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-rw-r--r--src/core/hle/kernel/k_server_session.cpp232
1 files changed, 92 insertions, 140 deletions
diff --git a/src/core/hle/kernel/k_server_session.cpp b/src/core/hle/kernel/k_server_session.cpp
index 4252c9adb..faf03fcc8 100644
--- a/src/core/hle/kernel/k_server_session.cpp
+++ b/src/core/hle/kernel/k_server_session.cpp
@@ -22,15 +22,12 @@
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/service_thread.h"
#include "core/memory.h"
namespace Kernel {
using ThreadQueueImplForKServerSessionRequest = KThreadQueue;
-static constexpr u32 MessageBufferSize = 0x100;
-
KServerSession::KServerSession(KernelCore& kernel_)
: KSynchronizationObject{kernel_}, m_lock{kernel_} {}
@@ -73,59 +70,7 @@ bool KServerSession::IsSignaled() const {
}
// Otherwise, we're signaled if we have a request and aren't handling one.
- return !m_thread_request_list.empty() && m_current_thread_request == nullptr;
-}
-
-void KServerSession::AppendDomainHandler(SessionRequestHandlerPtr handler) {
- manager->AppendDomainHandler(std::move(handler));
-}
-
-std::size_t KServerSession::NumDomainRequestHandlers() const {
- return manager->DomainHandlerCount();
-}
-
-Result KServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
- if (!context.HasDomainMessageHeader()) {
- return ResultSuccess;
- }
-
- // Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
- context.SetSessionRequestManager(manager);
-
- // If there is a DomainMessageHeader, then this is CommandType "Request"
- const auto& domain_message_header = context.GetDomainMessageHeader();
- const u32 object_id{domain_message_header.object_id};
- switch (domain_message_header.command) {
- case IPC::DomainMessageHeader::CommandType::SendMessage:
- if (object_id > manager->DomainHandlerCount()) {
- LOG_CRITICAL(IPC,
- "object_id {} is too big! This probably means a recent service call "
- "to {} needed to return a new interface!",
- object_id, name);
- ASSERT(false);
- return ResultSuccess; // Ignore error if asserts are off
- }
- if (auto strong_ptr = manager->DomainHandler(object_id - 1).lock()) {
- return strong_ptr->HandleSyncRequest(*this, context);
- } else {
- ASSERT(false);
- return ResultSuccess;
- }
-
- case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
- LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
-
- manager->CloseDomainHandler(object_id - 1);
-
- IPC::ResponseBuilder rb{context, 2};
- rb.Push(ResultSuccess);
- return ResultSuccess;
- }
- }
-
- LOG_CRITICAL(IPC, "Unknown domain command={}", domain_message_header.command.Value());
- ASSERT(false);
- return ResultSuccess;
+ return !m_request_list.empty() && m_current_request == nullptr;
}
Result KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory) {
@@ -134,43 +79,11 @@ Result KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memory& m
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
- // Ensure we have a session request handler
- if (manager->HasSessionRequestHandler(*context)) {
- if (auto strong_ptr = manager->GetServiceThread().lock()) {
- strong_ptr->QueueSyncRequest(*parent, std::move(context));
- } else {
- ASSERT_MSG(false, "strong_ptr is nullptr!");
- }
- } else {
- ASSERT_MSG(false, "handler is invalid!");
- }
-
- return ResultSuccess;
+ return manager->QueueSyncRequest(parent, std::move(context));
}
Result KServerSession::CompleteSyncRequest(HLERequestContext& context) {
- Result result = ResultSuccess;
-
- // If the session has been converted to a domain, handle the domain request
- if (manager->HasSessionRequestHandler(context)) {
- if (IsDomain() && context.HasDomainMessageHeader()) {
- result = HandleDomainSyncRequest(context);
- // If there is no domain header, the regular session handler is used
- } else if (manager->HasSessionHandler()) {
- // If this ServerSession has an associated HLE handler, forward the request to it.
- result = manager->SessionHandler().HandleSyncRequest(*this, context);
- }
- } else {
- ASSERT_MSG(false, "Session handler is invalid, stubbing response!");
- IPC::ResponseBuilder rb(context, 2);
- rb.Push(ResultSuccess);
- }
-
- if (convert_to_domain) {
- ASSERT_MSG(!IsDomain(), "ServerSession is already a domain instance.");
- manager->ConvertToDomain();
- convert_to_domain = false;
- }
+ Result result = manager->CompleteSyncRequest(this, context);
// The calling thread is waiting for this request to complete, so wake it up.
context.GetThread().EndWait(result);
@@ -178,7 +91,7 @@ Result KServerSession::CompleteSyncRequest(HLERequestContext& context) {
return result;
}
-Result KServerSession::OnRequest() {
+Result KServerSession::OnRequest(KSessionRequest* request) {
// Create the wait queue.
