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-rw-r--r--src/core/hid/input_interpreter.cpp64
1 files changed, 0 insertions, 64 deletions
diff --git a/src/core/hid/input_interpreter.cpp b/src/core/hid/input_interpreter.cpp
deleted file mode 100644
index 072f38a68..000000000
--- a/src/core/hid/input_interpreter.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/core.h"
-#include "core/hid/hid_types.h"
-#include "core/hid/input_interpreter.h"
-#include "core/hle/service/hid/controllers/npad.h"
-#include "core/hle/service/hid/hid_server.h"
-#include "core/hle/service/hid/resource_manager.h"
-#include "core/hle/service/sm/sm.h"
-
-InputInterpreter::InputInterpreter(Core::System& system)
- : npad{system.ServiceManager()
- .GetService<Service::HID::IHidServer>("hid")
- ->GetResourceManager()
- ->GetNpad()} {
- ResetButtonStates();
-}
-
-InputInterpreter::~InputInterpreter() = default;
-
-void InputInterpreter::PollInput() {
- if (npad == nullptr) {
- return;
- }
- const auto button_state = npad->GetAndResetPressState();
-
- previous_index = current_index;
- current_index = (current_index + 1) % button_states.size();
-
- button_states[current_index] = button_state;
-}
-
-void InputInterpreter::ResetButtonStates() {
- previous_index = 0;
- current_index = 0;
-
- button_states[0] = Core::HID::NpadButton::All;
-
- for (std::size_t i = 1; i < button_states.size(); ++i) {
- button_states[i] = Core::HID::NpadButton::None;
- }
-}
-
-bool InputInterpreter::IsButtonPressed(Core::HID::NpadButton button) const {
- return True(button_states[current_index] & button);
-}
-
-bool InputInterpreter::IsButtonPressedOnce(Core::HID::NpadButton button) const {
- const bool current_press = True(button_states[current_index] & button);
- const bool previous_press = True(button_states[previous_index] & button);
-
- return current_press && !previous_press;
-}
-
-bool InputInterpreter::IsButtonHeld(Core::HID::NpadButton button) const {
- Core::HID::NpadButton held_buttons{button_states[0]};
-
- for (std::size_t i = 1; i < button_states.size(); ++i) {
- held_buttons &= button_states[i];
- }
-
- return True(held_buttons & button);
-}