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-rw-r--r--src/common/cityhash.cpp178
1 files changed, 87 insertions, 91 deletions
diff --git a/src/common/cityhash.cpp b/src/common/cityhash.cpp
index 4e1d874b5..66218fc21 100644
--- a/src/common/cityhash.cpp
+++ b/src/common/cityhash.cpp
@@ -28,8 +28,10 @@
// compromising on hash quality.
#include <algorithm>
-#include <string.h> // for memcpy and memset
-#include "cityhash.h"
+#include <cstring>
+#include <utility>
+
+#include "common/cityhash.h"
#include "common/swap.h"
// #include "config.h"
@@ -42,21 +44,17 @@
using namespace std;
-typedef uint8_t uint8;
-typedef uint32_t uint32;
-typedef uint64_t uint64;
-
namespace Common {
-static uint64 UNALIGNED_LOAD64(const char* p) {
- uint64 result;
- memcpy(&result, p, sizeof(result));
+static u64 unaligned_load64(const char* p) {
+ u64 result;
+ std::memcpy(&result, p, sizeof(result));
return result;
}
-static uint32 UNALIGNED_LOAD32(const char* p) {
- uint32 result;
- memcpy(&result, p, sizeof(result));
+static u32 unaligned_load32(const char* p) {
+ u32 result;
+ std::memcpy(&result, p, sizeof(result));
return result;
}
@@ -76,64 +74,64 @@ static uint32 UNALIGNED_LOAD32(const char* p) {
#endif
#endif
-static uint64 Fetch64(const char* p) {
- return uint64_in_expected_order(UNALIGNED_LOAD64(p));
+static u64 Fetch64(const char* p) {
+ return uint64_in_expected_order(unaligned_load64(p));
}
-static uint32 Fetch32(const char* p) {
- return uint32_in_expected_order(UNALIGNED_LOAD32(p));
+static u32 Fetch32(const char* p) {
+ return uint32_in_expected_order(unaligned_load32(p));
}
// Some primes between 2^63 and 2^64 for various uses.
-static const uint64 k0 = 0xc3a5c85c97cb3127ULL;
-static const uint64 k1 = 0xb492b66fbe98f273ULL;
-static const uint64 k2 = 0x9ae16a3b2f90404fULL;
+static constexpr u64 k0 = 0xc3a5c85c97cb3127ULL;
+static constexpr u64 k1 = 0xb492b66fbe98f273ULL;
+static constexpr u64 k2 = 0x9ae16a3b2f90404fULL;
// Bitwise right rotate. Normally this will compile to a single
// instruction, especially if the shift is a manifest constant.
-static uint64 Rotate(uint64 val, int shift) {
+static u64 Rotate(u64 val, int shift) {
// Avoid shifting by 64: doing so yields an undefined result.
return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
}
-static uint64 ShiftMix(uint64 val) {
+static u64 ShiftMix(u64 val) {
return val ^ (val >> 47);
}
-static uint64 HashLen16(uint64 u, uint64 v) {
- return Hash128to64(uint128(u, v));
+static u64 HashLen16(u64 u, u64 v) {
+ return Hash128to64(u128{u, v});
}
-static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) {
+static u64 HashLen16(u64 u, u64 v, u64 mul) {
// Murmur-inspired hashing.
