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-rw-r--r--src/core/hle/kernel/client_port.cpp7
-rw-r--r--src/core/hle/kernel/client_port.h23
-rw-r--r--src/core/hle/kernel/client_session.cpp42
-rw-r--r--src/core/hle/kernel/client_session.h50
-rw-r--r--src/core/hle/kernel/kernel.h36
-rw-r--r--src/core/hle/kernel/server_session.cpp58
-rw-r--r--src/core/hle/kernel/server_session.h (renamed from src/core/hle/kernel/session.h)73
7 files changed, 233 insertions, 56 deletions
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index aedc6f989..5ee7679eb 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -6,10 +6,17 @@
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/server_port.h"
+#include "core/hle/kernel/server_session.h"
namespace Kernel {
ClientPort::ClientPort() {}
ClientPort::~ClientPort() {}
+void ClientPort::AddWaitingSession(SharedPtr<ServerSession> server_session) {
+ server_port->pending_sessions.push_back(server_session);
+ // Wake the threads waiting on the ServerPort
+ server_port->WakeupAllWaitingThreads();
+}
+
} // namespace
diff --git a/src/core/hle/kernel/client_port.h b/src/core/hle/kernel/client_port.h
index d28147718..eb0882870 100644
--- a/src/core/hle/kernel/client_port.h
+++ b/src/core/hle/kernel/client_port.h
@@ -11,16 +11,27 @@
namespace Kernel {
class ServerPort;
+class ServerSession;
class ClientPort : public Object {
public:
friend class ServerPort;
- std::string GetTypeName() const override {
- return "ClientPort";
- }
- std::string GetName() const override {
- return name;
- }
+
+ /**
+ * Adds the specified server session to the queue of pending sessions of the associated ServerPort
+ * @param server_session Server session to add to the queue
+ */
+ virtual void AddWaitingSession(SharedPtr<ServerSession> server_session);
+
+ /**
+ * Handle a sync request from the emulated application.
+ * Only HLE services should override this function.
+ * @returns ResultCode from the operation.
+ */
+ virtual ResultCode HandleSyncRequest() { return RESULT_SUCCESS; }
+
+ std::string GetTypeName() const override { return "ClientPort"; }
+ std::string GetName() const override { return name; }
static const HandleType HANDLE_TYPE = HandleType::ClientPort;
HandleType GetHandleType() const override {
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
new file mode 100644
index 000000000..f1ad9b65b
--- /dev/null
+++ b/src/core/hle/kernel/client_session.cpp
@@ -0,0 +1,42 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+
+#include "core/hle/kernel/client_port.h"
+#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+ClientSession::ClientSession() {}
+ClientSession::~ClientSession() {}
+
+ResultVal<SharedPtr<ClientSession>> ClientSession::Create(SharedPtr<ServerSession> server_session, SharedPtr<ClientPort> client_port, std::string name) {
+ SharedPtr<ClientSession> client_session(new ClientSession);
+
+ client_session->name = std::move(name);
+ client_session->server_session = server_session;
+ client_session->client_port = client_port;
+
+ return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
+}
+
+ResultCode ClientSession::HandleSyncRequest() {
+ // Signal the server session that new data is available
+ ResultCode result = server_session->HandleSyncRequest();
+
+ if (result.IsError())
+ return result;
+
+ // Tell the client port to handle the request in case it's an HLE service.
+ // The client port can be nullptr for port-less sessions (Like for example File and Directory sessions).
+ if (client_port != nullptr)
+ result = client_port->HandleSyncRequest();
+
+ return result;
+}
+
+} // namespace
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
new file mode 100644
index 000000000..4fe9b4517
--- /dev/null
+++ b/src/core/hle/kernel/client_session.h
@@ -0,0 +1,50 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+#include "common/common_types.h"
+
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+class ClientPort;
+class ServerSession;
+
+class ClientSession final : public Object {
+public:
+ /**
+ * Creates a client session.
+ * @param server_session The server session associated with this client session
+ * @param client_port The client port which this session is connected to
+ * @param name Optional name of client session
+ * @return The created client session
+ */
+ static ResultVal<SharedPtr<ClientSession>> Create(SharedPtr<ServerSession> server_session, SharedPtr<ClientPort> client_port, std::string name = "Unknown");
+
+ std::string GetTypeName() const override { return "ClientSession"; }
+ std::string GetName() const override { return name; }
+
+ static const HandleType HANDLE_TYPE = HandleType::ClientSession;
+ HandleType GetHandleType() const override { return HANDLE_TYPE; }
+
+ /**
+ * Handle a SyncRequest from the emulated application.
+ * @return ResultCode of the operation.
+ */
+ ResultCode HandleSyncRequest();
+
+ std::string name; ///< Name of client port (optional)
+ SharedPtr<ServerSession> server_session; ///< The server session associated with this client session.
+ SharedPtr<ClientPort> client_port; ///< The client port which this session is connected to.
+
+private:
+ ClientSession();
+ ~ClientSession() override;
+};
+
+} // namespace
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 231cf7b75..c11c14b7d 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -31,22 +31,24 @@ enum KernelHandle : Handle {
};
enum class HandleType : u32 {
- Unknown = 0,
-
- Session = 2,
- Event = 3,
- Mutex = 4,
- SharedMemory = 5,
- Redirection = 6,
- Thread = 7,
- Process = 8,
- AddressArbiter = 9,
- Semaphore = 10,
- Timer = 11,
- ResourceLimit = 12,
- CodeSet = 13,
- ClientPort = 14,
- ServerPort = 15,
+ Unknown = 0,
+
+
+ Event = 3,
+ Mutex = 4,
+ SharedMemory = 5,
+ Redirection = 6,
+ Thread = 7,
+ Process = 8,
+ AddressArbiter = 9,
+ Semaphore = 10,
+ Timer = 11,
+ ResourceLimit = 12,
+ CodeSet = 13,
+ ClientPort = 14,
+ ServerPort = 15,
+ ClientSession = 16,
+ ServerSession = 17,
};
enum {
@@ -82,7 +84,7 @@ public:
*/
bool IsWaitable() const {
switch (GetHandleType()) {
- case HandleType::Session:
+ case HandleType::ServerSession:
case HandleType::ServerPort:
case HandleType::Event:
case HandleType::Mutex:
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
new file mode 100644
index 000000000..9f5350ce5
--- /dev/null
+++ b/src/core/hle/kernel/server_session.cpp
@@ -0,0 +1,58 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <tuple>
+
+#include "core/hle/kernel/client_port.h"
+#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+ServerSession::ServerSession() {}
+ServerSession::~ServerSession() {}
+
+ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name) {
+ SharedPtr<ServerSession> server_session(new ServerSession);
+
+ server_session->name = std::move(name);
+ server_session->signaled = false;
+
+ return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
+}
+
+bool ServerSession::ShouldWait() {
+ return !signaled;
+}
+
+void ServerSession::Acquire() {
+ ASSERT_MSG(!ShouldWait(), "object unavailable!");
+ signaled = false;
+}
+
+ResultCode ServerSession::HandleSyncRequest() {
+ // The ServerSession received a sync request, this means that there's new data available
+ // from one of its ClientSessions, so wake up any threads that may be waiting on a svcReplyAndReceive or similar.
+ signaled = true;
+ WakeupAllWaitingThreads();
+ return RESULT_SUCCESS;
+}
+
+SharedPtr<ClientSession> ServerSession::CreateClientSession() {
+ // In Citra, some types of ServerSessions (File and Directory sessions) are not created as a pair of Server-Client sessions,
+ // but are instead created as a single ServerSession, which then hands over a ClientSession on demand (When opening the File or Directory).
+ // The real kernel (Or more specifically, the real FS service) does create the pair of Sessions at the same time (via svcCreateSession), and simply
+ // stores the ClientSession until it is needed.
