diff options
Diffstat (limited to 'src/core/core.h')
-rw-r--r-- | src/core/core.h | 61 |
1 files changed, 28 insertions, 33 deletions
diff --git a/src/core/core.h b/src/core/core.h index a796472b2..1cfe1bba6 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -7,6 +7,7 @@ #include <cstddef> #include <functional> #include <memory> +#include <mutex> #include <string> #include <vector> @@ -104,55 +105,49 @@ struct PerfStatsResults; FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, const std::string& path); +/// Enumeration representing the return values of the System Initialize and Load process. +enum class SystemResultStatus : u32 { + Success, ///< Succeeded + ErrorNotInitialized, ///< Error trying to use core prior to initialization + ErrorGetLoader, ///< Error finding the correct application loader + ErrorSystemFiles, ///< Error in finding system files + ErrorSharedFont, ///< Error in finding shared font + ErrorVideoCore, ///< Error in the video core + ErrorUnknown, ///< Any other error + ErrorLoader, ///< The base for loader errors (too many to repeat) +}; + class System { public: using CurrentBuildProcessID = std::array<u8, 0x20>; + explicit System(); + + ~System(); + System(const System&) = delete; System& operator=(const System&) = delete; System(System&&) = delete; System& operator=(System&&) = delete; - ~System(); - - /** - * Gets the instance of the System singleton class. - * @returns Reference to the instance of the System singleton class. - */ - [[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance(); - - static void InitializeGlobalInstance(); - - /// Enumeration representing the return values of the System Initialize and Load process. - enum class ResultStatus : u32 { - Success, ///< Succeeded - ErrorNotInitialized, ///< Error trying to use core prior to initialization - ErrorGetLoader, ///< Error finding the correct application loader - ErrorSystemFiles, ///< Error in finding system files - ErrorSharedFont, ///< Error in finding shared font - ErrorVideoCore, ///< Error in the video core - ErrorUnknown, ///< Any other error - ErrorLoader, ///< The base for loader errors (too many to repeat) - }; - /** * Run the OS and Application * This function will start emulation and run the relevant devices */ - [[nodiscard]] ResultStatus Run(); + [[nodiscard]] SystemResultStatus Run(); /** * Pause the OS and Application * This function will pause emulation and stop the relevant devices */ - [[nodiscard]] ResultStatus Pause(); + [[nodiscard]] SystemResultStatus Pause(); /** * Step the CPU one instruction * @return Result status, indicating whether or not the operation succeeded. */ - [[nodiscard]] ResultStatus SingleStep(); + [[nodiscard]] SystemResultStatus SingleStep(); /** * Invalidate the CPU instruction caches @@ -166,16 +161,20 @@ public: /// Shutdown the emulated system. void Shutdown(); + std::unique_lock<std::mutex> StallCPU(); + void UnstallCPU(); + /** * Load an executable application. * @param emu_window Reference to the host-system window used for video output and keyboard * input. * @param filepath String path to the executable application to load on the host file system. * @param program_index Specifies the index within the container of the program to launch. - * @returns ResultStatus code, indicating if the operation succeeded. + * @returns SystemResultStatus code, indicating if the operation succeeded. */ - [[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath, - u64 program_id = 0, std::size_t program_index = 0); + [[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window, + const std::string& filepath, u64 program_id = 0, + std::size_t program_index = 0); /** * Indicates if the emulated system is powered on (all subsystems initialized and able to run an @@ -301,7 +300,7 @@ public: /// Gets the name of the current game [[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const; - void SetStatus(ResultStatus new_status, const char* details); + void SetStatus(SystemResultStatus new_status, const char* details); [[nodiscard]] const std::string& GetStatusDetails() const; @@ -403,12 +402,8 @@ public: void ApplySettings(); private: - System(); - struct Impl; std::unique_ptr<Impl> impl; - - inline static std::unique_ptr<System> s_instance{}; }; } // namespace Core |