diff options
Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 962530d2d..735019d96 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -50,7 +50,7 @@ void Thread::Stop() { // Clean up any dangling references in objects that this thread was waiting for for (auto& wait_object : wait_objects) { - wait_object->RemoveWaitingThread(this); + wait_object->RemoveWaitingThread(SharedFrom(this)); } wait_objects.clear(); @@ -77,18 +77,6 @@ void Thread::CancelWakeupTimer() { callback_handle); } -static std::optional<s32> GetNextProcessorId(u64 mask) { - for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) { - if (mask & (1ULL << index)) { - if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) { - // Core is enabled and not running any threads, use this one - return index; - } - } - } - return {}; -} - void Thread::ResumeFromWait() { ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects"); @@ -132,8 +120,11 @@ void Thread::ResumeFromWait() { } void Thread::CancelWait() { - ASSERT(GetStatus() == ThreadStatus::WaitSynch); - ClearWaitObjects(); + if (GetSchedulingStatus() != ThreadSchedStatus::Paused) { + is_sync_cancelled = true; + return; + } + is_sync_cancelled = false; SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED); ResumeFromWait(); } @@ -156,9 +147,10 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd context.fpcr = 0x03C00000; } -ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point, - u32 priority, u64 arg, s32 processor_id, - VAddr stack_top, Process& owner_process) { +ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::string name, + VAddr entry_point, u32 priority, u64 arg, + s32 processor_id, VAddr stack_top, + Process& owner_process) { // Check if priority is in ranged. Lowest priority -> highest priority id. if (priority > THREADPRIO_LOWEST) { LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority); @@ -173,11 +165,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) { LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point); // TODO (bunnei): Find the correct error code to use here - return ResultCode(-1); + return RESULT_UNKNOWN; } auto& system = Core::System::GetInstance(); - SharedPtr<Thread> thread(new Thread(kernel)); + std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel); thread->thread_id = kernel.CreateNewThreadID(); thread->status = ThreadStatus::Dormant; @@ -206,7 +198,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name // to initialize the context ResetThreadContext(thread->context, stack_top, entry_point, arg); - return MakeResult<SharedPtr<Thread>>(std::move(thread)); + return MakeResult<std::shared_ptr<Thread>>(std::move(thread)); } void Thread::SetPriority(u32 priority) { @@ -224,7 +216,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) { context.cpu_registers[1] = output; } -s32 Thread::GetWaitObjectIndex(const WaitObject* object) const { +s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const { ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything"); const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object); return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1); @@ -264,8 +256,8 @@ void Thread::SetStatus(ThreadStatus new_status) { status = new_status; } -void Thread::AddMutexWaiter(SharedPtr<Thread> thread) { - if (thread->lock_owner == this) { +void Thread::AddMutexWaiter(std::shared_ptr<Thread> thread) { + if (thread->lock_owner.get() == this) { // If the thread is already waiting for this thread to release the mutex, ensure that the // waiters list is consistent and return without doing anything. const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread); @@ -285,13 +277,13 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) { wait_mutex_threads.begin(), wait_mutex_threads.end(), [&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); }); wait_mutex_threads.insert(insertion_point, thread); - thread->lock_owner = this; + thread->lock_owner = SharedFrom(this); UpdatePriority(); } -void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) { - ASSERT(thread->lock_owner == this); +void Thread::RemoveMutexWaiter(std::shared_ptr<Thread> thread) { + ASSERT(thread->lock_owner.get() == this); // Ensure that the thread is in the list of mutex waiters const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread); @@ -318,16 +310,24 @@ void Thread::UpdatePriority() { return; } + if (GetStatus() == ThreadStatus::WaitCondVar) { + owner_process->RemoveConditionVariableThread(SharedFrom(this)); + } + SetCurrentPriority(new_priority); + if (GetStatus() == ThreadStatus::WaitCondVar) { + owner_process->InsertConditionVariableThread(SharedFrom(this)); + } + if (!lock_owner) { return; } // Ensure that the thread is within the