summaryrefslogtreecommitdiffstats
path: root/src/core/hle/kernel/vm_manager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/kernel/vm_manager.cpp')
-rw-r--r--src/core/hle/kernel/vm_manager.cpp290
1 files changed, 283 insertions, 7 deletions
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 7bc925a5f..4f45fb03b 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -11,6 +11,8 @@
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "core/memory_setup.h"
@@ -48,10 +50,14 @@ bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
type != next.type) {
return false;
}
- if (type == VMAType::AllocatedMemoryBlock &&
- (backing_block != next.backing_block || offset + size != next.offset)) {
+ if ((attribute & MemoryAttribute::DeviceMapped) == MemoryAttribute::DeviceMapped) {
+ // TODO: Can device mapped memory be merged sanely?
+ // Not merging it may cause inaccuracies versus hardware when memory layout is queried.
return false;
}
+ if (type == VMAType::AllocatedMemoryBlock) {
+ return true;
+ }
if (type == VMAType::BackingMemory && backing_memory + size != next.backing_memory) {
return false;
}
@@ -99,7 +105,7 @@ bool VMManager::IsValidHandle(VMAHandle handle) const {
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
std::shared_ptr<std::vector<u8>> block,
std::size_t offset, u64 size,
- MemoryState state) {
+ MemoryState state, VMAPermission perm) {
ASSERT(block != nullptr);
ASSERT(offset + size <= block->size());
@@ -109,7 +115,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
ASSERT(final_vma.size == size);
final_vma.type = VMAType::AllocatedMemoryBlock;
- final_vma.permissions = VMAPermission::ReadWrite;
+ final_vma.permissions = perm;
final_vma.state = state;
final_vma.backing_block = std::move(block);
final_vma.offset = offset;
@@ -288,6 +294,166 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
return MakeResult<VAddr>(heap_region_base);
}
+ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
+ const auto end_addr = target + size;
+ const auto last_addr = end_addr - 1;
+ VAddr cur_addr = target;
+
+ ResultCode result = RESULT_SUCCESS;
+
+ // Check how much memory we've already mapped.
+ const auto mapped_size_result = SizeOfAllocatedVMAsInRange(target, size);
+ if (mapped_size_result.Failed()) {
+ return mapped_size_result.Code();
+ }
+
+ // If we've already mapped the desired amount, return early.
+ const std::size_t mapped_size = *mapped_size_result;
+ if (mapped_size == size) {
+ return RESULT_SUCCESS;
+ }
+
+ // Check that we can map the memory we want.
+ const auto res_limit = system.CurrentProcess()->GetResourceLimit();
+ const u64 physmem_remaining = res_limit->GetMaxResourceValue(ResourceType::PhysicalMemory) -
+ res_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory);
+ if (physmem_remaining < (size - mapped_size)) {
+ return ERR_RESOURCE_LIMIT_EXCEEDED;
+ }
+
+ // Keep track of the memory regions we unmap.
+ std::vector<std::pair<u64, u64>> mapped_regions;
+
+ // Iterate, trying to map memory.
+ {
+ cur_addr = target;
+
+ auto iter = FindVMA(target);
+ ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
+
+ while (true) {
+ const auto& vma = iter->second;
+ const auto vma_start = vma.base;
+ const auto vma_end = vma_start + vma.size;
+ const auto vma_last = vma_end - 1;
+
+ // Map the memory block
+ const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
+ if (vma.state == MemoryState::Unmapped) {
+ const auto map_res =
+ MapMemoryBlock(cur_addr, std::make_shared<std::vector<u8>>(map_size, 0), 0,
+ map_size, MemoryState::Heap, VMAPermission::ReadWrite);
+ result = map_res.Code();
+ if (result.IsError()) {
+ break;
+ }
+
+ mapped_regions.emplace_back(cur_addr, map_size);
+ }
+
+ // Break once we hit the end of the range.
+ if (last_addr <= vma_last) {
+ break;
+ }
+
+ // Advance to the next block.
+ cur_addr = vma_end;
+ iter = FindVMA(cur_addr);
+ ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
+ }
+ }
+
+ // If we failed, unmap memory.
+ if (result.IsError()) {
+ for (const auto [unmap_address, unmap_size] : mapped_regions) {
+ ASSERT_MSG(UnmapRange(unmap_address, unmap_size).IsSuccess(),
+ "MapPhysicalMemory un-map on error");
+ }
+
+ return result;
+ }
+
+ // Update amount of mapped physical memory.
+ physical_memory_mapped += size - mapped_size;
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
+ const auto end_addr = target + size;
+ const auto last_addr = end_addr - 1;
+ VAddr cur_addr = target;
+
+ ResultCode result = RESULT_SUCCESS;
+
+ // Check how much memory is currently mapped.
+ const auto mapped_size_result = SizeOfUnmappablePhysicalMemoryInRange(target, size);
+ if (mapped_size_result.Failed()) {
+ return mapped_size_result.Code();
+ }
+
+ // If we've already unmapped all the memory, return early.
+ const std::size_t mapped_size = *mapped_size_result;
+ if (mapped_size == 0) {
+ return RESULT_SUCCESS;
+ }
+
+ // Keep track of the memory regions we unmap.
+ std::vector<std::pair<u64, u64>> unmapped_regions;
+
+ // Try to unmap regions.
+ {
+ cur_addr = target;
+
+ auto iter = FindVMA(target);
+ ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
+
+ while (true) {
+ const auto& vma = iter->second;
+ const auto vma_start = vma.base;
+ const auto vma_end = vma_start + vma.size;
+ const auto vma_last = vma_end - 1;
+
+ // Unmap the memory block
+ const auto unmap_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
+ if (vma.state == MemoryState::Heap) {
+ result = UnmapRange(cur_addr, unmap_size);
+ if (result.IsError()) {
+ break;
+ }
+
+ unmapped_regions.emplace_back(cur_addr, unmap_size);
+ }
+
+ // Break once we hit the end of the range.
