diff options
Diffstat (limited to 'src/core/hid')
-rw-r--r-- | src/core/hid/emulated_console.cpp | 37 | ||||
-rw-r--r-- | src/core/hid/emulated_console.h | 6 | ||||
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 625 | ||||
-rw-r--r-- | src/core/hid/emulated_controller.h | 95 | ||||
-rw-r--r-- | src/core/hid/emulated_devices.cpp | 83 | ||||
-rw-r--r-- | src/core/hid/emulated_devices.h | 40 | ||||
-rw-r--r-- | src/core/hid/hid_core.cpp | 9 | ||||
-rw-r--r-- | src/core/hid/hid_core.h | 5 | ||||
-rw-r--r-- | src/core/hid/hid_types.h | 134 | ||||
-rw-r--r-- | src/core/hid/input_converter.cpp | 44 | ||||
-rw-r--r-- | src/core/hid/input_converter.h | 21 | ||||
-rw-r--r-- | src/core/hid/input_interpreter.cpp | 5 | ||||
-rw-r--r-- | src/core/hid/input_interpreter.h | 5 | ||||
-rw-r--r-- | src/core/hid/irs_types.h | 301 | ||||
-rw-r--r-- | src/core/hid/motion_input.cpp | 5 | ||||
-rw-r--r-- | src/core/hid/motion_input.h | 5 |
16 files changed, 1138 insertions, 282 deletions
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index eef0ff493..aac45907d 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/settings.h" #include "core/hid/emulated_console.h" @@ -28,12 +27,19 @@ void EmulatedConsole::SetTouchParams() { // We can't use mouse as touch if native mouse is enabled touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"}; } - touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"}; - touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"}; + + touch_params[index++] = + Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0,touch_id:0"}; + touch_params[index++] = + Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1,touch_id:1"}; + touch_params[index++] = + Common::ParamPackage{"engine:touch,axis_x:4,axis_y:5,button:2,touch_id:2"}; + touch_params[index++] = + Common::ParamPackage{"engine:touch,axis_x:6,axis_y:7,button:3,touch_id:3"}; touch_params[index++] = - Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"}; + Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536,touch_id:0"}; touch_params[index++] = - Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"}; + Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072,touch_id:1"}; const auto button_index = static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue()); @@ -132,7 +138,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) { } void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; auto& raw_status = console.motion_values.raw_status; auto& emulated = console.motion_values.emulated; @@ -151,6 +157,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { emulated.UpdateOrientation(raw_status.delta_timestamp); if (is_configuring) { + lock.unlock(); TriggerOnChange(ConsoleTriggerType::Motion); return; } @@ -166,6 +173,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { // Find what is this value motion.verticalization_error = 0.0f; + lock.unlock(); TriggerOnChange(ConsoleTriggerType::Motion); } @@ -173,11 +181,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st if (index >= console.touch_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; console.touch_values[index] = TransformToTouch(callback); if (is_configuring) { + lock.unlock(); TriggerOnChange(ConsoleTriggerType::Touch); return; } @@ -189,26 +198,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st .pressed = console.touch_values[index].pressed.value, }; + lock.unlock(); TriggerOnChange(ConsoleTriggerType::Touch); } ConsoleMotionValues EmulatedConsole::GetMotionValues() const { + std::scoped_lock lock{mutex}; return console.motion_values; } TouchValues EmulatedConsole::GetTouchValues() const { + std::scoped_lock lock{mutex}; return console.touch_values; } ConsoleMotion EmulatedConsole::GetMotion() const { + std::scoped_lock lock{mutex}; return console.motion_state; } TouchFingerState EmulatedConsole::GetTouch() const { + std::scoped_lock lock{mutex}; return console.touch_state; } void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { + std::scoped_lock lock{callback_mutex}; for (const auto& poller_pair : callback_list) { const ConsoleUpdateCallback& poller = poller_pair.second; if (poller.on_change) { @@ -218,13 +233,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { } int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; callback_list.insert_or_assign(last_callback_key, update_callback); return last_callback_key++; } void EmulatedConsole::DeleteCallback(int key) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; const auto& iterator = callback_list.find(key); if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index 5eb170823..1c510cd19 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -183,6 +182,7 @@ private: TouchDevices touch_devices; mutable std::mutex mutex; + mutable std::mutex callback_mutex; std::unordered_map<int, ConsoleUpdateCallback> callback_list; int last_callback_key = 0; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 2bee173b3..025f1c78e 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -1,7 +1,7 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later +#include "common/thread.h" #include "core/hid/emulated_controller.h" #include "core/hid/input_converter.h" @@ -85,23 +85,26 @@ void EmulatedController::ReloadFromSettings() { motion_params[index] = Common::ParamPackage(player.motions[index]); } + controller.colors_state.fullkey = { + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), + }; controller.colors_state.left = { - .body = player.body_color_left, - .button = player.button_color_left, + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), }; - controller.colors_state.right = { - .body = player.body_color_right, - .button = player.button_color_right, + .body = GetNpadColor(player.body_color_right), + .button = GetNpadColor(player.button_color_right), }; - controller.colors_state.fullkey = controller.colors_state.left; - // Other or debug controller should always be a pro controller if (npad_id_type != NpadIdType::Other) { SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type)); + original_npad_type = npad_type; } else { SetNpadStyleIndex(NpadStyleIndex::ProController); + original_npad_type = npad_type; } if (player.connected) { @@ -127,10 +130,17 @@ void EmulatedController::LoadDevices() { battery_params[LeftIndex].Set("battery", true); battery_params[RightIndex].Set("battery", true); + camera_params = Common::ParamPackage{"engine:camera,camera:1"}; + nfc_params = Common::ParamPackage{"engine:virtual_amiibo,nfc:1"}; + output_params[LeftIndex] = left_joycon; output_params[RightIndex] = right_joycon; + output_params[2] = camera_params; + output_params[3] = nfc_params; output_params[LeftIndex].Set("output", true); output_params[RightIndex].Set("output", true); + output_params[2].Set("output", true); + output_params[3].Set("output", true); LoadTASParams(); @@ -147,6 +157,8 @@ void EmulatedController::LoadDevices() { Common::Input::CreateDevice<Common::Input::InputDevice>); std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>); + camera_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(camera_params); + nfc_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(nfc_params); std::transform(output_params.begin(), output_params.end(), output_devices.begin(), Common::Input::CreateDevice<Common::Input::OutputDevice>); @@ -268,6 +280,24 @@ void EmulatedController::ReloadInput() { motion_devices[index]->ForceUpdate(); } + if (camera_devices) { + camera_devices->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback) { SetCamera(callback); }, + }); + camera_devices->ForceUpdate(); + } + + if (nfc_devices) { + if (npad_id_type == NpadIdType::Handheld || npad_id_type == NpadIdType::Player1) { + nfc_devices->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback) { SetNfc(callback); }, + }); + nfc_devices->ForceUpdate(); + } + } + // Use a common UUID for TAS static constexpr Common::UUID TAS_UUID = Common::UUID{ {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; @@ -323,6 +353,8 @@ void EmulatedController::UnloadInput() { for (auto& stick : tas_stick_devices) { stick.reset(); } + camera_devices.reset(); + nfc_devices.reset(); } void EmulatedController::EnableConfiguration() { @@ -340,6 +372,7 @@ void EmulatedController::DisableConfiguration() { Disconnect(); } SetNpadStyleIndex(tmp_npad_type); + original_npad_type = tmp_npad_type; } // Apply temporary connected status to the real controller @@ -353,14 +386,17 @@ void EmulatedController::DisableConfiguration() { } void EmulatedController::EnableSystemButtons() { + std::scoped_lock lock{mutex}; system_buttons_enabled = true; } void EmulatedController::DisableSystemButtons() { + std::scoped_lock lock{mutex}; system_buttons_enabled = false; } void EmulatedController::ResetSystemButtons() { + std::scoped_lock lock{mutex}; controller.home_button_state.home.Assign(false); controller.capture_button_state.capture.Assign(false); } @@ -494,139 +530,151 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback if (index >= controller.button_values.size()) { return; } - { - std::lock_guard lock{mutex}; - bool value_changed = false; - const auto new_status = TransformToButton(callback); - auto& current_status = controller.button_values[index]; + std::unique_lock lock{mutex}; + bool value_changed = false; + const auto new_status = TransformToButton(callback); + auto& current_status = controller.button_values[index]; - // Only read button values that have the same uuid or are pressed once - if (current_status.uuid != uuid) { - if (!new_status.value) { - return; - } + // Only read button values that have the same uuid or are pressed once + if (current_status.uuid != uuid) { + if (!new_status.value) { + return; } + } - current_status.toggle = new_status.toggle; - current_status.uuid = uuid; + current_status.toggle = new_status.toggle; + current_status.uuid = uuid; - // Update button status with current - if (!current_status.toggle) { - current_status.locked = false; - if (current_status.value != new_status.value) { - current_status.value = new_status.value; - value_changed = true; - } - } else { - // Toggle button and lock status - if (new_status.value && !current_status.locked) { - current_status.locked = true; - current_status.value = !current_status.value; - value_changed = true; - } + // Update button status with current + if (!current_status.toggle) { + current_status.locked = false; + if (current_status.value != new_status.value) { + current_status.value = new_status.value; + value_changed = true; + } + } else { + // Toggle button and lock status + if (new_status.value && !current_status.locked) { + current_status.locked = true; + current_status.value = !current_status.value; + value_changed = true; + } - // Unlock button ready for next press - if (!new_status.value && current_status.locked) { - current_status.locked = false; - } + // Unlock button ready for next press + if (!new_status.value && current_status.locked) { + current_status.locked = false; } + } + + if (!value_changed) { + return; + } - if (!value_changed) { + if (is_configuring) { + controller.npad_button_state.raw = NpadButton::None; + controller.debug_pad_button_state.raw = 0; + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Button, false); + return; + } + + // GC controllers have triggers not buttons + if (npad_type == NpadStyleIndex::GameCube) { + if (index == Settings::NativeButton::ZR) { return; } - - if (is_configuring) { - controller.npad_button_state.raw = NpadButton::None; - controller.debug_pad_button_state.raw = 0; - TriggerOnChange(ControllerTriggerType::Button, false); + if (index == Settings::NativeButton::ZL) { return; } + } - switch (index) { - case Settings::NativeButton::A: - controller.npad_button_state.a.Assign(current_status.value); - controller.debug_pad_button_state.a.Assign(current_status.value); - break; - case Settings::NativeButton::B: - controller.npad_button_state.b.Assign(current_status.value); - controller.debug_pad_button_state.b.Assign(current_status.value); - break; - case Settings::NativeButton::X: - controller.npad_button_state.x.Assign(current_status.value); - controller.debug_pad_button_state.x.Assign(current_status.value); - break; - case Settings::NativeButton::Y: - controller.npad_button_state.y.Assign(current_status.value); - controller.debug_pad_button_state.y.Assign(current_status.value); - break; - case Settings::NativeButton::LStick: - controller.npad_button_state.stick_l.Assign(current_status.value); - break; - case Settings::NativeButton::RStick: - controller.npad_button_state.stick_r.Assign(current_status.value); - break; - case Settings::NativeButton::L: - controller.npad_button_state.l.Assign(current_status.value); - controller.debug_pad_button_state.l.Assign(current_status.value); - break; - case Settings::NativeButton::R: - controller.npad_button_state.r.Assign(current_status.value); - controller.debug_pad_button_state.r.Assign(current_status.value); - break; - case Settings::NativeButton::ZL: - controller.npad_button_state.zl.Assign(current_status.value); - controller.debug_pad_button_state.zl.Assign(current_status.value); - break; - case Settings::NativeButton::ZR: - controller.npad_button_state.zr.Assign(current_status.value); - controller.debug_pad_button_state.zr.Assign(current_status.value); - break; - case Settings::NativeButton::Plus: - controller.npad_button_state.plus.Assign(current_status.value); - controller.debug_pad_button_state.plus.Assign(current_status.value); - break; - case Settings::NativeButton::Minus: - controller.npad_button_state.minus.Assign(current_status.value); - controller.debug_pad_button_state.minus.Assign(current_status.value); - break; - case Settings::NativeButton::DLeft: - controller.npad_button_state.left.Assign(current_status.value); - controller.debug_pad_button_state.d_left.Assign(current_status.value); - break; - case Settings::NativeButton::DUp: - controller.npad_button_state.up.Assign(current_status.value); - controller.debug_pad_button_state.d_up.Assign(current_status.value); - break; - case Settings::NativeButton::DRight: - controller.npad_button_state.right.Assign(current_status.value); - controller.debug_pad_button_state.d_right.Assign(current_status.value); - break; - case Settings::NativeButton::DDown: - controller.npad_button_state.down.Assign(current_status.value); - controller.debug_pad_button_state.d_down.Assign(current_status.value); - break; - case Settings::NativeButton::SL: - controller.npad_button_state.left_sl.Assign(current_status.value); - controller.npad_button_state.right_sl.Assign(current_status.value); - break; - case Settings::NativeButton::SR: - controller.npad_button_state.left_sr.Assign(current_status.value); - controller.npad_button_state.right_sr.Assign(current_status.value); - break; - case Settings::NativeButton::Home: - if (!system_buttons_enabled) { - break; - } - controller.home_button_state.home.Assign(current_status.value); + switch (index) { + case Settings::NativeButton::A: + controller.npad_button_state.a.Assign(current_status.value); + controller.debug_pad_button_state.a.Assign(current_status.value); + break; + case Settings::NativeButton::B: + controller.npad_button_state.b.Assign(current_status.value); + controller.debug_pad_button_state.b.Assign(current_status.value); + break; + case Settings::NativeButton::X: + controller.npad_button_state.x.Assign(current_status.value); + controller.debug_pad_button_state.x.Assign(current_status.value); + break; + case Settings::NativeButton::Y: + controller.npad_button_state.y.Assign(current_status.value); + controller.debug_pad_button_state.y.Assign(current_status.value); + break; + case Settings::NativeButton::LStick: + controller.npad_button_state.stick_l.Assign(current_status.value); + break; + case Settings::NativeButton::RStick: + controller.npad_button_state.stick_r.Assign(current_status.value); + break; + case Settings::NativeButton::L: + controller.npad_button_state.l.Assign(current_status.value); + controller.debug_pad_button_state.l.Assign(current_status.value); + break; + case Settings::NativeButton::R: + controller.npad_button_state.r.Assign(current_status.value); + controller.debug_pad_button_state.r.Assign(current_status.value); + break; + case Settings::NativeButton::ZL: + controller.npad_button_state.zl.Assign(current_status.value); + controller.debug_pad_button_state.zl.Assign(current_status.value); + break; + case Settings::NativeButton::ZR: + controller.npad_button_state.zr.Assign(current_status.value); + controller.debug_pad_button_state.zr.Assign(current_status.value); + break; + case Settings::NativeButton::Plus: + controller.npad_button_state.plus.Assign(current_status.value); + controller.debug_pad_button_state.plus.Assign(current_status.value); + break; + case Settings::NativeButton::Minus: + controller.npad_button_state.minus.Assign(current_status.value); + controller.debug_pad_button_state.minus.Assign(current_status.value); + break; + case Settings::NativeButton::DLeft: + controller.npad_button_state.left.Assign(current_status.value); + controller.debug_pad_button_state.d_left.Assign(current_status.value); + break; + case Settings::NativeButton::DUp: + controller.npad_button_state.up.Assign(current_status.value); + controller.debug_pad_button_state.d_up.Assign(current_status.value); + break; + case Settings::NativeButton::DRight: + controller.npad_button_state.right.Assign(current_status.value); + controller.debug_pad_button_state.d_right.Assign(current_status.value); + break; + case Settings::NativeButton::DDown: + controller.npad_button_state.down.Assign(current_status.value); + controller.debug_pad_button_state.d_down.Assign(current_status.value); + break; + case Settings::NativeButton::SL: + controller.npad_button_state.left_sl.Assign(current_status.value); + controller.npad_button_state.right_sl.Assign(current_status.value); + break; + case Settings::NativeButton::SR: + controller.npad_button_state.left_sr.Assign(current_status.value); + controller.npad_button_state.right_sr.Assign(current_status.value); + break; + case Settings::NativeButton::Home: + if (!system_buttons_enabled) { break; - case Settings::NativeButton::Screenshot: - if (!system_buttons_enabled) { - break; - } - controller.capture_button_state.capture.Assign(current_status.value); + } + controller.home_button_state.home.Assign(current_status.value); + break; + case