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-rw-r--r--src/common/cache_management.cpp5
-rw-r--r--src/common/cache_management.h2
-rw-r--r--src/common/input.h40
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h3
5 files changed, 44 insertions, 8 deletions
diff --git a/src/common/cache_management.cpp b/src/common/cache_management.cpp
index 57810b76a..ed353828a 100644
--- a/src/common/cache_management.cpp
+++ b/src/common/cache_management.cpp
@@ -1,11 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <cstdint>
#include <cstring>
-#include "alignment.h"
-#include "cache_management.h"
-#include "common_types.h"
+#include "common/cache_management.h"
namespace Common {
diff --git a/src/common/cache_management.h b/src/common/cache_management.h
index e467b87e4..038323e95 100644
--- a/src/common/cache_management.h
+++ b/src/common/cache_management.h
@@ -3,7 +3,7 @@
#pragma once
-#include "stdlib.h"
+#include <cstddef>
namespace Common {
diff --git a/src/common/input.h b/src/common/input.h
index 9f7b89799..fc14fd7bf 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -384,6 +384,16 @@ void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDevic
}
}
+inline void RegisterInputFactory(const std::string& name,
+ std::shared_ptr<Factory<InputDevice>> factory) {
+ RegisterFactory<InputDevice>(name, std::move(factory));
+}
+
+inline void RegisterOutputFactory(const std::string& name,
+ std::shared_ptr<Factory<OutputDevice>> factory) {
+ RegisterFactory<OutputDevice>(name, std::move(factory));
+}
+
/**
* Unregisters an input device factory.
* @tparam InputDeviceType the type of input devices the factory can create
@@ -396,6 +406,14 @@ void UnregisterFactory(const std::string& name) {
}
}
+inline void UnregisterInputFactory(const std::string& name) {
+ UnregisterFactory<InputDevice>(name);
+}
+
+inline void UnregisterOutputFactory(const std::string& name) {
+ UnregisterFactory<OutputDevice>(name);
+}
+
/**
* Create an input device from given paramters.
* @tparam InputDeviceType the type of input devices to create
@@ -417,13 +435,21 @@ std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& param
return pair->second->Create(package);
}
+inline std::unique_ptr<InputDevice> CreateInputDeviceFromString(const std::string& params) {
+ return CreateDeviceFromString<InputDevice>(params);
+}
+
+inline std::unique_ptr<OutputDevice> CreateOutputDeviceFromString(const std::string& params) {
+ return CreateDeviceFromString<OutputDevice>(params);
+}
+
/**
- * Create an input device from given paramters.
+ * Create an input device from given parameters.
* @tparam InputDeviceType the type of input devices to create
- * @param A ParamPackage that contains all parameters for creating the device
+ * @param package A ParamPackage that contains all parameters for creating the device
*/
template <typename InputDeviceType>
-std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) {
+std::unique_ptr<InputDeviceType> CreateDevice(const ParamPackage& package) {
const std::string engine = package.Get("engine", "null");
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
const auto pair = factory_list.find(engine);
@@ -436,4 +462,12 @@ std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package
return pair->second->Create(package);
}
+inline std::unique_ptr<InputDevice> CreateInputDevice(const ParamPackage& package) {
+ return CreateDevice<InputDevice>(package);
+}
+
+inline std::unique_ptr<OutputDevice> CreateOutputDevice(const ParamPackage& package) {
+ return CreateDevice<OutputDevice>(package);
+}
+
} // namespace Common::Input
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 8173462cb..d8ffe34c3 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -48,6 +48,7 @@ void LogSettings() {
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
+ log_setting("Renderer_FSRSlider", values.fsr_sharpening_slider.GetValue());
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
@@ -181,6 +182,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true);
// Renderer
+ values.fsr_sharpening_slider.SetGlobal(true);
values.renderer_backend.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 0eb98939c..00e4421f7 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -421,6 +421,7 @@ struct Values {
ResolutionScalingInfo resolution_info{};
SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
+ SwitchableSetting<int, true> fsr_sharpening_slider{25, 0, 200, "fsr_sharpening_slider"};
SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
@@ -442,7 +443,7 @@ struct Values {
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
SwitchableSetting<bool> use_vsync{true, "use_vsync"};
- SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
+ SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};