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Diffstat (limited to 'src/core/hle/kernel/server_session.cpp')
-rw-r--r--src/core/hle/kernel/server_session.cpp31
1 files changed, 6 insertions, 25 deletions
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index b40fe3916..790dbb998 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -15,16 +15,16 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
-#include "core/hle/kernel/thread.h"
#include "core/memory.h"
namespace Kernel {
-ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
+ServerSession::ServerSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
ServerSession::~ServerSession() {
kernel.ReleaseServiceThread(service_thread);
@@ -42,16 +42,6 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
return MakeResult(std::move(session));
}
-bool ServerSession::ShouldWait(const Thread* thread) const {
- // Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
- if (!parent->Client()) {
- return false;
- }
-
- // Wait if we have no pending requests, or if we're currently handling a request.
- return pending_requesting_threads.empty() || currently_handling != nullptr;
-}
-
bool ServerSession::IsSignaled() const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (!parent->Client()) {
@@ -62,15 +52,6 @@ bool ServerSession::IsSignaled() const {
return !pending_requesting_threads.empty() && currently_handling == nullptr;
}
-void ServerSession::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
- // We are now handling a request, pop it from the stack.
- // TODO(Subv): What happens if the client endpoint is closed before any requests are made?
- ASSERT(!pending_requesting_threads.empty());
- currently_handling = pending_requesting_threads.back();
- pending_requesting_threads.pop_back();
-}
-
void ServerSession::ClientDisconnected() {
// We keep a shared pointer to the hle handler to keep it alive throughout
// the call to ClientDisconnected, as ClientDisconnected invalidates the
@@ -135,7 +116,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
-ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
+ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
auto context =
@@ -172,15 +153,15 @@ ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
{
KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
- context.GetThread().ResumeFromWait();
- context.GetThread().SetSynchronizationResults(nullptr, result);
+ context.GetThread().Wakeup();
+ context.GetThread().SetSyncedObject(nullptr, result);
}
}
return result;
}
-ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
+ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) {
return QueueSyncRequest(std::move(thread), memory);