diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 170 |
1 files changed, 156 insertions, 14 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 035607daf..1d145ea91 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -29,6 +29,7 @@ #include "core/hle/kernel/k_resource_limit.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scoped_resource_reservation.h" +#include "core/hle/kernel/k_session.h" #include "core/hle/kernel/k_shared_memory.h" #include "core/hle/kernel/k_synchronization_object.h" #include "core/hle/kernel/k_thread.h" @@ -255,6 +256,93 @@ static Result UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u3 return UnmapMemory(system, dst_addr, src_addr, size); } +template <typename T> +Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u64 name) { + auto& process = *system.CurrentProcess(); + auto& handle_table = process.GetHandleTable(); + + // Declare the session we're going to allocate. + T* session; + + // Reserve a new session from the process resource limit. + // FIXME: LimitableResource_SessionCountMax + KScopedResourceReservation session_reservation(&process, LimitableResource::Sessions); + if (session_reservation.Succeeded()) { + session = T::Create(system.Kernel()); + } else { + return ResultLimitReached; + + // // We couldn't reserve a session. Check that we support dynamically expanding the + // // resource limit. + // R_UNLESS(process.GetResourceLimit() == + // &system.Kernel().GetSystemResourceLimit(), ResultLimitReached); + // R_UNLESS(KTargetSystem::IsDynamicResourceLimitsEnabled(), ResultLimitReached()); + + // // Try to allocate a session from unused slab memory. + // session = T::CreateFromUnusedSlabMemory(); + // R_UNLESS(session != nullptr, ResultLimitReached); + // ON_RESULT_FAILURE { session->Close(); }; + + // // If we're creating a KSession, we want to add two KSessionRequests to the heap, to + // // prevent request exhaustion. + // // NOTE: Nintendo checks if session->DynamicCast<KSession *>() != nullptr, but there's + // // no reason to not do this statically. + // if constexpr (std::same_as<T, KSession>) { + // for (size_t i = 0; i < 2; i++) { + // KSessionRequest* request = KSessionRequest::CreateFromUnusedSlabMemory(); + // R_UNLESS(request != nullptr, ResultLimitReached); + // request->Close(); + // } + // } + + // We successfully allocated a session, so add the object we allocated to the resource + // limit. + // system.Kernel().GetSystemResourceLimit().Reserve(LimitableResource::Sessions, 1); + } + + // Check that we successfully created a session. + R_UNLESS(session != nullptr, ResultOutOfResource); + + // Initialize the session. + session->Initialize(nullptr, fmt::format("{}", name)); + + // Commit the session reservation. + session_reservation.Commit(); + + // Ensure that we clean up the session (and its only references are handle table) on function + // end. + SCOPE_EXIT({ + session->GetClientSession().Close(); + session->GetServerSession().Close(); + }); + + // Register the session. + T::Register(system.Kernel(), session); + + // Add the server session to the handle table. + R_TRY(handle_table.Add(out_server, &session->GetServerSession())); + + // Add the client session to the handle table. + const auto result = handle_table.Add(out_client, &session->GetClientSession()); + + if (!R_SUCCEEDED(result)) { + // Ensure that we maintaing a clean handle state on exit. + handle_table.Remove(*out_server); + } + + return result; +} + +static Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, + u32 is_light, u64 name) { + if (is_light) { + // return CreateSession<KLightSession>(system, out_server, out_client, name); + return ResultUnknown; + } else { + return CreateSession<KSession>(system, out_server, out_client, name); + } +} + /// Connect to an OS service given the port name, returns the handle to the port to out static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address) { auto& memory = system.Memory(); @@ -294,7 +382,8 @@ static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_n // Create a session. KClientSession* session{}; - R_TRY(port->CreateSession(std::addressof(session))); + R_TRY(port->CreateSession(std::addressof(session), + std::make_shared<SessionRequestManager>(kernel))); port->Close(); // Register the session in the table, close the extra reference. @@ -312,7 +401,7 @@ static Result ConnectToNamedPort32(Core::System& system, Handle* out_handle, return ConnectToNamedPort(system, out_handle, port_name_address); } -/// Makes a blocking IPC call to an OS service. +/// Makes a blocking IPC call to a service. static Result SendSyncRequest(Core::System& system, Handle handle) { auto& kernel = system.Kernel(); @@ -326,22 +415,75 @@ static Result SendSyncRequest(Core::System& system, Handle handle) { LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName()); - { - KScopedSchedulerLock lock(kernel); - - // This is a synchronous request, so we should wait for our request to complete. - GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue)); - GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC); - session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming()); - } - - return GetCurrentThread(kernel).GetWaitResult(); + return session->SendSyncRequest(); } static Result SendSyncRequest32(Core::System& system, Handle handle) { return SendSyncRequest(system, handle); } +static Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles, + s32 num_handles, Handle reply_target, s64 timeout_ns) { + auto& kernel = system.Kernel(); + auto& handle_table = GetCurrentThread(kernel).GetOwnerProcess()->GetHandleTable(); + + // Convert handle list to object table. + std::vector<KSynchronizationObject*> objs(num_handles); + R_UNLESS( + handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles, num_handles), + ResultInvalidHandle); + + // Ensure handles are closed when we're done. + SCOPE_EXIT({ + for (auto i = 0; i < num_handles; ++i) { + objs[i]->Close(); + } + }); + + // Reply to the target, if one is specified. + if (reply_target != InvalidHandle) { + KScopedAutoObject session = handle_table.GetObject<KServerSession>(reply_target); + R_UNLESS(session.IsNotNull(), ResultInvalidHandle); + + // If we fail to reply, we want to set the output index to -1. + // ON_RESULT_FAILURE { *out_index = -1; }; + + // Send the reply. + // R_TRY(session->SendReply()); + + Result rc = session->SendReply(); + if (!R_SUCCEEDED(rc)) { + *out_index = -1; + return rc; + } + } + + // Wait for a message. + while (true) { + // Wait for an object. + s32 index; + Result result = KSynchronizationObject::Wait(kernel, &index, objs.data(), + static_cast<s32>(objs.size()), timeout_ns); + if (result == ResultTimedOut) { + return result; + } + + // Receive the request. + if (R_SUCCEEDED(result)) { + KServerSession* session = objs[index]->DynamicCast<KServerSession*>(); + if (session != nullptr) { + result = session->ReceiveRequest(); + if (result == ResultNotFound) { + continue; + } + } + } + + *out_index = index; + return result; + } +} + /// Get the ID for the specified thread. static Result GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) { // Get the thread from its handle. @@ -2859,10 +3001,10 @@ static const FunctionDef SVC_Table_64[] = { {0x3D, SvcWrap64<ChangeKernelTraceState>, "ChangeKernelTraceState"}, {0x3E, nullptr, "Unknown3e"}, {0x3F, nullptr, "Unknown3f"}, - {0x40, nullptr, "CreateSession"}, + {0x40, SvcWrap64<CreateSession>, "CreateSession"}, {0x41, nullptr, "AcceptSession"}, {0x42, nullptr, "ReplyAndReceiveLight"}, - {0x43, nullptr, "ReplyAndReceive"}, + {0x43, SvcWrap64<ReplyAndReceive>, "ReplyAndReceive"}, {0x44, nullptr, "ReplyAndReceiveWithUserBuffer"}, {0x45, SvcWrap64<CreateEvent>, "CreateEvent"}, {0x46, nullptr, "MapIoRegion"}, |