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-rw-r--r--src/core/hle/kernel/k_scoped_resource_reservation.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/core/hle/kernel/k_scoped_resource_reservation.h b/src/core/hle/kernel/k_scoped_resource_reservation.h
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+++ b/src/core/hle/kernel/k_scoped_resource_reservation.h
@@ -0,0 +1,67 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/kernel/k_resource_limit.h"
+#include "core/hle/kernel/process.h"
+
+namespace Kernel {
+
+class KScopedResourceReservation {
+public:
+ explicit KScopedResourceReservation(std::shared_ptr<KResourceLimit> l, LimitableResource r,
+ s64 v, s64 timeout)
+ : resource_limit(std::move(l)), value(v), resource(r) {
+ if (resource_limit && value) {
+ success = resource_limit->Reserve(resource, value, timeout);
+ } else {
+ success = true;
+ }
+ }
+
+ explicit KScopedResourceReservation(std::shared_ptr<KResourceLimit> l, LimitableResource r,
+ s64 v = 1)
+ : resource_limit(std::move(l)), value(v), resource(r) {
+ if (resource_limit && value) {
+ success = resource_limit->Reserve(resource, value);
+ } else {
+ success = true;
+ }
+ }
+
+ explicit KScopedResourceReservation(const Process* p, LimitableResource r, s64 v, s64 t)
+ : KScopedResourceReservation(p->GetResourceLimit(), r, v, t) {}
+
+ explicit KScopedResourceReservation(const Process* p, LimitableResource r, s64 v = 1)
+ : KScopedResourceReservation(p->GetResourceLimit(), r, v) {}
+
+ ~KScopedResourceReservation() noexcept {
+ if (resource_limit && value && success) {
+ // resource was not committed, release the reservation.
+ resource_limit->Release(resource, value);
+ }
+ }
+
+ /// Commit the resource reservation, destruction of this object does not release the resource
+ void Commit() {
+ resource_limit = nullptr;
+ }
+
+ [[nodiscard]] bool Succeeded() const {
+ return success;
+ }
+
+private:
+ std::shared_ptr<KResourceLimit> resource_limit;
+ s64 value;
+ LimitableResource resource;
+ bool success;
+};
+
+} // namespace Kernel