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-rw-r--r--src/core/hid/hid_core.h89
1 files changed, 0 insertions, 89 deletions
diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h
deleted file mode 100644
index 80abab18b..000000000
--- a/src/core/hid/hid_core.h
+++ /dev/null
@@ -1,89 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <memory>
-
-#include "common/common_funcs.h"
-#include "core/hid/hid_types.h"
-
-namespace Core::HID {
-class EmulatedConsole;
-class EmulatedController;
-class EmulatedDevices;
-} // namespace Core::HID
-
-namespace Core::HID {
-
-class HIDCore {
-public:
- explicit HIDCore();
- ~HIDCore();
-
- YUZU_NON_COPYABLE(HIDCore);
- YUZU_NON_MOVEABLE(HIDCore);
-
- EmulatedController* GetEmulatedController(NpadIdType npad_id_type);
- const EmulatedController* GetEmulatedController(NpadIdType npad_id_type) const;
-
- EmulatedController* GetEmulatedControllerByIndex(std::size_t index);
- const EmulatedController* GetEmulatedControllerByIndex(std::size_t index) const;
-
- EmulatedConsole* GetEmulatedConsole();
- const EmulatedConsole* GetEmulatedConsole() const;
-
- EmulatedDevices* GetEmulatedDevices();
- const EmulatedDevices* GetEmulatedDevices() const;
-
- void SetSupportedStyleTag(NpadStyleTag style_tag);
- NpadStyleTag GetSupportedStyleTag() const;
-
- /// Counts the connected players from P1-P8
- s8 GetPlayerCount() const;
-
- /// Returns the first connected npad id
- NpadIdType GetFirstNpadId() const;
-
- /// Returns the first disconnected npad id
- NpadIdType GetFirstDisconnectedNpadId() const;
-
- /// Sets the npad id of the last active controller
- void SetLastActiveController(NpadIdType npad_id);
-
- /// Returns the npad id of the last controller that pushed a button
- NpadIdType GetLastActiveController() const;
-
- /// Sets all emulated controllers into configuring mode.
- void EnableAllControllerConfiguration();
-
- /// Sets all emulated controllers into normal mode.
- void DisableAllControllerConfiguration();
-
- /// Reloads all input devices from settings
- void ReloadInputDevices();
-
- /// Removes all callbacks from input common
- void UnloadInputDevices();
-
- /// Number of emulated controllers
- static constexpr std::size_t available_controllers{10};
-
-private:
- std::unique_ptr<EmulatedController> player_1;
- std::unique_ptr<EmulatedController> player_2;
- std::unique_ptr<EmulatedController> player_3;
- std::unique_ptr<EmulatedController> player_4;
- std::unique_ptr<EmulatedController> player_5;
- std::unique_ptr<EmulatedController> player_6;
- std::unique_ptr<EmulatedController> player_7;
- std::unique_ptr<EmulatedController> player_8;
- std::unique_ptr<EmulatedController> other;
- std::unique_ptr<EmulatedController> handheld;
- std::unique_ptr<EmulatedConsole> console;
- std::unique_ptr<EmulatedDevices> devices;
- NpadStyleTag supported_style_tag{NpadStyleSet::All};
- NpadIdType last_active_controller{NpadIdType::Handheld};
-};
-
-} // namespace Core::HID