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-rw-r--r--src/core/core.cpp19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index ab7181a05..d741ef90d 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -78,6 +78,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
+ explicit Impl(System& system) : kernel{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -95,7 +96,7 @@ struct System::Impl {
LOG_DEBUG(HW_Memory, "initialized OK");
core_timing.Initialize();
- kernel.Initialize(core_timing);
+ kernel.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
@@ -182,13 +183,13 @@ struct System::Impl {
void Shutdown() {
// Log last frame performance stats
- auto perf_results = GetAndResetPerfStats();
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
- perf_results.emulation_speed * 100.0);
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
- perf_results.game_fps);
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
- perf_results.frametime * 1000.0);
+ const auto perf_results = GetAndResetPerfStats();
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
+ perf_results.emulation_speed * 100.0);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
+ perf_results.game_fps);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
+ perf_results.frametime * 1000.0);
is_powered_on = false;
@@ -265,7 +266,7 @@ struct System::Impl {
Core::FrameLimiter frame_limiter;
};
-System::System() : impl{std::make_unique<Impl>()} {}
+System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
Cpu& System::CurrentCpuCore() {