Settings::NativeButton::Screenshot: + if (!system_buttons_enabled) { break; } + controller.capture_button_state.capture.Assign(current_status.value); + break; } + + lock.unlock(); + if (!is_connected) { if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) { Connect(); @@ -643,7 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, if (index >= controller.stick_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; const auto stick_value = TransformToStick(callback); // Only read stick values that have the same uuid or are over the threshold to avoid flapping @@ -659,6 +707,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, if (is_configuring) { controller.analog_stick_state.left = {}; controller.analog_stick_state.right = {}; + lock.unlock(); TriggerOnChange(ControllerTriggerType::Stick, false); return; } @@ -685,6 +734,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, break; } + lock.unlock(); TriggerOnChange(ControllerTriggerType::Stick, true); } @@ -693,7 +743,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac if (index >= controller.trigger_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; const auto trigger_value = TransformToTrigger(callback); // Only read trigger values that have the same uuid or are pressed once @@ -709,10 +759,16 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac if (is_configuring) { controller.gc_trigger_state.left = 0; controller.gc_trigger_state.right = 0; + lock.unlock(); TriggerOnChange(ControllerTriggerType::Trigger, false); return; } + // Only GC controllers have analog triggers + if (npad_type != NpadStyleIndex::GameCube) { + return; + } + const auto& trigger = controller.trigger_values[index]; switch (index) { @@ -727,6 +783,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac break; } + lock.unlock(); TriggerOnChange(ControllerTriggerType::Trigger, true); } @@ -735,7 +792,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback if (index >= controller.motion_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; auto& raw_status = controller.motion_values[index].raw_status; auto& emulated = controller.motion_values[index].emulated; @@ -756,6 +813,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback force_update_motion = raw_status.force_update; if (is_configuring) { + lock.unlock(); TriggerOnChange(ControllerTriggerType::Motion, false); return; } @@ -767,6 +825,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback motion.orientation = emulated.GetOrientation(); motion.is_at_rest = !emulated.IsMoving(motion_sensitivity); + lock.unlock(); TriggerOnChange(ControllerTriggerType::Motion, true); } @@ -775,10 +834,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac if (index >= controller.battery_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; controller.battery_values[index] = TransformToBattery(callback); if (is_configuring) { + lock.unlock(); TriggerOnChange(ControllerTriggerType::Battery, false); return; } @@ -835,9 +895,49 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac }; break; } + + lock.unlock(); TriggerOnChange(ControllerTriggerType::Battery, true); } +void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback) { + std::unique_lock lock{mutex}; + controller.camera_values = TransformToCamera(callback); + + if (is_configuring) { + lock.unlock(); + TriggerOnChange(ControllerTriggerType::IrSensor, false); + return; + } + + controller.camera_state.sample++; + controller.camera_state.format = + static_cast<Core::IrSensor::ImageTransferProcessorFormat>(controller.camera_values.format); + controller.camera_state.data = controller.camera_values.data; + + lock.unlock(); + TriggerOnChange(ControllerTriggerType::IrSensor, true); +} + +void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) { + std::unique_lock lock{mutex}; + controller.nfc_values = TransformToNfc(callback); + + if (is_configuring) { + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Nfc, false); + return; + } + + controller.nfc_state = { + controller.nfc_values.state, + controller.nfc_values.data, + }; + + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Nfc, true); +} + bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { if (device_index >= output_devices.size()) { return false; @@ -871,18 +971,100 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v } bool EmulatedController::TestVibration(std::size_t device_index) { - static constexpr VibrationValue test_vibration = { + if (device_index >= output_devices.size()) { + return false; + } + if (!output_devices[device_index]) { + return false; + } + + const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto& player = Settings::values.players.GetValue()[player_index]; + + if (!player.vibration_enabled) { + return false; + } + + const Common::Input::VibrationStatus test_vibration = { .low_amplitude = 0.001f, - .low_frequency = 160.0f, + .low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency, .high_amplitude = 0.001f, - .high_frequency = 320.0f, + .high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency, + .type = Common::Input::VibrationAmplificationType::Test, + }; + + const Common::Input::VibrationStatus zero_vibration = { + .low_amplitude = DEFAULT_VIBRATION_VALUE.low_amplitude, + .low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency, + .high_amplitude = DEFAULT_VIBRATION_VALUE.high_amplitude, + .high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency, + .type = Common::Input::VibrationAmplificationType::Test, }; // Send a slight vibration to test for rumble support - SetVibration(device_index, test_vibration); + output_devices[device_index]->SetVibration(test_vibration); + + // Wait for about 15ms to ensure the controller is ready for the stop command + std::this_thread::sleep_for(std::chrono::milliseconds(15)); // Stop any vibration and return the result - return SetVibration(device_index, DEFAULT_VIBRATION_VALUE); + return output_devices[device_index]->SetVibration(zero_vibration) == + Common::Input::VibrationError::None; +} + +bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) { + LOG_INFO(Service_HID, "Set polling mode {}", polling_mode); + auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& nfc_output_device = output_devices[3]; + + const auto virtual_nfc_result = nfc_output_device->SetPollingMode(polling_mode); + const auto mapped_nfc_result = output_device->SetPollingMode(polling_mode); + + return virtual_nfc_result == Common::Input::PollingError::None || + mapped_nfc_result == Common::Input::PollingError::None; +} + +bool EmulatedController::SetCameraFormat( + Core::IrSensor::ImageTransferProcessorFormat camera_format) { + LOG_INFO(Service_HID, "Set camera format {}", camera_format); + + auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& camera_output_device = output_devices[2]; + + if (right_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>( + camera_format)) == Common::Input::CameraError::None) { + return true; + } + + // Fallback to Qt camera if native device doesn't have support + return camera_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>( + camera_format)) == Common::Input::CameraError::None; +} + +bool EmulatedController::HasNfc() const { + const auto& nfc_output_device = output_devices[3]; + + switch (npad_type) { + case NpadStyleIndex::JoyconRight: + case NpadStyleIndex::JoyconDual: + case NpadStyleIndex::ProController: + break; + default: + return false; + } + + const bool has_virtual_nfc = + npad_id_type == NpadIdType::Player1 || npad_id_type == NpadIdType::Handheld; + const bool is_virtual_nfc_supported = + nfc_output_device->SupportsNfc() != Common::Input::NfcState::NotSupported; + + return is_connected && (has_virtual_nfc && is_virtual_nfc_supported); +} + +bool EmulatedController::WriteNfc(const std::vector<u8>& data) { + auto& nfc_output_device = output_devices[3]; + + return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; } void EmulatedController::SetLedPattern() { @@ -907,13 +1089,27 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) if (!is_connected) { return; } + + // Attempt to reconnect with the original type + if (npad_type != original_npad_type) { + Disconnect(); + const auto current_npad_type = npad_type; + SetNpadStyleIndex(original_npad_type); + if (IsControllerSupported()) { + Connect(); + return; + } + SetNpadStyleIndex(current_npad_type); + Connect(); + } + if (IsControllerSupported()) { return; } Disconnect(); - // Fallback fullkey controllers to Pro controllers + // Fallback Fullkey controllers to Pro controllers if (IsControllerFullkey() && supported_style_tag.fullkey) { LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type); SetNpadStyleIndex(NpadStyleIndex::ProController); @@ -921,11 +1117,28 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) return; } + // Fallback Dual joycon controllers to Pro controllers + if (npad_type == NpadStyleIndex::JoyconDual && supported_style_tag.fullkey) { + LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type); + SetNpadStyleIndex(NpadStyleIndex::ProController); + Connect(); + return; + } + + // Fallback