(condition_variable_addr);
- // Only process up to 'target' threads, unless 'target' is -1, in which case process
+ // Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
- if (target != -1)
+ if (target > 0)
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
- // If there are no threads waiting on this condition variable, just exit
- if (last == 0)
- return RESULT_SUCCESS;
-
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
// liberate Cond Var Thread.
+ current_process->RemoveConditionVariableThread(thread);
thread->SetCondVarWaitAddress(0);
const std::size_t current_core = system.CurrentCoreIndex();
auto& monitor = system.Monitor();
+ auto& memory = system.Memory();
// Atomically read the value of the mutex.
u32 mutex_val = 0;
@@ -1689,7 +1689,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
monitor.SetExclusive(current_core, mutex_address);
// If the mutex is not yet acquired, acquire it.
- mutex_val = Memory::Read32(mutex_address);
+ mutex_val = memory.Read32(mutex_address);
if (mutex_val != 0) {
update_val = mutex_val | Mutex::MutexHasWaitersFlag;
@@ -1786,7 +1786,9 @@ static u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
auto& core_timing = system.CoreTiming();
- const u64 result{core_timing.GetTicks()};
+
+ // Returns the value of cntpct_el0 (https://switchbrew.org/wiki/SVC#svcGetSystemTick)
+ const u64 result{Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks())};
// Advance time to defeat dumb games that busy-wait for the frame to end.
core_timing.AddTicks(400);
@@ -1975,7 +1977,7 @@ static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle,
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@@ -2034,7 +2036,7 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle,
}
const auto& handle_table = current_process->GetHandleTable();
- const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle);
@@ -2290,12 +2292,13 @@ static ResultCode GetProcessList(Core::System& system, u32* out_num_processes,
return ERR_INVALID_ADDRESS_STATE;
}
+ auto& memory = system.Memory();
const auto& process_list = kernel.GetProcessList();
const auto num_processes = process_list.size();
const auto copy_amount = std::min(std::size_t{out_process_ids_size}, num_processes);
for (std::size_t i = 0; i < copy_amount; ++i) {
- Memory::Write64(out_process_ids, process_list[i]->GetProcessID());
+ memory.Write64(out_process_ids, process_list[i]->GetProcessID());
out_process_ids += sizeof(u64);
}
@@ -2329,13 +2332,14 @@ static ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAdd
return ERR_INVALID_ADDRESS_STATE;
}
+ auto& memory = system.Memory();
const auto& thread_list = current_process->GetThreadList();
const auto num_threads = thread_list.size();
const auto copy_amount = std::min(std::size_t{out_thread_ids_size}, num_threads);
auto list_iter = thread_list.cbegin();
for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
- Memory::Write64(out_thread_ids, (*list_iter)->GetThreadID());
+ memory.Write64(out_thread_ids, (*list_iter)->GetThreadID());
out_thread_ids += sizeof(u64);
}
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index ee7531f2d..e84e5ce0d 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -50,7 +50,7 @@ void Thread::Stop() {
// Clean up any dangling references in objects that this thread was waiting for
for (auto& wait_object : wait_objects) {
- wait_object->RemoveWaitingThread(this);
+ wait_object->RemoveWaitingThread(SharedFrom(this));
}
wait_objects.clear();
@@ -120,8 +120,11 @@ void Thread::ResumeFromWait() {
}
void Thread::CancelWait() {
- ASSERT(GetStatus() == ThreadStatus::WaitSynch);
- ClearWaitObjects();
+ if (GetSchedulingStatus() != ThreadSchedStatus::Paused) {
+ is_sync_cancelled = true;
+ return;
+ }
+ is_sync_cancelled = false;
SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
ResumeFromWait();
}
@@ -144,9 +147,10 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd
context.fpcr = 0x03C00000;
}
-ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process& owner_process) {
+ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::string name,
+ VAddr entry_point, u32 priority, u64 arg,
+ s32 processor_id, VAddr stack_top,
+ Process& owner_process) {
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
@@ -158,14 +162,14 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
return ERR_INVALID_PROCESSOR_ID;
}
- if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) {
+ auto& system = Core::System::GetInstance();
+ if (!system.Memory().IsValidVirtualAddress(owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
// TODO (bunnei): Find the correct error code to use here
return RESULT_UNKNOWN;
}
- auto& system = Core::System::GetInstance();
- SharedPtr<Thread> thread(new Thread(kernel));
+ std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
thread->thread_id = kernel.CreateNewThreadID();
thread->status = ThreadStatus::Dormant;
@@ -194,7 +198,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
// to initialize the context
ResetThreadContext(thread->context, stack_top, entry_point, arg);
- return MakeResult<SharedPtr<Thread>>(std::move(thread));
+ return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
}
void Thread::SetPriority(u32 priority) {
@@ -212,7 +216,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
-s32 Thread::GetWaitObjectIndex(const WaitObject* object) const {
+s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
@@ -252,8 +256,8 @@ void Thread::SetStatus(ThreadStatus new_status) {
status = new_status;
}
-void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
- if (thread->lock_owner == this) {
+void Thread::AddMutexWaiter(std::shared_ptr<Thread> thread) {
+ if (thread->lock_owner.get() == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
@@ -273,13 +277,13 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
wait_mutex_threads.begin(), wait_mutex_threads.end(),
[&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
wait_mutex_threads.insert(insertion_point, thread);
- thread->lock_owner = this;
+ thread->lock_owner = SharedFrom(this);
UpdatePriority();
}
-void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
- ASSERT(thread->lock_owner == this);
+void Thread::RemoveMutexWaiter(std::shared_ptr<Thread> thread) {
+ ASSERT(thread->lock_owner.get() == this);
// Ensure that the thread is in the list of mutex waiters
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
@@ -306,16 +310,24 @@ void Thread::UpdatePriority() {
return;
}
+ if (GetStatus() == ThreadStatus::WaitCondVar) {
+ owner_process->RemoveConditionVariableThread(SharedFrom(this));
+ }
+
SetCurrentPriority(new_priority);
+ if (GetStatus() == ThreadStatus::WaitCondVar) {
+ owner_process->InsertConditionVariableThread(SharedFrom(this));
+ }
+
if (!lock_owner) {
return;
}
// Ensure that the thread is within the correct location in the waiting list.
auto old_owner = lock_owner;
- lock_owner->RemoveMutexWaiter(this);
- old_owner->AddMutexWaiter(this);
+ lock_owner->RemoveMutexWaiter(SharedFrom(this));
+ old_owner->AddMutexWaiter(SharedFrom(this));
// Recursively update the priority of the thread that depends on the priority of this one.
lock_owner->UpdatePriority();
@@ -328,11 +340,11 @@ void Thread::ChangeCore(u32 core, u64 mask) {
bool Thread::AllWaitObjectsReady() const {
return std::none_of(
wait_objects.begin(), wait_objects.end(),
- [this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
+ [this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); });
}
-bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, std::size_t index) {
+bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
+ std::shared_ptr<WaitObject> object, std::size_t index) {
ASSERT(wakeup_callback);
return wakeup_callback(reason, std::move(thread), std::move(object), index);
}
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c9870873d..3bcf9e137 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -97,14 +97,18 @@ enum class ThreadSchedMasks : u32 {
class Thread final : public WaitObject {
public:
- using MutexWaitingThreads = std::vector<SharedPtr<Thread>>;
+ explicit Thread(KernelCore& kernel);
+ ~Thread() override;
+
+ using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>;
using ThreadContext = Core::ARM_Interface::ThreadContext;
- using ThreadWaitObjects = std::vector<SharedPtr<WaitObject>>;
+ using ThreadWaitObjects = std::vector<std::shared_ptr<WaitObject>>;
- using WakeupCallback = std::function<bool(ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, std::size_t index)>;
+ using WakeupCallback =
+ std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
+ std::shared_ptr<WaitObject> object, std::size_t index)>;
/**
* Creates and returns a new thread. The new thread is immediately scheduled
@@ -118,10 +122,10 @@ public:
* @param owner_process The parent process for the thread
* @return A shared pointer to the newly created thread
*/
- static ResultVal<SharedPtr<Thread>> Create(KernelCore& kernel, std::string name,
- VAddr entry_point, u32 priority, u64 arg,
- s32 processor_id, VAddr stack_top,
- Process& owner_process);
+ static ResultVal<std::shared_ptr<Thread>> Create(KernelCore& kernel, std::string name,
+ VAddr entry_point, u32 priority, u64 arg,
+ s32 processor_id, VAddr stack_top,
+ Process& owner_process);
std::string GetName() const override {
return name;
@@ -166,10 +170,10 @@ public:
void SetPriority(u32 priority);
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
- void AddMutexWaiter(SharedPtr<Thread> thread);
+ void AddMutexWaiter(std::shared_ptr<Thread> thread);
/// Removes a thread from the list of threads that are waiting for a lock held by this thread.