ThreadQueueImplForKServerSessionRequest wait_queue{kernel};
@@ -198,14 +111,13 @@ Result KServerSession::OnRequest() {
this->QueueSyncRequest(GetCurrentThreadPointer(kernel), memory);
} else {
// Non-HLE request.
- auto* thread{GetCurrentThreadPointer(kernel)};
// Get whether we're empty.
- const bool was_empty = m_thread_request_list.empty();
+ const bool was_empty = m_request_list.empty();
- // Add the thread to the list.
- thread->Open();
- m_thread_request_list.push_back(thread);
+ // Add the request to the list.
+ request->Open();
+ m_request_list.push_back(*request);
// If we were empty, signal.
if (was_empty) {
@@ -213,6 +125,9 @@ Result KServerSession::OnRequest() {
}
}
+ // If we have a request event, this is asynchronous, and we don't need to wait.
+ R_SUCCEED_IF(request->GetEvent() != nullptr);
+
// This is a synchronous request, so we should wait for our request to complete.
GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
GetCurrentThread(kernel).BeginWait(&wait_queue);
@@ -223,32 +138,32 @@ Result KServerSession::OnRequest() {
Result KServerSession::SendReply() {
// Lock the session.
- KScopedLightLock lk(m_lock);
+ KScopedLightLock lk{m_lock};
// Get the request.
- KThread* client_thread;
+ KSessionRequest* request;
{
KScopedSchedulerLock sl{kernel};
// Get the current request.
- client_thread = m_current_thread_request;
- R_UNLESS(client_thread != nullptr, ResultInvalidState);
+ request = m_current_request;
+ R_UNLESS(request != nullptr, ResultInvalidState);
// Clear the current request, since we're processing it.
- m_current_thread_request = nullptr;
- if (!m_thread_request_list.empty()) {
+ m_current_request = nullptr;
+ if (!m_request_list.empty()) {
this->NotifyAvailable();
}
}
// Close reference to the request once we're done processing it.
- SCOPE_EXIT({ client_thread->Close(); });
+ SCOPE_EXIT({ request->Close(); });
// Extract relevant information from the request.
- // const uintptr_t client_message = request->GetAddress();
- // const size_t client_buffer_size = request->GetSize();
- // KThread *client_thread = request->GetThread();
- // KEvent *event = request->GetEvent();
+ const uintptr_t client_message = request->GetAddress();
+ const size_t client_buffer_size = request->GetSize();
+ KThread* client_thread = request->GetThread();
+ KEvent* event = request->GetEvent();
// Check whether we're closed.
const bool closed = (client_thread == nullptr || parent->IsClientClosed());
@@ -261,8 +176,8 @@ Result KServerSession::SendReply() {
UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
auto* src_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
- auto* dst_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress());
- std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize);
+ auto* dst_msg_buffer = memory.GetPointer(client_message);
+ std::memcpy(dst_msg_buffer, src_msg_buffer, client_buffer_size);
} else {
result = ResultSessionClosed;
}
@@ -278,11 +193,30 @@ Result KServerSession::SendReply() {
// If there's a client thread, update it.
if (client_thread != nullptr) {
- // End the client thread's wait.
- KScopedSchedulerLock sl{kernel};
+ if (event != nullptr) {
+ // // Get the client process/page table.
+ // KProcess *client_process = client_thread->GetOwnerProcess();
+ // KPageTable *client_page_table = &client_process->PageTable();
+
+ // // If we need to, reply with an async error.
+ // if (R_FAILED(client_result)) {
+ // ReplyAsyncError(client_process, client_message, client_buffer_size,
+ // client_result);
+ // }
+
+ // // Unlock the client buffer.
+ // // NOTE: Nintendo does not check the result of this.
+ // client_page_table->UnlockForIpcUserBuffer(client_message, client_buffer_size);
+
+ // Signal the event.
+ event->Signal();
+ } else {
+ // End the client thread's wait.
+ KScopedSchedulerLock sl{kernel};
- if (!client_thread->IsTerminationRequested()) {
- client_thread->EndWait(client_result);
+ if (!client_thread->IsTerminationRequested()) {
+ client_thread->EndWait(client_result);
+ }
}
}
@@ -291,10 +225,10 @@ Result KServerSession::SendReply() {
Result KServerSession::ReceiveRequest() {
// Lock the session.
