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-rw-r--r--src/common/assert.h31
-rw-r--r--src/common/emu_window.cpp50
-rw-r--r--src/common/emu_window.h32
-rw-r--r--src/common/logging/backend.cpp9
-rw-r--r--src/common/logging/backend.h3
-rw-r--r--src/common/logging/filter.h2
-rw-r--r--src/common/logging/text_formatter.cpp7
-rw-r--r--src/common/logging/text_formatter.h3
8 files changed, 117 insertions, 20 deletions
diff --git a/src/common/assert.h b/src/common/assert.h
index 3b2232a7e..9ca7adb15 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -4,24 +4,43 @@
#pragma once
+#include <cstdlib>
+
#include "common/common_funcs.h"
+// For asserts we'd like to keep all the junk executed when an assert happens away from the
+// important code in the function. One way of doing this is to put all the relevant code inside a
+// lambda and force the compiler to not inline it. Unfortunately, MSVC seems to have no syntax to
+// specify __declspec on lambda functions, so what we do instead is define a noinline wrapper
+// template that calls the lambda. This seems to generate an extra instruction at the call-site
+// compared to the ideal implementation (which wouldn't support ASSERT_MSG parameters), but is good
+// enough for our purposes.
+template <typename Fn>
+#if defined(_MSC_VER)
+ __declspec(noinline, noreturn)
+#elif defined(__GNUC__)
+ __attribute__((noinline, noreturn, cold))
+#endif
+static void assert_noinline_call(const Fn& fn) {
+ fn();
+ Crash();
+ exit(1); // Keeps GCC's mouth shut about this actually returning
+}
+
// TODO (yuriks) allow synchronous logging so we don't need printf
#define ASSERT(_a_) \
- do if (!(_a_)) {\
+ do if (!(_a_)) { assert_noinline_call([] { \
fprintf(stderr, "Assertion Failed!\n\n Line: %d\n File: %s\n Time: %s\n", \
__LINE__, __FILE__, __TIME__); \
- Crash(); \
- } while (0)
+ }); } while (0)
#define ASSERT_MSG(_a_, ...) \
- do if (!(_a_)) {\
+ do if (!(_a_)) { assert_noinline_call([&] { \
fprintf(stderr, "Assertion Failed!\n\n Line: %d\n File: %s\n Time: %s\n", \
__LINE__, __FILE__, __TIME__); \
fprintf(stderr, __VA_ARGS__); \
fprintf(stderr, "\n"); \
- Crash(); \
- } while (0)
+ }); } while (0)
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp
index 48bb35db5..6459d2f32 100644
--- a/src/common/emu_window.cpp
+++ b/src/common/emu_window.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "emu_window.h"
+#include "video_core/video_core.h"
void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
Service::HID::PadState mapped_key = KeyMap::GetPadKey(key);
@@ -15,3 +16,52 @@ void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
Service::HID::PadButtonRelease(mapped_key);
}
+
+EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) {
+ ASSERT(width > 0);
+ ASSERT(height > 0);
+
+ EmuWindow::FramebufferLayout res = { width, height, {}, {} };
+
+ float window_aspect_ratio = static_cast<float>(height) / width;
+ float emulation_aspect_ratio = static_cast<float>(VideoCore::kScreenTopHeight * 2) /
+ VideoCore::kScreenTopWidth;
+
+ if (window_aspect_ratio > emulation_aspect_ratio) {
+ // Window is narrower than the emulation content => apply borders to the top and bottom
+ int viewport_height = static_cast<int>(std::round(emulation_aspect_ratio * width));
+
+ res.top_screen.left = 0;
+ res.top_screen.right = res.top_screen.left + width;
+ res.top_screen.top = (height - viewport_height) / 2;
+ res.top_screen.bottom = res.top_screen.top + viewport_height / 2;
+
+ int bottom_width = static_cast<int>((static_cast<float>(VideoCore::kScreenBottomWidth) /
+ VideoCore::kScreenTopWidth) * (res.top_screen.right - res.top_screen.left));
+ int bottom_border = ((res.top_screen.right - res.top_screen.left) - bottom_width) / 2;
+
+ res.bottom_screen.left = bottom_border;
+ res.bottom_screen.right = res.bottom_screen.left + bottom_width;
+ res.bottom_screen.top = res.top_screen.bottom;
+ res.bottom_screen.bottom = res.bottom_screen.top + viewport_height / 2;
+ } else {
+ // Otherwise, apply borders to the left and right sides of the window.
