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-rw-r--r--src/core/hle/kernel/kernel.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 4344264dc..5335a961d 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -17,8 +17,6 @@ namespace Kernel {
using Handle = u32;
-class Thread;
-
enum KernelHandle : Handle {
CurrentThread = 0xFFFF8000,
CurrentProcess = 0xFFFF8001,
@@ -133,57 +131,6 @@ inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) {
return nullptr;
}
-/// Class that represents a Kernel object that a thread can be waiting on
-class WaitObject : public Object {
-public:
- /**
- * Check if the specified thread should wait until the object is available
- * @param thread The thread about which we're deciding.
- * @return True if the current thread should wait due to this object being unavailable
- */
- virtual bool ShouldWait(Thread* thread) const = 0;
-
- /// Acquire/lock the object for the specified thread if it is available
- virtual void Acquire(Thread* thread) = 0;
-
- /**
- * Add a thread to wait on this object
- * @param thread Pointer to thread to add
- */
- virtual void AddWaitingThread(SharedPtr<Thread> thread);
-
- /**
- * Removes a thread from waiting on this object (e.g. if it was resumed already)
- * @param thread Pointer to thread to remove
- */
- virtual void RemoveWaitingThread(Thread* thread);
-
- /**
- * Wake up all threads waiting on this object that can be awoken, in priority order,
- * and set the synchronization result and output of the thread.
- */
- virtual void WakeupAllWaitingThreads();
-
- /// Obtains the highest priority thread that is ready to run from this object's waiting list.
- SharedPtr<Thread> GetHighestPriorityReadyThread();
-
- /// Get a const reference to the waiting threads list for debug use
- const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
-
-private:
- /// Threads waiting for this object to become available
- std::vector<SharedPtr<Thread>> waiting_threads;
-};
-
-// Specialization of DynamicObjectCast for WaitObjects
-template <>
-inline SharedPtr<WaitObject> DynamicObjectCast<WaitObject>(SharedPtr<Object> object) {
- if (object != nullptr && object->IsWaitable()) {
- return boost::static_pointer_cast<WaitObject>(std::move(object));
- }
- return nullptr;
-}
-
/**
* This class allows the creation of Handles, which are references to objects that can be tested
* for validity and looked up. Here they are used to pass references to kernel objects to/from the