- void RemoveMutexWaiter(SharedPtr<Thread> thread);
+ void RemoveMutexWaiter(std::shared_ptr<Thread> thread);
/// Recalculates the current priority taking into account priority inheritance.
void UpdatePriority();
@@ -229,7 +233,7 @@ public:
*
* @param object Object to query the index of.
*/
- s32 GetWaitObjectIndex(const WaitObject* object) const;
+ s32 GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const;
/**
* Stops a thread, invalidating it from further use
@@ -320,7 +324,7 @@ public:
void ClearWaitObjects() {
for (const auto& waiting_object : wait_objects) {
- waiting_object->RemoveWaitingThread(this);
+ waiting_object->RemoveWaitingThread(SharedFrom(this));
}
wait_objects.clear();
}
@@ -336,7 +340,7 @@ public:
return lock_owner.get();
}
- void SetLockOwner(SharedPtr<Thread> owner) {
+ void SetLockOwner(std::shared_ptr<Thread> owner) {
lock_owner = std::move(owner);
}
@@ -390,8 +394,8 @@ public:
* @pre A valid wakeup callback has been set. Violating this precondition
* will cause an assertion to trigger.
*/
- bool InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
- SharedPtr<WaitObject> object, std::size_t index);
+ bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
+ std::shared_ptr<WaitObject> object, std::size_t index);
u32 GetIdealCore() const {
return ideal_core;
@@ -440,10 +444,15 @@ public:
is_running = value;
}
-private:
- explicit Thread(KernelCore& kernel);
- ~Thread() override;
+ bool IsSyncCancelled() const {
+ return is_sync_cancelled;
+ }
+ void SetSyncCancelled(bool value) {
+ is_sync_cancelled = value;
+ }
+
+private:
void SetSchedulingStatus(ThreadSchedStatus new_status);
void SetCurrentPriority(u32 new_priority);
ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
@@ -491,7 +500,7 @@ private:
MutexWaitingThreads wait_mutex_threads;
/// Thread that owns the lock that this thread is waiting for.