correct location in the waiting list. auto old_owner = lock_owner; - lock_owner->RemoveMutexWaiter(this); - old_owner->AddMutexWaiter(this); + lock_owner->RemoveMutexWaiter(SharedFrom(this)); + old_owner->AddMutexWaiter(SharedFrom(this)); // Recursively update the priority of the thread that depends on the priority of this one. lock_owner->UpdatePriority(); @@ -340,11 +340,11 @@ void Thread::ChangeCore(u32 core, u64 mask) { bool Thread::AllWaitObjectsReady() const { return std::none_of( wait_objects.begin(), wait_objects.end(), - [this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); }); + [this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); }); } -bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread, - SharedPtr<WaitObject> object, std::size_t index) { +bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<WaitObject> object, std::size_t index) { ASSERT(wakeup_callback); return wakeup_callback(reason, std::move(thread), std::move(object), index); } @@ -401,7 +401,7 @@ void Thread::SetCurrentPriority(u32 new_priority) { ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) { const auto HighestSetCore = [](u64 mask, u32 max_cores) { - for (s32 core = max_cores - 1; core >= 0; core--) { + for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) { if (((mask >> core) & 1) != 0) { return core; } @@ -425,7 +425,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) { if (old_affinity_mask != new_affinity_mask) { const s32 old_core = processor_id; if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) { - if (ideal_core < 0) { + if (static_cast<s32>(ideal_core) < 0) { processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES); } else { processor_id = ideal_core; @@ -447,23 +447,23 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) { ThreadSchedStatus::Runnable) { // In this case the thread was running, now it's pausing/exitting if (processor_id >= 0) { - scheduler.Unschedule(current_priority, processor_id, this); + scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this); } - for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { - if (core != processor_id && ((affinity_mask >> core) & 1) != 0) { - scheduler.Unsuggest(current_priority, static_cast<u32>(core), this); + for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { + scheduler.Unsuggest(current_priority, core, this); } } } else if (GetSchedulingStatus() == ThreadSchedStatus::Runnable) { // The thread is now set to running from being stopped if (processor_id >= 0) { - scheduler.Schedule(current_priority, processor_id, this); + scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this); } - for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { - if (core != processor_id && ((affinity_mask >> core) & 1) != 0) { - scheduler.Suggest(current_priority, static_cast<u32>(core), this); + for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { + scheduler.Suggest(current_priority, core, this); } } } @@ -477,11 +477,11 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { } auto& scheduler = Core::System::GetInstance().GlobalScheduler(); if (processor_id >= 0) { - scheduler.Unschedule(old_priority, processor_id, this); + scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this); } for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { - if (core != processor_id && ((affinity_mask >> core) & 1) != 0) { + if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { scheduler.Unsuggest(old_priority, core, this); } } @@ -491,14 +491,14 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { if (processor_id >= 0) { if (current_thread == this) { - scheduler.SchedulePrepend(current_priority, processor_id, this); + scheduler.SchedulePrepend(current_priority, static_cast<u32>(processor_id), this); } else { - scheduler.Schedule(current_priority, processor_id, this); + scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this); } } for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { - if (core != processor_id && ((affinity_mask >> core) & 1) != 0) { + if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { scheduler.Suggest(current_priority, core, this); } } @@ -515,7 +515,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { if (((old_affinity_mask >> core) & 1) != 0) { - if (core == old_core) { + if (core == static_cast<u32>(old_core)) { scheduler.Unschedule(current_priority, core, this); } else { scheduler.Unsuggest(current_priority, core, this); @@ -525,7 +525,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { if (((affinity_mask >> core) & 1) != 0) { - if (core == processor_id) { + if (core == static_cast<u32>(processor_id)) { scheduler.Schedule(current_priority, core, this); } else { scheduler.Suggest(current_priority, core, this); |