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-rw-r--r--src/common/thread.h18
1 files changed, 5 insertions, 13 deletions
diff --git a/src/common/thread.h b/src/common/thread.h
index 9465e1de7..6cbdb96a3 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -60,12 +60,12 @@ private:
class Barrier {
public:
- explicit Barrier(size_t count_) : count(count_), waiting(0), generation(0) {}
+ explicit Barrier(std::size_t count_) : count(count_), waiting(0), generation(0) {}
/// Blocks until all "count" threads have called Sync()
void Sync() {
std::unique_lock<std::mutex> lk(mutex);
- const size_t current_generation = generation;
+ const std::size_t current_generation = generation;
if (++waiting == count) {
generation++;
@@ -80,21 +80,13 @@ public:
private:
std::condition_variable condvar;
std::mutex mutex;
- const size_t count;
- size_t waiting;
- size_t generation; // Incremented once each time the barrier is used
+ const std::size_t count;
+ std::size_t waiting;
+ std::size_t generation; // Incremented once each time the barrier is used
};
void SleepCurrentThread(int ms);
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
-
-// Use this function during a spin-wait to make the current thread
-// relax while another thread is working. This may be more efficient
-// than using events because event functions use kernel calls.
-inline void YieldCPU() {
- std::this_thread::yield();
-}
-
void SetCurrentThreadName(const char* name);
} // namespace Common