- KScopedLightLock lk(m_lock);
+ KScopedLightLock lk{m_lock};
// Get the request and client thread.
- // KSessionRequest *request;
+ KSessionRequest* request;
KThread* client_thread;
{
@@ -304,35 +238,41 @@ Result KServerSession::ReceiveRequest() {
R_UNLESS(!parent->IsClientClosed(), ResultSessionClosed);
// Ensure we aren't already servicing a request.
- R_UNLESS(m_current_thread_request == nullptr, ResultNotFound);
+ R_UNLESS(m_current_request == nullptr, ResultNotFound);
// Ensure we have a request to service.
- R_UNLESS(!m_thread_request_list.empty(), ResultNotFound);
+ R_UNLESS(!m_request_list.empty(), ResultNotFound);
// Pop the first request from the list.
- client_thread = m_thread_request_list.front();
- m_thread_request_list.pop_front();
+ request = &m_request_list.front();
+ m_request_list.pop_front();
// Get the thread for the request.
+ client_thread = request->GetThread();
R_UNLESS(client_thread != nullptr, ResultSessionClosed);
// Open the client thread.
client_thread->Open();
}
- // SCOPE_EXIT({ client_thread->Close(); });
+ SCOPE_EXIT({ client_thread->Close(); });
// Set the request as our current.
- m_current_thread_request = client_thread;
+ m_current_request = request;
+
+ // Get the client address.
+ uintptr_t client_message = request->GetAddress();
+ size_t client_buffer_size = request->GetSize();
+ // bool recv_list_broken = false;
// Receive the message.
Core::Memory::Memory& memory{kernel.System().Memory()};
KThread* server_thread{GetCurrentThreadPointer(kernel)};
UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
- auto* src_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress());
+ auto* src_msg_buffer = memory.GetPointer(client_message);
auto* dst_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
- std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize);
+ std::memcpy(dst_msg_buffer, src_msg_buffer, client_buffer_size);
// We succeeded.
return ResultSuccess;
@@ -344,35 +284,34 @@ void KServerSession::CleanupRequests() {
// Clean up any pending requests.
while (true) {
// Get the next request.
- // KSessionRequest *request = nullptr;
- KThread* client_thread = nullptr;
+ KSessionRequest* request = nullptr;
{
KScopedSchedulerLock sl{kernel};
- if (m_current_thread_request) {
+ if (m_current_request) {
// Choose the current request if we have one.
- client_thread = m_current_thread_request;
- m_current_thread_request = nullptr;
- } else if (!m_thread_request_list.empty()) {
+ request = m_current_request;
+ m_current_request = nullptr;
+ } else if (!m_request_list.empty()) {
// Pop the request from the front of the list.
- client_thread = m_thread_request_list.front();
- m_thread_request_list.pop_front();
+ request = &m_request_list.front();
+ m_request_list.pop_front();
}
}
// If there's no request, we're done.
- if (client_thread == nullptr) {
+ if (request == nullptr) {
break;
}
// Close a reference to the request once it's cleaned up.
- SCOPE_EXIT({ client_thread->Close(); });
+ SCOPE_EXIT({ request->Close(); });
// Extract relevant information from the request.
// const uintptr_t client_message = request->GetAddress();
// const size_t client_buffer_size = request->GetSize();
- // KThread *client_thread = request->GetThread();
- // KEvent *event = request->GetEvent();
+ KThread* client_thread = request->GetThread();
+ KEvent* event = request->GetEvent();
// KProcess *server_process = request->GetServerProcess();
// KProcess *client_process = (client_thread != nullptr) ?
@@ -385,11 +324,24 @@ void KServerSession::CleanupRequests() {
// If there's a client thread, update it.
if (client_thread != nullptr) {
- // End the client thread's wait.
- KScopedSchedulerLock sl{kernel};
-
- if (!client_thread->IsTerminationRequested()) {
- client_thread->EndWait(ResultSessionClosed);
+ if (event != nullptr) {
+ // // We need to reply async.
+ // ReplyAsyncError(client_process, client_message, client_buffer_size,
+ // (R_SUCCEEDED(result) ? ResultSessionClosed : result));
+
+ // // Unlock the client buffer.
+ // NOTE: Nintendo does not check the result of this.
+ // client_page_table->UnlockForIpcUserBuffer(client_message, client_buffer_size);
+
+ // Signal the event.
+ event->Signal();
+ } else {
+ // End the client thread's wait.
+ KScopedSchedulerLock sl{kernel};
+
+ if (!client_thread->IsTerminationRequested()) {
+ client_thread->EndWait(ResultSessionClosed);
+ }
}
}
}