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-rw-r--r--src/core/hle/kernel/server_session.cpp79
1 files changed, 79 insertions, 0 deletions
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
new file mode 100644
index 000000000..146458c1c
--- /dev/null
+++ b/src/core/hle/kernel/server_session.cpp
@@ -0,0 +1,79 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <tuple>
+
+#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+ServerSession::ServerSession() = default;
+ServerSession::~ServerSession() {
+ // This destructor will be called automatically when the last ServerSession handle is closed by
+ // the emulated application.
+ // TODO(Subv): Reduce the ClientPort's connection count,
+ // if the session is still open, set the connection status to 3 (Closed by server),
+}
+
+ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
+ std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
+ SharedPtr<ServerSession> server_session(new ServerSession);
+
+ server_session->name = std::move(name);
+ server_session->signaled = false;
+ server_session->hle_handler = std::move(hle_handler);
+
+ return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
+}
+
+bool ServerSession::ShouldWait() {
+ return !signaled;
+}
+
+void ServerSession::Acquire() {
+ ASSERT_MSG(!ShouldWait(), "object unavailable!");
+ signaled = false;
+}
+
+ResultCode ServerSession::HandleSyncRequest() {
+ // The ServerSession received a sync request, this means that there's new data available
+ // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
+ // similar.
+
+ // If this ServerSession has an associated HLE handler, forward the request to it.
+ if (hle_handler != nullptr) {
+ // Attempt to translate the incoming request's command buffer.
+ ResultCode result = TranslateHLERequest(this);
+ if (result.IsError())
+ return result;
+ hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
+ // TODO(Subv): Translate the response command buffer.
+ }
+
+ // If this ServerSession does not have an HLE implementation, just wake up the threads waiting
+ // on it.
+ signaled = true;
+ WakeupAllWaitingThreads();
+ return RESULT_SUCCESS;
+}
+
+ServerSession::SessionPair ServerSession::CreateSessionPair(
+ const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
+ auto server_session =
+ ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
+ // We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want
+ // to prevent the ServerSession's destructor from being called when the emulated
+ // application closes the last ServerSession handle.
+ auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
+
+ return std::make_tuple(std::move(server_session), std::move(client_session));
+}
+
+ResultCode TranslateHLERequest(ServerSession* server_session) {
+ // TODO(Subv): Implement this function once multiple concurrent processes are supported.
+ return RESULT_SUCCESS;
+}
+}