Pro controllers to Dual joycon + if (npad_type == NpadStyleIndex::ProController && supported_style_tag.joycon_dual) { + LOG_WARNING(Service_HID, "Reconnecting controller type {} as Dual Joycons", npad_type); + SetNpadStyleIndex(NpadStyleIndex::JoyconDual); + Connect(); + return; + } + LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller", npad_type); } bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const { + std::scoped_lock lock{mutex}; const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; switch (type) { case NpadStyleIndex::ProController: @@ -941,6 +1154,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const { } bool EmulatedController::IsControllerSupported(bool use_temporary_value) const { + std::scoped_lock lock{mutex}; const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; switch (type) { case NpadStyleIndex::ProController: @@ -976,40 +1190,44 @@ void EmulatedController::Connect(bool use_temporary_value) { LOG_ERROR(Service_HID, "Controller type {} is not supported", type); return; } - { - std::lock_guard lock{mutex}; - if (is_configuring) { - tmp_is_connected = true; - TriggerOnChange(ControllerTriggerType::Connected, false); - return; - } - if (is_connected) { - return; - } - is_connected = true; + std::unique_lock lock{mutex}; + if (is_configuring) { + tmp_is_connected = true; + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Connected, false); + return; + } + + if (is_connected) { + return; } + is_connected = true; + + lock.unlock(); TriggerOnChange(ControllerTriggerType::Connected, true); } void EmulatedController::Disconnect() { - { - std::lock_guard lock{mutex}; - if (is_configuring) { - tmp_is_connected = false; - TriggerOnChange(ControllerTriggerType::Disconnected, false); - return; - } + std::unique_lock lock{mutex}; + if (is_configuring) { + tmp_is_connected = false; + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Disconnected, false); + return; + } - if (!is_connected) { - return; - } - is_connected = false; + if (!is_connected) { + return; } + is_connected = false; + + lock.unlock(); TriggerOnChange(ControllerTriggerType::Disconnected, true); } bool EmulatedController::IsConnected(bool get_temporary_value) const { + std::scoped_lock lock{mutex}; if (get_temporary_value && is_configuring) { return tmp_is_connected; } @@ -1023,10 +1241,12 @@ bool EmulatedController::IsVibrationEnabled() const { } NpadIdType EmulatedController::GetNpadIdType() const { + std::scoped_lock lock{mutex}; return npad_id_type; } NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const { + std::scoped_lock lock{mutex}; if (get_temporary_value && is_configuring) { return tmp_npad_type; } @@ -1034,27 +1254,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c } void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { - { - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; - if (is_configuring) { - if (tmp_npad_type == npad_type_) { - return; - } - tmp_npad_type = npad_type_; - TriggerOnChange(ControllerTriggerType::Type, false); + if (is_configuring) { + if (tmp_npad_type == npad_type_) { return; } + tmp_npad_type = npad_type_; + lock.unlock(); + TriggerOnChange(ControllerTriggerType::Type, false); + return; + } - if (npad_type == npad_type_) { - return; - } - if (is_connected) { - LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", - NpadIdTypeToIndex(npad_id_type)); - } - npad_type = npad_type_; + if (npad_type == npad_type_) { + return; + } + if (is_connected) { + LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", + NpadIdTypeToIndex(npad_id_type)); } + npad_type = npad_type_; + + lock.unlock(); TriggerOnChange(ControllerTriggerType::Type, true); } @@ -1082,30 +1303,42 @@ LedPattern EmulatedController::GetLedPattern() const { } ButtonValues EmulatedController::GetButtonsValues() const { + std::scoped_lock lock{mutex}; return controller.button_values; } SticksValues EmulatedController::GetSticksValues() const { + std::scoped_lock lock{mutex}; return controller.stick_values; } TriggerValues EmulatedController::GetTriggersValues() const { + std::scoped_lock lock{mutex}; return controller.trigger_values; } ControllerMotionValues EmulatedController::GetMotionValues() const { + std::scoped_lock lock{mutex}; return controller.motion_values; } ColorValues EmulatedController::GetColorsValues() const { + std::scoped_lock lock{mutex}; return controller.color_values; } BatteryValues EmulatedController::GetBatteryValues() const { + std::scoped_lock lock{mutex}; return controller.battery_values; } +CameraValues EmulatedController::GetCameraValues() const { + std::scoped_lock lock{mutex}; + return controller.camera_values; +} + HomeButtonState EmulatedController::GetHomeButtons() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1113,6 +1346,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const { } CaptureButtonState EmulatedController::GetCaptureButtons() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1120,6 +1354,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const { } NpadButtonState EmulatedController::GetNpadButtons() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1127,6 +1362,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const { } DebugPadButton EmulatedController::GetDebugPadButtons() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1134,20 +1370,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const { } AnalogSticks EmulatedController::GetSticks() const { + std::unique_lock lock{mutex}; + if (is_configuring) { return {}; } + // Some drivers like stick from buttons need constant refreshing for (auto& device : stick_devices) { if (!device) { continue; } + lock.unlock(); device->SoftUpdate(); + lock.lock(); } + return controller.analog_stick_state; } NpadGcTriggerState EmulatedController::GetTriggers() const { + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; } @@ -1155,26 +1398,54 @@ NpadGcTriggerState EmulatedController::GetTriggers() const { } MotionState EmulatedController::GetMotions() const { + std::unique_lock lock{mutex}; + + // Some drivers like mouse motion need constant refreshing if (force_update_motion) { for (auto& device : motion_devices) { if (!device) { continue; } + lock.unlock(); device->ForceUpdate(); + lock.lock(); } } + return controller.motion_state; } ControllerColors EmulatedController::GetColors() const { + std::scoped_lock lock{mutex}; return controller.colors_state; } BatteryLevelState EmulatedController::GetBattery() const { + std::scoped_lock lock{mutex}; return controller.battery_state; } +const CameraState& EmulatedController::GetCamera() const { + std::scoped_lock lock{mutex}; + return controller.camera_state; +} + +const NfcState& EmulatedController::GetNfc() const { + std::scoped_lock lock{mutex}; + return controller.nfc_state; +} + +NpadColor EmulatedController::GetNpadColor(u32 color) { + return { + .r = static_cast<u8>((color >> 16) & 0xFF), + .g = static_cast<u8>((color >> 8) & 0xFF), + .b = static_cast<u8>(color & 0xFF), + .a = 0xff, + }; +} + void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) { + std::scoped_lock lock{callback_mutex}; for (const auto& poller_pair : callback_list) { const ControllerUpdateCallback& poller = poller_pair.second; if (!is_npad_service_update && poller.is_npad_service) { @@ -1187,13 +1458,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa } int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); return last_callback_key++; } void EmulatedController::DeleteCallback(int key) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; const auto& iterator = callback_list.find(key); if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index d8642c5b3..319226bf8 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -16,10 +15,12 @@ #include "common/settings.h" #include "common/vector_math.h" #include "core/hid/hid_types.h" +#include "core/hid/irs_types.h" #include "core/hid/motion_input.h" namespace Core::HID { const std::size_t max_emulated_controllers = 2; +const std::size_t output_devices_size = 4; struct ControllerMotionInfo { Common::Input::MotionStatus raw_status{}; MotionInput emulated{}; @@ -35,15 +36,18 @@ using TriggerDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeTrigger::NumTriggers>; using BatteryDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>; -using OutputDevices = - std::array<std::unique_ptr<Common::Input::OutputDevice>, max_emulated_controllers>; +using CameraDevices = std::unique_ptr<Common::Input::InputDevice>; +using NfcDevices = std::unique_ptr<Common::Input::InputDevice>; +using OutputDevices = std::array<std::unique_ptr<Common::Input::OutputDevice>, output_devices_size>; using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>; using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>; using ControllerMotionParams = std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions>; using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>; using BatteryParams = std::array<Common::ParamPackage, max_emulated_controllers>; -using OutputParams = std::array<Common::ParamPackage, max_emulated_controllers>; +using