diff options
Diffstat (limited to '')
-rw-r--r-- | src/common/cache_management.cpp | 5 | ||||
-rw-r--r-- | src/common/cache_management.h | 2 | ||||
-rw-r--r-- | src/common/input.h | 40 | ||||
-rw-r--r-- | src/common/settings.cpp | 2 | ||||
-rw-r--r-- | src/common/settings.h | 3 |
5 files changed, 44 insertions, 8 deletions
diff --git a/src/common/cache_management.cpp b/src/common/cache_management.cpp index 57810b76a..ed353828a 100644 --- a/src/common/cache_management.cpp +++ b/src/common/cache_management.cpp @@ -1,11 +1,10 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include <cstdint> #include <cstring> -#include "alignment.h" -#include "cache_management.h" -#include "common_types.h" +#include "common/cache_management.h" namespace Common { diff --git a/src/common/cache_management.h b/src/common/cache_management.h index e467b87e4..038323e95 100644 --- a/src/common/cache_management.h +++ b/src/common/cache_management.h @@ -3,7 +3,7 @@ #pragma once -#include "stdlib.h" +#include <cstddef> namespace Common { diff --git a/src/common/input.h b/src/common/input.h index cb30b7254..449e0193f 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -383,6 +383,16 @@ void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDevic } } +inline void RegisterInputFactory(const std::string& name, + std::shared_ptr<Factory<InputDevice>> factory) { + RegisterFactory<InputDevice>(name, std::move(factory)); +} + +inline void RegisterOutputFactory(const std::string& name, + std::shared_ptr<Factory<OutputDevice>> factory) { + RegisterFactory<OutputDevice>(name, std::move(factory)); +} + /** * Unregisters an input device factory. * @tparam InputDeviceType the type of input devices the factory can create @@ -395,6 +405,14 @@ void UnregisterFactory(const std::string& name) { } } +inline void UnregisterInputFactory(const std::string& name) { + UnregisterFactory<InputDevice>(name); +} + +inline void UnregisterOutputFactory(const std::string& name) { + UnregisterFactory<OutputDevice>(name); +} + /** * Create an input device from given paramters. * @tparam InputDeviceType the type of input devices to create @@ -416,13 +434,21 @@ std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& param return pair->second->Create(package); } +inline std::unique_ptr<InputDevice> CreateInputDeviceFromString(const std::string& params) { + return CreateDeviceFromString<InputDevice>(params); +} + +inline std::unique_ptr<OutputDevice> CreateOutputDeviceFromString(const std::string& params) { + return CreateDeviceFromString<OutputDevice>(params); +} + /** - * Create an input device from given paramters. + * Create an input device from given parameters. * @tparam InputDeviceType the type of input devices to create - * @param A ParamPackage that contains all parameters for creating the device + * @param package A ParamPackage that contains all parameters for creating the device */ template <typename InputDeviceType> -std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) { +std::unique_ptr<InputDeviceType> CreateDevice(const ParamPackage& package) { const std::string engine = package.Get("engine", "null"); const auto& factory_list = Impl::FactoryList<InputDeviceType>::list; const auto pair = factory_list.find(engine); @@ -435,4 +461,12 @@ std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package return pair->second->Create(package); } +inline std::unique_ptr<InputDevice> CreateInputDevice(const ParamPackage& package) { + return CreateDevice<InputDevice>(package); +} + +inline std::unique_ptr<OutputDevice> CreateOutputDevice(const ParamPackage& package) { + return CreateDevice<OutputDevice>(package); +} + } // namespace Common::Input diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 8173462cb..d8ffe34c3 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -48,6 +48,7 @@ void LogSettings() { log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue()); log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue()); + log_setting("Renderer_FSRSlider", values.fsr_sharpening_slider.GetValue()); log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue()); log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue()); log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue()); @@ -181,6 +182,7 @@ void RestoreGlobalState(bool is_powered_on) { values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true); // Renderer + values.fsr_sharpening_slider.SetGlobal(true); values.renderer_backend.SetGlobal(true); values.vulkan_device.SetGlobal(true); values.aspect_ratio.SetGlobal(true); diff --git a/src/common/settings.h b/src/common/settings.h index 0eb98939c..00e4421f7 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -421,6 +421,7 @@ struct Values { ResolutionScalingInfo resolution_info{}; SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"}; SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"}; + SwitchableSetting<int, true> fsr_sharpening_slider{25, 0, 200, "fsr_sharpening_slider"}; SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"}; // *nix platforms may have issues with the borderless windowed fullscreen mode. // Default to exclusive fullscreen on these platforms for now. @@ -442,7 +443,7 @@ struct Values { SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"}; SwitchableSetting<bool> use_vsync{true, "use_vsync"}; - SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL, + SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL, ShaderBackend::SPIRV, "shader_backend"}; SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; |