+ if (last_addr <= vma_last) {
+ break;
+ }
+
+ // Advance to the next block.
+ cur_addr = vma_end;
+ iter = FindVMA(cur_addr);
+ ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
+ }
+ }
+
+ // If we failed, re-map regions.
+ // TODO: Preserve memory contents?
+ if (result.IsError()) {
+ for (const auto [map_address, map_size] : unmapped_regions) {
+ const auto remap_res =
+ MapMemoryBlock(map_address, std::make_shared<std::vector<u8>>(map_size, 0), 0,
+ map_size, MemoryState::Heap, VMAPermission::None);
+ ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
+ }
+ }
+
+ // Update mapped amount
+ physical_memory_mapped -= mapped_size;
+
+ return RESULT_SUCCESS;
+}
+
ResultCode VMManager::MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) {
constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped;
const auto src_check_result = CheckRangeState(
@@ -435,7 +601,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
// Protect mirror with permissions from old region
Reprotect(new_vma, vma->second.permissions);
// Remove permissions from old region
- Reprotect(vma, VMAPermission::None);
+ ReprotectRange(src_addr, size, VMAPermission::None);
return RESULT_SUCCESS;
}
@@ -568,14 +734,14 @@ VMManager::VMAIter VMManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) {
const VMAIter next_vma = std::next(iter);
if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
- iter->second.size += next_vma->second.size;
+ MergeAdjacentVMA(iter->second, next_vma->second);
vma_map.erase(next_vma);
}
if (iter != vma_map.begin()) {
VMAIter prev_vma = std::prev(iter);
if (prev_vma->second.CanBeMergedWith(iter->second)) {
- prev_vma->second.size += iter->second.size;
+ MergeAdjacentVMA(prev_vma->second, iter->second);
vma_map.erase(iter);
iter = prev_vma;
}
@@ -584,6 +750,38 @@ VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) {
return iter;
}
+void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right) {
+ ASSERT(left.CanBeMergedWith(right));
+
+ // Always merge allocated memory blocks, even when they don't share the same backing block.
+ if (left.type == VMAType::AllocatedMemoryBlock &&
+ (left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
+ // Check if we can save work.
+ if (left.offset == 0 && left.size == left.backing_block->size()) {
+ // Fast case: left is an entire backing block.
+ left.backing_block->insert(left.backing_block->end(),
+ right.backing_block->begin() + right.offset,
+ right.backing_block->begin() + right.offset + right.size);
+ } else {
+ // Slow case: make a new memory block for left and right.
+ auto new_memory = std::make_shared<std::vector<u8>>();
+ new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
+ left.backing_block->begin() + left.offset + left.size);
+ new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
+ right.backing_block->begin() + right.offset + right.size);
+ left.backing_block = new_memory;
+ left.offset = 0;
+ }
+
+ // Page table update is needed, because backing memory changed.
+ left.size += right.size;
+ UpdatePageTableForVMA(left);
+ } else {
+ // Just update the size.
+ left.size += right.size;
+ }
+}
+
void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
switch (vma.type) {
case VMAType::Free:
@@ -758,6 +956,84 @@ VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, Memo
std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask));
}
+ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
+ std::size_t size) const {
+ const VAddr end_addr = address + size;
+ const VAddr last_addr = end_addr - 1;
+ std::size_t mapped_size = 0;
+
+ VAddr cur_addr = address;
+ auto iter = FindVMA(cur_addr);
+ ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
+
+ while (true) {
+ const auto& vma = iter->second;
+ const VAddr vma_start = vma.base;
+ const VAddr vma_end = vma_start + vma.size;
+ const VAddr vma_last = vma_end - 1;
+
+ // Add size if relevant.
+ if (vma.state != MemoryState::Unmapped) {
+ mapped_size += std::min(end_addr - cur_addr, vma_end - cur_addr);
+ }
+
+ // Break once we hit the end of the range.
+ if (last_addr <= vma_last) {
+ break;
+ }
+
+ // Advance to the next block.
+ cur_addr = vma_end;
+ iter = std::next(iter);
+ ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
+ }
+
+ return MakeResult(mapped_size);
+}
+
+ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr address,
+ std::size_t size) const {
+ const VAddr end_addr = address + size;
+ const VAddr last_addr = end_addr - 1;
+ std::size_t mapped_size = 0;
+
+ VAddr cur_addr = address;
+ auto iter = FindVMA(cur_addr);
+ ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
+
+ while (true) {
+ const auto& vma = iter->second;
+ const auto vma_start = vma.base;
+ const auto vma_end = vma_start + vma.size;
+ const auto vma_last = vma_end - 1;
+ const auto state = vma.state;
+ const auto attr = vma.attribute;
+
+ // Memory within region must be free or mapped heap.
+ if (!((state == MemoryState::Heap && attr == MemoryAttribute::None) ||
+ (state == MemoryState::Unmapped))) {
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ // Add size if relevant.
+ if (state != MemoryState::Unmapped) {
+ mapped_size += std::min(end_addr - cur_addr, vma_end - cur_addr);
+ }
+
+ // Break once we hit the end of the range.
+ if (last_addr <= vma_last) {
+ break;
+ }
+
+ // Advance to the next block.
+ cur_addr = vma_end;
+ iter = std::next(iter);
+ ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
+ }
+
+ return MakeResult(mapped_size);
+}
+
u64 VMManager::GetTotalPhysicalMemoryAvailable() const {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0xF8000000;