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-rw-r--r--src/core/hle/kernel/process.h65
1 files changed, 51 insertions, 14 deletions
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index 29e016983..c2df451f3 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -5,7 +5,6 @@
#pragma once
#include <array>
-#include <bitset>
#include <cstddef>
#include <list>
#include <string>
@@ -32,6 +31,7 @@ namespace Kernel {
class KernelCore;
class ResourceLimit;
class Thread;
+class TLSPage;
struct CodeSet;
@@ -73,9 +73,15 @@ public:
ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
};
+ // Used to determine how process IDs are assigned.
+ enum class ProcessType {
+ KernelInternal,
+ Userland,
+ };
+
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
- static SharedPtr<Process> Create(Core::System& system, std::string name);
+ static SharedPtr<Process> Create(Core::System& system, std::string name, ProcessType type);
std::string GetTypeName() const override {
return "Process";
@@ -129,6 +135,11 @@ public:
return mutex;
}
+ /// Gets the address to the process' dedicated TLS region.
+ VAddr GetTLSRegionAddress() const {
+ return tls_region_address;
+ }
+
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -162,8 +173,24 @@ public:
return capabilities.GetPriorityMask();
}
- u32 IsVirtualMemoryEnabled() const {
- return is_virtual_address_memory_enabled;
+ /// Gets the amount of secure memory to allocate for memory management.
+ u32 GetSystemResourceSize() const {
+ return system_resource_size;
+ }
+
+ /// Gets the amount of secure memory currently in use for memory management.
+ u32 GetSystemResourceUsage() const {
+ // On hardware, this returns the amount of system resource memory that has
+ // been used by the kernel. This is problematic for Yuzu to emulate, because
+ // system resource memory is used for page tables -- and yuzu doesn't really
+ // have a way to calculate how much memory is required for page tables for
+ // the current process at any given time.
+ // TODO: Is this even worth implementing? Games may retrieve this value via
+ // an SDK function that gets used + available system resource size for debug
+ // or diagnostic purposes. However, it seems unlikely that a game would make
+ // decisions based on how much system memory is dedicated to its page tables.
+ // Is returning a value other than zero wise?
+ return 0;
}
/// Whether this process is an AArch64 or AArch32 process.
@@ -190,15 +217,15 @@ public:
u64 GetTotalPhysicalMemoryAvailable() const;
/// Retrieves the total physical memory available to this process in bytes,
- /// without the size of the personal heap added to it.
- u64 GetTotalPhysicalMemoryAvailableWithoutMmHeap() const;
+ /// without the size of the personal system resource heap added to it.
+ u64 GetTotalPhysicalMemoryAvailableWithoutSystemResource() const;
/// Retrieves the total physical memory used by this process in bytes.
u64 GetTotalPhysicalMemoryUsed() const;
/// Retrieves the total physical memory used by this process in bytes,
- /// without the size of the personal heap added to it.
- u64 GetTotalPhysicalMemoryUsedWithoutMmHeap() const;
+ /// without the size of the personal system resource heap added to it.
+ u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const;
/// Gets the list of all threads created with this process as their owner.
const std::list<const Thread*>& GetThreadList() const {
@@ -254,10 +281,10 @@ public:
// Thread-local storage management
// Marks the next available region as used and returns the address of the slot.
- VAddr MarkNextAvailableTLSSlotAsUsed(Thread& thread);
+ [[nodiscard]] VAddr CreateTLSRegion();
// Frees a used TLS slot identified by the given address
- void FreeTLSSlot(VAddr tls_address);
+ void FreeTLSRegion(VAddr tls_address);
private:
explicit Process(Core::System& system);
@@ -274,6 +301,9 @@ private:
/// a process signal.
void ChangeStatus(ProcessStatus new_status);
+ /// Allocates the main thread stack for the process, given the stack size in bytes.
+ void AllocateMainThreadStack(u64 stack_size);
+
/// Memory manager for this process.
Kernel::VMManager vm_manager;
@@ -284,7 +314,7 @@ private:
u64 code_memory_size = 0;
/// Current status of the process
- ProcessStatus status;
+ ProcessStatus status{};
/// The ID of this process
u64 process_id = 0;
@@ -292,19 +322,23 @@ private:
/// Title ID corresponding to the process
u64 program_id = 0;
+ /// Specifies additional memory to be reserved for the process's memory management by the
+ /// system. When this is non-zero, secure memory is allocated and used for page table allocation
+ /// instead of using the normal global page tables/memory block management.
+ u32 system_resource_size = 0;
+
/// Resource limit descriptor for this process
SharedPtr<ResourceLimit> resource_limit;
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 ideal_core = 0;
- u32 is_virtual_address_memory_enabled = 0;
/// The Thread Local Storage area is allocated as processes create threads,
/// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
/// holds the TLS for a specific thread. This vector contains which parts are in use for each
/// page as a bitmask.
/// This vector will grow as more pages are allocated for new threads.
- std::vector<std::bitset<8>> tls_slots;
+ std::vector<TLSPage> tls_pages;
/// Contains the parsed process capability descriptors.
ProcessCapabilities capabilities;
@@ -332,8 +366,11 @@ private:
/// variable related facilities.
Mutex mutex;
+ /// Address indicating the location of the process' dedicated TLS region.
+ VAddr tls_region_address = 0;
+
/// Random values for svcGetInfo RandomEntropy
- std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
+ std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{};
/// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list;