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-rw-r--r--src/core/hle/kernel/process.cpp104
1 files changed, 65 insertions, 39 deletions
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 8009150e0..2b81a8d4f 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -5,10 +5,12 @@
#include <algorithm>
#include <memory>
#include <random>
+#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
@@ -26,36 +28,30 @@ namespace {
*
* @param owner_process The parent process for the main thread
* @param kernel The kernel instance to create the main thread under.
- * @param entry_point The address at which the thread should start execution
* @param priority The priority to give the main thread
*/
-void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
- // Setup page table so we can write to memory
- SetCurrentPageTable(&owner_process.VMManager().page_table);
-
- // Initialize new "main" thread
- const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
+void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
+ const auto& vm_manager = owner_process.VMManager();
+ const VAddr entry_point = vm_manager.GetCodeRegionBaseAddress();
+ const VAddr stack_top = vm_manager.GetTLSIORegionEndAddress();
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
owner_process.GetIdealCore(), stack_top, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
- const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
- thread->SetGuestHandle(guest_handle);
- thread->GetContext().cpu_registers[1] = guest_handle;
+ const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
+ thread->GetContext().cpu_registers[1] = thread_handle;
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
thread->ResumeFromWait();
}
} // Anonymous namespace
-CodeSet::CodeSet() = default;
-CodeSet::~CodeSet() = default;
-
-SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
- SharedPtr<Process> process(new Process(kernel));
+SharedPtr<Process> Process::Create(Core::System& system, std::string name) {
+ auto& kernel = system.Kernel();
+ SharedPtr<Process> process(new Process(system));
process->name = std::move(name);
process->resource_limit = kernel.GetSystemResourceLimit();
process->status = ProcessStatus::Created;
@@ -76,6 +72,34 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
+u64 Process::GetTotalPhysicalMemoryAvailable() const {
+ return vm_manager.GetTotalPhysicalMemoryAvailable();
+}
+
+u64 Process::GetTotalPhysicalMemoryAvailableWithoutMmHeap() const {
+ // TODO: Subtract the personal heap size from this when the
+ // personal heap is implemented.
+ return GetTotalPhysicalMemoryAvailable();
+}
+
+u64 Process::GetTotalPhysicalMemoryUsed() const {
+ return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
+}
+
+u64 Process::GetTotalPhysicalMemoryUsedWithoutMmHeap() const {
+ // TODO: Subtract the personal heap size from this when the
+ // personal heap is implemented.
+ return GetTotalPhysicalMemoryUsed();
+}
+
+void Process::RegisterThread(const Thread* thread) {
+ thread_list.push_back(thread);
+}
+
+void Process::UnregisterThread(const Thread* thread) {
+ thread_list.remove(thread);
+}
+
ResultCode Process::ClearSignalState() {
if (status == ProcessStatus::Exited) {
LOG_ERROR(Kernel, "called on a terminated process instance.");
@@ -108,20 +132,23 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
return handle_table.SetSize(capabilities.GetHandleTableSize());
}
-void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
+void Process::Run(s32 main_thread_priority, u64 stack_size) {
+ // The kernel always ensures that the given stack size is page aligned.
+ main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
+
// Allocate and map the main thread stack
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
// of the user address space.
+ const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
- .MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
- std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
- MemoryState::Stack)
+ .MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
+ 0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
vm_manager.LogLayout();
ChangeStatus(ProcessStatus::Running);
- SetupMainThread(*this, kernel, entry_point, main_thread_priority);
+ SetupMainThread(*this, kernel, main_thread_priority);
}
void Process::PrepareForTermination() {
@@ -132,19 +159,17 @@ void Process::PrepareForTermination() {
if (thread->GetOwnerProcess() != this)
continue;
- if (thread == GetCurrentThread())
+ if (thread == system.CurrentScheduler().GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
- ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynchAny ||
- thread->GetStatus() == ThreadStatus::WaitSynchAll,
+ ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynch,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
}
};
- const auto& system = Core::System::GetInstance();
stop_threads(system.Scheduler(0).GetThreadList());
stop_threads(system.Scheduler(1).GetThreadList());
stop_threads(system.Scheduler(2).GetThreadList());
@@ -212,35 +237,36 @@ void Process::FreeTLSSlot(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
- const auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
+ const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
+
+ const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
const auto vma = vm_manager
- .MapMemoryBlock(segment.addr + base_addr, module_.memory,
- segment.offset, segment.size, memory_state)
+ .MapMemoryBlock(segment.addr + base_addr, memory, segment.offset,
+ segment.size, memory_state)
.Unwrap();
vm_manager.Reprotect(vma, permissions);
};
// Map CodeSet segments
- MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::CodeStatic);
- MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeMutable);
- MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
-
- // Clear instruction cache in CPU JIT
- Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
+ MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
+ MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
+ MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
+
+ code_memory_size += module_.memory.size();
}
-Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
-Kernel::Process::~Process() {}
+Process::Process(Core::System& system)
+ : WaitObject{system.Kernel()}, vm_manager{system},
+ address_arbiter{system}, mutex{system}, system{system} {}
+
+Process::~Process() = default;
void Process::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
}
-bool Process::ShouldWait(Thread* thread) const {
+bool Process::ShouldWait(const Thread* thread) const {
return !is_signaled;
}