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-rw-r--r--src/common/hash.h55
1 files changed, 50 insertions, 5 deletions
diff --git a/src/common/hash.h b/src/common/hash.h
index ee2560dad..73c326980 100644
--- a/src/common/hash.h
+++ b/src/common/hash.h
@@ -5,12 +5,12 @@
#pragma once
#include <cstddef>
+#include <cstring>
+#include "common/cityhash.h"
#include "common/common_types.h"
namespace Common {
-void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
-
/**
* Computes a 64-bit hash over the specified block of data
* @param data Block of data to compute hash over
@@ -18,9 +18,54 @@ void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
* @returns 64-bit hash value that was computed over the data block
*/
static inline u64 ComputeHash64(const void* data, size_t len) {
- u64 res[2];
- MurmurHash3_128(data, len, 0, res);
- return res[0];
+ return CityHash64(static_cast<const char*>(data), len);
+}
+
+/**
+ * Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical
+ * that either the struct includes no padding, or that any padding is initialized to a known value
+ * by memsetting the struct to 0 before filling it in.
+ */
+template <typename T>
+static inline u64 ComputeStructHash64(const T& data) {
+ static_assert(std::is_trivially_copyable<T>(),
+ "Type passed to ComputeStructHash64 must be trivially copyable");
+ return ComputeHash64(&data, sizeof(data));
}
+/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
+template <typename T>
+struct HashableStruct {
+ // In addition to being trivially copyable, T must also have a trivial default constructor,
+ // because any member initialization would be overridden by memset
+ static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
+ /*
+ * We use a union because "implicitly-defined copy/move constructor for a union X copies the
+ * object representation of X." and "implicitly-defined copy assignment operator for a union X
+ * copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
+ * This is important because the padding bytes are included in the hash and comparison between
+ * objects.
+ */
+ union {
+ T state;
+ };
+
+ HashableStruct() {
+ // Memset structure to zero padding bits, so that they will be deterministic when hashing
+ std::memset(&state, 0, sizeof(T));
+ }
+
+ bool operator==(const HashableStruct<T>& o) const {
+ return std::memcmp(&state, &o.state, sizeof(T)) == 0;
+ };
+
+ bool operator!=(const HashableStruct<T>& o) const {
+ return !(*this == o);
+ };
+
+ size_t Hash() const {
+ return Common::ComputeStructHash64(state);
+ }
+};
+
} // namespace Common