- SharedPtr<Thread> lock_owner;
+ std::shared_ptr<Thread> lock_owner;
/// If waiting on a ConditionVariable, this is the ConditionVariable address
VAddr condvar_wait_address = 0;
@@ -524,6 +533,7 @@ private:
u32 scheduling_state = 0;
bool is_running = false;
+ bool is_sync_cancelled = false;
std::string name;
};
diff --git a/src/core/hle/kernel/transfer_memory.cpp b/src/core/hle/kernel/transfer_memory.cpp
index 1113c815e..f0e73f57b 100644
--- a/src/core/hle/kernel/transfer_memory.cpp
+++ b/src/core/hle/kernel/transfer_memory.cpp
@@ -14,9 +14,9 @@ namespace Kernel {
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
TransferMemory::~TransferMemory() = default;
-SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, u64 size,
- MemoryPermission permissions) {
- SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)};
+std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
+ u64 size, MemoryPermission permissions) {
+ std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)};
transfer_memory->base_address = base_address;
transfer_memory->memory_size = size;
diff --git a/src/core/hle/kernel/transfer_memory.h b/src/core/hle/kernel/transfer_memory.h
index 6be9dc094..556e6c62b 100644
--- a/src/core/hle/kernel/transfer_memory.h
+++ b/src/core/hle/kernel/transfer_memory.h
@@ -27,10 +27,13 @@ enum class MemoryPermission : u32;
///
class TransferMemory final : public Object {
public:
+ explicit TransferMemory(KernelCore& kernel);
+ ~TransferMemory() override;
+
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
- static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
- MemoryPermission permissions);
+ static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
+ MemoryPermission permissions);
TransferMemory(const TransferMemory&) = delete;
TransferMemory& operator=(const TransferMemory&) = delete;
@@ -79,9 +82,6 @@ public:
ResultCode UnmapMemory(VAddr address, u64 size);
private:
- explicit TransferMemory(KernelCore& kernel);
- ~TransferMemory() override;
-
/// Memory block backing this instance.
std::shared_ptr<PhysicalMemory> backing_block;
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index e6eee09d7..a9a20ef76 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -16,7 +16,6 @@
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
-#include "core/memory_setup.h"
namespace Kernel {
namespace {
@@ -786,19 +785,21 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
}
void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
+ auto& memory = system.Memory();
+
switch (vma.type) {
case VMAType::Free:
- Memory::UnmapRegion(page_table, vma.base, vma.size);
+ memory.UnmapRegion(page_table, vma.base, vma.size);
break;
case VMAType::AllocatedMemoryBlock:
- Memory::MapMemoryRegion(page_table, vma.base, vma.size,
- vma.backing_block->data() + vma.offset);
+ memory.MapMemoryRegion(page_table, vma.base, vma.size,
+ vma.backing_block->data() + vma.offset);
break;
case VMAType::BackingMemory:
- Memory::MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory);
+ memory.MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory);
break;
case VMAType::MMIO:
- Memory::MapIoRegion(page_table, vma.base, vma.size, vma.mmio_handler);
+ memory.MapIoRegion(page_table, vma.base, vma.size, vma.mmio_handler);
break;
}
}
diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp
index c00cef062..745f2c4e8 100644
--- a/src/core/hle/kernel/wait_object.cpp
+++ b/src/core/hle/kernel/wait_object.cpp
@@ -18,13 +18,13 @@ namespace Kernel {
WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {}
WaitObject::~WaitObject() = default;
-void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
+void WaitObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
if (itr == waiting_threads.end())
waiting_threads.push_back(std::move(thread));
}
-void WaitObject::RemoveWaitingThread(Thread* thread) {
+void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
// If a thread passed multiple handles to the same object,
// the kernel might attempt to remove the thread from the object's
@@ -33,7 +33,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
waiting_threads.erase(itr);
}
-SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
+std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
Thread* candidate = nullptr;
u32 candidate_priority = THREADPRIO_LOWEST + 1;
@@ -64,10 +64,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
}
}
- return candidate;
+ return SharedFrom(candidate);
}
-void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
+void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
ASSERT(!ShouldWait(thread.get()));
if (!thread) {
@@ -83,7 +83,7 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
Acquire(thread.get());
}
- const std::size_t index = thread->GetWaitObjectIndex(this);
+ const std::size_t index = thread->GetWaitObjectIndex(SharedFrom(this));
thread->ClearWaitObjects();
@@ -91,7 +91,8 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
bool resume = true;
if (thread->HasWakeupCallback()) {
- resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
+ resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, SharedFrom(this),
+ index);
}
if (resume) {
thread->ResumeFromWait();
@@ -105,7 +106,7 @@ void WaitObject::WakeupAllWaitingThreads() {
}
}
-const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
+const std::vector<std::shared_ptr<Thread>>& WaitObject::GetWaitingThreads() const {
return waiting_threads;
}
diff --git a/src/core/hle/kernel/wait_object.h b/src/core/hle/kernel/wait_object.h
index 3271a30a7..f9d596db9 100644
--- a/src/core/hle/kernel/wait_object.h
+++ b/src/core/hle/kernel/wait_object.h
@@ -33,13 +33,13 @@ public:
* Add a thread to wait on this object
* @param thread Pointer to thread to add
*/
- void AddWaitingThread(SharedPtr<Thread> thread);
+ void AddWaitingThread(std::shared_ptr<Thread> thread);
/**
* Removes a thread from waiting on this object (e.g. if it was resumed already)
* @param thread Pointer to thread to remove
*/
- void RemoveWaitingThread(Thread* thread);
+ void RemoveWaitingThread(std::shared_ptr<Thread> thread);
/**
* Wake up all threads waiting on this object that can be awoken, in priority order,
@@ -51,24 +51,24 @@ public:
* Wakes up a single thread waiting on this object.
