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-rw-r--r--src/core/hle/kernel/thread.cpp16
-rw-r--r--src/core/hle/kernel/thread.h3
2 files changed, 19 insertions, 0 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index f59795901..6da238828 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -49,6 +49,8 @@ public:
ThreadContext context;
+ u32 thread_id;
+
u32 status;
u32 entry_point;
u32 stack_top;
@@ -325,6 +327,9 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio
thread_queue.push_back(handle);
thread_ready_queue.prepare(priority);
+ // TODO(Subv): Assign valid ids to each thread, they are much lower than handle values
+ // they appear to begin at 276 and continue from there
+ thread->thread_id = handle;
thread->status = THREADSTATUS_DORMANT;
thread->entry_point = entry_point;
thread->stack_top = stack_top;
@@ -465,6 +470,17 @@ void Reschedule() {
}
}
+ResultCode GetThreadId(u32* thread_id, Handle handle) {
+ Thread* thread = g_object_pool.Get<Thread>(handle);
+ if (thread == nullptr)
+ return ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS,
+ ErrorSummary::WrongArgument, ErrorLevel::Permanent);
+
+ *thread_id = thread->thread_id;
+
+ return RESULT_SUCCESS;
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index ce63a70d3..e87867ac0 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -58,6 +58,9 @@ void Reschedule();
/// Stops the current thread
ResultCode StopThread(Handle thread, const char* reason);
+// Retrieves the thread id of the specified thread handle
+ResultCode GetThreadId(u32* thread_id, Handle handle);
+
/// Resumes a thread from waiting by marking it as "ready"
void ResumeThreadFromWait(Handle handle);