- uint64 a = (u ^ v) * mul;
+ u64 a = (u ^ v) * mul;
a ^= (a >> 47);
- uint64 b = (v ^ a) * mul;
+ u64 b = (v ^ a) * mul;
b ^= (b >> 47);
b *= mul;
return b;
}
-static uint64 HashLen0to16(const char* s, std::size_t len) {
+static u64 HashLen0to16(const char* s, size_t len) {
if (len >= 8) {
- uint64 mul = k2 + len * 2;
- uint64 a = Fetch64(s) + k2;
- uint64 b = Fetch64(s + len - 8);
- uint64 c = Rotate(b, 37) * mul + a;
- uint64 d = (Rotate(a, 25) + b) * mul;
+ u64 mul = k2 + len * 2;
+ u64 a = Fetch64(s) + k2;
+ u64 b = Fetch64(s + len - 8);
+ u64 c = Rotate(b, 37) * mul + a;
+ u64 d = (Rotate(a, 25) + b) * mul;
return HashLen16(c, d, mul);
}
if (len >= 4) {
- uint64 mul = k2 + len * 2;
- uint64 a = Fetch32(s);
+ u64 mul = k2 + len * 2;
+ u64 a = Fetch32(s);
return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
}
if (len > 0) {
- uint8 a = s[0];
- uint8 b = s[len >> 1];
- uint8 c = s[len - 1];
- uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
- uint32 z = static_cast<uint32>(len) + (static_cast<uint32>(c) << 2);
+ u8 a = s[0];
+ u8 b = s[len >> 1];
+ u8 c = s[len - 1];
+ u32 y = static_cast<u32>(a) + (static_cast<u32>(b) << 8);
+ u32 z = static_cast<u32>(len) + (static_cast<u32>(c) << 2);
return ShiftMix(y * k2 ^ z * k0) * k2;
}
return k2;
@@ -141,22 +139,21 @@ static uint64 HashLen0to16(const char* s, std::size_t len) {
// This probably works well for 16-byte strings as well, but it may be overkill
// in that case.
-static uint64 HashLen17to32(const char* s, std::size_t len) {
- uint64 mul = k2 + len * 2;
- uint64 a = Fetch64(s) * k1;
- uint64 b = Fetch64(s + 8);
- uint64 c = Fetch64(s + len - 8) * mul;
- uint64 d = Fetch64(s + len - 16) * k2;
+static u64 HashLen17to32(const char* s, size_t len) {
+ u64 mul = k2 + len * 2;
+ u64 a = Fetch64(s) * k1;
+ u64 b = Fetch64(s + 8);
+ u64 c = Fetch64(s + len - 8) * mul;
+ u64 d = Fetch64(s + len - 16) * k2;
return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul);
}
// Return a 16-byte hash for 48 bytes. Quick and dirty.
// Callers do best to use "random-looking" values for a and b.
-static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a,
- uint64 b) {
+static pair<u64, u64> WeakHashLen32WithSeeds(u64 w, u64 x, u64 y, u64 z, u64 a, u64 b) {
a += w;
b = Rotate(b + a + z, 21);
- uint64 c = a;
+ u64 c = a;
a += x;
a += y;
b += Rotate(a, 44);
@@ -164,34 +161,34 @@ static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y,
}
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
-static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
+static pair<u64, u64> WeakHashLen32WithSeeds(const char* s, u64 a, u64 b) {
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
b);
}
// Return an 8-byte hash for 33 to 64 bytes.
-static uint64 HashLen33to64(const char* s, std::size_t len) {
- uint64 mul = k2 + len * 2;
- uint64 a = Fetch64(s) * k2;
- uint64 b = Fetch64(s + 8);
- uint64 c = Fetch64(s + len - 24);
- uint64 d = Fetch64(s + len - 32);
- uint64 e = Fetch64(s + 16) * k2;
- uint64 f = Fetch64(s + 24) * 9;
- uint64 g = Fetch64(s + len - 8);
- uint64 h = Fetch64(s + len - 16) * mul;
- uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
- uint64 v = ((a + g) ^ d) + f + 1;
- uint64 w = swap64((u + v) * mul) + h;
- uint64 x = Rotate(e + f, 42) + c;
- uint64 y = (swap64((v + w) * mul) + g) * mul;
- uint64 z = e + f + c;
+static u64 HashLen33to64(const char* s, size_t len) {
+ u64 mul = k2 + len * 2;
+ u64 a = Fetch64(s) * k2;
+ u64 b = Fetch64(s + 8);
+ u64 c = Fetch64(s + len - 24);
+ u64 d = Fetch64(s + len - 32);
+ u64 e = Fetch64(s + 16) * k2;
+ u64 f = Fetch64(s + 24) * 9;
+ u64 g = Fetch64(s + len - 8);
+ u64 h = Fetch64(s + len - 16) * mul;
+ u64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
+ u64 v = ((a + g) ^ d) + f + 1;
+ u64 w = swap64((u + v) * mul) + h;
+ u64 x = Rotate(e + f, 42) + c;
+ u64 y = (swap64((v + w) * mul) + g) * mul;
+ u64 z = e + f + c;
a = swap64((x + z) * mul + y) + b;
b = ShiftMix((z + a) * mul + d + h) * mul;
return b + x;
}
-uint64 CityHash64(const char* s, std::size_t len) {
+u64 CityHash64(const char* s, size_t len) {
if (len <= 32) {
if (len <= 16) {
return HashLen0to16(s, len);
@@ -204,15 +201,15 @@ uint64 CityHash64(const char* s, std::size_t len) {
// For strings over 64 bytes we hash the end first, and then as we
// loop we keep 56 bytes of state: v, w, x, y, and z.