+ int viewport_width = static_cast<int>(std::round(height / emulation_aspect_ratio));
+
+ res.top_screen.left = (width - viewport_width) / 2;
+ res.top_screen.right = res.top_screen.left + viewport_width;
+ res.top_screen.top = 0;
+ res.top_screen.bottom = res.top_screen.top + height / 2;
+
+ int bottom_width = static_cast<int>((static_cast<float>(VideoCore::kScreenBottomWidth) /
+ VideoCore::kScreenTopWidth) * (res.top_screen.right - res.top_screen.left));
+ int bottom_border = ((res.top_screen.right - res.top_screen.left) - bottom_width) / 2;
+
+ res.bottom_screen.left = res.top_screen.left + bottom_border;
+ res.bottom_screen.right = res.bottom_screen.left + bottom_width;
+ res.bottom_screen.top = res.top_screen.bottom;
+ res.bottom_screen.bottom = res.bottom_screen.top + height / 2;
+ }
+
+ return res;
+}
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 1ad4b82a3..f6099fdb6 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -8,6 +8,7 @@
#include "common/scm_rev.h"
#include "common/string_util.h"
#include "common/key_map.h"
+#include "common/math_util.h"
/**
* Abstraction class used to provide an interface between emulation code and the frontend
@@ -38,6 +39,23 @@ public:
std::pair<unsigned,unsigned> min_client_area_size;
};
+ /// Describes the layout of the window framebuffer (size and top/bottom screen positions)
+ struct FramebufferLayout {
+
+ /**
+ * Factory method for constructing a default FramebufferLayout
+ * @param width Window framebuffer width in pixels
+ * @param height Window framebuffer height in pixels
+ * @return Newly created FramebufferLayout object with default screen regions initialized
+ */
+ static FramebufferLayout DefaultScreenLayout(unsigned width, unsigned height);
+
+ unsigned width;
+ unsigned height;
+ MathUtil::Rectangle<unsigned> top_screen;
+ MathUtil::Rectangle<unsigned> bottom_screen;
+ };
+
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
@@ -75,11 +93,11 @@ public:
}
/**
- * Gets the framebuffer size in pixels.
+ * Gets the framebuffer layout (width, height, and screen regions)
* @note This method is thread-safe
*/
- const std::pair<unsigned,unsigned> GetFramebufferSize() const {
- return framebuffer_size;
+ const FramebufferLayout& GetFramebufferLayout() const {
+ return framebuffer_layout;
}
/**
@@ -118,11 +136,11 @@ protected:
}
/**
- * Update internal framebuffer size with the given parameter.
+ * Update framebuffer layout with the given parameter.
* @note EmuWindow implementations will usually use this in window resize event handlers.
*/
- void NotifyFramebufferSizeChanged(const std::pair<unsigned,unsigned>& size) {
- framebuffer_size = size;
+ void NotifyFramebufferLayoutChanged(const FramebufferLayout& layout) {
+ framebuffer_layout = layout;
}
/**
@@ -143,7 +161,7 @@ private:
// By default, ignore this request and do nothing.
}
- std::pair<unsigned,unsigned> framebuffer_size;
+ FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
unsigned client_area_width; ///< Current client width, should be set by window impl.
unsigned client_area_height; ///< Current client height, should be set by window impl.
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 7c1010b22..7b479b569 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -135,9 +135,18 @@ Entry CreateEntry(Class log_class, Level log_level,
return std::move(entry);
}
+static Filter* filter;
+
+void SetFilter(Filter* new_filter) {
+ filter = new_filter;
+}
+
void LogMessage(Class log_class, Level log_level,
const char* filename, unsigned int line_nr, const char* function,
const char* format, ...) {
+ if (!filter->CheckMessage(log_class, log_level))
+ return;
+
va_list args;
va_start(args, format);
Entry entry = CreateEntry(log_class, log_level,
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index 1c44c929e..3114f864c 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -10,6 +10,7 @@
#include "common/concurrent_ring_buffer.h"
+#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Log {
@@ -131,4 +132,6 @@ Entry CreateEntry(Class log_class, Level log_level,
/// Initializes the default Logger.
std::shared_ptr<Logger> InitGlobalLogger();
+void SetFilter(Filter* filter);
+
}
diff --git a/src/common/logging/filter.h b/src/common/logging/filter.h
index c3da9989f..b53e4e633 100644
--- a/src/common/logging/filter.h
+++ b/src/common/logging/filter.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <array>
#include <string>
diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp
index ef5739d84..36c91c4f6 100644
--- a/src/common/logging/text_formatter.cpp
+++ b/src/common/logging/text_formatter.cpp
@@ -11,7 +11,6 @@
#endif
#include "common/logging/backend.h"
-#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
@@ -116,7 +115,7 @@ void PrintColoredMessage(const Entry& entry) {
#endif
}
-void TextLoggingLoop(std::shared_ptr<Logger> logger, const Filter* filter) {
+void TextLoggingLoop(std::shared_ptr<Logger> logger) {
std::array<Entry, 256> entry_buffer;
while (true) {
@@ -126,9 +125,7 @@ void TextLoggingLoop(std::shared_ptr<Logger> logger, const Filter* filter) {
}
for (size_t i = 0; i < num_entries; ++i) {
const Entry& entry = entry_buffer[i];
- if (filter->CheckMessage(entry.log_class, entry.log_level)) {
- PrintColoredMessage(entry);
- }
+ PrintColoredMessage(entry);
}
}
}
diff --git a/src/common/logging/text_formatter.h b/src/common/logging/text_formatter.h
index 2f05794f0..8474a1904 100644
--- a/src/common/logging/text_formatter.h
+++ b/src/common/logging/text_formatter.h
@@ -11,7 +11,6 @@ namespace Log {
class Logger;
struct Entry;
-class Filter;
/**
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
@@ -36,6 +35,6 @@ void PrintColoredMessage(const Entry& entry);
* Logging loop that repeatedly reads messages from the provided logger and prints them to the
* console. It is the baseline barebones log outputter.
*/
-void TextLoggingLoop(std::shared_ptr<Logger> logger, const Filter* filter);
+void TextLoggingLoop(std::shared_ptr<Logger> logger);
}