CameraParams = Common::ParamPackage; +using NfcParams = Common::ParamPackage; +using OutputParams = std::array<Common::ParamPackage, output_devices_size>; using ButtonValues = std::array<Common::Input::ButtonStatus, Settings::NativeButton::NumButtons>; using SticksValues = std::array<Common::Input::StickStatus, Settings::NativeAnalog::NumAnalogs>; @@ -52,6 +56,8 @@ using TriggerValues = using ControllerMotionValues = std::array<ControllerMotionInfo, Settings::NativeMotion::NumMotions>; using ColorValues = std::array<Common::Input::BodyColorStatus, max_emulated_controllers>; using BatteryValues = std::array<Common::Input::BatteryStatus, max_emulated_controllers>; +using CameraValues = Common::Input::CameraStatus; +using NfcValues = Common::Input::NfcStatus; using VibrationValues = std::array<Common::Input::VibrationStatus, max_emulated_controllers>; struct AnalogSticks { @@ -71,6 +77,17 @@ struct BatteryLevelState { NpadPowerInfo right{}; }; +struct CameraState { + Core::IrSensor::ImageTransferProcessorFormat format{}; + std::vector<u8> data{}; + std::size_t sample{}; +}; + +struct NfcState { + Common::Input::NfcState state{}; + std::vector<u8> data{}; +}; + struct ControllerMotion { Common::Vec3f accel{}; Common::Vec3f gyro{}; @@ -97,6 +114,8 @@ struct ControllerStatus { ColorValues color_values{}; BatteryValues battery_values{}; VibrationValues vibration_values{}; + CameraValues camera_values{}; + NfcValues nfc_values{}; // Data for HID serices HomeButtonState home_button_state{}; @@ -108,6 +127,8 @@ struct ControllerStatus { NpadGcTriggerState gc_trigger_state{}; ControllerColors colors_state{}; BatteryLevelState battery_state{}; + CameraState camera_state{}; + NfcState nfc_state{}; }; enum class ControllerTriggerType { @@ -118,6 +139,8 @@ enum class ControllerTriggerType { Color, Battery, Vibration, + IrSensor, + Nfc, Connected, Disconnected, Type, @@ -270,6 +293,9 @@ public: /// Returns the latest battery status from the controller with parameters BatteryValues GetBatteryValues() const; + /// Returns the latest camera status from the controller with parameters + CameraValues GetCameraValues() const; + /// Returns the latest status of button input for the hid::HomeButton service HomeButtonState GetHomeButtons() const; @@ -297,18 +323,44 @@ public: /// Returns the latest battery status from the controller BatteryLevelState GetBattery() const; + /// Returns the latest camera status from the controller + const CameraState& GetCamera() const; + + /// Returns the latest ntag status from the controller + const NfcState& GetNfc() const; + /** * Sends a specific vibration to the output device - * @return returns true if vibration had no errors + * @return true if vibration had no errors */ bool SetVibration(std::size_t device_index, VibrationValue vibration); /** * Sends a small vibration to the output device - * @return returns true if SetVibration was successfull + * @return true if SetVibration was successfull */ bool TestVibration(std::size_t device_index); + /** + * Sets the desired data to be polled from a controller + * @param polling_mode type of input desired buttons, gyro, nfc, ir, etc. + * @return true if SetPollingMode was successfull + */ + bool SetPollingMode(Common::Input::PollingMode polling_mode); + + /** + * Sets the desired camera format to be polled from a controller + * @param camera_format size of each frame + * @return true if SetCameraFormat was successfull + */ + bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format); + + /// Returns true if the device has nfc support + bool HasNfc() const; + + /// Returns true if the nfc tag was written + bool WriteNfc(const std::vector<u8>& data); + /// Returns the led pattern corresponding to this emulated controller LedPattern GetLedPattern() const; @@ -387,14 +439,34 @@ private: void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index); /** + * Updates the camera status of the controller + * @param callback A CallbackStatus containing the camera status + */ + void SetCamera(const Common::Input::CallbackStatus& callback); + + /** + * Updates the nfc status of the controller + * @param callback A CallbackStatus containing the nfc status + */ + void SetNfc(const Common::Input::CallbackStatus& callback); + + /** + * Converts a color format from bgra to rgba + * @param color in bgra format + * @return NpadColor in rgba format + */ + NpadColor GetNpadColor(u32 color); + + /** * Triggers a callback that something has changed on the controller status * @param type Input type of the event to trigger * @param is_service_update indicates if this event should only be sent to HID services */ void TriggerOnChange(ControllerTriggerType type, bool is_service_update); - NpadIdType npad_id_type; + const NpadIdType npad_id_type; NpadStyleIndex npad_type{NpadStyleIndex::None}; + NpadStyleIndex original_npad_type{NpadStyleIndex::None}; NpadStyleTag supported_style_tag{NpadStyleSet::All}; bool is_connected{false}; bool is_configuring{false}; @@ -411,6 +483,8 @@ private: ControllerMotionParams motion_params; TriggerParams trigger_params; BatteryParams battery_params; + CameraParams camera_params; + NfcParams nfc_params; OutputParams output_params; ButtonDevices button_devices; @@ -418,6 +492,8 @@ private: ControllerMotionDevices motion_devices; TriggerDevices trigger_devices; BatteryDevices battery_devices; + CameraDevices camera_devices; + NfcDevices nfc_devices; OutputDevices output_devices; // TAS related variables @@ -427,6 +503,7 @@ private: StickDevices tas_stick_devices; mutable std::mutex mutex; + mutable std::mutex callback_mutex; std::unordered_map<int, ControllerUpdateCallback> callback_list; int last_callback_key = 0; diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 708480f2d..8d367b546 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> #include <fmt/format.h> @@ -15,6 +14,7 @@ EmulatedDevices::EmulatedDevices() = default; EmulatedDevices::~EmulatedDevices() = default; void EmulatedDevices::ReloadFromSettings() { + ring_params = Common::ParamPackage(Settings::values.ringcon_analogs); ReloadInput(); } @@ -66,6 +66,8 @@ void EmulatedDevices::ReloadInput() { key_index++; } + ring_analog_device = Common::Input::CreateDevice<Common::Input::InputDevice>(ring_params); + for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) { if (!mouse_button_devices[index]) { continue; @@ -120,6 +122,13 @@ void EmulatedDevices::ReloadInput() { }, }); } + + if (ring_analog_device) { + ring_analog_device->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback) { SetRingAnalog(callback); }, + }); + } } void EmulatedDevices::UnloadInput() { @@ -155,6 +164,7 @@ void EmulatedDevices::SaveCurrentConfig() { if (!is_configuring) { return; } + Settings::values.ringcon_analogs = ring_params.Serialize(); } void EmulatedDevices::RestoreConfig() { @@ -164,12 +174,21 @@ void EmulatedDevices::RestoreConfig() { ReloadFromSettings(); } +Common::ParamPackage EmulatedDevices::GetRingParam() const { + return ring_params; +} + +void EmulatedDevices::SetRingParam(Common::ParamPackage param) { + ring_params = std::move(param); + ReloadInput(); +} + void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index) { if (index >= device_status.keyboard_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; bool value_changed = false; const auto new_status = TransformToButton(callback); auto& current_status = device_status.keyboard_values[index]; @@ -201,6 +220,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal } if (is_configuring) { + lock.unlock(); TriggerOnChange(DeviceTriggerType::Keyboard); return; } @@ -208,6 +228,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal // Index should be converted from NativeKeyboard to KeyboardKeyIndex UpdateKey(index, current_status.value); + lock.unlock(); TriggerOnChange(DeviceTriggerType::Keyboard); } @@ -227,7 +248,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c if (index >= device_status.keyboard_moddifier_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; bool value_changed = false; const auto new_status = TransformToButton(callback); auto& current_status = device_status.keyboard_moddifier_values[index]; @@ -259,6 +280,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c } if (is_configuring) { + lock.unlock(); TriggerOnChange(DeviceTriggerType::KeyboardModdifier); return; } @@ -289,6 +311,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c break; } + lock.unlock(); TriggerOnChange(DeviceTriggerType::KeyboardModdifier); } @@ -297,7 +320,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba if (index >= device_status.mouse_button_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; bool value_changed = false; const auto new_status = TransformToButton(callback); auto& current_status = device_status.mouse_button_values[index]; @@ -329,6 +352,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba } if (is_configuring) { + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); return; } @@ -351,6 +375,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba break; } + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); } @@ -359,13 +384,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba if (index >= device_status.mouse_analog_values.size()) { return; } - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; const auto analog_value = TransformToAnalog(callback); device_status.mouse_analog_values[index] = analog_value; if (is_configuring) { device_status.mouse_position_state = {}; + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); return; } @@ -379,17 +405,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba break; } + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); } void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) { - std::lock_guard lock{mutex}; + std::unique_lock lock{mutex}; const auto touch_value = TransformToTouch(callback); device_status.mouse_stick_value = touch_value; if (is_configuring) { device_status.mouse_position_state = {}; + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); return; } @@ -397,42 +425,77 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac device_status.mouse_position_state.x = touch_value.x.value; device_status.mouse_position_state.y = touch_value.y.value; + lock.unlock(); TriggerOnChange(DeviceTriggerType::Mouse); } +void EmulatedDevices::SetRingAnalog(const Common::Input::CallbackStatus& callback) { + std::lock_guard lock{mutex}; + const auto force_value = TransformToStick(callback); + + device_status.ring_analog_value = force_value.x; + + if (is_configuring) { + device_status.ring_analog_value = {}; + TriggerOnChange(DeviceTriggerType::RingController); + return; + } + + device_status.ring_analog_state.force = force_value.x.value; + + TriggerOnChange(DeviceTriggerType::RingController); +} + KeyboardValues EmulatedDevices::GetKeyboardValues() const { + std::scoped_lock lock{mutex}; return device_status.keyboard_values; } KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const { + std::scoped_lock lock{mutex}; return device_status.keyboard_moddifier_values; } MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const { + std::scoped_lock lock{mutex}; return device_status.mouse_button_values; } +RingAnalogValue EmulatedDevices::GetRingSensorValues() const { + return device_status.ring_analog_value; +} + KeyboardKey EmulatedDevices::GetKeyboard() const { + std::scoped_lock lock{mutex}; return device_status.keyboard_state; } KeyboardModifier EmulatedDevices::GetKeyboardModifier() const { + std::scoped_lock lock{mutex}; return device_status.keyboard_moddifier_state; } MouseButton EmulatedDevices::GetMouseButtons() const { + std::scoped_lock lock{mutex}; return device_status.mouse_button_state; } MousePosition EmulatedDevices::GetMousePosition() const { + std::scoped_lock lock{mutex}; return device_status.mouse_position_state; } AnalogStickState EmulatedDevices::GetMouseWheel() const { + std::scoped_lock lock{mutex}; return device_status.mouse_wheel_state; } +RingSensorForce EmulatedDevices::GetRingSensorForce() const { + return device_status.ring_analog_state; +} + void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { + std::scoped_lock lock{callback_mutex}; for (const auto& poller_pair : callback_list) { const InterfaceUpdateCallback& poller = poller_pair.second; if (poller.on_change) { @@ -442,13 +505,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { } int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); return last_callback_key++; } void EmulatedDevices::DeleteCallback(int key) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{callback_mutex}; const auto& iterator = callback_list.find(key); if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index 790d3b411..4149eeced 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -26,9 +25,11 @@ using MouseButtonDevices = std::array<std::unique_ptr<Common::Input::InputDevice using MouseAnalogDevices = std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeMouseWheel::NumMouseWheels>; using MouseStickDevice = std::unique_ptr<Common::Input::InputDevice>; +using RingAnalogDevice = std::unique_ptr<Common::Input::InputDevice>; using MouseButtonParams = std::array<Common::ParamPackage, Settings::NativeMouseButton::NumMouseButtons>; +using RingAnalogParams = Common::ParamPackage; using KeyboardValues = std::array<Common::Input::ButtonStatus, Settings::NativeKeyboard::NumKeyboardKeys>; @@ -39,12 +40,17 @@ using MouseButtonValues = using MouseAnalogValues = std::array<Common::Input::AnalogStatus, Settings::NativeMouseWheel::NumMouseWheels>; using MouseStickValue = Common::Input::TouchStatus; +using RingAnalogValue = Common::Input::AnalogStatus; struct MousePosition { f32 x; f32 y; }; +struct RingSensorForce { + f32 force; +}; + struct DeviceStatus { // Data from input_common KeyboardValues keyboard_values{}; @@ -52,6 +58,7 @@ struct DeviceStatus { MouseButtonValues mouse_button_values{}; MouseAnalogValues mouse_analog_values{}; MouseStickValue mouse_stick_value{}; + RingAnalogValue ring_analog_value{}; // Data for HID serices KeyboardKey keyboard_state{}; @@ -59,12 +66,14 @@ struct DeviceStatus { MouseButton mouse_button_state{}; MousePosition mouse_position_state{}; AnalogStickState mouse_wheel_state{}; + RingSensorForce ring_analog_state{}; }; enum class DeviceTriggerType { Keyboard, KeyboardModdifier, Mouse, + RingController, }; struct InterfaceUpdateCallback { @@ -110,6 +119,15 @@ public: /// Reverts any mapped changes made that weren't saved void RestoreConfig(); + // Returns the current mapped ring device + Common::ParamPackage GetRingParam() const; + + /** + * Updates the current mapped ring device + * @param param ParamPackage with ring sensor data to be mapped + */ + void SetRingParam(Common::ParamPackage param); + /// Returns the latest status of button input from the keyboard with parameters KeyboardValues GetKeyboardValues() const; @@ -119,6 +137,9 @@ public: /// Returns the latest status of button input from the mouse with parameters MouseButtonValues GetMouseButtonsValues() const; + /// Returns the latest status of analog input from the ring sensor with parameters + RingAnalogValue GetRingSensorValues() const; + /// Returns the latest status of button input from the keyboard KeyboardKey GetKeyboard() const; @@ -134,6 +155,9 @@ public: /// Returns the latest mouse wheel change AnalogStickState GetMouseWheel() const; + /// Returns the latest ringcon force sensor value + RingSensorForce GetRingSensorForce() const; + /** * Adds a callback to the list of events * @param update_callback InterfaceUpdateCallback that will be triggered @@ -186,6 +210,12 @@ private: void SetMouseStick(const Common::Input::CallbackStatus& callback); /** + * Updates the ring analog sensor status of the ring controller + * @param callback A CallbackStatus containing the force status + */ + void SetRingAnalog(const Common::Input::CallbackStatus& callback); + + /** * Triggers a callback that something has changed on the device status * @param type Input type of the event to trigger */ @@ -193,13 +223,17 @@ private: bool is_configuring{false}; + RingAnalogParams ring_params; + KeyboardDevices keyboard_devices; KeyboardModifierDevices keyboard_modifier_devices; MouseButtonDevices mouse_button_devices; MouseAnalogDevices mouse_analog_devices; MouseStickDevice mouse_stick_device; + RingAnalogDevice ring_analog_device; mutable std::mutex mutex; + mutable std::mutex callback_mutex; std::unordered_map<int, InterfaceUpdateCallback> callback_list; int last_callback_key = 0; diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index a1c3bbb57..7d6373414 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/assert.h" #include "core/hid/emulated_console.h" @@ -49,7 +48,7 @@ EmulatedController* HIDCore::GetEmulatedController(NpadIdType npad_id_type) { return handheld.get(); case NpadIdType::Invalid: default: - UNREACHABLE_MSG("Invalid NpadIdType={}", npad_id_type); + ASSERT_MSG(false, "Invalid NpadIdType={}", npad_id_type); return nullptr; } } @@ -78,7 +77,7 @@ const EmulatedController* HIDCore::GetEmulatedController(NpadIdType npad_id_type return handheld.get(); case NpadIdType::Invalid: default: - UNREACHABLE_MSG("Invalid NpadIdType={}", npad_id_type); + ASSERT_MSG(false, "Invalid NpadIdType={}", npad_id_type); return nullptr; } } diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h index 717f605e7..5fe36551e 100644 --- a/src/core/hid/hid_core.h +++ b/src/core/hid/hid_core.