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-rw-r--r--src/core/hle/kernel/thread.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 5f1d5c400..189f7d5f5 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -147,7 +147,7 @@ void CallThread(Thread* t) {
}
/// Switches CPU context to that of the specified thread
-void SwitchContext(Thread* t, const char* reason) {
+void SwitchContext(Thread* t) {
Thread* cur = GetCurrentThread();
// Save context for current thread
@@ -299,11 +299,11 @@ Handle SetupMainThread(s32 priority, int stack_size) {
}
/// Reschedules to the next available thread (call after current thread is suspended)
-void Reschedule(const char* reason) {
+void Reschedule() {
Thread* prev = GetCurrentThread();
Thread* next = NextThread();
if (next > 0) {
- SwitchContext(next, reason);
+ SwitchContext(next);
// Hack - automatically change previous thread (which would have been in "wait" state) to
// "ready" state, so that we can immediately resume to it when new thread yields. FixMe to