diff options
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r-- | src/core/core.cpp | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index bc9e887b6..175a5f2ea 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -3,9 +3,7 @@ // Refer to the license.txt file included. #include <array> -#include <map> #include <memory> -#include <thread> #include <utility> #include "common/file_util.h" @@ -38,8 +36,6 @@ #include "frontend/applets/software_keyboard.h" #include "frontend/applets/web_browser.h" #include "video_core/debug_utils/debug_utils.h" -#include "video_core/gpu_asynch.h" -#include "video_core/gpu_synch.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" @@ -81,7 +77,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return vfs->OpenFile(path, FileSys::Mode::Read); } struct System::Impl { - explicit Impl(System& system) : kernel{system} {} + explicit Impl(System& system) : kernel{system}, cpu_core_manager{system} {} Cpu& CurrentCpuCore() { return cpu_core_manager.GetCurrentCore(); @@ -99,6 +95,7 @@ struct System::Impl { LOG_DEBUG(HW_Memory, "initialized OK"); core_timing.Initialize(); + cpu_core_manager.Initialize(); kernel.Initialize(); const auto current_time = std::chrono::duration_cast<std::chrono::seconds>( @@ -120,9 +117,6 @@ struct System::Impl { if (web_browser == nullptr) web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>(); - auto main_process = Kernel::Process::Create(system, "main"); - kernel.MakeCurrentProcess(main_process.get()); - telemetry_session = std::make_unique<Core::TelemetrySession>(); service_manager = std::make_shared<Service::SM::ServiceManager>(); @@ -134,15 +128,9 @@ struct System::Impl { return ResultStatus::ErrorVideoCore; } - is_powered_on = true; - - if (Settings::values.use_asynchronous_gpu_emulation) { - gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer); - } else { - gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer); - } + gpu_core = VideoCore::CreateGPU(system); - cpu_core_manager.Initialize(system); + is_powered_on = true; LOG_DEBUG(Core, "Initialized OK"); @@ -179,7 +167,8 @@ struct System::Impl { return init_result; } - const Loader::ResultStatus load_result{app_loader->Load(*kernel.CurrentProcess())}; + auto main_process = Kernel::Process::Create(system, "main"); + const auto [load_result, load_parameters] = app_loader->Load(*main_process); if (load_result != Loader::ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result)); Shutdown(); @@ -187,6 +176,16 @@ struct System::Impl { return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) + static_cast<u32>(load_result)); } + kernel.MakeCurrentProcess(main_process.get()); + + // Main process has been loaded and been made current. + // Begin GPU and CPU execution. + gpu_core->Start(); + cpu_core_manager.StartThreads(); + + // All threads are started, begin main process execution, now that we're in the clear. + main_process->Run(load_parameters->main_thread_priority, + load_parameters->main_thread_stack_size); status = ResultStatus::Success; return status; |