diff options
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r-- | src/core/core.cpp | 32 |
1 files changed, 31 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index b74fd0a58..9e3eb3795 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -27,6 +27,7 @@ #include "core/file_sys/savedata_factory.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" +#include "core/gpu_dirty_memory_manager.h" #include "core/hid/hid_core.h" #include "core/hle/kernel/k_memory_manager.h" #include "core/hle/kernel/k_process.h" @@ -130,7 +131,10 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, struct System::Impl { explicit Impl(System& system) : kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{}, - cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {} + cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system}, + gpu_dirty_memory_write_manager{} { + memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager); + } void Initialize(System& system) { device_memory = std::make_unique<Core::DeviceMemory>(); @@ -234,6 +238,8 @@ struct System::Impl { // Setting changes may require a full system reinitialization (e.g., disabling multicore). ReinitializeIfNecessary(system); + memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager); + kernel.Initialize(); cpu_manager.Initialize(); @@ -540,6 +546,9 @@ struct System::Impl { std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{}; std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{}; + + std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES> + gpu_dirty_memory_write_manager{}; }; System::System() : impl{std::make_unique<Impl>(*this)} {} @@ -629,10 +638,31 @@ void System::PrepareReschedule(const u32 core_index) { impl->kernel.PrepareReschedule(core_index); } +Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() { + const std::size_t core = impl->kernel.GetCurrentHostThreadID(); + return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES + ? core + : Core::Hardware::NUM_CPU_CORES - 1]; +} + +/// Provides a constant reference to the current gou dirty memory manager. +const Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() const { + const std::size_t core = impl->kernel.GetCurrentHostThreadID(); + return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES + ? core + : Core::Hardware::NUM_CPU_CORES - 1]; +} + size_t System::GetCurrentHostThreadID() const { return impl->kernel.GetCurrentHostThreadID(); } +void System::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) { + for (auto& manager : impl->gpu_dirty_memory_write_manager) { + manager.Gather(callback); + } +} + PerfStatsResults System::GetAndResetPerfStats() { return impl->GetAndResetPerfStats(); } |