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-rw-r--r--src/common/CMakeLists.txt2
-rw-r--r--src/common/math_util.h3
-rw-r--r--src/common/uuid.cpp33
-rw-r--r--src/common/uuid.h48
4 files changed, 86 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 1e8e1b215..cb514a0d2 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -123,6 +123,8 @@ add_library(common STATIC
timer.h
uint128.cpp
uint128.h
+ uuid.cpp
+ uuid.h
vector_math.h
web_result.h
zstd_compression.cpp
diff --git a/src/common/math_util.h b/src/common/math_util.h
index cff3d48c5..d6c35ee89 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -41,4 +41,7 @@ struct Rectangle {
}
};
+template <typename T>
+Rectangle(T, T, T, T)->Rectangle<T>;
+
} // namespace Common
diff --git a/src/common/uuid.cpp b/src/common/uuid.cpp
new file mode 100644
index 000000000..26db03fba
--- /dev/null
+++ b/src/common/uuid.cpp
@@ -0,0 +1,33 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <random>
+
+#include <fmt/format.h>
+
+#include "common/uuid.h"
+
+namespace Common {
+
+UUID UUID::Generate() {
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
+ return UUID{distribution(gen), distribution(gen)};
+}
+
+std::string UUID::Format() const {
+ return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
+}
+
+std::string UUID::FormatSwitch() const {
+ std::array<u8, 16> s{};
+ std::memcpy(s.data(), uuid.data(), sizeof(u128));
+ return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
+ ":02x}{:02x}{:02x}{:02x}{:02x}",
+ s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
+ s[12], s[13], s[14], s[15]);
+}
+
+} // namespace Common
diff --git a/src/common/uuid.h b/src/common/uuid.h
new file mode 100644
index 000000000..f6ad064fb
--- /dev/null
+++ b/src/common/uuid.h
@@ -0,0 +1,48 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+#include "common/common_types.h"
+
+namespace Common {
+
+constexpr u128 INVALID_UUID{{0, 0}};
+
+struct UUID {
+ // UUIDs which are 0 are considered invalid!
+ u128 uuid = INVALID_UUID;
+ constexpr UUID() = default;
+ constexpr explicit UUID(const u128& id) : uuid{id} {}
+ constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
+
+ constexpr explicit operator bool() const {
+ return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
+ }
+
+ constexpr bool operator==(const UUID& rhs) const {
+ // TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
+ return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
+ }
+
+ constexpr bool operator!=(const UUID& rhs) const {
+ return !operator==(rhs);
+ }
+
+ // TODO(ogniK): Properly generate uuids based on RFC-4122
+ static UUID Generate();
+
+ // Set the UUID to {0,0} to be considered an invalid user
+ constexpr void Invalidate() {
+ uuid = INVALID_UUID;
+ }
+
+ std::string Format() const;
+ std::string FormatSwitch() const;
+};
+static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
+
+} // namespace Common