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Diffstat (limited to 'src/core/hle/kernel/wait_object.cpp')
-rw-r--r--src/core/hle/kernel/wait_object.cpp31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp
index 90580ed93..0e96ba872 100644
--- a/src/core/hle/kernel/wait_object.cpp
+++ b/src/core/hle/kernel/wait_object.cpp
@@ -30,7 +30,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
waiting_threads.erase(itr);
}
-SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
+SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
Thread* candidate = nullptr;
u32 candidate_priority = THREADPRIO_LOWEST + 1;
@@ -38,8 +38,7 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
const ThreadStatus thread_status = thread->GetStatus();
// The list of waiting threads must not contain threads that are not waiting to be awakened.
- ASSERT_MSG(thread_status == ThreadStatus::WaitSynchAny ||
- thread_status == ThreadStatus::WaitSynchAll ||
+ ASSERT_MSG(thread_status == ThreadStatus::WaitSynch ||
thread_status == ThreadStatus::WaitHLEEvent,
"Inconsistent thread statuses in waiting_threads");
@@ -49,10 +48,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
if (ShouldWait(thread.get()))
continue;
- // A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
- // in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
+ // A thread is ready to run if it's either in ThreadStatus::WaitSynch
+ // and the rest of the objects it is waiting on are ready.
bool ready_to_run = true;
- if (thread_status == ThreadStatus::WaitSynchAll) {
+ if (thread_status == ThreadStatus::WaitSynch) {
ready_to_run = thread->AllWaitObjectsReady();
}
@@ -68,33 +67,35 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
ASSERT(!ShouldWait(thread.get()));
- if (!thread)
+ if (!thread) {
return;
+ }
- if (!thread->IsSleepingOnWaitAll()) {
- Acquire(thread.get());
- } else {
+ if (thread->IsSleepingOnWait()) {
for (const auto& object : thread->GetWaitObjects()) {
ASSERT(!object->ShouldWait(thread.get()));
object->Acquire(thread.get());
}
+ } else {
+ Acquire(thread.get());
}
const std::size_t index = thread->GetWaitObjectIndex(this);
- for (const auto& object : thread->GetWaitObjects())
+ for (const auto& object : thread->GetWaitObjects()) {
object->RemoveWaitingThread(thread.get());
+ }
thread->ClearWaitObjects();
thread->CancelWakeupTimer();
bool resume = true;
-
- if (thread->HasWakeupCallback())
+ if (thread->HasWakeupCallback()) {
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
-
- if (resume)
+ }
+ if (resume) {
thread->ResumeFromWait();
+ }
}
void WaitObject::WakeupAllWaitingThreads() {