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-rw-r--r--src/core/hle/ipc.h (renamed from src/core/hle/kernel/session.h)96
1 files changed, 19 insertions, 77 deletions
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/ipc.h
index ec025f732..4e094faa7 100644
--- a/src/core/hle/kernel/session.h
+++ b/src/core/hle/ipc.h
@@ -1,17 +1,31 @@
-// Copyright 2014 Citra Emulator Project
+// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <string>
-#include "common/assert.h"
#include "common/common_types.h"
-#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
-#include "core/hle/result.h"
#include "core/memory.h"
+namespace Kernel {
+
+static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of header
+
+/**
+ * Returns a pointer to the command buffer in the current thread's TLS
+ * TODO(Subv): This is not entirely correct, the command buffer should be copied from
+ * the thread's TLS to an intermediate buffer in kernel memory, and then copied again to
+ * the service handler process' memory.
+ * @param offset Optional offset into command buffer
+ * @return Pointer to command buffer
+ */
+inline u32* GetCommandBuffer(const int offset = 0) {
+ return (u32*)Memory::GetPointer(GetCurrentThread()->GetTLSAddress() + kCommandHeaderOffset +
+ offset);
+}
+}
+
namespace IPC {
enum DescriptorType : u32 {
@@ -144,75 +158,3 @@ inline DescriptorType GetDescriptorType(u32 descriptor) {
}
} // namespace IPC
-
-namespace Kernel {
-
-static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of header
-
-/**
- * Returns a pointer to the command buffer in the current thread's TLS
- * TODO(Subv): This is not entirely correct, the command buffer should be copied from
- * the thread's TLS to an intermediate buffer in kernel memory, and then copied again to
- * the service handler process' memory.
- * @param offset Optional offset into command buffer
- * @return Pointer to command buffer
- */
-inline u32* GetCommandBuffer(const int offset = 0) {
- return (u32*)Memory::GetPointer(GetCurrentThread()->GetTLSAddress() + kCommandHeaderOffset +
- offset);
-}
-
-/**
- * Kernel object representing the client endpoint of an IPC session. Sessions are the basic CTR-OS
- * primitive for communication between different processes, and are used to implement service calls
- * to the various system services.
- *
- * To make a service call, the client must write the command header and parameters to the buffer
- * located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest
- * SVC call with its Session handle. The kernel will read the command header, using it to marshall
- * the parameters to the process at the server endpoint of the session. After the server replies to
- * the request, the response is marshalled back to the caller's TLS buffer and control is
- * transferred back to it.
- *
- * In Citra, only the client endpoint is currently implemented and only HLE calls, where the IPC
- * request is answered by C++ code in the emulator, are supported. When SendSyncRequest is called
- * with the session handle, this class's SyncRequest method is called, which should read the TLS
- * buffer and emulate the call accordingly. Since the code can directly read the emulated memory,
- * no parameter marshalling is done.
- *
- * In the long term, this should be turned into the full-fledged IPC mechanism implemented by
- * CTR-OS so that IPC calls can be optionally handled by the real implementations of processes, as
- * opposed to HLE simulations.
- */
-class Session : public WaitObject {
-public:
- Session();
- ~Session() override;
-
- std::string GetTypeName() const override {
- return "Session";
- }
-
- static const HandleType HANDLE_TYPE = HandleType::Session;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
-
- /**
- * Handles a synchronous call to this session using HLE emulation. Emulated <-> emulated calls
- * aren't supported yet.
- */
- virtual ResultVal<bool> SyncRequest() = 0;
-
- // TODO(bunnei): These functions exist to satisfy a hardware test with a Session object
- // passed into WaitSynchronization. Figure out the meaning of them.
-
- bool ShouldWait() override {
- return true;
- }
-
- void Acquire() override {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
- }
-};
-}