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-rw-r--r--src/core/core_timing.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 9b9f18daf..a21356a08 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -17,14 +17,12 @@
#include "common/common_types.h"
#include "common/spin_lock.h"
#include "common/thread.h"
-#include "common/threadsafe_queue.h"
#include "common/wall_clock.h"
-#include "core/hardware_properties.h"
namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
-using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
+using TimedCallback = std::function<void(u64 userdata, std::chrono::nanoseconds ns_late)>;
/// Contains the characteristics of a particular event.
struct EventType {
@@ -42,12 +40,12 @@ struct EventType {
* in main CPU clock cycles.
*
* To schedule an event, you first have to register its type. This is where you pass in the
- * callback. You then schedule events using the type id you get back.
+ * callback. You then schedule events using the type ID you get back.
*
- * The int cyclesLate that the callbacks get is how many cycles late it was.
+ * The s64 ns_late that the callbacks get is how many ns late it was.
* So to schedule a new event on a regular basis:
* inside callback:
- * ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
+ * ScheduleEvent(period_in_ns - ns_late, callback, "whatever")
*/
class CoreTiming {
public: