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-rw-r--r--src/core/hle/kernel/svc/svc_processor.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/core/hle/kernel/svc/svc_processor.cpp b/src/core/hle/kernel/svc/svc_processor.cpp
new file mode 100644
index 000000000..7602ce6c0
--- /dev/null
+++ b/src/core/hle/kernel/svc/svc_processor.cpp
@@ -0,0 +1,25 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/hle/kernel/physical_core.h"
+#include "core/hle/kernel/svc.h"
+
+namespace Kernel::Svc {
+
+/// Get which CPU core is executing the current thread
+int32_t GetCurrentProcessorNumber(Core::System& system) {
+ LOG_TRACE(Kernel_SVC, "called");
+ return static_cast<int32_t>(system.CurrentPhysicalCore().CoreIndex());
+}
+
+int32_t GetCurrentProcessorNumber64(Core::System& system) {
+ return GetCurrentProcessorNumber(system);
+}
+
+int32_t GetCurrentProcessorNumber64From32(Core::System& system) {
+ return GetCurrentProcessorNumber(system);
+}
+
+} // namespace Kernel::Svc