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-rw-r--r--src/core/hid/emulated_controller.cpp14
-rw-r--r--src/core/hid/emulated_controller.h6
-rw-r--r--src/core/hid/hid_types.h2
3 files changed, 11 insertions, 11 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 44e9f22b9..2bee173b3 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -204,7 +204,7 @@ void EmulatedController::ReloadInput() {
if (!button_devices[index]) {
continue;
}
- const auto uuid = Common::NewUUID{button_params[index].Get("guid", "")};
+ const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
button_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
@@ -218,7 +218,7 @@ void EmulatedController::ReloadInput() {
if (!stick_devices[index]) {
continue;
}
- const auto uuid = Common::NewUUID{stick_params[index].Get("guid", "")};
+ const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
stick_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
@@ -232,7 +232,7 @@ void EmulatedController::ReloadInput() {
if (!trigger_devices[index]) {
continue;
}
- const auto uuid = Common::NewUUID{trigger_params[index].Get("guid", "")};
+ const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
trigger_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
@@ -269,7 +269,7 @@ void EmulatedController::ReloadInput() {
}
// Use a common UUID for TAS
- static constexpr Common::NewUUID TAS_UUID = Common::NewUUID{
+ static constexpr Common::UUID TAS_UUID = Common::UUID{
{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
// Register TAS devices. No need to force update
@@ -490,7 +490,7 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
}
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
- Common::NewUUID uuid) {
+ Common::UUID uuid) {
if (index >= controller.button_values.size()) {
return;
}
@@ -639,7 +639,7 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
}
void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
- Common::NewUUID uuid) {
+ Common::UUID uuid) {
if (index >= controller.stick_values.size()) {
return;
}
@@ -689,7 +689,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
}
void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
- std::size_t index, Common::NewUUID uuid) {
+ std::size_t index, Common::UUID uuid) {
if (index >= controller.trigger_values.size()) {
return;
}
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index ed61e9522..d8642c5b3 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -354,7 +354,7 @@ private:
* @param index Button ID of the to be updated
*/
void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
- Common::NewUUID uuid);
+ Common::UUID uuid);
/**
* Updates the analog stick status of the controller
@@ -362,7 +362,7 @@ private:
* @param index stick ID of the to be updated
*/
void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
- Common::NewUUID uuid);
+ Common::UUID uuid);
/**
* Updates the trigger status of the controller
@@ -370,7 +370,7 @@ private:
* @param index trigger ID of the to be updated
*/
void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
- Common::NewUUID uuid);
+ Common::UUID uuid);
/**
* Updates the motion status of the controller
diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h
index a4ccdf11c..778b328b9 100644
--- a/src/core/hid/hid_types.h
+++ b/src/core/hid/hid_types.h
@@ -7,8 +7,8 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "common/new_uuid.h"
#include "common/point.h"
+#include "common/uuid.h"
namespace Core::HID {