+ return ClientSession::Create(SharedPtr<ServerSession>(this), nullptr, name + "Client").MoveFrom();
+}
+
+std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> ServerSession::CreateSessionPair(SharedPtr<ClientPort> client_port, std::string name) {
+ auto server_session = ServerSession::Create(name + "Server").MoveFrom();
+ auto client_session = ClientSession::Create(server_session, client_port, name + "Client").MoveFrom();
+
+ return std::make_tuple(server_session, client_session);
+}
+
+}
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/server_session.h
index ec025f732..eab9fe211 100644
--- a/src/core/hle/kernel/session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -162,57 +162,64 @@ inline u32* GetCommandBuffer(const int offset = 0) {
offset);
}
+class ClientSession;
+class ClientPort;
+
/**
- * Kernel object representing the client endpoint of an IPC session. Sessions are the basic CTR-OS
+ * Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
* primitive for communication between different processes, and are used to implement service calls
* to the various system services.
*
* To make a service call, the client must write the command header and parameters to the buffer
* located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest
- * SVC call with its Session handle. The kernel will read the command header, using it to marshall
+ * SVC call with its ClientSession handle. The kernel will read the command header, using it to marshall
* the parameters to the process at the server endpoint of the session. After the server replies to
* the request, the response is marshalled back to the caller's TLS buffer and control is
* transferred back to it.
- *
- * In Citra, only the client endpoint is currently implemented and only HLE calls, where the IPC
- * request is answered by C++ code in the emulator, are supported. When SendSyncRequest is called
- * with the session handle, this class's SyncRequest method is called, which should read the TLS
- * buffer and emulate the call accordingly. Since the code can directly read the emulated memory,
- * no parameter marshalling is done.
- *
- * In the long term, this should be turned into the full-fledged IPC mechanism implemented by
- * CTR-OS so that IPC calls can be optionally handled by the real implementations of processes, as
- * opposed to HLE simulations.
*/
-class Session : public WaitObject {
+class ServerSession : public WaitObject {
public:
- Session();
- ~Session() override;
+ ServerSession();
+ ~ServerSession() override;
+
+ /**
+ * Creates a server session.
+ * @param name Optional name of the server session
+ * @return The created server session
+ */
+ static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown");
- std::string GetTypeName() const override {
- return "Session";
- }
+ std::string GetTypeName() const override { return "ServerSession"; }
- static const HandleType HANDLE_TYPE = HandleType::Session;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
+ static const HandleType HANDLE_TYPE = HandleType::ServerSession;
+ HandleType GetHandleType() const override { return HANDLE_TYPE; }
+
+ /**
+ * Creates a pair of ServerSession and an associated ClientSession.
+ * @param client_port ClientPort to which the sessions are connected
+ * @param name Optional name of the ports
+ * @return The created session tuple
+ */
+ static std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> CreateSessionPair(SharedPtr<ClientPort> client_port, std::string name = "Unknown");
+
+ /**
+ * Creates a portless ClientSession and associates it with this ServerSession.
+ * @returns ClientSession The newly created ClientSession.
+ */
+ SharedPtr<ClientSession> CreateClientSession();
/**
- * Handles a synchronous call to this session using HLE emulation. Emulated <-> emulated calls
- * aren't supported yet.
+ * Handle a sync request from the emulated application.
+ * Only HLE services should override this function.
+ * @returns ResultCode from the operation.
*/
- virtual ResultVal<bool> SyncRequest() = 0;
+ virtual ResultCode HandleSyncRequest();
- // TODO(bunnei): These functions exist to satisfy a hardware test with a Session object
- // passed into WaitSynchronization. Figure out the meaning of them.
+ bool ShouldWait() override;
- bool ShouldWait() override {
- return true;
- }
+ void Acquire() override;
- void Acquire() override {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
- }
+ std::string name; ///< The name of this session (optional)
+ bool signaled; ///< Whether there's new data available to this ServerSession
};
}