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-rw-r--r--src/common/settings.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 66268ea0f..996315999 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -48,8 +48,8 @@ void LogSettings() {
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
- log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
- log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
+ log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
+ log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
@@ -132,8 +132,8 @@ void RestoreGlobalState(bool is_powered_on) {
values.vulkan_device.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
values.max_anisotropy.SetGlobal(true);
- values.use_frame_limit.SetGlobal(true);
- values.frame_limit.SetGlobal(true);
+ values.use_speed_limit.SetGlobal(true);
+ values.speed_limit.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);