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index 778b328b9..e3b1cfbc6 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -273,6 +272,7 @@ enum class VibrationDeviceType : u32 { Unknown = 0, LinearResonantActuator = 1, GcErm = 2, + N64 = 3, }; // This is nn::hid::VibrationGcErmCommand @@ -317,27 +317,35 @@ static_assert(sizeof(TouchAttribute) == 0x4, "TouchAttribute is an invalid size" // This is nn::hid::TouchState struct TouchState { - u64 delta_time; - TouchAttribute attribute; - u32 finger; - Common::Point<u32> position; - u32 diameter_x; - u32 diameter_y; - u32 rotation_angle; + u64 delta_time{}; + TouchAttribute attribute{}; + u32 finger{}; + Common::Point<u32> position{}; + u32 diameter_x{}; + u32 diameter_y{}; + u32 rotation_angle{}; }; static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size"); +struct NpadColor { + u8 r{}; + u8 g{}; + u8 b{}; + u8 a{}; +}; +static_assert(sizeof(NpadColor) == 4, "NpadColor is an invalid size"); + // This is nn::hid::NpadControllerColor struct NpadControllerColor { - u32 body; - u32 button; + NpadColor body{}; + NpadColor button{}; }; static_assert(sizeof(NpadControllerColor) == 8, "NpadControllerColor is an invalid size"); // This is nn::hid::AnalogStickState struct AnalogStickState { - s32 x; - s32 y; + s32 x{}; + s32 y{}; }; static_assert(sizeof(AnalogStickState) == 8, "AnalogStickState is an invalid size"); @@ -355,10 +363,10 @@ static_assert(sizeof(NpadBatteryLevel) == 0x4, "NpadBatteryLevel is an invalid s // This is nn::hid::system::NpadPowerInfo struct NpadPowerInfo { - bool is_powered; - bool is_charging; + bool is_powered{}; + bool is_charging{}; INSERT_PADDING_BYTES(0x6); - NpadBatteryLevel battery_level; + NpadBatteryLevel battery_level{8}; }; static_assert(sizeof(NpadPowerInfo) == 0xC, "NpadPowerInfo is an invalid size"); @@ -475,8 +483,8 @@ static_assert(sizeof(DebugPadButton) == 0x4, "DebugPadButton is an invalid size" // This is nn::hid::ConsoleSixAxisSensorHandle struct ConsoleSixAxisSensorHandle { - u8 unknown_1; - u8 unknown_2; + u8 unknown_1{}; + u8 unknown_2{}; INSERT_PADDING_BYTES_NOINIT(2); }; static_assert(sizeof(ConsoleSixAxisSensorHandle) == 4, @@ -484,35 +492,79 @@ static_assert(sizeof(ConsoleSixAxisSensorHandle) == 4, // This is nn::hid::SixAxisSensorHandle struct SixAxisSensorHandle { - NpadStyleIndex npad_type; - u8 npad_id; - DeviceIndex device_index; + NpadStyleIndex npad_type{NpadStyleIndex::None}; + u8 npad_id{}; + DeviceIndex device_index{DeviceIndex::None}; INSERT_PADDING_BYTES_NOINIT(1); }; static_assert(sizeof(SixAxisSensorHandle) == 4, "SixAxisSensorHandle is an invalid size"); +// These parameters seem related to how much gyro/accelerometer is used struct SixAxisSensorFusionParameters { - f32 parameter1; - f32 parameter2; + f32 parameter1{0.03f}; // Range 0.0 to 1.0, default 0.03 + f32 parameter2{0.4f}; // Default 0.4 }; static_assert(sizeof(SixAxisSensorFusionParameters) == 8, "SixAxisSensorFusionParameters is an invalid size"); +// This is nn::hid::server::SixAxisSensorProperties +struct SixAxisSensorProperties { + union { + u8 raw{}; + BitField<0, 1, u8> is_newly_assigned; + BitField<1, 1, u8> is_firmware_update_available; + }; +}; +static_assert(sizeof(SixAxisSensorProperties) == 1, "SixAxisSensorProperties is an invalid size"); + +// This is nn::hid::SixAxisSensorCalibrationParameter +struct SixAxisSensorCalibrationParameter { + std::array<u8, 0x744> unknown_data{}; +}; +static_assert(sizeof(SixAxisSensorCalibrationParameter) == 0x744, + "SixAxisSensorCalibrationParameter is an invalid size"); + +// This is nn::hid::SixAxisSensorIcInformation +struct SixAxisSensorIcInformation { + f32 angular_rate{2000.0f}; // dps + std::array<f32, 6> unknown_gyro_data1{ + -10.0f, -10.0f, -10.0f, 10.0f, 10.0f, 10.0f, + }; // dps + std::array<f32, 9> unknown_gyro_data2{ + 0.95f, -0.003f, -0.003f, -0.003f, 0.95f, -0.003f, -0.003f, -0.003f, 0.95f, + }; + std::array<f32, 9> unknown_gyro_data3{ + 1.05f, 0.003f, 0.003f, 0.003f, 1.05f, 0.003f, 0.003f, 0.003f, 1.05f, + }; + f32 acceleration_range{8.0f}; // g force + std::array<f32, 6> unknown_accel_data1{ + -0.0612f, -0.0612f, -0.0612f, 0.0612f, 0.0612f, 0.0612f, + }; // g force + std::array<f32, 9> unknown_accel_data2{ + 0.95f, -0.003f, -0.003f, -0.003f, 0.95f, -0.003f, -0.003f, -0.003f, 0.95f, + }; + std::array<f32, 9> unknown_accel_data3{ + 1.05f, 0.003f, 0.003f, 0.003f, 1.05f, 0.003f, 0.003f, 0.003f, 1.05f, + }; +}; +static_assert(sizeof(SixAxisSensorIcInformation) == 0xC8, + "SixAxisSensorIcInformation is an invalid size"); + // This is nn::hid::VibrationDeviceHandle struct VibrationDeviceHandle { - NpadStyleIndex npad_type; - u8 npad_id; - DeviceIndex device_index; + NpadStyleIndex npad_type{NpadStyleIndex::None}; + u8 npad_id{}; + DeviceIndex device_index{DeviceIndex::None}; INSERT_PADDING_BYTES_NOINIT(1); }; static_assert(sizeof(VibrationDeviceHandle) == 4, "SixAxisSensorHandle is an invalid size"); // This is nn::hid::VibrationValue struct VibrationValue { - f32 low_amplitude; - f32 low_frequency; - f32 high_amplitude; - f32 high_frequency; + f32 low_amplitude{}; + f32 low_frequency{}; + f32 high_amplitude{}; + f32 high_frequency{}; }; static_assert(sizeof(VibrationValue) == 0x10, "VibrationValue has incorrect size."); @@ -561,7 +613,7 @@ static_assert(sizeof(KeyboardAttribute) == 0x4, "KeyboardAttribute is an invalid // This is nn::hid::KeyboardKey struct KeyboardKey { // This should be a 256 bit flag - std::array<u8, 32> key; + std::array<u8, 32> key{}; }; static_assert(sizeof(KeyboardKey) == 0x20, "KeyboardKey is an invalid size"); @@ -590,16 +642,16 @@ static_assert(sizeof(MouseAttribute) == 0x4, "MouseAttribute is an invalid size" // This is nn::hid::detail::MouseState struct MouseState { - s64 sampling_number; - s32 x; - s32 y; - s32 delta_x; - s32 delta_y; + s64 sampling_number{}; + s32 x{}; + s32 y{}; + s32 delta_x{}; + s32 delta_y{}; // Axis Order in HW is switched for the wheel - s32 delta_wheel_y; - s32 delta_wheel_x; - MouseButton button; - MouseAttribute attribute; + s32 delta_wheel_y{}; + s32 delta_wheel_x{}; + MouseButton button{}; + MouseAttribute attribute{}; }; static_assert(sizeof(MouseState) == 0x28, "MouseState is an invalid size"); diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index cd41607a7..fe9915abe 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -1,7 +1,7 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later +#include <algorithm> #include <random> #include "common/input.h" @@ -52,6 +52,9 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu Common::Input::ButtonStatus status{}; switch (callback.type) { case Common::Input::InputType::Analog: + status.value = TransformToTrigger(callback).pressed.value; + status.toggle = callback.analog_status.properties.toggle; + break; case Common::Input::InputType::Trigger: status.value = TransformToTrigger(callback).pressed.value; break; @@ -197,6 +200,9 @@ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& x = std::clamp(x, 0.0f, 1.0f); y = std::clamp(y, 0.0f, 1.0f); + // Limit id to maximum number of fingers + status.id = std::clamp(status.id, 0, 16); + if (status.pressed.inverted) { status.pressed.value = !status.pressed.value; } @@ -267,6 +273,34 @@ Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatu return status; } +Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatus& callback) { + Common::Input::CameraStatus camera{}; + switch (callback.type) { + case Common::Input::InputType::IrSensor: + camera = callback.camera_status; + break; + default: + LOG_ERROR(Input, "Conversion from type {} to camera not implemented", callback.type); + break; + } + + return camera; +} + +Common::Input::NfcStatus TransformToNfc(const Common::Input::CallbackStatus& callback) { + Common::Input::NfcStatus nfc{}; + switch (callback.type) { + case Common::Input::InputType::Nfc: + return callback.nfc_status; + break; + default: + LOG_ERROR(Input, "Conversion from type {} to NFC not implemented", callback.type); + break; + } + + return nfc; +} + void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) { const auto& properties = analog.properties; float& raw_value = analog.raw_value; @@ -328,7 +362,7 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS raw_y += properties_y.offset; // Apply X scale correction from offset - if (std::abs(properties_x.offset) < 0.5f) { + if (std::abs(properties_x.offset) < 0.75f) { if (raw_x > 0) { raw_x /= 1 + properties_x.offset; } else { @@ -337,7 +371,7 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS } // Apply Y scale correction from offset - if (std::abs(properties_y.offset) < 0.5f) { + if (std::abs(properties_y.offset) < 0.75f) { if (raw_y > 0) { raw_y /= 1 + properties_y.offset; } else { diff --git a/src/core/hid/input_converter.h b/src/core/hid/input_converter.h index d24582226..b7eb6e660 100644 --- a/src/core/hid/input_converter.h +++ b/src/core/hid/input_converter.