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-rw-r--r--src/common/host_memory.cpp9
-rw-r--r--src/common/settings.h11
2 files changed, 15 insertions, 5 deletions
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index 2a5a7596c..6661244cf 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -6,7 +6,7 @@
#include <windows.h>
#include "common/dynamic_library.h"
-#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
+#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
@@ -343,7 +343,7 @@ private:
std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
};
-#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
+#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
class HostMemory::Impl {
public:
@@ -357,7 +357,12 @@ public:
});
// Backing memory initialization
+#if defined(__FreeBSD__) && __FreeBSD__ < 13
+ // XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
+ fd = shm_open(SHM_ANON, O_RDWR, 0600);
+#else
fd = memfd_create("HostMemory", 0);
+#endif
if (fd == -1) {
LOG_CRITICAL(HW_Memory, "memfd_create failed: {}", strerror(errno));
throw std::bad_alloc{};
diff --git a/src/common/settings.h b/src/common/settings.h
index d8730f515..cfc1ab46f 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -42,6 +42,11 @@ enum class CPUAccuracy : u32 {
Unsafe = 2,
};
+enum class FullscreenMode : u32 {
+ Borderless = 0,
+ Exclusive = 1,
+};
+
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -322,11 +327,11 @@ struct Values {
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
- Setting<int> fullscreen_mode{
+ Setting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
- 0,
+ FullscreenMode::Borderless,
#else
- 1,
+ FullscreenMode::Exclusive,
#endif
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};