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-rw-r--r--src/core/hle/kernel/server_session.cpp58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
new file mode 100644
index 000000000..9f5350ce5
--- /dev/null
+++ b/src/core/hle/kernel/server_session.cpp
@@ -0,0 +1,58 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <tuple>
+
+#include "core/hle/kernel/client_port.h"
+#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+ServerSession::ServerSession() {}
+ServerSession::~ServerSession() {}
+
+ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name) {
+ SharedPtr<ServerSession> server_session(new ServerSession);
+
+ server_session->name = std::move(name);
+ server_session->signaled = false;
+
+ return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
+}
+
+bool ServerSession::ShouldWait() {
+ return !signaled;
+}
+
+void ServerSession::Acquire() {
+ ASSERT_MSG(!ShouldWait(), "object unavailable!");
+ signaled = false;
+}
+
+ResultCode ServerSession::HandleSyncRequest() {
+ // The ServerSession received a sync request, this means that there's new data available
+ // from one of its ClientSessions, so wake up any threads that may be waiting on a svcReplyAndReceive or similar.
+ signaled = true;
+ WakeupAllWaitingThreads();
+ return RESULT_SUCCESS;
+}
+
+SharedPtr<ClientSession> ServerSession::CreateClientSession() {
+ // In Citra, some types of ServerSessions (File and Directory sessions) are not created as a pair of Server-Client sessions,
+ // but are instead created as a single ServerSession, which then hands over a ClientSession on demand (When opening the File or Directory).
+ // The real kernel (Or more specifically, the real FS service) does create the pair of Sessions at the same time (via svcCreateSession), and simply
+ // stores the ClientSession until it is needed.
+ return ClientSession::Create(SharedPtr<ServerSession>(this), nullptr, name + "Client").MoveFrom();
+}
+
+std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> ServerSession::CreateSessionPair(SharedPtr<ClientPort> client_port, std::string name) {
+ auto server_session = ServerSession::Create(name + "Server").MoveFrom();
+ auto client_session = ClientSession::Create(server_session, client_port, name + "Client").MoveFrom();
+
+ return std::make_tuple(server_session, client_session);
+}
+
+}