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -78,6 +77,22 @@ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackSta Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatus& callback); /** + * Converts raw input data into a valid camera status. + * + * @param callback Supported callbacks: Camera. + * @return A valid CameraObject object. + */ +Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatus& callback); + +/** + * Converts raw input data into a valid nfc status. + * + * @param callback Supported callbacks: Nfc. + * @return A valid CameraObject object. + */ +Common::Input::NfcStatus TransformToNfc(const Common::Input::CallbackStatus& callback); + +/** * Converts raw analog data into a valid analog value * @param analog An analog object containing raw data and properties * @param clamp_value determines if the value needs to be clamped between -1.0f and 1.0f. diff --git a/src/core/hid/input_interpreter.cpp b/src/core/hid/input_interpreter.cpp index 2dbda8814..76d6b8ab0 100644 --- a/src/core/hid/input_interpreter.cpp +++ b/src/core/hid/input_interpreter.cpp @@ -1,6 +1,5 @@ -// Copyright 2020 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "core/core.h" #include "core/hid/hid_types.h" diff --git a/src/core/hid/input_interpreter.h b/src/core/hid/input_interpreter.h index 70c34d474..8c521b381 100644 --- a/src/core/hid/input_interpreter.h +++ b/src/core/hid/input_interpreter.h @@ -1,6 +1,5 @@ -// Copyright 2020 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/core/hid/irs_types.h b/src/core/hid/irs_types.h new file mode 100644 index 000000000..88c5b016d --- /dev/null +++ b/src/core/hid/irs_types.h @@ -0,0 +1,301 @@ +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "core/hid/hid_types.h" + +namespace Core::IrSensor { + +// This is nn::irsensor::CameraAmbientNoiseLevel +enum class CameraAmbientNoiseLevel : u32 { + Low, + Medium, + High, + Unkown3, // This level can't be reached +}; + +// This is nn::irsensor::CameraLightTarget +enum class CameraLightTarget : u32 { + AllLeds, + BrightLeds, + DimLeds, + None, +}; + +// This is nn::irsensor::PackedCameraLightTarget +enum class PackedCameraLightTarget : u8 { + AllLeds, + BrightLeds, + DimLeds, + None, +}; + +// This is nn::irsensor::AdaptiveClusteringMode +enum class AdaptiveClusteringMode : u32 { + StaticFov, + DynamicFov, +}; + +// This is nn::irsensor::AdaptiveClusteringTargetDistance +enum class AdaptiveClusteringTargetDistance : u32 { + Near, + Middle, + Far, +}; + +// This is nn::irsensor::ImageTransferProcessorFormat +enum class ImageTransferProcessorFormat : u32 { + Size320x240, + Size160x120, + Size80x60, + Size40x30, + Size20x15, +}; + +// This is nn::irsensor::PackedImageTransferProcessorFormat +enum class PackedImageTransferProcessorFormat : u8 { + Size320x240, + Size160x120, + Size80x60, + Size40x30, + Size20x15, +}; + +// This is nn::irsensor::IrCameraStatus +enum class IrCameraStatus : u32 { + Available, + Unsupported, + Unconnected, +}; + +// This is nn::irsensor::IrCameraInternalStatus +enum class IrCameraInternalStatus : u32 { + Stopped, + FirmwareUpdateNeeded, + Unkown2, + Unkown3, + Unkown4, + FirmwareVersionRequested, + FirmwareVersionIsInvalid, + Ready, + Setting, +}; + +// This is nn::irsensor::detail::StatusManager::IrSensorMode +enum class IrSensorMode : u64 { + None, + MomentProcessor, + ClusteringProcessor, + ImageTransferProcessor, + PointingProcessorMarker, + TeraPluginProcessor, + IrLedProcessor, +}; + +// This is nn::irsensor::ImageProcessorStatus +enum ImageProcessorStatus : u32 { + Stopped, + Running, +}; + +// This is nn::irsensor::HandAnalysisMode +enum class HandAnalysisMode : u32 { + None, + Silhouette, + Image, + SilhoueteAndImage, + SilhuetteOnly, +}; + +// This is nn::irsensor::IrSensorFunctionLevel +enum class IrSensorFunctionLevel : u8 { + unknown0, + unknown1, + unknown2, + unknown3, + unknown4, +}; + +// This is nn::irsensor::MomentProcessorPreprocess +enum class MomentProcessorPreprocess : u32 { + Unkown0, + Unkown1, +}; + +// This is nn::irsensor::PackedMomentProcessorPreprocess +enum class PackedMomentProcessorPreprocess : u8 { + Unkown0, + Unkown1, +}; + +// This is nn::irsensor::PointingStatus +enum class PointingStatus : u32 { + Unkown0, + Unkown1, +}; + +struct IrsRect { + s16 x; + s16 y; + s16 width; + s16 height; +}; + +struct IrsCentroid { + f32 x; + f32 y; +}; + +struct CameraConfig { + u64 exposure_time; + CameraLightTarget light_target; + u32 gain; + bool is_negative_used; + INSERT_PADDING_BYTES(7); +}; +static_assert(sizeof(CameraConfig) == 0x18, "CameraConfig is an invalid size"); + +struct PackedCameraConfig { + u64 exposure_time; + PackedCameraLightTarget light_target; + u8 gain; + bool is_negative_used; + INSERT_PADDING_BYTES(5); +}; +static_assert(sizeof(PackedCameraConfig) == 0x10, "PackedCameraConfig is an invalid size"); + +// This is nn::irsensor::IrCameraHandle +struct IrCameraHandle { + u8 npad_id{}; + Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None}; + INSERT_PADDING_BYTES(2); +}; +static_assert(sizeof(IrCameraHandle) == 4, "IrCameraHandle is an invalid size"); + +// This is nn::irsensor::PackedMcuVersion +struct PackedMcuVersion { + u16 major; + u16 minor; +}; +static_assert(sizeof(PackedMcuVersion) == 4, "PackedMcuVersion is an invalid size"); + +// This is nn::irsensor::PackedMomentProcessorConfig +struct PackedMomentProcessorConfig { + PackedCameraConfig camera_config; + IrsRect window_of_interest; + PackedMcuVersion required_mcu_version; + PackedMomentProcessorPreprocess preprocess; + u8 preprocess_intensity_threshold; + INSERT_PADDING_BYTES(2); +}; +static_assert(sizeof(PackedMomentProcessorConfig) == 0x20, + "PackedMomentProcessorConfig is an invalid size"); + +// This is nn::irsensor::PackedClusteringProcessorConfig +struct PackedClusteringProcessorConfig { + PackedCameraConfig camera_config; + IrsRect window_of_interest; + PackedMcuVersion required_mcu_version; + u32 pixel_count_min; + u32 pixel_count_max; + u8 object_intensity_min; + bool is_external_light_filter_enabled; + INSERT_PADDING_BYTES(2); +}; +static_assert(sizeof(PackedClusteringProcessorConfig) == 0x28, + "PackedClusteringProcessorConfig is an invalid size"); + +// This is nn::irsensor::PackedImageTransferProcessorConfig +struct PackedImageTransferProcessorConfig { + PackedCameraConfig camera_config; + PackedMcuVersion required_mcu_version; + PackedImageTransferProcessorFormat format; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(PackedImageTransferProcessorConfig) == 0x18, + "PackedImageTransferProcessorConfig is an invalid size"); + +// This is nn::irsensor::PackedTeraPluginProcessorConfig +struct PackedTeraPluginProcessorConfig { + PackedMcuVersion required_mcu_version; + u8 mode; + u8 unknown_1; + u8 unknown_2; + u8 unknown_3; +}; +static_assert(sizeof(PackedTeraPluginProcessorConfig) == 0x8, + "PackedTeraPluginProcessorConfig is an invalid size"); + +// This is nn::irsensor::PackedPointingProcessorConfig +struct PackedPointingProcessorConfig { + IrsRect window_of_interest; + PackedMcuVersion required_mcu_version; +}; +static_assert(sizeof(PackedPointingProcessorConfig) == 0xC, + "PackedPointingProcessorConfig is an invalid size"); + +// This is nn::irsensor::PackedFunctionLevel +struct PackedFunctionLevel { + IrSensorFunctionLevel function_level; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(PackedFunctionLevel) == 0x4, "PackedFunctionLevel is an invalid size"); + +// This is nn::irsensor::PackedImageTransferProcessorExConfig +struct PackedImageTransferProcessorExConfig { + PackedCameraConfig camera_config; + PackedMcuVersion required_mcu_version; + PackedImageTransferProcessorFormat origin_format; + PackedImageTransferProcessorFormat trimming_format; + u16 trimming_start_x; + u16 trimming_start_y; + bool is_external_light_filter_enabled; + INSERT_PADDING_BYTES(5); +}; +static_assert(sizeof(PackedImageTransferProcessorExConfig) == 0x20, + "PackedImageTransferProcessorExConfig is an invalid size"); + +// This is nn::irsensor::PackedIrLedProcessorConfig +struct PackedIrLedProcessorConfig { + PackedMcuVersion required_mcu_version; + u8 light_target; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(PackedIrLedProcessorConfig) == 0x8, + "PackedIrLedProcessorConfig is an invalid size"); + +// This is nn::irsensor::HandAnalysisConfig +struct HandAnalysisConfig { + HandAnalysisMode mode; +}; +static_assert(sizeof(HandAnalysisConfig) == 0x4, "HandAnalysisConfig is an invalid size"); + +// This is nn::irsensor::detail::ProcessorState contents are different for each processor +struct ProcessorState { + std::array<u8, 0xE20> processor_raw_data{}; +}; +static_assert(sizeof(ProcessorState) == 0xE20, "ProcessorState is an invalid size"); + +// This is nn::irsensor::detail::DeviceFormat +struct DeviceFormat { + Core::IrSensor::IrCameraStatus camera_status{Core::IrSensor::IrCameraStatus::Unconnected}; + Core::IrSensor::IrCameraInternalStatus camera_internal_status{ + Core::IrSensor::IrCameraInternalStatus::Ready}; + Core::IrSensor::IrSensorMode mode{Core::IrSensor::IrSensorMode::None}; + ProcessorState state{}; +}; +static_assert(sizeof(DeviceFormat) == 0xE30, "DeviceFormat is an invalid size"); + +// This is nn::irsensor::ImageTransferProcessorState +struct ImageTransferProcessorState { + u64 sampling_number; + Core::IrSensor::CameraAmbientNoiseLevel ambient_noise_level; + INSERT_PADDING_BYTES(4); +}; +static_assert(sizeof(ImageTransferProcessorState) == 0x10, + "ImageTransferProcessorState is an invalid size"); + +} // namespace Core::IrSensor diff --git a/src/core/hid/motion_input.cpp b/src/core/hid/motion_input.cpp index 05042fd99..b1f658e62 100644 --- a/src/core/hid/motion_input.cpp +++ b/src/core/hid/motion_input.cpp @@ -1,6 +1,5 @@ -// Copyright 2020 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/math_util.h" #include "core/hid/motion_input.h" diff --git a/src/core/hid/motion_input.h b/src/core/hid/motion_input.h index bca4520fa..f5fd90db5 100644 --- a/src/core/hid/motion_input.h +++ b/src/core/hid/motion_input.h @@ -1,6 +1,5 @@ -// Copyright 2020 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once |