* @param thread Thread that is waiting on this object to wakeup.
*/
- void WakeupWaitingThread(SharedPtr<Thread> thread);
+ void WakeupWaitingThread(std::shared_ptr<Thread> thread);
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
- SharedPtr<Thread> GetHighestPriorityReadyThread() const;
+ std::shared_ptr<Thread> GetHighestPriorityReadyThread() const;
/// Get a const reference to the waiting threads list for debug use
- const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
+ const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const;
private:
/// Threads waiting for this object to become available
- std::vector<SharedPtr<Thread>> waiting_threads;
+ std::vector<std::shared_ptr<Thread>> waiting_threads;
};
// Specialization of DynamicObjectCast for WaitObjects
template <>
-inline SharedPtr<WaitObject> DynamicObjectCast<WaitObject>(SharedPtr<Object> object) {
+inline std::shared_ptr<WaitObject> DynamicObjectCast<WaitObject>(std::shared_ptr<Object> object) {
if (object != nullptr && object->IsWaitable()) {
- return boost::static_pointer_cast<WaitObject>(object);
+ return std::static_pointer_cast<WaitObject>(object);
}
return nullptr;
}
diff --git a/src/core/hle/kernel/writable_event.cpp b/src/core/hle/kernel/writable_event.cpp
index c783a34ee..c9332e3e1 100644
--- a/src/core/hle/kernel/writable_event.cpp
+++ b/src/core/hle/kernel/writable_event.cpp
@@ -16,8 +16,8 @@ WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
WritableEvent::~WritableEvent() = default;
EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
- SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
- SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
+ std::shared_ptr<WritableEvent> writable_event(new WritableEvent(kernel));
+ std::shared_ptr<ReadableEvent> readable_event(new ReadableEvent(kernel));
writable_event->name = name + ":Writable";
writable_event->readable = readable_event;
@@ -27,7 +27,7 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
return {std::move(readable_event), std::move(writable_event)};
}
-SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
+std::shared_ptr<ReadableEvent> WritableEvent::GetReadableEvent() const {
return readable;
}
diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h
index f46cf1dd8..afe97f3a9 100644
--- a/src/core/hle/kernel/writable_event.h
+++ b/src/core/hle/kernel/writable_event.h
@@ -13,8 +13,8 @@ class ReadableEvent;
class WritableEvent;
struct EventPair {
- SharedPtr<ReadableEvent> readable;
- SharedPtr<WritableEvent> writable;
+ std::shared_ptr<ReadableEvent> readable;
+ std::shared_ptr<WritableEvent> writable;
};
class WritableEvent final : public Object {
@@ -40,7 +40,7 @@ public:
return HANDLE_TYPE;
}
- SharedPtr<ReadableEvent> GetReadableEvent() const;
+ std::shared_ptr<ReadableEvent> GetReadableEvent() const;
void Signal();
void Clear();
@@ -49,7 +49,7 @@ public:
private:
explicit WritableEvent(KernelCore& kernel);
- SharedPtr<ReadableEvent> readable;
+ std::shared_ptr<ReadableEvent> readable;
std::string name; ///< Name of event (optional)
};