- uint64 x = Fetch64(s + len - 40);
- uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
- uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
- pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
- pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
+ u64 x = Fetch64(s + len - 40);
+ u64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
+ u64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
+ pair<u64, u64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
+ pair<u64, u64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
x = x * k1 + Fetch64(s);
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
- len = (len - 1) & ~static_cast<std::size_t>(63);
+ len = (len - 1) & ~static_cast<size_t>(63);
do {
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
@@ -229,21 +226,21 @@ uint64 CityHash64(const char* s, std::size_t len) {
HashLen16(v.second, w.second) + x);
}
-uint64 CityHash64WithSeed(const char* s, std::size_t len, uint64 seed) {
+u64 CityHash64WithSeed(const char* s, size_t len, u64 seed) {
return CityHash64WithSeeds(s, len, k2, seed);
}
-uint64 CityHash64WithSeeds(const char* s, std::size_t len, uint64 seed0, uint64 seed1) {
+u64 CityHash64WithSeeds(const char* s, size_t len, u64 seed0, u64 seed1) {
return HashLen16(CityHash64(s, len) - seed0, seed1);
}
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
// of any length representable in signed long. Based on City and Murmur.
-static uint128 CityMurmur(const char* s, std::size_t len, uint128 seed) {
- uint64 a = Uint128Low64(seed);
- uint64 b = Uint128High64(seed);
- uint64 c = 0;
- uint64 d = 0;
+static u128 CityMurmur(const char* s, size_t len, u128 seed) {
+ u64 a = seed[0];
+ u64 b = seed[1];
+ u64 c = 0;
+ u64 d = 0;
signed long l = static_cast<long>(len) - 16;
if (l <= 0) { // len <= 16
a = ShiftMix(a * k1) * k1;
@@ -266,20 +263,20 @@ static uint128 CityMurmur(const char* s, std::size_t len, uint128 seed) {
}
a = HashLen16(a, c);
b = HashLen16(d, b);
- return uint128(a ^ b, HashLen16(b, a));
+ return u128{a ^ b, HashLen16(b, a)};
}
-uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
+u128 CityHash128WithSeed(const char* s, size_t len, u128 seed) {
if (len < 128) {
return CityMurmur(s, len, seed);
}
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
// v, w, x, y, and z.
- pair<uint64, uint64> v, w;
- uint64 x = Uint128Low64(seed);
- uint64 y = Uint128High64(seed);
- uint64 z = len * k1;
+ pair<u64, u64> v, w;
+ u64 x = seed[0];
+ u64 y = seed[1];
+ u64 z = len * k1;
v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
w.first = Rotate(y + z, 35) * k1 + x;
@@ -313,7 +310,7 @@ uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
w.first *= 9;
v.first *= k0;
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
- for (std::size_t tail_done = 0; tail_done < len;) {
+ for (size_t tail_done = 0; tail_done < len;) {
tail_done += 32;
y = Rotate(x + y, 42) * k0 + v.second;
w.first += Fetch64(s + len - tail_done + 16);
@@ -328,13 +325,12 @@ uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
// different 56-byte-to-8-byte hashes to get a 16-byte final result.
x = HashLen16(x, v.first);
y = HashLen16(y + z, w.first);
- return uint128(HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second));
+ return u128{HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second)};
}
-uint128 CityHash128(const char* s, std::size_t len) {
- return len >= 16
- ? CityHash128WithSeed(s + 16, len - 16, uint128(Fetch64(s), Fetch64(s + 8) + k0))
- : CityHash128WithSeed(s, len, uint128(k0, k1));
+u128 CityHash128(const char* s, size_t len) {
+ return len >= 16 ? CityHash128WithSeed(s + 16, len - 16, u128{Fetch64(s), Fetch64(s + 8) + k0})
+ : CityHash128WithSeed(s, len, u128{k0, k1});
}
} // namespace Common